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Fixed console_mp.log location, correct net_port, bot fill support
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@ -7,7 +7,7 @@
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::// Make sure you Port Forward both UDP & TCP //
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::///////////////////////////////////////////////////////////////////////
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set GamePort=28960
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set GamePort=27017
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::///////////////////////////////////////////////////////////////////////
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::// Below edits are optional unless you run multiable servers or mods.//
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@ -33,4 +33,4 @@ set ServerFilename=server.cfg
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:://DONE!! WARNING! Don't mess with anything below this line. SEROUSLY!//
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::///////////////////////////////////////////////////////////////////////
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start boiii.exe -dedicated +set fs_game "%ModFolderName%" +set net_port "%GamePort%" +exec %ServerFilename%
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start boiii.exe -dedicated +set fs_game "%ModFolderName%" +set net_port "%GamePort%" +set logfile 2 +exec %ServerFilename%
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@ -34,7 +34,6 @@ set sv_timeout "30" // Timeout time period. You will
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set sv_reconnectlimit "3" // How many times you can try to reconnect
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set sv_pure "0" // verifying cilent files
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set sv_floodProtect "1" // Chat Spam Protection
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set logfile "1" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
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set g_log "logs/games_mp.log" // Gamelog filename. If you edit this, Make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
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set sv_lobby_mode "mp" // Sets the lobby type to multiplayer.
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set sv_skip_lobby "1" // Makes the server load the map immediately instead of waiting at the lobby. Turn this off if you want to use playlists instead(currently required for custom maps).
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@ -43,9 +42,10 @@ set sv_skip_lobby "1" // Makes the server load the map
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// BOT CONFIGURATION //
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//////////////////////////////////////////////////
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set sv_botsoak "0" // Fill your empty server with bots automatically until real players take over.
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set bot_maxallies "0" // Amount of Bots on the Friendly Team
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set bot_maxAxis "0" // Amount of Bots on the Enemy Team
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set bot_difficulty "1" // Bot Skill
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set bot_difficulty "1" // Bot Skill. (0 - Easy, 1 - Normal, 2 - Hard, 3 - Veteran)
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//////////////////////////////////////////////////
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// BASE GAME CONFIGURATION //
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