zb-menus/ui_mp/popup_cac_sniper_primary.menu
2025-01-09 11:51:53 +01:00

1841 lines
98 KiB
Plaintext

{
menuDef
{
name "popup_cac_sniper_primary"
rect 0 0 854 184 1 1
style 1
backcolor 1 1 1 0
forecolor 1 1 1 0
focuscolor 1 1 1 1
background "white"
outOfBoundsClick
popup
fadeClamp 1
fadeCycle 1
fadeAmount 0.1
visible when(localvarint("ui_tabDepth") == localvarint("ui_popup_cac_sniper_primary_tabDepth"));
exp rect Y localvarfloat("ui_popupYPos") + localvarint("ui_tabDepth") * 20;
onOpen
{
setfocus cac_weapon_cheytac;
setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") + 1);
setLocalVarInt ui_popup_cac_sniper_primary_tabDepth (localvarint("ui_tabDepth"));
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "cheytac")
{
setfocus cac_weapon_cheytac;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "barrett")
{
setfocus cac_weapon_barrett;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "wa2000")
{
setfocus cac_weapon_wa2000;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m21")
{
setfocus cac_weapon_m21;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m40a3")
{
setfocus cac_weapon_m40a3;
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "dragunov")
{
setfocus cac_weapon_dragunov;
}
}
onClose
{
setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") - 1);
}
onESC
{
close self;
}
itemDef
{
rect -918 -480 1708 960 1 1
style 1
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
backcolor 0 0 0 0.35
background "white"
}
itemDef
{
rect -918 -480 1708 960 1 1
style 1
decoration
visible 1
textscale 0.55
backcolor 1 1 1 1
background "xpbar_stencilbase"
}
itemDef
{
rect -64 0 854 184 1 1
style 1
decoration
visible 1
textscale 0.55
backcolor 0.5 0.5 0.5 1
background "white"
exp rect h 4 + 9 * 20;
}
itemDef
{
rect -64 0 1708 480 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 0.85 0.85 0.85 0.85
background "mw2_popup_bg_fogscroll"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854));
}
itemDef
{
rect -64 0 854 0 1 1
style 3
decoration
visible 1
textscale 0.55
background "mockup_popup_bg_stencilfill"
exp rect h 4 + 9 * 20;
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
textscale 0.55
background "mw2_popup_bg_fogstencil"
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
}
itemDef
{
rect -64 0 -1708 -480 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854));
}
itemDef
{
rect -64 0 854 0 1 1
style 3
decoration
textscale 0.55
forecolor 1 1 1 0
background "small_box_lightfx"
exp rect h 4 + 9 * 20;
}
itemDef
{
rect -96 -32 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_tl"
}
itemDef
{
rect -64 -32 854 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_t"
}
itemDef
{
rect 790 -32 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_tr"
}
itemDef
{
rect 790 0 32 0 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_r"
exp rect h 4 + 9 * 20;
}
itemDef
{
rect 790 0 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_br"
exp rect y 4 + 9 * 20;
}
itemDef
{
rect -64 0 854 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_b"
exp rect y 4 + 9 * 20;
}
itemDef
{
rect -96 0 32 32 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_bl"
exp rect y 4 + 9 * 20;
}
itemDef
{
rect -96 0 32 0 1 1
style 3
decoration
visible when(!localvarint("ui_centerPopup"));
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_l"
exp rect h 4 + 9 * 20;
}
itemDef
{
rect -64 0 280 184 1 1
style 1
decoration
visible 1
textscale 0.55
backcolor 1 1 1 0
background "gradient_fadein"
exp rect h 4 + 9 * 20;
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (1 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (1 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab1Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 1) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (2 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (2 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab2Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 2) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (3 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (3 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab3Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 3) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (4 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (4 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab4Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 4) * 0.35);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (5 - 1));
textscale 0.55
backcolor 0.25 0.25 0.25 1
background "white"
exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20);
}
itemDef
{
rect -64 0 280 20 1 1
style 1
decoration
visible when(localvarint("ui_tabDepth") > (5 - 1));
textalign 4
textalignx 68
textscale 0.375
textfont 9
backcolor 0 0 0 1
background "gradient_fadein"
exp text localvarstring("ui_tab5Name");
exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20);
exp forecolor r 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
exp forecolor g 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
exp forecolor b 1 - ((localvarint("ui_tabDepth") > 5) * 0.35);
}
itemDef
{
name "cac_weapon_cheytac"
group "mw2_popup_button"
rect -64 4 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("cheytac"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("cheytac");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , cheytac , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "cheytac")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , cheytac );
setPlayerData ( weaponNew , cheytac , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "cheytac", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "cheytac", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "cheytac", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "cheytac", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3);
}
itemDef
{
rect 162 4 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "cheytac") || getplayerdataanybooltrue("camoNew", "cheytac") || getplayerdataanybooltrue("attachmentNew", "cheytac")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 4 40 20 1 1
style 3
decoration
