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feat: first draft of loading gltf models for t6
This commit is contained in:
parent
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commit
1f5050befa
21
raw/t5/partclassification.csv
Normal file
21
raw/t5/partclassification.csv
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@ -0,0 +1,21 @@
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J_Hip_RI,right_leg_upper
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J_Hip_LE,left_leg_upper
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J_Knee_RI,right_leg_lower
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J_SpineUpper,torso_upper
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J_Knee_LE,left_leg_lower
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J_Ankle_RI,right_foot
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J_Ankle_LE,left_foot
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J_Clavicle_RI,torso_upper
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J_Clavicle_LE,torso_upper
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J_Shoulder_RI,right_arm_upper
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J_Shoulder_LE,left_arm_upper
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J_Neck,neck
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J_Head,head
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J_Elbow_RI,right_arm_lower
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J_Elbow_LE,left_arm_lower
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J_Wrist_RI,right_hand
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J_Wrist_LE,left_hand
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J_MainRoot,torso_lower
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TAG_WEAPON_LEFT,gun
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TAG_WEAPON_RIGHT,gun
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J_Helmet,helmet
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19
raw/t5/partclassification_mp.csv
Normal file
19
raw/t5/partclassification_mp.csv
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@ -0,0 +1,19 @@
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J_Hip_RI,right_leg_upper
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J_Hip_LE,left_leg_upper
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J_Knee_RI,right_leg_lower
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J_SpineUpper,torso_lower
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J_SpineLower,torso_lower
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J_MainRoot,torso_lower
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J_Knee_LE,left_leg_lower
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J_Ankle_RI,right_foot
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J_Ankle_LE,left_foot
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J_Clavicle_RI,torso_upper
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J_Clavicle_LE,torso_upper
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J_Shoulder_RI,right_arm_upper
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J_Shoulder_LE,left_arm_upper
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J_Neck,neck
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J_Head,head
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J_Elbow_RI,right_arm_lower
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J_Elbow_LE,left_arm_lower
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J_Wrist_RI,right_hand
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J_Wrist_LE,left_hand
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21
raw/t6/partclassification.csv
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21
raw/t6/partclassification.csv
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@ -0,0 +1,21 @@
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J_Hip_RI,right_leg_upper
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J_Hip_LE,left_leg_upper
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J_Knee_RI,right_leg_lower
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J_SpineUpper,torso_upper
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J_Knee_LE,left_leg_lower
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J_Ankle_RI,right_foot
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J_Ankle_LE,left_foot
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J_Clavicle_RI,torso_upper
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J_Clavicle_LE,torso_upper
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J_Shoulder_RI,right_arm_upper
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J_Shoulder_LE,left_arm_upper
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J_Neck,neck
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J_Head,head
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J_Elbow_RI,right_arm_lower
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J_Elbow_LE,left_arm_lower
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J_Wrist_RI,right_hand
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J_Wrist_LE,left_hand
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J_MainRoot,torso_lower
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TAG_WEAPON_LEFT,gun
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TAG_WEAPON_RIGHT,gun
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J_Helmet,helmet
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19
raw/t6/partclassification_mp.csv
Normal file
19
raw/t6/partclassification_mp.csv
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@ -0,0 +1,19 @@
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J_Hip_RI,right_leg_upper
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J_Hip_LE,left_leg_upper
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J_Knee_RI,right_leg_lower
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J_SpineUpper,torso_lower
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J_SpineLower,torso_lower
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J_MainRoot,torso_lower
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J_Knee_LE,left_leg_lower
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J_Ankle_RI,right_foot
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J_Ankle_LE,left_foot
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J_Clavicle_RI,torso_upper
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J_Clavicle_LE,torso_upper
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J_Shoulder_RI,right_arm_upper
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J_Shoulder_LE,left_arm_upper
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J_Neck,neck
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J_Head,head
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J_Elbow_RI,right_arm_lower
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J_Elbow_LE,left_arm_lower
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J_Wrist_RI,right_hand
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J_Wrist_LE,left_hand
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140
raw/t6/partclassification_new.csv
Normal file
140
raw/t6/partclassification_new.csv
Normal file
@ -0,0 +1,140 @@
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j_helmet,helmet
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head,02
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j_brow_le,02
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j_brow_ri,02
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j_cheek_le,02
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j_cheek_ri,02
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j_cheekpuff_le,02
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j_cheekpuff_ri,02
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j_eye_lid_bot_le,02
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j_eye_lid_bot_ri,02
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j_eye_lid_top_le,02
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j_eye_lid_top_ri,02
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j_eyeball_le,02
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j_eyeball_ri,02
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j_eyebrow_top_le,02
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j_eyebrow_top_ri,02
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j_eyelid_bottom_le,02
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j_eyelid_bottom_ri,02
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j_eyelid_top_le,02
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j_eyelid_top_ri,02
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j_head,02
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j_head_end,02
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j_helmet,02
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j_jaw,02
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j_levator_le,02
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j_levator_ri,02
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j_lip_bot_le,02
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j_lip_bot_ri,02
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j_lip_top_le,02
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j_lip_top_ri,02
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j_mouth_le,02
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j_mouth_ri,02
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j_nose,02
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le_ear,02
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le_ear_end,02
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ri_ear,02
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ri_ear_end,02
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tag_eye,02
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tag_mouth_fx,02
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j_neck,03
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j_neck_end,03
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neck,03
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j_clavicle_le,04
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j_clavicle_ri,04
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back_mid,05
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j_shoulderraise_le,05
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j_shoulderraise_ri,05
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j_spine4,05
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j_spineupper,05
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tag_inhand,05
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tag_weapon_chest,05
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torso_stabilizer,06
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j_elbow_bulge_ri,07
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j_shoulder_ri,07
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j_shouldertwist_ri,07
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shoulder,07
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j_elbow_bulge_le,08
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j_shoulder_le,08
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j_shouldertwist_le,08
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j_elbow_ri,09
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j_sleave_reshape_top_ri_1,09
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j_sleave_reshape_top_ri_2,09
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j_sleave_reshape_top_ri_3,09
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j_wristtwist_ri,09
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j_elbow_le,10
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j_sleave_reshape_bottom_le_1,10
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j_sleave_reshape_bottom_le_2,10
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j_sleave_reshape_top_le_1,10
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j_sleave_reshape_top_le_2,10
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j_sleave_reshape_top_le_3,10
