boiii-scripts/shared/ai/systems/blackboard.gsh
2023-04-13 17:30:38 +02:00

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// -------------------------------------------- BLACKBOARD ATTRIBUTES --------------------------//
// Attribute names, keep it lowercase. "_" before the attribute name indicates that its being used by both AST and BT.
// Desired values should have DESIRED and "_desired_" in their definition. There should be a associated BB attribute existing already
// Eg. ATTRIBUTE and DESIRED_ATTRIBUTE and "_attribute" and "_desired_attribute". Try to keep them together please. :)
// Robots
//Zombies
//contains all the possible knockdown animations
//only has the quick to the ground knockdown animations
// will be set to YES if AI will look good if he reacts with flanking
// -------------------------------------------- BLACKBOARD DEFINES --------------------//
// -------------------------------------------- AIM RELATED --------------------------//
// -------------------------------------------- STANCES -------------------------------//
// -------------------------------------------- WEAPONS -------------------------------//
// -------------------------------------------- DAMAGE -------------------------------//
// -------------------------------------------- TACTICAL WALK -------------------------//
// -------------------------------------------- CORNER PREDICTION ----------------------//
// -------------------------------------------- ARRIVAL -------------------------------//
// -------------------------------------------- LOCMOTION PAIN ------------------------//
// -------------------------------------------- DAMAGE DIRECTION ------------------------//
// -------------------------------------------- SPECIAL DEATH ------------------------//
// -------------------------------------------- AWARENESS ------------------------//
// -------------------------------- STAIRS ------------------------//
// skip4 Not implemented yet
// -------------------------------------------- HITLOCS ------------------------//
// same as hitLocation_t enum in q_shared.h