iw6-scripts-dev/destructible_scripts/toy_chicken_common.gsc
2024-12-11 11:28:08 +01:00

19 lines
1.1 KiB
Plaintext

#include common_scripts\_destructible;
#using_animtree( "destructibles" );
toy_chicken_common( version )
{
//---------------------------------------------------------------------
// Chicken
//---------------------------------------------------------------------
destructible_create( "toy_chicken" + version, "tag_origin", 0, undefined, 32 );
destructible_anim( %chicken_cage_loop_01, #animtree, "setanimknob", undefined, 0, "chicken_cage_loop_01", 1.6 );
destructible_anim( %chicken_cage_loop_02, #animtree, "setanimknob", undefined, 1, "chicken_cage_loop_02", 1.6 );
destructible_loopsound( "animal_chicken_idle_loop" );
destructible_state( "tag_origin", "chicken" + version, 25 );
destructible_fx( "tag_origin", "fx/props/chicken_exp" + version );
destructible_anim( %chicken_cage_death, #animtree, "setanimknob", undefined, 0, "chicken_cage_death" );
destructible_anim( %chicken_cage_death_02, #animtree, "setanimknob", undefined, 1, "chicken_cage_death_02" );
destructible_sound( "animal_chicken_death" );
destructible_state( undefined, "chicken" + version, undefined, undefined, "no_melee" );
}