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j_wristtwist_le,10
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j_index_ri_0,11
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j_index_ri_1,11
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j_index_ri_2,11
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j_index_ri_3,11
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j_mid_ri_0,11
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j_mid_ri_1,11
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j_mid_ri_2,11
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j_mid_ri_3,11
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j_palm_end_ri,11
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j_palm_ri,11
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j_pinky_ri_0,11
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j_pinky_ri_1,11
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j_pinky_ri_2,11
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j_pinky_ri_3,11
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j_pinkypalm_ri,11
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j_ring_ri_0,11
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j_ring_ri_1,11
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j_ring_ri_2,11
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j_ring_ri_3,11
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j_ringpalm_ri,11
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j_thumb_ri_0,11
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j_thumb_ri_1,11
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j_thumb_ri_2,11
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j_thumb_ri_3,11
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j_webbing_ri,11
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j_wrist_ri,11
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tag_weapon_right,11
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j_index_le_0,12
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j_index_le_1,12
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j_index_le_2,12
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j_index_le_3,12
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j_mid_le_0,12
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j_mid_le_1,12
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j_mid_le_2,12
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j_mid_le_3,12
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j_palm_end_le,12
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j_palm_le,12
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j_pinky_le_0,12
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j_pinky_le_1,12
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j_pinky_le_2,12
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j_pinky_le_3,12
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j_pinkypalm_le,12
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j_ring_le_0,12
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j_ring_le_1,12
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j_ring_le_2,12
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j_ring_le_3,12
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j_ringpalm_le,12
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j_thumb_le_0,12
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j_thumb_le_1,12
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j_thumb_le_2,12
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j_thumb_le_3,12
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j_webbing_le,12
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j_wrist_le,12
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tag_knife_attach,12
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j_hip_ri,13
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j_hip_le,14
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j_hiptwist_le,14
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j_knee_bulge_ri,15
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j_knee_ri,15
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j_knee_bulge_le,16
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j_knee_le,16
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j_ankle_ri,17
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j_ball_ri,17
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j_toe_ri,17
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j_ankle_le,18
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j_ball_le,18
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j_toe_le,18
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tag_stowed_back,20
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tag_weapon_left,20
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@ -4082,7 +4082,7 @@ namespace IW4
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HITLOC_GUN = 0x12,
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HITLOC_GUN = 0x12,
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HITLOC_SHIELD = 0x13,
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HITLOC_SHIELD = 0x13,
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HITLOC_NUM,
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HITLOC_COUNT,
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};
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};
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struct snd_alias_list_name
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struct snd_alias_list_name
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@ -3452,7 +3452,7 @@ namespace IW5
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HITLOC_GUN = 0x12,
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HITLOC_GUN = 0x12,
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HITLOC_SHIELD = 0x13,
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HITLOC_SHIELD = 0x13,
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HITLOC_NUM
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HITLOC_COUNT
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};
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};
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enum materialSurfType_t
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enum materialSurfType_t
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@ -108,9 +108,49 @@ namespace T5
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MAX_XFILE_COUNT
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MAX_XFILE_COUNT
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};
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};
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typedef float vec2_t[2];
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union vec2_t
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typedef float vec3_t[3];
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{
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typedef float vec4_t[4];
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float v[2];
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struct
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{
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float x;
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float y;
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};
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};
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union vec3_t
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{
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struct
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{
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float x;
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float y;
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float z;
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};
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float v[3];
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};
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union vec4_t
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{
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float v[4];
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struct
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{
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float x;
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float y;
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float z;
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float w;
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};
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struct
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{
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float r;
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float g;
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float b;
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float a;
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};
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};
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union XAssetHeader
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union XAssetHeader
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{
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{
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@ -166,8 +206,6 @@ namespace T5
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typedef tdef_align(128) float float_align128;
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typedef tdef_align(128) float float_align128;
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typedef char cbrushedge_t;
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typedef char cbrushedge_t;
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typedef float vec2_t[2];
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typedef float vec3_t[3];
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typedef tdef_align(128) unsigned int raw_uint128;
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typedef tdef_align(128) unsigned int raw_uint128;
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struct PhysPreset
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struct PhysPreset
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@ -619,6 +657,11 @@ namespace T5
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PhysGeomList* geomList;
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PhysGeomList* geomList;
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};
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};
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struct XModelQuat
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{
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int16_t v[4];
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};
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struct XModel
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struct XModel
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{
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{
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const char* name;
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const char* name;
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@ -628,8 +671,8 @@ namespace T5
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char lodRampType;
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char lodRampType;
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uint16_t* boneNames;
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uint16_t* boneNames;
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char* parentList;
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char* parentList;
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int16_t (*quats)[4];
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XModelQuat* quats;
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float (*trans)[4];
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vec4_t* trans;
