22 lines
1.1 KiB
Plaintext
22 lines
1.1 KiB
Plaintext
#include common_scripts\_destructible;
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#using_animtree( "destructibles" );
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main()
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{
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//---------------------------------------------------------------------
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// filecabinet toy
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//---------------------------------------------------------------------
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destructible_create( "toy_filecabinet", "tag_origin", 120 );
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destructible_fx( "tag_drawer_lower", "fx/props/filecabinet_dam", true, damage_not( "splash" ) ); // coin drop
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destructible_sound( "exp_filecabinet" );
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destructible_state( undefined, "com_filecabinetblackclosed_dam", 20, undefined, undefined, "splash" );
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destructible_fx( "tag_drawer_upper", "fx/props/filecabinet_des", true, "splash" ); // coin drop
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destructible_sound( "exp_filecabinet" ); // coin drop sounds
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destructible_physics( "tag_drawer_upper", ( 50, -10, 5 ) ); // coin drop sounds
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destructible_state( undefined, "com_filecabinetblackclosed_des", undefined, undefined, undefined, undefined, undefined, false );
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// front door
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destructible_part( "tag_drawer_upper", "com_filecabinetblackclosed_drawer", undefined, undefined, undefined, undefined, 1.0, 1.0 );
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}
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