This commit is contained in:
ineed bots
2023-12-23 20:21:38 -06:00
parent 4db437222c
commit aae66eed8d
4 changed files with 1505 additions and 5 deletions

View File

@ -22,7 +22,9 @@ bot_give_loadout()
self SetPlayerRenderOptions( int( self.pers[ "bot" ][ "class_render_opts" ] ) );
if ( !isDefined( self.bot ) )
{
self.bot = [];
}
self.bot[ "specialty1" ] = "specialty_null";
self.bot[ "specialty2" ] = "specialty_null";
@ -36,7 +38,9 @@ bot_give_loadout()
tokens = strtok( id[ "reference" ], "|" );
for ( i = 0; i < tokens.size; i++ )
{
self setPerk( tokens[ i ] );
}
}
switch ( self.pers[ "bot" ][ "class_perk1" ] )
@ -82,7 +86,9 @@ bot_give_loadout()
tokens = strtok( id[ "reference" ], "|" );
for ( i = 0; i < tokens.size; i++ )
{
self setPerk( tokens[ i ] );
}
}
if ( self.pers[ "bot" ][ "class_perk3" ] != "" && GetDvarInt( #"scr_game_perks" ) )
@ -93,19 +99,25 @@ bot_give_loadout()
tokens = strtok( id[ "reference" ], "|" );
for ( i = 0; i < tokens.size; i++ )
{
self setPerk( tokens[ i ] );
}
}
self takeAllWeapons();
if ( getDvarInt( "bots_play_knife" ) )
{
self GiveWeapon( "knife_mp" );
}
weap = self.pers[ "bot" ][ "class_primary" ];
if ( weap == "" )
{
weap = "ak47_mp";
}
primaryTokens = strtok( self.pers[ "bot" ][ "class_primary" ], "_" );
self.pers[ "primaryWeapon" ] = primaryTokens[ 0 ];
@ -113,19 +125,25 @@ bot_give_loadout()
weap = self.pers[ "bot" ][ "class_primary" ];
if ( GetDvarInt( #"scr_disable_attachments" ) )
{
weap = self.pers[ "primaryWeapon" ] + "_mp";
}
self GiveWeapon( weap, 0, int( self.pers[ "bot" ][ "class_primary_opts" ] ) );
if ( self hasPerk( "specialty_extraammo" ) )
{
self giveMaxAmmo( weap );
}
if ( self.pers[ "bot" ][ "class_secondary" ] != "" )
{
self GiveWeapon( self.pers[ "bot" ][ "class_secondary" ], 0, int( self.pers[ "bot" ][ "class_secondary_opts" ] ) );
if ( self hasPerk( "specialty_extraammo" ) )
{
self giveMaxAmmo( self.pers[ "bot" ][ "class_secondary" ] );
}
}
self SetActionSlot( 3, "altMode" );
@ -145,9 +163,13 @@ bot_give_loadout()
self GiveWeapon( self.pers[ "bot" ][ "class_lethal" ] );
if ( self hasPerk( "specialty_twogrenades" ) )
{
self SetWeaponAmmoClip( self.pers[ "bot" ][ "class_lethal" ], 2 );
}
else
{
self SetWeaponAmmoClip( self.pers[ "bot" ][ "class_lethal" ], 1 );
}
self SwitchToOffhand( self.pers[ "bot" ][ "class_lethal" ] );
}
@ -157,11 +179,17 @@ bot_give_loadout()
self giveWeapon( self.pers[ "bot" ][ "class_tacticle" ] );
if ( self.pers[ "bot" ][ "class_tacticle" ] == "willy_pete_mp" )
{
self SetWeaponAmmoClip( self.pers[ "bot" ][ "class_tacticle" ], 1 );
}
else if ( self hasPerk( "specialty_twogrenades" ) )
{
self SetWeaponAmmoClip( self.pers[ "bot" ][ "class_tacticle" ], 3 );
}
else
{
self SetWeaponAmmoClip( self.pers[ "bot" ][ "class_tacticle" ], 2 );
}
self setOffhandSecondaryClass( self.pers[ "bot" ][ "class_tacticle" ] );
}
@ -184,10 +212,14 @@ bot_get_prestige()
player = level.players[ i ];
if ( !isDefined( player.team ) )
{
continue;
}
if ( player is_bot() )
{
continue;
}
p = player maps\mp\gametypes\_persistence::statGet( "plevel" );
break;
@ -226,7 +258,9 @@ bot_rank()
self maps\mp\gametypes\_rank::syncxpstat();
if ( !level.gameEnded )
{
level waittill( "game_ended" );