visible when((isitemunlocked("cheytac") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_barrett"
group "mw2_popup_button"
rect -64 24 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("barrett"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("barrett");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , barrett , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "barrett")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , barrett );
setPlayerData ( weaponNew , barrett , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "barrett", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "barrett", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "barrett", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "barrett", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3);
}
itemDef
{
rect 162 24 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "barrett") || getplayerdataanybooltrue("camoNew", "barrett") || getplayerdataanybooltrue("attachmentNew", "barrett")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 24 40 20 1 1
style 3
decoration
visible when((isitemunlocked("barrett") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_wa2000"
group "mw2_popup_button"
rect -64 44 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("wa2000"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("wa2000");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , wa2000 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "wa2000")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , wa2000 );
setPlayerData ( weaponNew , wa2000 , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "wa2000", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "wa2000", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "wa2000", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "wa2000", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3);
}
itemDef
{
rect 162 44 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "wa2000") || getplayerdataanybooltrue("camoNew", "wa2000") || getplayerdataanybooltrue("attachmentNew", "wa2000")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 44 40 20 1 1
style 3
decoration
visible when((isitemunlocked("wa2000") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_m21"
group "mw2_popup_button"
rect -64 64 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("m21"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("m21");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , m21 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m21")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m21 );
setPlayerData ( weaponNew , m21 , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "m21", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "m21", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "m21", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "m21", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "m21", 3);
}
itemDef
{
rect 162 64 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "m21") || getplayerdataanybooltrue("camoNew", "m21") || getplayerdataanybooltrue("attachmentNew", "m21")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 64 40 20 1 1
style 3
decoration
visible when((isitemunlocked("m21") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_m40a3"
group "mw2_popup_button"
rect -64 84 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("m40a3"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("m40a3");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , m40a3 , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m40a3")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m40a3 );
setPlayerData ( weaponNew , m40a3 , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "m40a3", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "m40a3", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "m40a3", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "m40a3", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3);
}
itemDef
{
rect 162 84 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "m40a3") || getplayerdataanybooltrue("camoNew", "m40a3") || getplayerdataanybooltrue("attachmentNew", "m40a3")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 84 40 20 1 1
style 3
decoration
visible when((isitemunlocked("m40a3") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
name "cac_weapon_dragunov"
group "mw2_popup_button"
rect -64 104 336 20 1 1
style 1
type 1
visible 1
disabled when(!isitemunlocked("dragunov"));
textalign 4
textalignx 68
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton (1);
setLocalVarString ui_selected_ref ("dragunov");
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton (0);
setPlayerData ( weaponNew , dragunov , false );
}
action
{
play mouse_click;
if (localvarint("ui_tabDepth") == 0)
{
setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3));
}
if (localvarint("ui_tabDepth") == 1)
{
setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3));
}
if (localvarint("ui_tabDepth") == 2)
{
setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3));
}
if (localvarint("ui_tabDepth") == 3)
{
setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3));
}
if (localvarint("ui_tabDepth") == 4)
{
setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3));
}
if (localvarint("ui_tabDepth") == 5)
{
setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3));
}
if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "dragunov")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none );
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none );
}
setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , dragunov );
setPlayerData ( weaponNew , dragunov , false );
if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")
{
setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null );
}
setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"));
setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0));
setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1));
if (localvarstring("loadoutPrimaryAttachment2") == "")
{
setLocalVarString loadoutPrimaryAttachment2 ("none");
}
setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"));
