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@@ -569,7 +569,7 @@ void reverse() {
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// If vertically mirrored, fetch the bytes from the other end
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uint8_t realY = (attribute & 0x40 ? 7 - y : y) * options.bitDepth;
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uint8_t bitplane0 = tileData[realY];
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uint8_t bitplane1 = options.bitDepth == 2 ? tileData[realY + 1] : bitplane0;
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uint8_t bitplane1 = options.bitDepth == 2 ? tileData[realY + 1] : 0;
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if (attribute & 0x20) { // Handle horizontal flip
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bitplane0 = flipTable[bitplane0];
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bitplane1 = flipTable[bitplane1];
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@@ -0,0 +1 @@
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@@ -0,0 +1 @@
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-p reverse_1bit_palette.pal
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