Make assets header file an input for zonecode to make sure the code is regenerated when the asset header is changed

This commit is contained in:
Jan 2020-10-10 23:25:19 +02:00
parent 4a6c73c4d9
commit 133437d644

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@ -199,6 +199,7 @@ function ZoneCode:project()
buildinputs {
path.join(ProjectFolder(), "ZoneCode/Game/%{file.basename}/%{file.basename}.h"),
path.join(ProjectFolder(), "ZoneCode/Game/%{file.basename}/%{file.basename}_Commands.txt"),
path.join(ProjectFolder(), "ZoneCommon/Game/%{file.basename}/%{file.basename}_Assets.h"),
TargetDirectoryLib .. "/ZoneCodeGenerator.exe"
}
filter {}