}
self.pers[ "bot" ][ "rankxp" ] = self.pers[ "rankxp" ];
}
@ -282,13 +316,17 @@ bot_set_class()
case 3:
if ( rank >= 1 )
{
_class = "CLASS_LMG";
}
break;
case 4:
if ( rank >= 2 )
{
_class = "CLASS_SNIPER";
}
break;
}
@ -316,31 +354,51 @@ bot_set_class()
self bot_get_random_weapon( "equipment", rank );
if ( rank >= 21 )
{
camo = self bot_random_camo();
}
else
{
camo = 0;
}
if ( rank >= 18 )
{
tag = self bot_random_tag();
}
else
{
tag = 0;
}
if ( rank >= 15 )
{
emblem = self bot_random_emblem();
}
else
{
emblem = 0;
}
if ( isSubStr( self.pers[ "bot" ][ "class_primary" ], "_elbit_" ) || isSubStr( self.pers[ "bot" ][ "class_primary" ], "_reflex_" ) )
{
if ( rank >= 24 )
{
reticle = self bot_random_reticle();
}
else
{
reticle = 0;
}
if ( rank >= 27 )
{
lens = self bot_random_lens();
}
else
{
lens = 0;
}
}
else
{
@ -351,15 +409,21 @@ bot_set_class()
self.pers[ "bot" ][ "class_primary_opts" ] = self calcWeaponOptions( camo, lens, reticle, tag, emblem );
if ( rank >= 30 )
{
face = self bot_random_face();
}
else
{
face = 0;
}
self.pers[ "bot" ][ "class_render_opts" ] = self calcPlayerOptions( face, 0 );
}
if ( !GetDvarInt( "bots_loadout_allow_op" ) && isSubStr( self.pers[ "bot" ][ "class_perk3" ], "perk_second_chance" ) )
{
self.pers[ "bot" ][ "class_perk3" ] = "";
}
}
/*
@ -368,7 +432,9 @@ bot_set_class()
bot_get_random_weapon( slot, rank )
{
if ( !isDefined( level.bot_weapon_ids ) )
{
level.bot_weapon_ids = [];
}
if ( !IsDefined( level.bot_weapon_ids[ slot ] ) )
{
@ -382,13 +448,19 @@ bot_get_random_weapon( slot, rank )
id = level.tbl_weaponIDs[ key ];
if ( id[ "reference" ] == "weapon_null" )
{
continue;
}
if ( isSubStr( id[ "reference" ], "dw" ) )
{
continue;
}
if ( id[ "cost" ] == "-1" )
{
continue;
}
if ( id[ "slot" ] == slot )
{
@ -401,17 +473,23 @@ bot_get_random_weapon( slot, rank )
diff = self GetBotDiffNum();
if ( slot == "equipment" && self.pers[ "bot" ][ "cod_points" ] < 2000 )
{
return;
}
for ( ;; )
{
id = PickRandom( level.bot_weapon_ids[ slot ] );
if ( !isDefined( id ) )
{
return;
}
if ( !bot_weapon_unlocked( id, rank ) )
{
continue;
}
if ( reason )
{
@ -419,13 +497,17 @@ bot_get_random_weapon( slot, rank )
{
case "willy_pete":
if ( self.pers[ "bot" ][ "cod_points" ] >= 1500 )
{
continue;
}
break;
case "camera_spike":
if ( self.pers[ "bot" ][ "cod_points" ] >= 2500 )
{
continue;
}
break;
@ -475,27 +557,39 @@ bot_get_random_weapon( slot, rank )
}
if ( id[ "reference" ] == "camera_spike" && self IsSplitScreen() )
{
continue;
}
if ( id[ "reference" ] == level.tacticalInsertionWeapon && level.disable_tacinsert )
{
continue;
}
cost = bot_weapon_cost( id );
if ( cost > 0 && self.pers[ "bot" ][ "cod_points" ] < cost )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] = self.pers[ "bot" ][ "cod_points" ] - cost;
maxAttachs = 1;
if ( isSubStr( self.pers[ "bot" ][ "class_perk2" ], "perk_professional" ) && slot == "primary" )
{
maxAttachs = 2;
}
if ( RandomFloatRange( 0, 1 ) < ( ( rank / level.maxRank ) + 0.1 ) )
{
weap = bot_random_attachments( id[ "reference" ], id[ "attachment" ], maxAttachs );
}
else
{
weap = id[ "reference" ];
}
weap = bot_validate_weapon( weap );
weap = weap + "_mp";
@ -539,28 +633,40 @@ bot_get_random_perk( slot, rank )