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char* partClassification;
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char* partClassification;
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DObjAnimMat* baseMat;
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DObjAnimMat* baseMat;
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XSurface* surfs;
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XSurface* surfs;
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@ -3288,7 +3331,7 @@ namespace T5
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HITLOC_L_FOOT = 0x11,
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HITLOC_L_FOOT = 0x11,
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HITLOC_GUN = 0x12,
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HITLOC_GUN = 0x12,
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HITLOC_NUM
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HITLOC_COUNT
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};
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};
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struct flameTable
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struct flameTable
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@ -601,6 +601,11 @@ namespace T6
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XMODEL_LOD_RAMP_COUNT
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XMODEL_LOD_RAMP_COUNT
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};
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};
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struct XModelQuat
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{
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int16_t v[4];
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};
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struct XModel
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struct XModel
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{
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{
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const char* name;
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const char* name;
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@ -610,9 +615,9 @@ namespace T6
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XModelLodRampType lodRampType;
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XModelLodRampType lodRampType;
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ScriptString* boneNames;
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ScriptString* boneNames;
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unsigned char* parentList;
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unsigned char* parentList;
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uint16_t (*quats)[4];
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XModelQuat* quats;
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float (*trans)[4];
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vec4_t* trans;
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char* partClassification;
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unsigned char* partClassification;
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DObjAnimMat* baseMat;
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DObjAnimMat* baseMat;
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XSurface* surfs;
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XSurface* surfs;
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Material** materialHandles;
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Material** materialHandles;
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@ -625,7 +630,7 @@ namespace T6
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vec3_t mins;
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vec3_t mins;
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vec3_t maxs;
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vec3_t maxs;
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uint16_t numLods;
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uint16_t numLods;
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uint16_t collLod;
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int16_t collLod;
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float* himipInvSqRadii;
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float* himipInvSqRadii;
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int memUsage;
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int memUsage;
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unsigned int flags;
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unsigned int flags;
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@ -4324,7 +4329,8 @@ namespace T6
|
|||||||
MISSILE_GUIDANCE_TVGUIDED = 0x6,
|
MISSILE_GUIDANCE_TVGUIDED = 0x6,
|
||||||
MISSILE_GUIDANCE_DRONE = 0x7,
|
MISSILE_GUIDANCE_DRONE = 0x7,
|
||||||
MISSILE_GUIDANCE_HEATSEEKING = 0x8,
|
MISSILE_GUIDANCE_HEATSEEKING = 0x8,
|
||||||
MISSILE_GUIDANCE_COUNT = 0x9,
|
|
||||||
|
MISSILE_GUIDANCE_COUNT
|
||||||
};
|
};
|
||||||
|
|
||||||
enum hitLocation_t
|
enum hitLocation_t
|
||||||
@ -4351,7 +4357,7 @@ namespace T6
|
|||||||
HITLOC_GUN = 0x13,
|
HITLOC_GUN = 0x13,
|
||||||
HITLOC_SHIELD = 0x14,
|
HITLOC_SHIELD = 0x14,
|
||||||
|
|
||||||
HITLOC_NUM,
|
HITLOC_COUNT,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct WeaponDef
|
struct WeaponDef
|
||||||
|
@ -24,7 +24,7 @@ namespace T6
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::vector<JsonXModelLod> lods;
|
std::vector<JsonXModelLod> lods;
|
||||||
unsigned collLod;
|
std::optional<int> collLod;
|
||||||
std::optional<std::string> physPreset;
|
std::optional<std::string> physPreset;
|
||||||
std::optional<std::string> physConstraints;
|
std::optional<std::string> physConstraints;
|
||||||
unsigned flags;
|
unsigned flags;
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
#include "Utils/FileUtils.h"
|
#include "Utils/FileUtils.h"
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
namespace gltf
|
namespace gltf
|
||||||
{
|
{
|
||||||
@ -18,6 +19,7 @@ namespace gltf
|
|||||||
constexpr auto GLTF_JSON_CHUNK_DATA_OFFSET = 20u;
|
constexpr auto GLTF_JSON_CHUNK_DATA_OFFSET = 20u;
|
||||||
|
|
||||||
constexpr auto GLTF_DATA_URI_PREFIX = "data:application/octet-stream;base64,";
|
constexpr auto GLTF_DATA_URI_PREFIX = "data:application/octet-stream;base64,";
|
||||||
|
constexpr auto URI_PREFIX_LENGTH = std::char_traits<char>::length(GLTF_DATA_URI_PREFIX);
|
||||||
|
|
||||||
constexpr auto GLTF_ATTRIBUTE_POSITION = "POSITION";
|
constexpr auto GLTF_ATTRIBUTE_POSITION = "POSITION";
|
||||||
constexpr auto GLTF_ATTRIBUTE_NORMAL = "NORMAL";
|
constexpr auto GLTF_ATTRIBUTE_NORMAL = "NORMAL";
|
||||||
|
@ -258,6 +258,7 @@ namespace gltf
|
|||||||
public:
|
public:
|
||||||
std::optional<unsigned> POSITION;
|
std::optional<unsigned> POSITION;
|
||||||
std::optional<unsigned> NORMAL;
|
std::optional<unsigned> NORMAL;
|
||||||
|
std::optional<unsigned> COLOR_0;
|
||||||
std::optional<unsigned> TEXCOORD_0;
|
std::optional<unsigned> TEXCOORD_0;
|
||||||
std::optional<unsigned> JOINTS_0;
|
std::optional<unsigned> JOINTS_0;
|
||||||
std::optional<unsigned> WEIGHTS_0;
|
std::optional<unsigned> WEIGHTS_0;
|
||||||
|
@ -18,6 +18,7 @@ function ObjLoading:link(links)
|
|||||||
links:linkto(minilzo)
|
links:linkto(minilzo)
|
||||||
links:linkto(minizip)
|
links:linkto(minizip)
|
||||||
links:linkto(zlib)
|
links:linkto(zlib)
|
||||||
|
links:linkto(libtomcrypt)
|
||||||
end
|
end
|
||||||
|
|
||||||
function ObjLoading:use()
|
function ObjLoading:use()
|
||||||
@ -55,6 +56,7 @@ function ObjLoading:project()
|
|||||||
minilzo:include(includes)
|
minilzo:include(includes)
|
||||||
minizip:include(includes)
|
minizip:include(includes)
|
||||||
zlib:include(includes)
|
zlib:include(includes)
|
||||||
json:include(includes)
|
|
||||||
eigen:include(includes)
|
eigen:include(includes)
|
||||||
|
json:include(includes)
|
||||||
|
libtomcrypt:include(includes)
|
||||||
end
|
end
|
||||||
|
@ -38,7 +38,7 @@ bool AssetLoaderXModel::LoadFromRaw(
|
|||||||
if (LoadXModelAsJson(*file.m_stream, *xmodel, memory, manager, dependencies))
|
if (LoadXModelAsJson(*file.m_stream, *xmodel, memory, manager, dependencies))
|
||||||
manager->AddAsset<AssetXModel>(assetName, xmodel, std::move(dependencies));
|
manager->AddAsset<AssetXModel>(assetName, xmodel, std::move(dependencies));
|
||||||
else
|
else
|
||||||
std::cerr << "Failed to load xmodel \"" << assetName << "\"\n";
|
std::cerr << std::format("Failed to load xmodel \"{}\"\n", assetName);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -19,6 +19,7 @@
|
|||||||
#include "AssetLoaders/AssetLoaderWeaponAttachment.h"
|
#include "AssetLoaders/AssetLoaderWeaponAttachment.h"
|
||||||
#include "AssetLoaders/AssetLoaderWeaponAttachmentUnique.h"
|
#include "AssetLoaders/AssetLoaderWeaponAttachmentUnique.h"
|
||||||
#include "AssetLoaders/AssetLoaderWeaponCamo.h"
|
#include "AssetLoaders/AssetLoaderWeaponCamo.h"
|
||||||
|
#include "AssetLoaders/AssetLoaderXModel.h"
|
||||||
#include "AssetLoaders/AssetLoaderZBarrier.h"
|
#include "AssetLoaders/AssetLoaderZBarrier.h"
|
||||||
#include "AssetLoading/AssetLoadingManager.h"
|
#include "AssetLoading/AssetLoadingManager.h"
|
||||||
#include "Game/T6/CommonT6.h"
|
#include "Game/T6/CommonT6.h"
|
||||||
@ -50,7 +51,7 @@ namespace T6
|
|||||||
REGISTER_ASSET_LOADER(AssetLoaderPhysConstraints)
|
REGISTER_ASSET_LOADER(AssetLoaderPhysConstraints)
|
||||||
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetDestructibleDef>)
|
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetDestructibleDef>)
|
||||||
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetXAnim>)
|
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetXAnim>)
|
||||||
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetXModel>)
|
REGISTER_ASSET_LOADER(AssetLoaderXModel)
|
||||||
REGISTER_ASSET_LOADER(AssetLoaderMaterial)
|
REGISTER_ASSET_LOADER(AssetLoaderMaterial)
|
||||||
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetTechniqueSet>)
|
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetTechniqueSet>)
|
||||||
REGISTER_ASSET_LOADER(AssetLoaderGfxImage)
|
REGISTER_ASSET_LOADER(AssetLoaderGfxImage)
|
||||||
|
@ -1,8 +1,22 @@
|
|||||||
#include "JsonXModelLoader.h"
|
#include "JsonXModelLoader.h"
|
||||||
|
|
||||||
|
#include "Csv/CsvStream.h"
|
||||||
#include "Game/T6/CommonT6.h"
|
#include "Game/T6/CommonT6.h"
|
||||||
#include "Game/T6/Json/JsonXModel.h"
|
#include "Game/T6/Json/JsonXModel.h"
|
||||||
|
#include "ObjLoading.h"
|
||||||
|
#include "Utils/QuatInt16.h"
|
||||||
|
#include "Utils/StringUtils.h"
|
||||||
|
#include "XModel/Gltf/GltfBinInput.h"
|
||||||
|
#include "XModel/Gltf/GltfLoader.h"
|
||||||
|
#include "XModel/Gltf/GltfTextInput.h"
|
||||||
|
#include "XModel/XModelCommon.h"
|
||||||
|
|
||||||
|
#pragma warning(push, 0)
|
||||||
|
#include <Eigen>
|
||||||
|
#pragma warning(pop)
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <filesystem>
|
||||||
#include <format>
|
#include <format>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <nlohmann/json.hpp>
|
#include <nlohmann/json.hpp>
|
||||||
@ -11,21 +25,110 @@
|
|||||||
using namespace nlohmann;
|
using namespace nlohmann;
|
||||||
using namespace T6;
|
using namespace T6;
|
||||||
|
|
||||||
|
namespace fs = std::filesystem;
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
const char* HITLOC_NAMES[]{
|
||||||
|
"none", "helmet", "head", "neck", "torso_upper", "torso_middle", "torso_lower", "right_arm_upper",
|
||||||
|
"left_arm_upper", "right_arm_lower", "left_arm_lower", "right_hand", "left_hand", "right_leg_upper", "left_leg_upper", "right_leg_lower",
|
||||||
|
"left_leg_lower", "right_foot", "left_foot", "gun", "shield",
|
||||||
|
};
|
||||||
|
static_assert(std::extent_v<decltype(HITLOC_NAMES)> == HITLOC_COUNT);
|
||||||
|
|
||||||
|
class PartClassificationState final : public IZoneAssetLoaderState
|
||||||
|
{
|
||||||
|
static constexpr auto PART_CLASSIFICATION_FILE = "partclassification.csv";
