Rework the gamesettings folder to be more like PlutoT6

This commit is contained in:
FryTechTips
2023-04-13 23:13:08 -04:00
parent 6404f97185
commit c8f39d0b02
17 changed files with 903 additions and 391 deletions

View File

@@ -1,17 +1,37 @@
gametype_setting disableClassSelection 1
gametype_setting disableVehicleSpawners 1
gametype_setting disableweapondrop 1
gametype_setting loadoutKillStreaksEnabled 0
gametype_setting playerNumlives 0
gametype_setting perksEnabled 0
gametype_setting playerrespawndelay 0
gametype_setting roundlimit 1
gametype_setting scorelimit 200
gametype_setting setbacks 1
gametype_setting spectateType 3
gametype_setting timelimit 0
gametype_setting wagermatchhud 1
gametype_setting waverespawndelay 0
gametype_setting teamCount 1
gametype_setting forceRadar 1
gametype_setting voipEveryoneHearsEveryone 1
//Don't touch the first 3 lines below here.
exec "gamedata/gamesettings/mp/gamesettings_default.cfg"
exec "gamedata/configs/common/default_xboxlive.cfg"
gts wagermatchhud "1"
// Below this line you may uncomment the " // " commands and edit to your liking.
// If you unsure the default command. you can always " // " them back for later custom gameplay.
gts gunSelection 3 // Ladder. Determines which set of weapons the game uses (0 = Normal. 1 = Close Quarters. 2 = Marksman. 3 = Random.)
set black_market_gun_game "0" // Toggle 1 if you want Blackjack's GunGame. leave it 0 for regular. (This might conflect with gunselection set)
gts prematchrequirement "0" // (0-10) Number of players on each team or the total number of players before the pre-match countdown will start.
gts prematchrequirementtime "0" // (0-60) The amount of time before the match will start.
gts prematchperiod 20 // The amount of time before the game starts. (Give weak potato players a chance to load in and not spawn.)
gts preroundperiod "10" // The amount of time before a round starts.
gts disableClassSelection "1" // Disable CAC for GunGame.
gts allowSpectating "1" // Allow players to spectate other players or CODcasting.
gts spectateType "1" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
gts timelimit "10" // Time limit of the game.
gts scorelimit "30" // Score limit reach to end the game.
gts setbacks 1 // Setbacks. How much weapon progression a player loses when knifed. (1-10)
gts forceRadar "1" // Enable UAV all the time
gts loadoutKillstreaksEnabled "0" // Disable Killstreaks for GunGame.
gts disableVehicleSpawners "1" // This should disable robots from the DLC map Rupture by setting this to 1
gts disableweapondrop "1" // No weapons on the ground for GunGame.
gts perksEnabled "0" // Disable Perks on GunGame
//gts disallowprone "0" // Don't allow players to lay down.
//gts allowHitMarkers "2" // Rather or not to show hitmakers?
gts playerNumLives "0" // Number of Lives - The number of times each player can die before they are no longer allowed to respawn. (0-25)
//gts playerMaxHealth "100" // Percent of Health players will have on Respawn.
//gts onlyHeadshots "0" // Headshots only
gts useEmblemInsteadOfFactionIcon "1" // Show player's art on scoreboard
gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear you.