id = PickRandom( level.allowedPerks[ 0 ] );
if ( !isDefined( id ) )
{
return;
}
id = level.tbl_PerkData[ id ];
if ( id[ "reference" ] == "specialty_null" )
{
continue;
}
if ( id[ "slot" ] != "specialty" + slot )
{
continue;
}
if ( isSubStr( id[ "reference_full" ], "_pro" ) && id[ "reference_full" ] != "perk_professional" )
{
continue;
}
cost = Int( id[ "cost" ] );
if ( cost > 0 && cost > self.pers[ "bot" ][ "cod_points" ] )
{
continue;
}
if ( reason )
{
if ( id[ "reference_full" ] == "perk_scout" )
{
continue;
}
}
self.pers[ "bot" ][ "cod_points" ] = self.pers[ "bot" ][ "cod_points" ] - cost;
@ -588,14 +694,18 @@ bot_random_face()
face = randomint( 25 );
if ( face == 0 )
{
return face;
}
if ( face >= 17 )
{
if ( face >= 21 ) // pres faces
{
if ( self.pers[ "bot" ][ "cod_points" ] < 500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 500;
@ -605,7 +715,9 @@ bot_random_face()
if ( face == 17 )
{
if ( self.pers[ "bot" ][ "cod_points" ] < 1500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 1500;
@ -615,7 +727,9 @@ bot_random_face()
if ( face == 18 )
{
if ( self.pers[ "bot" ][ "cod_points" ] < 3500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 3500;
@ -625,7 +739,9 @@ bot_random_face()
if ( face == 19 )
{
if ( self.pers[ "bot" ][ "cod_points" ] < 5500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 5500;
@ -633,7 +749,9 @@ bot_random_face()
}
if ( self.pers[ "bot" ][ "cod_points" ] < 7500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 7500;
@ -641,7 +759,9 @@ bot_random_face()
}
if ( self.pers[ "bot" ][ "cod_points" ] < 500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 500;
@ -659,10 +779,14 @@ bot_random_lens()
lens = randomint( 6 );
if ( lens == 0 )
{
return lens;
}
if ( self.pers[ "bot" ][ "cod_points" ] < 500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 500;
@ -680,10 +804,14 @@ bot_random_reticle()
ret = randomint( 40 );
if ( ret == 0 )
{
return ret;
}
if ( self.pers[ "bot" ][ "cod_points" ] < 500 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 500;
@ -701,10 +829,14 @@ bot_random_tag()
tag = randomInt( 2 );
if ( tag == 0 )
{
return tag;
}
if ( self.pers[ "bot" ][ "cod_points" ] < 1000 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 1000;
@ -722,10 +854,14 @@ bot_random_emblem()
emblem = randomInt( 2 );
if ( emblem == 0 )
{
return emblem;
}
if ( self.pers[ "bot" ][ "cod_points" ] < 1000 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 1000;
@ -743,12 +879,16 @@ bot_random_camo()
camo = randomInt( 16 );
if ( camo == 0 )
{
return camo;
}
if ( camo == 15 ) // gold
{
if ( self.pers[ "bot" ][ "cod_points" ] < 50000 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 50000;
@ -756,7 +896,9 @@ bot_random_camo()
}
if ( self.pers[ "bot" ][ "cod_points" ] < 250 )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= 250;
@ -777,15 +919,21 @@ bot_weapon_cost( id )
slot = "primary";
if ( id[ "group" ] == "weapon_pistol" )
{
slot = "secondary";
}
for ( i = 0; i < level.bot_weapon_ids[ slot ].size; i++ )
{
if ( id[ "reference" ] == level.bot_weapon_ids[ slot ][ i ][ "reference" ] )
{
continue;
}
if ( id[ "group" ] != level.bot_weapon_ids[ slot ][ i ][ "group" ] )
