25 lines
931 B
Plaintext
25 lines
931 B
Plaintext
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// unique unsigned int - general numbering of all items
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// string - item group name, "primary" "secondary" "inventory" "specialty" "grenades" "special grenades" "stow back" "stow side" "attachment"
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// string - name of the item, "Extreme Conditioning"
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// string - reference string of the item, "m203" "svt40" "bulletdamage" "c4"
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// signed int - item count, if exists, -1 = has no count
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// string - item's image file name
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// long string - item's description
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// long string - item's other string data, reserved
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// signed int - item's other number data, used for attachment number representations
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// unsigned int - represents if item is unlocked by default
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// signed int - item's other number data, used for primary weapon camo skin number representations
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// signed int - allocation cost of the item
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// string - slot for the given item
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// string - dlc required
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// signed int - momentum cost
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//
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//
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//
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//
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//
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