|
||||||
|
|
||||||
|
public:
|
||||||
|
PartClassificationState()
|
||||||
|
: m_loaded(false)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Load(const IAssetLoadingManager& manager)
|
||||||
|
{
|
||||||
|
if (m_loaded)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if (ObjLoading::Configuration.Verbose)
|
||||||
|
std::cout << "Loading part classification...\n";
|
||||||
|
|
||||||
|
const auto file = manager.GetAssetLoadingContext()->m_raw_search_path->Open(PART_CLASSIFICATION_FILE);
|
||||||
|
if (!file.IsOpen())
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Could not load part classification: Failed to open {}\n", PART_CLASSIFICATION_FILE);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
CsvInputStream csvStream(*file.m_stream);
|
||||||
|
std::vector<std::string> row;
|
||||||
|
auto rowIndex = 0u;
|
||||||
|
while (csvStream.NextRow(row))
|
||||||
|
{
|
||||||
|
if (!LoadRow(rowIndex++, row))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_loaded = true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] unsigned GetPartClassificationForBoneName(const std::string& boneName) const
|
||||||
|
{
|
||||||
|
const auto entry = m_part_classifications.find(boneName);
|
||||||
|
|
||||||
|
return entry != m_part_classifications.end() ? entry->second : HITLOC_NONE;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool LoadRow(const unsigned rowIndex, std::vector<std::string>& row)
|
||||||
|
{
|
||||||
|
if (row.empty())
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if (row.size() != 2)
|
||||||
|
{
|
||||||
|
std::cerr << "Could not load part classification: Invalid row\n";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
utils::MakeStringLowerCase(row[0]);
|
||||||
|
utils::MakeStringLowerCase(row[1]);
|
||||||
|
|
||||||
|
const auto foundHitLoc = std::ranges::find(HITLOC_NAMES, row[1]);
|
||||||
|
if (foundHitLoc == std::end(HITLOC_NAMES))
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Invalid hitloc name in row {}: {}\n", rowIndex + 1, row[1]);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto hitLocNum = std::distance(std::begin(HITLOC_NAMES), foundHitLoc);
|
||||||
|
|
||||||
|
m_part_classifications.emplace(row[0], hitLocNum);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool m_loaded;
|
||||||
|
std::unordered_map<std::string, unsigned> m_part_classifications;
|
||||||
|
};
|
||||||
|
|
||||||
class JsonLoader
|
class JsonLoader
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
JsonLoader(std::istream& stream, MemoryManager& memory, IAssetLoadingManager& manager, std::set<XAssetInfoGeneric*>& dependencies)
|
JsonLoader(std::istream& stream, MemoryManager& memory, IAssetLoadingManager& manager, std::set<XAssetInfoGeneric*>& dependencies)
|
||||||
: m_stream(stream),
|
: m_stream(stream),
|
||||||
m_memory(memory),
|
m_memory(memory),
|
||||||
|
m_script_strings(manager.GetAssetLoadingContext()->m_zone->m_script_strings),
|
||||||
m_manager(manager),
|
m_manager(manager),
|
||||||
|
m_part_classification_state(*m_manager.GetAssetLoadingContext()->GetZoneAssetLoaderState<PartClassificationState>()),
|
||||||
m_dependencies(dependencies)
|
m_dependencies(dependencies)
|
||||||
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Load(XModel& xmodel) const
|
bool Load(XModel& xmodel)
|
||||||
{
|
{
|
||||||
const auto jRoot = json::parse(m_stream);
|
const auto jRoot = json::parse(m_stream);
|
||||||
std::string type;
|
std::string type;
|
||||||
@ -36,7 +139,7 @@ namespace
|
|||||||
|
|
||||||
if (type != "xmodel" || version != 1u)
|
if (type != "xmodel" || version != 1u)
|
||||||
{
|
{
|
||||||
std::cerr << "Tried to load xmodel \"" << xmodel.name << "\" but did not find expected type material of version 1\n";
|
std::cerr << std::format("Tried to load xmodel \"{}\" but did not find expected type material of version 1\n", xmodel.name);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -56,12 +159,344 @@ namespace
|
|||||||
private:
|
private:
|
||||||
static void PrintError(const XModel& xmodel, const std::string& message)
|
static void PrintError(const XModel& xmodel, const std::string& message)
|
||||||
{
|
{
|
||||||
std::cerr << "Cannot load xmodel \"" << xmodel.name << "\": " << message << "\n";
|
std::cerr << std::format("Cannot load xmodel \"{}\": {}\n", xmodel.name, message);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CreateXModelFromJson(const JsonXModel& jXModel, XModel& xmodel) const
|
static std::unique_ptr<XModelCommon> LoadModelByExtension(std::istream& stream, const std::string& extension)
|
||||||
{
|
{
|
||||||
xmodel.collLod = static_cast<uint16_t>(jXModel.collLod);
|
if (extension == ".glb")
|
||||||
|
{
|
||||||
|
gltf::BinInput input;
|
||||||
|
if (!input.ReadGltfData(stream))
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
const auto loader = gltf::Loader::CreateLoader(&input);
|
||||||
|
return loader->Load();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (extension == ".gltf")
|
||||||
|
{
|
||||||
|
gltf::TextInput input;
|
||||||
|
if (!input.ReadGltfData(stream))
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
const auto loader = gltf::Loader::CreateLoader(&input);
|
||||||
|
return loader->Load();
|
||||||
|
}
|
||||||
|
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ApplyBasePose(DObjAnimMat& baseMat, const XModelBone& bone)
|
||||||
|
{
|
||||||
|
baseMat.trans.x = bone.globalOffset[0];
|
||||||
|
baseMat.trans.y = bone.globalOffset[1];
|
||||||
|
baseMat.trans.z = bone.globalOffset[2];
|
||||||
|
baseMat.quat.x = bone.globalRotation.x;
|
||||||
|
baseMat.quat.y = bone.globalRotation.y;
|
||||||
|
baseMat.quat.z = bone.globalRotation.z;
|
||||||
|
baseMat.quat.w = bone.globalRotation.w;
|
||||||
|
|
||||||
|
const auto quatNormSquared = Eigen::Quaternionf(baseMat.quat.w, baseMat.quat.x, baseMat.quat.y, baseMat.quat.z).squaredNorm();
|
||||||
|
if (std::abs(quatNormSquared) < std::numeric_limits<float>::epsilon())
|
||||||
|
{
|
||||||
|
baseMat.quat.w = 1.0f;
|
||||||
|
baseMat.transWeight = 2.0f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
baseMat.transWeight = 2.0f / quatNormSquared;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CalculateBoneBounds(XBoneInfo& info, const unsigned boneIndex, const XModelCommon& common)
|
||||||
|
{
|
||||||
|
if (common.m_vertex_bone_weights.empty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
info.bounds[0].x = 0.0f;
|
||||||
|
info.bounds[0].y = 0.0f;
|
||||||
|
info.bounds[0].z = 0.0f;
|
||||||
|
info.bounds[1].x = 0.0f;
|
||||||
|
info.bounds[1].y = 0.0f;
|
||||||
|
info.bounds[1].z = 0.0f;
|
||||||
|
info.offset.x = 0.0f;
|
||||||
|
info.offset.y = 0.0f;
|
||||||
|
info.offset.z = 0.0f;
|
||||||
|
info.radiusSquared = 0.0f;
|
||||||
|
|
||||||
|
const auto vertexCount = common.m_vertex_bone_weights.size();
|
||||||
|
for (auto vertexIndex = 0u; vertexIndex < vertexCount; vertexIndex++)
|
||||||
|
{
|
||||||
|
const auto& vertex = common.m_vertices[vertexIndex];
|
||||||
|
const auto& vertexWeights = common.m_vertex_bone_weights[vertexIndex];
|
||||||
|
const auto* weights = &common.m_bone_weight_data.weights[vertexWeights.weightOffset];
|
||||||
|
for (auto weightIndex = 0u; weightIndex < vertexWeights.weightCount; weightIndex++)
|
||||||
|
{
|
||||||
|
const auto& weight = weights[weightIndex];
|
||||||
|
if (weight.boneIndex != boneIndex)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
info.bounds[0].x = std::min(info.bounds[0].x, vertex.coordinates[0]);
|
||||||
|
info.bounds[0].y = std::min(info.bounds[0].y, vertex.coordinates[1]);
|
||||||
|
info.bounds[0].z = std::min(info.bounds[0].z, vertex.coordinates[2]);
|
||||||
|
info.bounds[1].x = std::max(info.bounds[1].x, vertex.coordinates[0]);
|
||||||
|
info.bounds[1].y = std::max(info.bounds[1].y, vertex.coordinates[1]);
|
||||||
|
info.bounds[1].z = std::max(info.bounds[1].z, vertex.coordinates[2]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const Eigen::Vector3f minEigen(info.bounds[0].x, info.bounds[0].y, info.bounds[0].z);
|
||||||
|
const Eigen::Vector3f maxEigen(info.bounds[1].x, info.bounds[1].y, info.bounds[1].z);
|
||||||
|
const Eigen::Vector3f boundsCenter = (minEigen + maxEigen) * 0.5f;
|
||||||
|
info.offset.x = boundsCenter.x();
|
||||||
|
info.offset.y = boundsCenter.y();
|
||||||
|
info.offset.z = boundsCenter.z();
|
||||||
|
info.radiusSquared = Eigen::Vector3f(maxEigen - boundsCenter).squaredNorm();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ApplyCommonBonesToXModel(const JsonXModelLod& jLod, XModel& xmodel, unsigned lodNumber, const XModelCommon& common) const
|
||||||
|
{
|
||||||
|
if (common.m_bones.empty())
|
||||||
|
return true;
|
||||||
|
|
||||||
|
m_part_classification_state.Load(m_manager);
|
||||||
|
|
||||||
|
const auto boneCount = common.m_bones.size();
|
||||||
|
constexpr auto maxBones = std::numeric_limits<decltype(XModel::numBones)>::max();
|
||||||
|
if (boneCount > maxBones)
|
||||||
|
{
|
||||||
|
PrintError(xmodel, std::format("Model \"{}\" for lod {} contains too many bones ({} -> max={})", jLod.file, lodNumber, boneCount, maxBones));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
xmodel.numRootBones = 0u;
|
||||||
|
xmodel.numBones = 0u;
|
||||||
|
for (const auto& bone : common.m_bones)
|
||||||
|
{
|
||||||
|
if (!bone.parentIndex)
|
||||||
|
{
|
||||||
|
// Make sure root bones are at the beginning
|
||||||
|
assert(xmodel.numRootBones == xmodel.numBones);
|
||||||
|
xmodel.numRootBones++;
|
||||||
|
}
|
||||||
|
|
||||||
|
xmodel.numBones++;
|
||||||
|
}
|
||||||
|
|
||||||
|
xmodel.boneNames = m_memory.Alloc<ScriptString>(xmodel.numBones);
|
||||||
|
xmodel.partClassification = m_memory.Alloc<unsigned char>(xmodel.numBones);
|
||||||
|
xmodel.baseMat = m_memory.Alloc<DObjAnimMat>(xmodel.numBones);
|
||||||
|
xmodel.boneInfo = m_memory.Alloc<XBoneInfo>(xmodel.numBones);
|
||||||
|
|
||||||
|
if (xmodel.numBones > xmodel.numRootBones)
|
||||||
|
{
|
||||||
|
xmodel.parentList = m_memory.Alloc<unsigned char>(xmodel.numBones - xmodel.numRootBones);
|
||||||
|
xmodel.trans = m_memory.Alloc<vec4_t>(xmodel.numBones - xmodel.numRootBones);
|
||||||
|
xmodel.quats = m_memory.Alloc<XModelQuat>(xmodel.numBones - xmodel.numRootBones);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
xmodel.parentList = nullptr;
|
||||||
|
xmodel.trans = nullptr;
|
||||||
|
xmodel.quats = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto boneIndex = 0u; boneIndex < boneCount; boneIndex++)
|
||||||
|
{
|
||||||
|
const auto& bone = common.m_bones[boneIndex];
|
||||||
|
xmodel.boneNames[boneIndex] = m_script_strings.AddOrGetScriptString(bone.name);
|
||||||
|
xmodel.partClassification[boneIndex] = static_cast<unsigned char>(m_part_classification_state.GetPartClassificationForBoneName(bone.name));
|
||||||
|
|
||||||
|
ApplyBasePose(xmodel.baseMat[boneIndex], bone);
|
||||||
|
CalculateBoneBounds(xmodel.boneInfo[boneIndex], boneIndex, common);
|
||||||
|
|
||||||
|
// Other boneInfo data is filled when calculating bone bounds
|
||||||
|
xmodel.boneInfo[boneIndex].collmap = -1;
|
||||||
|
|
||||||
|
if (xmodel.numRootBones < boneIndex)
|
||||||
|
{
|
||||||
|
const auto nonRootIndex = boneIndex - xmodel.numRootBones;
|
||||||
|
xmodel.parentList[nonRootIndex] = static_cast<unsigned char>(bone.parentIndex.value_or(0u));
|
||||||
|
|
||||||
|
auto& trans = xmodel.trans[nonRootIndex];
|
||||||
|
trans.x = bone.localOffset[0];
|
||||||
|
trans.y = bone.localOffset[1];
|
||||||
|
trans.z = bone.localOffset[2];
|
||||||
|
|
||||||
|
auto& quats = xmodel.quats[nonRootIndex];
|
||||||
|
quats.v[0] = QuatInt16::ToInt16(bone.localRotation.x);
|
||||||
|
quats.v[1] = QuatInt16::ToInt16(bone.localRotation.y);
|
||||||
|
quats.v[2] = QuatInt16::ToInt16(bone.localRotation.z);
|
||||||
|
quats.v[3] = QuatInt16::ToInt16(bone.localRotation.w);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool VerifyBones(const JsonXModelLod& jLod, const XModel& xmodel, unsigned lodNumber, const XModelCommon& common) const
|
||||||
|
{
|
||||||
|
// This method currently only checks names
|
||||||
|
// This does not necessarily verify correctness entirely.
