boiii-scripts/mp/mp_apartments_fx.gsc
2023-04-13 17:30:38 +02:00

40 lines
6.6 KiB
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#using scripts\codescripts\struct;
//#using scripts\mp\createart\mp_apartments_art;
function main()
{
precache_fxanim_props();
precache_scripted_fx();
//mp_apartments_art::main();
//Commenting out due to breaking game PTASKER 9/23/11
//wind_initial_setting();
}
// Scripted effects
function precache_scripted_fx()
{
}
/* Commenting out due to breaking game PTASKER 9/23/11
function wind_initial_setting()
{
SetDvar( "enable_global_wind", 1); // enable wind for your level
SetDvar( "wind_global_vector", "-120 -115 -120" ); // change "0 0 0" to your wind vector
SetDvar( "wind_global_low_altitude", -175); // change 0 to your wind's lower bound
SetDvar( "wind_global_hi_altitude", 4000); // change 10000 to your wind's upper bound
SetDvar( "wind_global_low_strength_percent", .5); // change 0.5 to your desired wind strength percentage
}
*/
// FXanim Props
function precache_fxanim_props()
{
level.scr_anim = [];
level.scr_anim[ "fxanim_props" ] = [];
}