boiii-scripts/zm/_zm_utility.gsh
2023-04-13 17:30:38 +02:00

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//=============================================================================
// _zm_power power sources
//***** BEGIN MATCH RECORD EVENT DEFINES ****///
//Optional Param 1 - Gumball the player was holding
//Optional Param 2 - Gumball the player took
//Optional Param 1 -- Gumball index consumed
//Optional Param 2 -- Player Health --Not sure what else to track here.
//Optional Param 1 -- Door Cost
//Optional Param 1 -- Gun Index
//Optional Param 2 -- Gun Cost
//Optional Param 1 -- Gun Index
//Optional Param 2 -- Gun Cost
//Optional Param 1 -- Gun Index
//Optional Param 1 -- Switch Entity Number
//Optional Param 1 -- Gun Index
//Optional Param 2 -- Cost
//Optional Param 1 -- Gun Index
//Optional Param 1 -- Ritual Hash
//Optional Param 1 -- Powerup Hash
//NOTE -- The event position in this case is the world position of the POD, not the player.
//Optional Param 1 -- Pod Level
//Optional Param 1 - Weapon Index
//Optional Param 2 - Current AAT Hash
//Optional Param 1 - Weapon Index
//Optional Param 2 - Offered AAT Hash
//Optional Param 1 - Weapon Index
//Optional Param 2 - AAT Hash
//Optional Param 1 - Weapon Index
//Optional Param 2 - AAT Hash
//NOTE -- The event position in this case is the world position of the PERK MACHINE, not the player. This can be used to identify which perk machine is being accessed.
//Optional Param 1 - Hash Index
//***** END MATCH RECORD EVENT DEFINES ****///