|
||||||
|
// It is most likely enough to catch accidental errors, however.
|
||||||
|
|
||||||
|
const auto commonBoneCount = common.m_bones.size();
|
||||||
|
if (xmodel.numBones != commonBoneCount)
|
||||||
|
{
|
||||||
|
PrintError(xmodel,
|
||||||
|
std::format(R"(Model "{}" for lod "{}" has different bone count compared to lod 0 ({} != {}))",
|
||||||
|
jLod.file,
|
||||||
|
lodNumber,
|
||||||
|
xmodel.numBones,
|
||||||
|
commonBoneCount));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto boneIndex = 0u; boneIndex < commonBoneCount; boneIndex++)
|
||||||
|
{
|
||||||
|
const auto& commonBone = common.m_bones[boneIndex];
|
||||||
|
|
||||||
|
const auto& boneName = m_script_strings[xmodel.boneNames[boneIndex]];
|
||||||
|
if (commonBone.name != boneName)
|
||||||
|
{
|
||||||
|
PrintError(xmodel,
|
||||||
|
std::format(R"(Model "{}" for lod "{}" has different bone names compared to lod 0 (Index {}: {} != {}))",
|
||||||
|
jLod.file,
|
||||||
|
lodNumber,
|
||||||
|
boneIndex,
|
||||||
|
boneName,
|
||||||
|
commonBone.name));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CreateVertex(GfxPackedVertex& vertex, const XModelVertex& commonVertex)
|
||||||
|
{
|
||||||
|
constexpr float wrongTangent[]{1, 0, 0};
|
||||||
|
|
||||||
|
vertex.xyz.x = commonVertex.coordinates[0];
|
||||||
|
vertex.xyz.y = commonVertex.coordinates[1];
|
||||||
|
vertex.xyz.z = commonVertex.coordinates[2];
|
||||||
|
vertex.binormalSign = 1.0f; // TODO: Fill with actual value
|
||||||
|
vertex.color = Common::Vec4PackGfxColor(commonVertex.color);
|
||||||
|
vertex.texCoord = Common::Vec2PackTexCoords(commonVertex.uv);
|
||||||
|
vertex.normal = Common::Vec3PackUnitVec(commonVertex.normal);
|
||||||
|
vertex.tangent = Common::Vec3PackUnitVec(wrongTangent); // TODO: Fill with actual value
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CreateXSurface(XSurface& surface, const XModelObject& commonObject, const XModelCommon& common)
|
||||||
|
{
|
||||||
|
std::vector<GfxPackedVertex> verts;
|
||||||
|
std::unordered_map<size_t, size_t> usedVertices;
|
||||||
|
|
||||||
|
surface.triCount = static_cast<uint16_t>(commonObject.m_faces.size());
|
||||||
|
surface.triIndices = m_memory.Alloc<r_index16_t[3]>(commonObject.m_faces.size());
|
||||||
|
|
||||||
|
const auto faceCount = commonObject.m_faces.size();
|
||||||
|
for (auto faceIndex = 0u; faceIndex < faceCount; faceIndex++)
|
||||||
|
{
|
||||||
|
const auto& face = commonObject.m_faces[faceIndex];
|
||||||
|
auto& tris = surface.triIndices[faceIndex];
|
||||||
|
|
||||||
|
for (auto faceVertexIndex = 0u; faceVertexIndex < std::extent_v<decltype(XModelFace::vertexIndex)>; faceVertexIndex++)
|
||||||
|
{
|
||||||
|
const auto vertexIndex = face.vertexIndex[faceVertexIndex];
|
||||||
|
const auto existingVertex = usedVertices.find(vertexIndex);
|
||||||
|
if (existingVertex == usedVertices.end())
|
||||||
|
{
|
||||||
|
const auto newVertexIndex = verts.size();
|
||||||
|
tris[faceVertexIndex] = static_cast<r_index16_t>(newVertexIndex);
|
||||||
|
|
||||||
|
const auto& commonVertex = common.m_vertices[vertexIndex];
|
||||||
|
GfxPackedVertex vertex{};
|
||||||
|
|
||||||
|
CreateVertex(vertex, commonVertex);
|
||||||
|
|
||||||
|
verts.emplace_back(vertex);
|
||||||
|
usedVertices.emplace(vertexIndex, newVertexIndex);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
tris[faceVertexIndex] = static_cast<r_index16_t>(existingVertex->second);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
surface.vertCount = static_cast<uint16_t>(verts.size());
|
||||||
|
surface.verts0 = m_memory.Alloc<GfxPackedVertex>(verts.size());
|
||||||
|
memcpy(surface.verts0, verts.data(), sizeof(GfxPackedVertex) * verts.size());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LoadLod(const JsonXModelLod& jLod, XModel& xmodel, unsigned lodNumber)
|
||||||
|
{
|
||||||
|
const auto file = m_manager.GetAssetLoadingContext()->m_raw_search_path->Open(jLod.file);
|
||||||
|
if (!file.IsOpen())
|
||||||
|
{
|
||||||
|
PrintError(xmodel, std::format("Failed to open file for lod {}: \"{}\"", lodNumber, jLod.file));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto extension = fs::path(jLod.file).extension().string();
|
||||||
|
utils::MakeStringLowerCase(extension);
|
||||||
|
|
||||||
|
const auto common = LoadModelByExtension(*file.m_stream, extension);
|
||||||
|
if (!common)
|
||||||
|
{
|
||||||
|
PrintError(xmodel, std::format("Failure while trying to load model for lod {}: \"{}\"", lodNumber, jLod.file));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lodNumber == 0u)
|
||||||
|
{
|
||||||
|
if (!ApplyCommonBonesToXModel(jLod, xmodel, lodNumber, *common))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!VerifyBones(jLod, xmodel, lodNumber, *common))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
xmodel.lodInfo[lodNumber].surfIndex = static_cast<uint16_t>(m_surfaces.size());
|
||||||
|
xmodel.lodInfo[lodNumber].numsurfs = static_cast<uint16_t>(common->m_objects.size());
|
||||||
|
|
||||||
|
return std::ranges::all_of(common->m_objects,
|
||||||
|
[this, &common](const XModelObject& commonObject)
|
||||||
|
{
|
||||||
|
XSurface surface{};
|
||||||
|
if (!CreateXSurface(surface, commonObject, *common))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
m_surfaces.emplace_back(surface);
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CreateXModelFromJson(const JsonXModel& jXModel, XModel& xmodel)
|
||||||
|
{
|
||||||
|
auto lodNumber = 0u;
|
||||||
|
for (const auto& jLod : jXModel.lods)
|
||||||
|
LoadLod(jLod, xmodel, lodNumber++);
|
||||||
|
|
||||||
|
xmodel.numsurfs = static_cast<unsigned char>(m_surfaces.size());
|
||||||
|
xmodel.surfs = m_memory.Alloc<XSurface>(xmodel.numsurfs);
|
||||||
|
memcpy(xmodel.surfs, m_surfaces.data(), sizeof(XSurface) * xmodel.numsurfs);
|
||||||
|
|
||||||
|
if (jXModel.collLod && jXModel.collLod.value() >= 0)
|
||||||
|
{
|
||||||
|
if (static_cast<unsigned>(jXModel.collLod.value()) >= jXModel.lods.size())
|
||||||
|
{
|
||||||
|
PrintError(xmodel, "Collision lod is not a valid lod");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
xmodel.collLod = static_cast<int16_t>(jXModel.collLod.value());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
xmodel.collLod = -1;
|
||||||
|
|
||||||
if (jXModel.physPreset)
|
if (jXModel.physPreset)
|
||||||
{
|
{
|
||||||
@ -104,9 +539,13 @@ namespace
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<XSurface> m_surfaces;
|
||||||
|
|
||||||
std::istream& m_stream;
|
std::istream& m_stream;
|
||||||
MemoryManager& m_memory;
|
MemoryManager& m_memory;
|
||||||
|
ZoneScriptStrings& m_script_strings;
|
||||||
IAssetLoadingManager& m_manager;
|
IAssetLoadingManager& m_manager;
|
||||||
|
PartClassificationState& m_part_classification_state;
|
||||||
std::set<XAssetInfoGeneric*>& m_dependencies;
|
std::set<XAssetInfoGeneric*>& m_dependencies;
|
||||||
};
|
};
|
||||||
} // namespace
|
} // namespace
|
||||||
@ -117,7 +556,7 @@ namespace T6
|
|||||||
std::istream& stream, XModel& xmodel, MemoryManager* memory, IAssetLoadingManager* manager, std::vector<XAssetInfoGeneric*>& dependencies)
|
std::istream& stream, XModel& xmodel, MemoryManager* memory, IAssetLoadingManager* manager, std::vector<XAssetInfoGeneric*>& dependencies)
|
||||||
{
|
{
|
||||||
std::set<XAssetInfoGeneric*> dependenciesSet;
|
std::set<XAssetInfoGeneric*> dependenciesSet;
|
||||||