{
continue;
}
cost += int( level.bot_weapon_ids[ slot ][ i ][ "cost" ] );
}
@ -829,7 +977,9 @@ bot_weapon_unlocked( id, rank )
unlock = Int( id[ "unlock_level" ] );
if ( unlock <= 3 )
{
return true;
}
return ( rank >= unlock );
}
@ -885,24 +1035,34 @@ bot_validate_weapon( weap )
tokens = strtok( weap, "_" );
if ( tokens.size <= 1 )
{
return weapon;
}
if ( tokens.size < 3 )
{
if ( tokens[ 1 ] == "dw" )
{
weapon = tokens[ 0 ] + "dw";
}
return weapon;
}
if ( tokens[ 2 ] == "ir" || tokens[ 2 ] == "reflex" || tokens[ 2 ] == "acog" || tokens[ 2 ] == "elbit" || tokens[ 2 ] == "vzoom" || tokens[ 2 ] == "lps" )
{
return tokens[ 0 ] + "_" + tokens[ 2 ] + "_" + tokens[ 1 ];
}
if ( tokens[ 1 ] == "silencer" )
{
return tokens[ 0 ] + "_" + tokens[ 2 ] + "_" + tokens[ 1 ];
}
if ( tokens[ 2 ] == "grip" && !( tokens[ 1 ] == "ir" || tokens[ 1 ] == "reflex" || tokens[ 1 ] == "acog" || tokens[ 1 ] == "elbit" || tokens[ 1 ] == "vzoom" || tokens[ 1 ] == "lps" ) )
{
return tokens[ 0 ] + "_" + tokens[ 2 ] + "_" + tokens[ 1 ];
}
return weapon;
}
@ -929,7 +1089,9 @@ bot_random_attachments( weap, atts, num )
attachments = array_remove( attachments, attachment );
if ( attachment == "" )
{
return weapon;
}
if ( reason )
{
@ -959,14 +1121,18 @@ bot_random_attachments( weap, atts, num )
cost = bot_attachment_cost( attachment );
if ( cost > 0 && cost > self.pers[ "bot" ][ "cod_points" ] )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= cost;
weapon = weapon + "_" + attachment;
if ( attachment == "dw" || attachment == "gl" || attachment == "ft" || attachment == "mk" || num == 1 )
{
return weapon;
}
break;
}
@ -982,7 +1148,9 @@ bot_random_attachments( weap, atts, num )
attachments = array_remove( attachments, _attachment );
if ( _attachment == "" )
{
return weapon;
}
if ( reason )
{
@ -1010,18 +1178,26 @@ bot_random_attachments( weap, atts, num )
}
if ( _attachment == "dw" || _attachment == "gl" || _attachment == "ft" || _attachment == "mk" )
{
continue;
}
if ( ( attachment == "ir" || attachment == "reflex" || attachment == "acog" || attachment == "elbit" || attachment == "vzoom" || attachment == "lps" ) && ( _attachment == "ir" || _attachment == "reflex" || _attachment == "acog" || _attachment == "elbit" || _attachment == "vzoom" || _attachment == "lps" ) )
{
continue;
}
if ( ( attachment == "dualclip" || attachment == "extclip" || attachment == "rf" ) && ( _attachment == "dualclip" || _attachment == "extclip" || _attachment == "rf" ) )
{
continue;
}
cost = bot_attachment_cost( _attachment );
if ( cost > 0 && cost > self.pers[ "bot" ][ "cod_points" ] )
{
continue;
}
self.pers[ "bot" ][ "cod_points" ] -= cost;
weapon = weapon + "_" + _attachment;
@ -1076,7 +1252,9 @@ bot_get_cod_points()
}
if ( !isDefined( players[ i ].pers[ "currencyspent" ] ) || !isDefined( players[ i ].pers[ "codpoints" ] ) )
{
continue;
}
total_points[ total_points.size ] = players[ i ].pers[ "currencyspent" ] + players[ i ].pers[ "codpoints" ];
}
@ -1118,10 +1296,14 @@ bot_get_rank()
for ( i = 0; i < players.size; i++ )
{
if ( players[ i ] == self )
{
continue;
}
if ( !IsDefined( players[ i ].pers[ "rank" ] ) )
{
continue;
}
if ( players[ i ] is_bot() )
{
