boiii-scripts/shared/music_shared.csc
2023-04-13 17:30:38 +02:00

36 lines
6.2 KiB
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#using scripts\shared\system_shared;
#using scripts\shared\util_shared;
#namespace music;
function autoexec __init__sytem__() { system::register("music",&__init__,undefined,undefined); }
function __init__()
{
level.activeMusicState = "";
level.nextMusicState = "";
level.musicStates = [];
util::register_system( "musicCmd", &musicCmdHandler );
}
function musicCmdHandler(clientNum, state, oldState)
{
if (state != "death")
{
level._lastMusicState = state;
}
state = ToLower(state);
soundsetmusicstate(state);
}