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https://github.com/Dss0/t7-server-config.git
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commit
6ce3f1b517
@ -48,3 +48,4 @@ gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear y
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gts gameAdvertisementRuleScorePercent 50
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gts gameAdvertisementRuleScorePercent 50
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gts gameAdvertisementRuleTimeLeft 2
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gts gameAdvertisementRuleTimeLeft 2
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gts teamCount 1
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@ -35,3 +35,4 @@ gts playerNumLives "0" // Number of Lives - The number
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gts useEmblemInsteadOfFactionIcon "1" // Show player's art on scoreboard
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gts useEmblemInsteadOfFactionIcon "1" // Show player's art on scoreboard
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gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear you.
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gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear you.
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teamCount 1
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@ -2,6 +2,22 @@
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exec "gamedata/gamesettings/mp/gamesettings_default.cfg"
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exec "gamedata/gamesettings/mp/gamesettings_default.cfg"
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exec "gamedata/configs/common/default_xboxlive.cfg"
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exec "gamedata/configs/common/default_xboxlive.cfg"
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////////////////////////////////////////////////////////////////
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// Please note that only these maps support Prop Hunt //
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// Make sure to change your sv_maprotation to only them! //
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////////////////////////////////////////////////////////////////
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// //
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// Aquarium - mp_biodome //
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// Combine - mp_sector //
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// Evac - mp_apartments //
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// Exodus - mp_chinatown //
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// Fringe - mp_veiled //
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// Hunted - mp_ethiopia //
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// Infection - mp_infection //
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// Redwood - mp_redwood //
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// Spire - mp_aerospace //
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// //
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////////////////////////////////////////////////////////////////
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// Below this line you may uncomment the " // " commands and edit to your liking.
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// Below this line you may uncomment the " // " commands and edit to your liking.
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// If you unsure the default command. you can always " // " them back for later custom gameplay.
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// If you unsure the default command. you can always " // " them back for later custom gameplay.
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@ -14,6 +30,7 @@ gts inactivityKick "120" // Kick players that's AFK
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gts allowFinalKillcam "1" // Controls whether the final killcam is played.
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gts allowFinalKillcam "1" // Controls whether the final killcam is played.
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gts spectateType "3" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
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gts spectateType "3" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
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gts disableClassSelection "1" // Disable CAC for prop hunt.
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gts disableClassSelection "1" // Disable CAC for prop hunt.
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gts allowInGameTeamChange "0" // Keep it 0
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gts timelimit "4" // Time limit of the game.
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gts timelimit "4" // Time limit of the game.
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gts scorelimit "0" // Score limit reach to end the game.
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gts scorelimit "0" // Score limit reach to end the game.
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@ -27,4 +44,4 @@ gts disableVehicleSpawners "1" // This should disable robots fr
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gts voipDeadChatWithDead "1"
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gts voipDeadChatWithDead "1"
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gts voipDeadChatWithTeam "0"
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gts voipDeadChatWithTeam "0"
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gts voipDeadHearTeamLiving "0"
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gts voipDeadHearTeamLiving "0"
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@ -45,3 +45,4 @@ gts roundStartExplosiveDelay "0"
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gts gameAdvertisementRuleScorePercent "35"
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gts gameAdvertisementRuleScorePercent "35"
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gts gameAdvertisementRuleTimeLeft "1.5"
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gts gameAdvertisementRuleTimeLeft "1.5"
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teamCount 1
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@ -85,21 +85,23 @@ set g_deadChat "0" // Dead Players' Chat M
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// MAP SHORT NAMES ROTATION LIST //
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// MAP SHORT NAMES ROTATION LIST //
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/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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// //
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// //
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// * - Maps that support Prop Hunt //
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// //
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///////////Base Maps/////////////////////////////////
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///////////Base Maps/////////////////////////////////
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// //
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// //
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// Aquarium - mp_biodome //
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// Aquarium* - mp_biodome //
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// Breach - mp_spire //
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// Breach - mp_spire //
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// Combine - mp_sector //
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// Combine* - mp_sector //
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// Evac - mp_apartments //
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// Evac* - mp_apartments //
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// Exodus - mp_chinatown //
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// Exodus* - mp_chinatown //
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// Fringe - mp_veiled //
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// Fringe* - mp_veiled //
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// Havoc - mp_havoc //
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// Havoc - mp_havoc //
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// Hunted - mp_ethiopia //
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// Hunted* - mp_ethiopia //
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// Infection - mp_infection //
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// Infection* - mp_infection //
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// Metro - mp_metro //
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// Metro - mp_metro //
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// Redwood - mp_redwood //
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// Redwood* - mp_redwood //
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// Stronghold - mp_stronghold //
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// Stronghold - mp_stronghold //
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// Nuk3town - mp_nuketown_x //
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// Nuk3town* - mp_nuketown_x //
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// //
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// //
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///////////Awakening DLC/////////////////////////////
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///////////Awakening DLC/////////////////////////////
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// //
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// //
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@ -112,7 +114,7 @@ set g_deadChat "0" // Dead Players' Chat M
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// //
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// //
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// Knockout - mp_kung_fu //
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// Knockout - mp_kung_fu //
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// Rift - mp_conduit //
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// Rift - mp_conduit //
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// Spire - mp_aerospace //
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// Spire* - mp_aerospace //
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// Verge - mp_banzai //
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// Verge - mp_banzai //
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// //
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// //
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///////////Descent DLC///////////////////////////////
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///////////Descent DLC///////////////////////////////
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