@ -1204,7 +1386,9 @@ bot_setKillstreaks()
killstreak = PickRandom( allowed_killstreaks );
if ( !isDefined( killstreak ) )
{
break;
}
allowed_killstreaks = array_remove( allowed_killstreaks, killstreak );

File diff suppressed because it is too large Load Diff

View File

@ -17,12 +17,18 @@ wait_for_builtins()
for ( i = 0; i < 20; i++ )
{
if ( isDefined( level.bot_builtins ) )
{
return true;
}
if ( i < 18 )
{
waittillframeend;
}
else
{
wait 0.05;
}
}
return false;
@ -197,7 +203,9 @@ getBotArray()
player = level.players[ i ];
if ( !player is_bot() )
{
continue;
}
result[ result.size ] = player;
}
@ -227,12 +235,18 @@ Round( x )
if ( abs( x ) - abs( y ) > 0.5 )
{
if ( x < 0 )
{
return y - 1;
}
else
{
return y + 1;
}
}
else
{
return y;
}
}
/*
@ -241,7 +255,9 @@ Round( x )
PickRandom( arr )
{
if ( !arr.size )
{
return undefined;
}
return arr[ randomInt( arr.size ) ];
}
@ -346,7 +362,9 @@ GetBotDiffNum()
isWeaponAltmode( weap )
{
if ( isStrStart( weap, "gl_" ) || isStrStart( weap, "ft_" ) || isStrStart( weap, "mk_" ) )
{
return true;
}
return false;
}
@ -364,24 +382,36 @@ bot_lookat( pos, time, vel, doAimPredict )
level endon ( "game_ended" );
if ( level.gameEnded || level.inPrematchPeriod || self BotIsFrozen() || !getDvarInt( "bots_play_aim" ) )
{
return;
}
if ( !isDefined( pos ) )
{
return;
}
if ( !isDefined( doAimPredict ) )
{
doAimPredict = false;
}
if ( !isDefined( time ) )
{
time = 0.05;
}
if ( !isDefined( vel ) )
{
vel = ( 0, 0, 0 );
}
steps = int( time * 20 );
if ( steps < 1 )
{
steps = 1;
}
myEye = self GetEye(); // get our eye pos
@ -450,10 +480,14 @@ getValidTube()
weap = weaps[ i ];
if ( !self getAmmoCount( weap ) )
{
continue;
}
if ( ( isSubStr( weap, "gl_" ) && !isSubStr( weap, "_gl_" ) ) || weap == "china_lake_mp" )
{
return weap;
}
}
return undefined;
@ -464,29 +498,37 @@ getValidTube()
*/
waittill_any_timeout( timeOut, string1, string2, string3, string4, string5 )
{
if ( ( !isdefined( string1 ) || string1 != "death" ) &&
( !isdefined( string2 ) || string2 != "death" ) &&
( !isdefined( string3 ) || string3 != "death" ) &&
( !isdefined( string4 ) || string4 != "death" ) &&
( !isdefined( string5 ) || string5 != "death" ) )
if ( ( !isdefined( string1 ) || string1 != "death" ) && ( !isdefined( string2 ) || string2 != "death" ) && ( !isdefined( string3 ) || string3 != "death" ) && ( !isdefined( string4 ) || string4 != "death" ) && ( !isdefined( string5 ) || string5 != "death" ) )
{
self endon( "death" );
}
ent = spawnstruct();
if ( isdefined( string1 ) )
{
self thread waittill_string( string1, ent );
}
if ( isdefined( string2 ) )
{
self thread waittill_string( string2, ent );
}
if ( isdefined( string3 ) )
{
self thread waittill_string( string3, ent );
}
if ( isdefined( string4 ) )
{
self thread waittill_string( string4, ent );
}
if ( isdefined( string5 ) )
{
self thread waittill_string( string5, ent );
}
ent thread _timeout( timeOut );
@ -514,7 +556,9 @@ getBotToKick()
bots = getBotArray();
if ( !isDefined( bots ) || !isDefined( bots.size ) || bots.size <= 0 || !isDefined( bots[ 0 ] ) )
{
return undefined;
}
tokick = undefined;
axis = 0;
@ -527,14 +571,22 @@ getBotToKick()
bot = bots[ i ];
if ( !isDefined( bot ) || !isDefined( bot.team ) )