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"));
setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0));
setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1));
if (localvarstring("loadoutSecondaryAttachment2") == "")
{
setLocalVarString loadoutSecondaryAttachment2 ("none");
}
setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"));
setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0));
setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1));
setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2));
setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3));
setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0));
setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1));
setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2));
setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4));
setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"));
setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name"));
if (0 == 0)
{
if ((tablelookup("mp/statsTable.csv", 4, "dragunov", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling")
{
open popup_primary_attachments_bling;
}
else
{
open popup_primary_attachments;
}
}
else
{
open popup_cac_primary_camo;
}
}
else
{
if ((tablelookup("mp/statsTable.csv", 4, "dragunov", 11) != ""))
{
if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling"))
{
open popup_secondary_attachments_bling;
}
else
{
open popup_secondary_attachments;
}
}
else
{
close popup_cac_weapon_primary;
close popup_primary_attachments;
close popup_secondary_attachments;
close popup_cac_weapon_secondary;
close popup_cac_handgun_secondary;
close popup_cac_machinePistols_secondary;
close popup_cac_assault_primary;
close popup_cac_SMG_primary;
close popup_cac_LMG_primary;
close popup_cac_sniper_primary;
close popup_cac_shotgun_primary;
close popup_cac_assault_secondary;
close popup_cac_SMG_secondary;
close popup_cac_LMG_secondary;
close popup_cac_sniper_secondary;
close popup_cac_shotgun_secondary;
close popup_cac_template;
close popup_cac_primary_camo;
close popup_cac_secondary_camo;
close popup_cac_bling;
close popup_cac_perk2;
close popup_cac_rocket_secondary;
close popup_primary_attachments_bling;
close popup_secondary_attachments_bling;
close popup_cac_other_primary;
}
}
}
execKeyInt 168
{
if ((tablelookup("mp/challengeTable.csv", 6, "dragunov", 4)) != "")
{
setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "dragunov", 4));
open menu_challenge_details;
}
}
exp text "@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3);
}
itemDef
{
rect 162 104 40 20 1 1
style 3
decoration
visible when((getplayerdata("weaponNew", "dragunov") || getplayerdataanybooltrue("camoNew", "dragunov") || getplayerdataanybooltrue("attachmentNew", "dragunov")));
textscale 0.55
background "specialty_new"
}
itemDef
{
rect 162 104 40 20 1 1
style 3
decoration
visible when((isitemunlocked("dragunov") == 0));
textscale 0.55
background "specialty_locked"
}
itemDef
{
rect -56 0 200 184 2 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.5
background "small_box_lightfx"
}
itemDef
{
rect -56 0 200 184 2 1
decoration
visible 1
textalign 4
textalignx 4
textscale 0.375
textfont 9
exp text "@" + tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 3);
}
itemDef
{
rect -56 10 200 100 2 1
style 3
decoration
visible 1
textscale 0.55
exp material tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 6);
}
itemDef
{
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(isitemunlocked(localvarstring("ui_selected_ref")));
textalign 4
textalignx 4
textaligny 104
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
exp text "@" + tablelookup("mp/statstable.csv", 4, localvarstring("ui_selected_ref"), 7);
}
itemDef
{
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(!isitemunlocked(localvarstring("ui_selected_ref")));
textalign 4
textalignx 4
textaligny 104
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
exp text "@" + tablelookup("mp/rankTable.csv", 0, tablelookup("mp/unlockTable.csv", 0, localvarstring("ui_selected_ref"), 2), 17);
}
itemDef
{
text "@PLATFORM_VIEW_CHALLENGES"
rect -56 0 200 184 2 1
decoration
autowrapped
visible when(isitemunlocked(localvarstring("ui_selected_ref")) && (tablelookup("mp/challengeTable.csv", 6, localvarstring("ui_selected_ref"), 4)) != "");
textalign 4
textalignx 4
textaligny 144
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
}
itemDef
{
text "@MPUI_ACCURACY"
rect -128 22 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120;
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120;
}
itemDef
{
rect -128 22 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_DAMAGE"
rect -128 48 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120;
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120;
}
itemDef
{
rect -128 48 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_RANGE"
rect -128 74 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120;
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120;
}
itemDef
{
rect -128 74 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_FIRE_RATE"
rect -128 100 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120;
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120;
}
itemDef
{
rect -128 100 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
itemDef
{
text "@MPUI_MOBILITY"
rect -128 126 120 4 3 1
style 1
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textalign 6
textaligny -20
textscale 0.375
textfont 3
backcolor 0 0 0 1
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 0.75 1 0.7 0.85
background "white"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120;
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "gradient_fadein"
exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120;
}
itemDef
{
rect -128 126 120 2 3 1
style 3
decoration
visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1);
textscale 0.55
forecolor 1 1 0.25 0.65
background "white"
exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0));
exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) * 120);
exp forecolor r (0 < 0) * 0.45 + 0.25;
exp forecolor g (0 > 0) * 0.45 + 0.25;
}
}
}