Resolved merge conflicts. #17

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anomaly wants to merge 26 commits from anomaly/iw6-mod:master into master
26 Commits
Author SHA1 Message Date
Caball009 09b121a763 Added more checks to general header strings. 2026-07-23 14:07:08 +02:00
Caball009 365def1513 Various minor tweaks (not user-facing). 2026-07-23 14:06:33 +02:00
Caball009 bf125f5671 Tweaked comments. 2026-07-23 13:33:52 +02:00
Caball009 5c7d1af309 Moved comment. 2026-07-20 01:02:52 +02:00
Caball009 157092c56d Added timescale support for lua ui elements during demo playback. 2026-07-20 01:02:14 +02:00
Caball009 0885049ed0 Renamed LUI_IntermissionBegan function parameter. 2026-07-19 23:31:22 +02:00
Caball009 b1e467d511 Simplified predicted data logic. 2026-07-07 19:08:59 +02:00
Caball009 f1ec94f50b Updated code comment. 2025-09-12 20:02:41 +02:00
Caball009 aa182f6edc Made variable const. 2025-09-12 19:31:02 +02:00
Caball009 38d8148c82 Improved code comment. 2025-09-12 19:30:50 +02:00
Caball009 ea6da588c3 Simplified logic for empty player name. 2025-09-12 19:29:48 +02:00
Caball 3dddcb6f0a Merged branch 'demo_system'.
# Conflicts:
#	src/client/component/party.cpp
#	src/client/game/symbols.hpp
2024-12-31 01:40:39 +01:00
Caball c3a7f63336 Added demo code.
Includes client and server recording code, and playback code.
2024-12-31 00:45:51 +01:00
Caball d76f41deb9 Added changes to outside code. 2024-12-31 00:30:58 +01:00
Caball d424dc2c45 Added workaround to enforce max fps limit.
Without this workaround my fps occasionally exceeds 1500 or even 2000 fps.
2024-12-31 00:23:57 +01:00
Caball d26a5fe43f Added a few changes.
Added missing includes to the list of standard headers.
Added an assertion to the asmjit assemble function to get an early warning if asmjit fails silently.
2024-12-31 00:17:57 +01:00
Caball 7954966c60 Updated function symbols and references.
Replaced all occurrences of 0x0 with 0 for consistency.
2024-12-31 00:12:38 +01:00
Caball 3553cd49ff Updated game structs, variable symbols and references. 2024-12-31 00:01:31 +01:00
Caball 2516a48fc1 Added fallback logic for current path / working directory. 2024-12-30 23:35:17 +01:00
Caball 1db89c64c6 Added functions to parse the command line arguments. 2024-12-30 23:28:21 +01:00
Caball 51e831cbfe Added helper util functions for (de)compression. 2024-12-30 23:26:29 +01:00
Caball 50aa4097bb Fixed two bugs in the old color strip function. 2024-12-30 23:22:34 +01:00
Caball e5a547650c Added helper function to strip colors from strings. 2024-12-30 23:21:50 +01:00
Caball adc33983a8 Improved naming for function 'get_client_name_stub'. 2024-12-30 23:15:46 +01:00
Caball 27d1f61789 Added hook and fn stub to clean color from agent overhead name. 2024-12-30 23:13:16 +01:00
Caball d0003da606 Changed all game struct suffixes from _s to _t. 2024-12-30 23:05:06 +01:00