Caball009
09b121a763
Added more checks to general header strings.
2026-07-23 14:07:08 +02:00
Caball009
365def1513
Various minor tweaks (not user-facing).
2026-07-23 14:06:33 +02:00
Caball009
bf125f5671
Tweaked comments.
2026-07-23 13:33:52 +02:00
Caball009
5c7d1af309
Moved comment.
2026-07-20 01:02:52 +02:00
Caball009
157092c56d
Added timescale support for lua ui elements during demo playback.
2026-07-20 01:02:14 +02:00
Caball009
0885049ed0
Renamed LUI_IntermissionBegan function parameter.
2026-07-19 23:31:22 +02:00
Caball009
b1e467d511
Simplified predicted data logic.
2026-07-07 19:08:59 +02:00
Caball009
f1ec94f50b
Updated code comment.
2025-09-12 20:02:41 +02:00
Caball009
aa182f6edc
Made variable const.
2025-09-12 19:31:02 +02:00
Caball009
38d8148c82
Improved code comment.
2025-09-12 19:30:50 +02:00
Caball009
ea6da588c3
Simplified logic for empty player name.
2025-09-12 19:29:48 +02:00
Caball
3dddcb6f0a
Merged branch 'demo_system'.
...
# Conflicts:
# src/client/component/party.cpp
# src/client/game/symbols.hpp
2024-12-31 01:40:39 +01:00
Caball
c3a7f63336
Added demo code.
...
Includes client and server recording code, and playback code.
2024-12-31 00:45:51 +01:00
Caball
d76f41deb9
Added changes to outside code.
2024-12-31 00:30:58 +01:00
Caball
d424dc2c45
Added workaround to enforce max fps limit.
...
Without this workaround my fps occasionally exceeds 1500 or even 2000 fps.
2024-12-31 00:23:57 +01:00
Caball
d26a5fe43f
Added a few changes.
...
Added missing includes to the list of standard headers.
Added an assertion to the asmjit assemble function to get an early warning if asmjit fails silently.
2024-12-31 00:17:57 +01:00
Caball
7954966c60
Updated function symbols and references.
...
Replaced all occurrences of 0x0 with 0 for consistency.
2024-12-31 00:12:38 +01:00
Caball
3553cd49ff
Updated game structs, variable symbols and references.
2024-12-31 00:01:31 +01:00
Caball
2516a48fc1
Added fallback logic for current path / working directory.
2024-12-30 23:35:17 +01:00
Caball
1db89c64c6
Added functions to parse the command line arguments.
2024-12-30 23:28:21 +01:00
Caball
51e831cbfe
Added helper util functions for (de)compression.
2024-12-30 23:26:29 +01:00
Caball
50aa4097bb
Fixed two bugs in the old color strip function.
2024-12-30 23:22:34 +01:00
Caball
e5a547650c
Added helper function to strip colors from strings.
2024-12-30 23:21:50 +01:00
Caball
adc33983a8
Improved naming for function 'get_client_name_stub'.
2024-12-30 23:15:46 +01:00
Caball
27d1f61789
Added hook and fn stub to clean color from agent overhead name.
2024-12-30 23:13:16 +01:00
Caball
d0003da606
Changed all game struct suffixes from _s to _t.
2024-12-30 23:05:06 +01:00