const JsonLoader loader(stream, *memory, *manager, dependenciesSet);
|
JsonLoader loader(stream, *memory, *manager, dependenciesSet);
|
||||||
|
|
||||||
dependencies.assign(dependenciesSet.cbegin(), dependenciesSet.cend());
|
dependencies.assign(dependenciesSet.cbegin(), dependenciesSet.cend());
|
||||||
|
|
||||||
|
128
src/ObjLoading/XModel/Gltf/GltfBinInput.cpp
Normal file
128
src/ObjLoading/XModel/Gltf/GltfBinInput.cpp
Normal file
@ -0,0 +1,128 @@
|
|||||||
|
#include "GltfBinInput.h"
|
||||||
|
|
||||||
|
#include "XModel/Gltf/GltfConstants.h"
|
||||||
|
|
||||||
|
#include <exception>
|
||||||
|
#include <iostream>
|
||||||
|
#include <nlohmann/json.hpp>
|
||||||
|
|
||||||
|
using namespace gltf;
|
||||||
|
|
||||||
|
BinInput::BinInput()
|
||||||
|
: m_buffer_size(0u)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BinInput::GetEmbeddedBuffer(const void*& buffer, size_t& bufferSize) const
|
||||||
|
{
|
||||||
|
if (!m_buffer || !m_buffer_size)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
buffer = m_buffer.get();
|
||||||
|
bufferSize = m_buffer_size;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
const nlohmann::json& BinInput::GetJson() const
|
||||||
|
{
|
||||||
|
if (!m_json)
|
||||||
|
throw std::exception();
|
||||||
|
|
||||||
|
return *m_json;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BinInput::ReadGltfData(std::istream& stream)
|
||||||
|
{
|
||||||
|
uint32_t magic;
|
||||||
|
if (!Read(stream, &magic, sizeof(magic), "magic"))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (magic != GLTF_MAGIC)
|
||||||
|
{
|
||||||
|
std::cerr << "Invalid magic when trying to read GLB\n";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t version;
|
||||||
|
if (!Read(stream, &version, sizeof(version), "version"))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (version != GLTF_VERSION)
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Unsupported version {} when trying to read GLB: Expected version {}\n", version, GLTF_VERSION);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t fileLength;
|
||||||
|
if (!Read(stream, &fileLength, sizeof(fileLength), "file length"))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
uint32_t chunkLength;
|
||||||
|
uint32_t chunkMagic;
|
||||||
|
if (!Read(stream, &chunkLength, sizeof(chunkLength), "chunk length", false))
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (!Read(stream, &chunkMagic, sizeof(chunkMagic), "chunk magic"))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (chunkMagic == CHUNK_MAGIC_JSON)
|
||||||
|
{
|
||||||
|
const auto jsonBuffer = std::make_unique<uint8_t[]>(chunkLength + 1);
|
||||||
|
if (!Read(stream, jsonBuffer.get(), chunkLength, "json"))
|
||||||
|
return false;
|
||||||
|
jsonBuffer[chunkLength] = 0u;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
m_json = std::make_unique<nlohmann::json>(nlohmann::json::parse(jsonBuffer.get(), &jsonBuffer[chunkLength]));
|
||||||
|
}
|
||||||
|
catch (const nlohmann::json::exception& e)
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Failed trying to parse JSON of GLB: {}\n", e.what());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (chunkMagic == CHUNK_MAGIC_BIN)
|
||||||
|
{
|
||||||
|
m_buffer = std::make_unique<uint8_t[]>(chunkLength);
|
||||||
|
m_buffer_size = chunkLength;
|
||||||
|
|
||||||
|
if (!Read(stream, m_buffer.get(), m_buffer_size, "bin buffer"))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Skip(stream, chunkLength);
|
||||||
|
|
||||||
|
if (chunkLength % 4u > 0)
|
||||||
|
Skip(stream, 4u - (chunkLength % 4u));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!m_json)
|
||||||
|
{
|
||||||
|
std::cerr << "Failed to load GLB due to missing JSON\n";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BinInput::Read(std::istream& stream, void* dest, const size_t dataSize, const char* readTypeName, const bool errorWhenFailed)
|
||||||
|
{
|
||||||
|
stream.read(static_cast<char*>(dest), dataSize);
|
||||||
|
if (stream.gcount() != dataSize)
|
||||||
|
{
|
||||||
|
if (errorWhenFailed)
|
||||||
|
std::cerr << std::format("Unexpected EOF while reading GLB {}\n", readTypeName);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BinInput::Skip(std::istream& stream, const size_t skipLength)
|
||||||
|
{
|
||||||
|
stream.seekg(skipLength, std::ios::cur);
|
||||||
|
}
|
26
src/ObjLoading/XModel/Gltf/GltfBinInput.h
Normal file
26
src/ObjLoading/XModel/Gltf/GltfBinInput.h
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "GltfInput.h"
|
||||||
|
|
||||||
|
#include <istream>
|
||||||
|
|
||||||
|
namespace gltf
|
||||||
|
{
|
||||||
|
class BinInput final : public Input
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BinInput();
|
||||||
|
|
||||||
|
bool ReadGltfData(std::istream& stream) override;
|
||||||
|
bool GetEmbeddedBuffer(const void*& buffer, size_t& bufferSize) const override;
|
||||||
|
[[nodiscard]] const nlohmann::json& GetJson() const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
static bool Read(std::istream& stream, void* dest, size_t dataSize, const char* readTypeName, bool errorWhenFailed = true);
|
||||||
|
static void Skip(std::istream& stream, size_t skipLength);
|
||||||
|
|
||||||
|
std::unique_ptr<nlohmann::json> m_json;
|
||||||
|
std::unique_ptr<uint8_t[]> m_buffer;
|
||||||
|
size_t m_buffer_size;
|
||||||
|
};
|
||||||
|
} // namespace gltf
|
24
src/ObjLoading/XModel/Gltf/GltfInput.h
Normal file
24
src/ObjLoading/XModel/Gltf/GltfInput.h
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <nlohmann/json_fwd.hpp>
|
||||||
|
|
||||||
|
namespace gltf
|
||||||
|
{
|
||||||
|
class Input
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
Input() = default;
|
||||||
|
|
||||||
|
public:
|
||||||
|
virtual ~Input() = default;
|
||||||
|
Input(const Input& other) = default;
|
||||||
|
Input(Input&& other) noexcept = default;
|
||||||
|
Input& operator=(const Input& other) = default;
|
||||||
|
Input& operator=(Input&& other) noexcept = default;
|
||||||
|
|
||||||
|
virtual bool ReadGltfData(std::istream& stream) = 0;
|
||||||
|
virtual bool GetEmbeddedBuffer(const void*& buffer, size_t& bufferSize) const = 0;
|
||||||
|
[[nodiscard]] virtual const nlohmann::json& GetJson() const = 0;
|
||||||
|
};
|
||||||
|
} // namespace gltf
|
688
src/ObjLoading/XModel/Gltf/GltfLoader.cpp
Normal file
688
src/ObjLoading/XModel/Gltf/GltfLoader.cpp
Normal file
@ -0,0 +1,688 @@
|
|||||||
|
#include "GltfLoader.h"
|
||||||
|
|
||||||
|
#include "Internal/GltfAccessor.h"
|
||||||
|
#include "Internal/GltfBuffer.h"
|
||||||
|
#include "Internal/GltfBufferView.h"
|
||||||
|
|
||||||
|
#pragma warning(push, 0)
|
||||||
|
#include <Eigen>
|
||||||
|
#pragma warning(pop)
|
||||||
|
|
||||||
|
#include <deque>
|
||||||
|
#include <exception>
|
||||||
|
#include <format>
|
||||||
|
#include <iostream>
|
||||||
|
#include <limits>
|
||||||
|
#include <nlohmann/json.hpp>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
using namespace gltf;
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct AccessorsForVertex
|
||||||
|
{
|
||||||
|
unsigned positionAccessor;
|
||||||
|
std::optional<unsigned> normalAccessor;
|
||||||
|
std::optional<unsigned> colorAccessor;
|
||||||
|
std::optional<unsigned> uvAccessor;
|
||||||
|
std::optional<unsigned> jointsAccessor;
|
||||||
|
std::optional<unsigned> weightsAccessor;
|
||||||
|
|
||||||
|
