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https://github.com/Dss0/t7-server-config.git
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31 lines
1.6 KiB
INI
31 lines
1.6 KiB
INI
gametype_setting timelimit 2.5
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gametype_setting scorelimit 2 // In the Customize game menu this is represented as "Round Win Limit" even though it's technically scorelimit
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gametype_setting bombTimer 45
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gametype_setting plantTime 5
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gametype_setting defuseTime 5
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gametype_setting extraTime 2
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gametype_setting OvertimetimeLimit 2
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gametype_setting maxObjectiveEventsPerMinute 5
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gametype_setting maxPlayerDefensive 128
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gametype_setting maxPlayerOffensive 128
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gametype_setting maxPlayerEventsPerMinute 2.5
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gametype_setting multiBomb 1 // This needs to be set for the bomb carry icon to show up on the HUD
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gametype_setting roundlimit 0
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gametype_setting cumulativeRoundScores 0 // Winning is round-based
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gametype_setting roundStartExplosiveDelay 2
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gametype_setting roundStartKillstreakDelay 15
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gametype_setting scoreHeroPowerGainFactor 0.679 //Score earned towards Hero Weapons and Abilities are multiplied by this factor in Demolition
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gametype_setting scoreHeroPowerTimeFactor 0.679
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gametype_setting spawntraptriggertime 10
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gametype_setting gameAdvertisementRuleRound 3
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gametype_setting gameAdvertisementRuleTimeLeft 1
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