{
continue;
}
if ( bot.team == "allies" )
{
allies++;
}
else if ( bot.team == "axis" )
{
axis++;
}
else // choose bots that are not on a team first
{
return bot;
}
}
// search for a bot on the other team
@ -548,7 +600,9 @@ getBotToKick()
team = "allies";
if ( axis > allies )
{
team = "axis";
}
}
else
{
@ -561,16 +615,22 @@ getBotToKick()
bot = bots[ i ];
if ( !isDefined( bot ) || !isDefined( bot.team ) )
{
continue;
}
if ( bot.team != team )
{
continue;
}
tokick = bot;
}
if ( isDefined( tokick ) )
{
return tokick;
}
// just kick lowest skill
for ( i = 0; i < bots.size; i++ )
@ -578,7 +638,9 @@ getBotToKick()
bot = bots[ i ];
if ( !isDefined( bot ) || !isDefined( bot.team ) )
{
continue;
}
tokick = bot;
}
@ -594,36 +656,48 @@ bot_wait_for_host()
host = undefined;
while ( !isDefined( level ) || !isDefined( level.players ) )
{
wait 0.05;
}
for ( i = getDvarFloat( "bots_main_waitForHostTime" ); i > 0; i -= 0.05 )
{
host = GetHostPlayer();
if ( isDefined( host ) )
{
break;
}
wait 0.05;
}
if ( !isDefined( host ) )
{
return;
}
for ( i = getDvarFloat( "bots_main_waitForHostTime" ); i > 0; i -= 0.05 )
{
if ( IsDefined( host.pers[ "team" ] ) )
{
break;
}
wait 0.05;
}
if ( !IsDefined( host.pers[ "team" ] ) )
{
return;
}
for ( i = getDvarFloat( "bots_main_waitForHostTime" ); i > 0; i -= 0.05 )
{
if ( host.pers[ "team" ] == "allies" || host.pers[ "team" ] == "axis" )
{
break;
}
wait 0.05;
}
@ -701,7 +775,9 @@ botStopMove2( what )
self endon( "botStopMove" );
if ( !what )
{
return;
}
og = self.origin;
@ -879,7 +955,9 @@ bot_onUsePlantObjectFix( player )
for ( index = 0; index < level.bombZones.size; index++ )
{
if ( level.bombZones[ index ] == self )
{
continue;
}
level.bombZones[ index ] maps\mp\gametypes\_gameobjects::disableObject();
}
@ -940,7 +1018,9 @@ bot_bombPlanted( destroyedObj, player )
for ( index = 0; index < level.players.size; index++ )
{
if ( isDefined( level.players[ index ].carryIcon ) )
{
level.players[ index ].carryIcon destroyElem();
}
}
trace = bulletTrace( player.origin + ( 0, 0, 20 ), player.origin - ( 0, 0, 2000 ), false, player );
@ -995,7 +1075,9 @@ bot_bombPlanted( destroyedObj, player )
destroyedObj.visuals[ 0 ] maps\mp\gametypes\_globallogic_utils::stopTickingSound();
if ( level.gameEnded || level.bombDefused )
{
return;
}
level.bombExploded = true;
@ -1012,7 +1094,9 @@ bot_bombPlanted( destroyedObj, player )
player maps\mp\gametypes\_persistence::statAddWithGameType( "DESTRUCTIONS", 1 );
}
else
{
destroyedObj.visuals[ 0 ] radiusDamage( explosionOrigin, 512, 200, 20, undefined, "MOD_EXPLOSIVE", "briefcase_bomb_mp" );
}
rot = randomfloat( 360 );
explosionEffect = spawnFx( level._effect[ "bombexplosion" ], explosionOrigin + ( 0, 0, 50 ), ( 0, 0, 1 ), ( cos( rot ), sin( rot ), 0 ) );
@ -1022,10 +1106,14 @@ bot_bombPlanted( destroyedObj, player )
// thread maps\mp\gametypes\_globallogic_audio::set_music_on_team( "SILENT", "both" );
if ( isDefined( destroyedObj.exploderIndex ) )
{
exploder( destroyedObj.exploderIndex );
}
for ( index = 0; index < level.bombZones.size; index++ )
{
level.bombZones[ index ] maps\mp\gametypes\_gameobjects::disableObject();
}
defuseObject maps\mp\gametypes\_gameobjects::disableObject();