friend bool operator==(const AccessorsForVertex& lhs, const AccessorsForVertex& rhs)
|
||||||
|
{
|
||||||
|
return lhs.positionAccessor == rhs.positionAccessor && lhs.normalAccessor == rhs.normalAccessor && lhs.colorAccessor == rhs.colorAccessor
|
||||||
|
&& lhs.uvAccessor == rhs.uvAccessor && lhs.jointsAccessor == rhs.jointsAccessor && lhs.weightsAccessor == rhs.weightsAccessor;
|
||||||
|
}
|
||||||
|
|
||||||
|
friend bool operator!=(const AccessorsForVertex& lhs, const AccessorsForVertex& rhs)
|
||||||
|
{
|
||||||
|
return !(lhs == rhs);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
template<> struct std::hash<AccessorsForVertex>
|
||||||
|
{
|
||||||
|
std::size_t operator()(const AccessorsForVertex& v) const noexcept
|
||||||
|
{
|
||||||
|
std::size_t seed = 0x7E42C0E6;
|
||||||
|
seed ^= (seed << 6) + (seed >> 2) + 0x47B15429 + static_cast<std::size_t>(v.positionAccessor);
|
||||||
|
seed ^= (seed << 6) + (seed >> 2) + 0x66847B5C + std::hash<std::optional<unsigned>>()(v.normalAccessor);
|
||||||
|
seed ^= (seed << 6) + (seed >> 2) + 0x77399D60 + std::hash<std::optional<unsigned>>()(v.colorAccessor);
|
||||||
|
seed ^= (seed << 6) + (seed >> 2) + 0x477AF9AB + std::hash<std::optional<unsigned>>()(v.uvAccessor);
|
||||||
|
seed ^= (seed << 6) + (seed >> 2) + 0x4421B4D9 + std::hash<std::optional<unsigned>>()(v.jointsAccessor);
|
||||||
|
seed ^= (seed << 6) + (seed >> 2) + 0x13C2EBA1 + std::hash<std::optional<unsigned>>()(v.weightsAccessor);
|
||||||
|
return seed;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
class GltfLoadException final : std::exception
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
explicit GltfLoadException(std::string message)
|
||||||
|
: m_message(std::move(message))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] const std::string& Str() const
|
||||||
|
{
|
||||||
|
return m_message;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] const char* what() const override
|
||||||
|
{
|
||||||
|
return m_message.c_str();
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string m_message;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct ObjectToLoad
|
||||||
|
{
|
||||||
|
unsigned meshIndex;
|
||||||
|
std::optional<unsigned> skinIndex;
|
||||||
|
|
||||||
|
ObjectToLoad(const unsigned meshIndex, const std::optional<unsigned> skinIndex)
|
||||||
|
: meshIndex(meshIndex),
|
||||||
|
skinIndex(skinIndex)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class GltfLoaderImpl final : public Loader
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
explicit GltfLoaderImpl(const Input* input)
|
||||||
|
: m_input(input)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::vector<unsigned> GetRootNodes(const JsonRoot& jRoot)
|
||||||
|
{
|
||||||
|
if (!jRoot.nodes || jRoot.nodes->empty())
|
||||||
|
return {};
|
||||||
|
|
||||||
|
const auto nodeCount = jRoot.nodes->size();
|
||||||
|
std::vector<unsigned> rootNodes;
|
||||||
|
std::vector<bool> isChild(nodeCount);
|
||||||
|
|
||||||
|
for (const auto& node : jRoot.nodes.value())
|
||||||
|
{
|
||||||
|
if (!node.children)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
for (const auto childIndex : node.children.value())
|
||||||
|
{
|
||||||
|
if (childIndex >= nodeCount)
|
||||||
|
throw GltfLoadException("Illegal child index");
|
||||||
|
|
||||||
|
if (isChild[childIndex])
|
||||||
|
throw GltfLoadException("Node hierarchy is not a set of disjoint strict trees");
|
||||||
|
|
||||||
|
isChild[childIndex] = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto nodeIndex = 0u; nodeIndex < nodeCount; nodeIndex++)
|
||||||
|
{
|
||||||
|
if (!isChild[nodeIndex])
|
||||||
|
rootNodes.emplace_back(nodeIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return rootNodes;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TraverseNodes(const JsonRoot& jRoot)
|
||||||
|
{
|
||||||
|
// Make sure there are any nodes to traverse
|
||||||
|
if (!jRoot.nodes || jRoot.nodes->empty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
std::deque<unsigned> nodeQueue;
|
||||||
|
std::vector<unsigned> rootNodes = GetRootNodes(jRoot);
|
||||||
|
|
||||||
|
for (const auto rootNode : rootNodes)
|
||||||
|
nodeQueue.emplace_back(rootNode);
|
||||||
|
|
||||||
|
while (!nodeQueue.empty())
|
||||||
|
{
|
||||||
|
const auto& node = jRoot.nodes.value()[nodeQueue.front()];
|
||||||
|
nodeQueue.pop_front();
|
||||||
|
|
||||||
|
if (node.children)
|
||||||
|
{
|
||||||
|
for (const auto childIndex : *node.children)
|
||||||
|
nodeQueue.emplace_back(childIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (node.mesh)
|
||||||
|
m_load_objects.emplace_back(*node.mesh, node.skin);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<Accessor*> GetAccessorForIndex(const char* attributeName,
|
||||||
|
const std::optional<unsigned> index,
|
||||||
|
std::initializer_list<JsonAccessorType> allowedAccessorTypes,
|
||||||
|
std::initializer_list<JsonAccessorComponentType> allowedAccessorComponentTypes) const
|
||||||
|
{
|
||||||
|
if (!index)
|
||||||
|
return std::nullopt;
|
||||||
|
|
||||||
|
if (*index > m_accessors.size())
|
||||||
|
throw GltfLoadException(std::format("Index for {} accessor out of bounds", attributeName));
|
||||||
|
|
||||||
|
auto* accessor = m_accessors[*index].get();
|
||||||
|
|
||||||
|
const auto maybeType = accessor->GetType();
|
||||||
|
if (maybeType)
|
||||||
|
{
|
||||||
|
if (std::ranges::find(allowedAccessorTypes, *maybeType) == allowedAccessorTypes.end())
|
||||||
|
throw GltfLoadException(std::format("Accessor for {} has unsupported type {}", attributeName, static_cast<unsigned>(*maybeType)));
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto maybeComponentType = accessor->GetComponentType();
|
||||||
|
if (maybeComponentType)
|
||||||
|
{
|
||||||
|
if (std::ranges::find(allowedAccessorComponentTypes, *maybeComponentType) == allowedAccessorComponentTypes.end())
|
||||||
|
throw GltfLoadException(
|
||||||
|
std::format("Accessor for {} has unsupported component type {}", attributeName, static_cast<unsigned>(*maybeComponentType)));
|
||||||
|
}
|
||||||
|
|
||||||
|
return accessor;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void VerifyAccessorVertexCount(const char* accessorType, const Accessor* accessor, const size_t vertexCount)
|
||||||
|
{
|
||||||
|
if (accessor->GetCount() != vertexCount)
|
||||||
|
throw GltfLoadException(std::format("Element count of {} accessor does not match expected vertex count of {}", accessorType, vertexCount));
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned CreateVertices(XModelCommon& common, const AccessorsForVertex& accessorsForVertex)
|
||||||
|
{
|
||||||
|
// clang-format off
|
||||||
|
auto* positionAccessor = GetAccessorForIndex(
|
||||||
|
"POSITION",
|
||||||
|
accessorsForVertex.positionAccessor,
|
||||||
|
{JsonAccessorType::VEC3},
|
||||||
|
{JsonAccessorComponentType::FLOAT}
|
||||||
|
).value_or(nullptr);
|
||||||
|
// clang-format on
|
||||||
|
|
||||||
|
const auto vertexCount = positionAccessor->GetCount();
|
||||||
|
NullAccessor nullAccessor(vertexCount);
|
||||||
|
|
||||||
|
// clang-format off
|
||||||
|
auto* normalAccessor = GetAccessorForIndex(
|
||||||
|
"NORMAL",
|
||||||
|
accessorsForVertex.normalAccessor,
|
||||||
|
{JsonAccessorType::VEC3},
|
||||||
|
{JsonAccessorComponentType::FLOAT}
|
||||||
|
).value_or(&nullAccessor);
|
||||||
|
VerifyAccessorVertexCount("NORMAL", normalAccessor, vertexCount);
