Merge pull request #17 from 4doorsmorehoes/main

Map list of Prop Hunt
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Dss0 2023-04-25 18:21:28 +02:00 committed by GitHub
commit 6ce3f1b517
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5 changed files with 33 additions and 11 deletions

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@ -48,3 +48,4 @@ gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear y
gts gameAdvertisementRuleScorePercent 50
gts gameAdvertisementRuleTimeLeft 2
gts teamCount 1

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@ -35,3 +35,4 @@ gts playerNumLives "0" // Number of Lives - The number
gts useEmblemInsteadOfFactionIcon "1" // Show player's art on scoreboard
gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear you.
teamCount 1

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@ -2,6 +2,22 @@
exec "gamedata/gamesettings/mp/gamesettings_default.cfg"
exec "gamedata/configs/common/default_xboxlive.cfg"
////////////////////////////////////////////////////////////////
// Please note that only these maps support Prop Hunt //
// Make sure to change your sv_maprotation to only them! //
////////////////////////////////////////////////////////////////
// //
// Aquarium - mp_biodome //
// Combine - mp_sector //
// Evac - mp_apartments //
// Exodus - mp_chinatown //
// Fringe - mp_veiled //
// Hunted - mp_ethiopia //
// Infection - mp_infection //
// Redwood - mp_redwood //
// Spire - mp_aerospace //
// //
////////////////////////////////////////////////////////////////
// Below this line you may uncomment the " // " commands and edit to your liking.
// If you unsure the default command. you can always " // " them back for later custom gameplay.
@ -14,6 +30,7 @@ gts inactivityKick "120" // Kick players that's AFK
gts allowFinalKillcam "1" // Controls whether the final killcam is played.
gts spectateType "3" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
gts disableClassSelection "1" // Disable CAC for prop hunt.
gts allowInGameTeamChange "0" // Keep it 0
gts timelimit "4" // Time limit of the game.
gts scorelimit "0" // Score limit reach to end the game.
@ -27,4 +44,4 @@ gts disableVehicleSpawners "1" // This should disable robots fr
gts voipDeadChatWithDead "1"
gts voipDeadChatWithTeam "0"
gts voipDeadHearTeamLiving "0"
gts voipDeadHearTeamLiving "0"

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@ -45,3 +45,4 @@ gts roundStartExplosiveDelay "0"
gts gameAdvertisementRuleScorePercent "35"
gts gameAdvertisementRuleTimeLeft "1.5"
teamCount 1

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@ -85,21 +85,23 @@ set g_deadChat "0" // Dead Players' Chat M
// MAP SHORT NAMES ROTATION LIST //
/////////////////////////////////////////////////////
// //
// * - Maps that support Prop Hunt //
// //
///////////Base Maps/////////////////////////////////
// //
// Aquarium - mp_biodome //
// Aquarium* - mp_biodome //
// Breach - mp_spire //
// Combine - mp_sector //
// Evac - mp_apartments //
// Exodus - mp_chinatown //
// Fringe - mp_veiled //
// Combine* - mp_sector //
// Evac* - mp_apartments //
// Exodus* - mp_chinatown //
// Fringe* - mp_veiled //
// Havoc - mp_havoc //
// Hunted - mp_ethiopia //
// Infection - mp_infection //
// Hunted* - mp_ethiopia //
// Infection* - mp_infection //
// Metro - mp_metro //
// Redwood - mp_redwood //
// Redwood* - mp_redwood //
// Stronghold - mp_stronghold //
// Nuk3town - mp_nuketown_x //
// Nuk3town* - mp_nuketown_x //
// //
///////////Awakening DLC/////////////////////////////
// //
@ -112,7 +114,7 @@ set g_deadChat "0" // Dead Players' Chat M
// //
// Knockout - mp_kung_fu //
// Rift - mp_conduit //
// Spire - mp_aerospace //
// Spire* - mp_aerospace //
// Verge - mp_banzai //
// //
///////////Descent DLC///////////////////////////////