|
||||||
|
|
||||||
|
auto* uvAccessor = GetAccessorForIndex(
|
||||||
|
"TEXCOORD_0",
|
||||||
|
accessorsForVertex.uvAccessor,
|
||||||
|
{JsonAccessorType::VEC2},
|
||||||
|
{JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
|
||||||
|
).value_or(&nullAccessor);
|
||||||
|
VerifyAccessorVertexCount("TEXCOORD_0", uvAccessor, vertexCount);
|
||||||
|
|
||||||
|
auto* colorAccessor = GetAccessorForIndex(
|
||||||
|
"COLOR_0",
|
||||||
|
accessorsForVertex.colorAccessor,
|
||||||
|
{JsonAccessorType::VEC3, JsonAccessorType::VEC4},
|
||||||
|
{JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
|
||||||
|
).value_or(&nullAccessor);
|
||||||
|
VerifyAccessorVertexCount("COLOR_0", colorAccessor, vertexCount);
|
||||||
|
|
||||||
|
auto* jointsAccessor = GetAccessorForIndex(
|
||||||
|
"JOINTS_0",
|
||||||
|
accessorsForVertex.jointsAccessor,
|
||||||
|
{JsonAccessorType::VEC4},
|
||||||
|
{JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
|
||||||
|
).value_or(&nullAccessor);
|
||||||
|
VerifyAccessorVertexCount("JOINTS_0", jointsAccessor, vertexCount);
|
||||||
|
|
||||||
|
auto* weightsAccessor = GetAccessorForIndex(
|
||||||
|
"WEIGHTS_0",
|
||||||
|
accessorsForVertex.weightsAccessor,
|
||||||
|
{JsonAccessorType::VEC4},
|
||||||
|
{JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
|
||||||
|
).value_or(&nullAccessor);
|
||||||
|
VerifyAccessorVertexCount("WEIGHTS_0", weightsAccessor, vertexCount);
|
||||||
|
// clang-format on
|
||||||
|
|
||||||
|
const auto vertexOffset = common.m_vertices.size();
|
||||||
|
common.m_vertices.reserve(vertexOffset + vertexCount);
|
||||||
|
common.m_vertex_bone_weights.reserve(vertexOffset + vertexCount);
|
||||||
|
for (auto vertexIndex = 0u; vertexIndex < vertexCount; vertexIndex++)
|
||||||
|
{
|
||||||
|
XModelVertex vertex;
|
||||||
|
|
||||||
|
unsigned joints[4];
|
||||||
|
float weights[4];
|
||||||
|
|
||||||
|
if (!positionAccessor->GetFloatVec3(vertexIndex, vertex.coordinates) || !normalAccessor->GetFloatVec3(vertexIndex, vertex.normal)
|
||||||
|
|| !colorAccessor->GetFloatVec4(vertexIndex, vertex.color) || !colorAccessor->GetFloatVec2(vertexIndex, vertex.uv)
|
||||||
|
|| !jointsAccessor->GetUnsignedVec4(vertexIndex, joints) || !weightsAccessor->GetFloatVec4(vertexIndex, weights))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
common.m_vertices.emplace_back(vertex);
|
||||||
|
|
||||||
|
XModelVertexBoneWeights vertexWeights{common.m_bone_weight_data.weights.size(), 0u};
|
||||||
|
for (auto i = 0u; i < std::extent_v<decltype(joints)>; i++)
|
||||||
|
{
|
||||||
|
if (std::abs(weights[i]) < std::numeric_limits<float>::epsilon())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
common.m_bone_weight_data.weights.emplace_back(joints[i], weights[i]);
|
||||||
|
vertexWeights.weightCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
common.m_vertex_bone_weights.emplace_back(vertexWeights);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_vertex_offset_for_accessors.emplace(accessorsForVertex, vertexOffset);
|
||||||
|
return vertexOffset;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ConvertObject(const JsonRoot& jRoot, const JsonMeshPrimitives& primitives, XModelCommon& common, XModelObject& object)
|
||||||
|
{
|
||||||
|
if (!primitives.indices)
|
||||||
|
throw GltfLoadException("Requires primitives indices");
|
||||||
|
if (!primitives.material)
|
||||||
|
throw GltfLoadException("Requires primitives material");
|
||||||
|
if (primitives.mode.value_or(JsonMeshPrimitivesMode::TRIANGLES) != JsonMeshPrimitivesMode::TRIANGLES)
|
||||||
|
throw GltfLoadException("Only triangles are supported");
|
||||||
|
if (!primitives.attributes.POSITION)
|
||||||
|
throw GltfLoadException("Requires primitives attribute POSITION");
|
||||||
|
|
||||||
|
AccessorsForVertex accessorsForVertex{
|
||||||
|
*primitives.attributes.POSITION,
|
||||||
|
primitives.attributes.NORMAL,
|
||||||
|
primitives.attributes.COLOR_0,
|
||||||
|
primitives.attributes.TEXCOORD_0,
|
||||||
|
primitives.attributes.JOINTS_0,
|
||||||
|
primitives.attributes.WEIGHTS_0,
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto existingVertices = m_vertex_offset_for_accessors.find(accessorsForVertex);
|
||||||
|
const auto vertexOffset =
|
||||||
|
existingVertices == m_vertex_offset_for_accessors.end() ? CreateVertices(common, accessorsForVertex) : existingVertices->second;
|
||||||
|
|
||||||
|
// clang-format off
|
||||||
|
auto* indexAccessor = GetAccessorForIndex(
|
||||||
|
"INDICES",
|
||||||
|
primitives.indices,
|
||||||
|
{JsonAccessorType::SCALAR},
|
||||||
|
{JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT, JsonAccessorComponentType::UNSIGNED_INT}
|
||||||
|
).value_or(nullptr);
|
||||||
|
// clang-format on
|
||||||
|
|
||||||
|
const auto indexCount = indexAccessor->GetCount();
|
||||||
|
if (indexCount % 3 != 0)
|
||||||
|
throw GltfLoadException("Index count must be dividable by 3 for triangles");
|
||||||
|
const auto faceCount = indexCount / 3u;
|
||||||
|
object.m_faces.reserve(faceCount);
|
||||||
|
|
||||||
|
for (auto faceIndex = 0u; faceIndex < faceCount; faceIndex++)
|
||||||
|
{
|
||||||
|
unsigned indices[3];
|
||||||
|
if (!indexAccessor->GetUnsigned(faceIndex * 3u + 0u, indices[0]) || !indexAccessor->GetUnsigned(faceIndex * 3u + 1u, indices[1])
|
||||||
|
|| !indexAccessor->GetUnsigned(faceIndex * 3u + 2u, indices[2]))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
object.m_faces.emplace_back(XModelFace{
|
||||||
|
vertexOffset + indices[0],
|
||||||
|
vertexOffset + indices[1],
|
||||||
|
vertexOffset + indices[2],
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!jRoot.materials || *primitives.material >= jRoot.materials->size())
|
||||||
|
throw GltfLoadException("Invalid material index");
|
||||||
|
|
||||||
|
object.materialIndex = static_cast<int>(*primitives.material);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::optional<unsigned> GetRootNodeForSkin(const JsonRoot& jRoot, const JsonSkin& skin)
|
||||||
|
{
|
||||||
|
if (!jRoot.nodes || skin.joints.empty())
|
||||||
|
return std::nullopt;
|
||||||
|
|
||||||
|
const auto jointCount = skin.joints.size();
|
||||||
|
auto rootCount = jointCount;
|
||||||
|
std::vector<bool> isRoot(jointCount, true);
|
||||||
|
|
||||||
|
for (const auto joint : skin.joints)
|
||||||
|
{
|
||||||
|
if (jRoot.nodes->size() <= joint)
|
||||||
|
throw GltfLoadException("Invalid joint index");
|
||||||
|
|
||||||
|
const auto& node = jRoot.nodes.value()[joint];
|
||||||
|
if (node.children)
|
||||||
|
{
|
||||||
|
for (const auto child : *node.children)
|
||||||
|
{
|
||||||
|
const auto foundChildJoint = std::ranges::find(skin.joints, child);
|
||||||
|
if (foundChildJoint != skin.joints.end())
|
||||||
|
{
|
||||||
|
const auto foundChildJointIndex = std::distance(skin.joints.begin(), foundChildJoint);
|
||||||
|
if (isRoot[foundChildJointIndex])
|
||||||
|
{
|
||||||
|
isRoot[foundChildJointIndex] = false;
|
||||||
|
rootCount--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rootCount != 1)
|
||||||
|
throw GltfLoadException("Skins must have exactly one common root node");
|
||||||
|
|
||||||
|
for (auto index = 0u; index < jointCount; index++)
|
||||||
|
{
|
||||||
|
if (isRoot[index])
|
||||||
|
return skin.joints[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool ConvertJoint(const JsonRoot& jRoot,
|
||||||
|
XModelCommon& common,
|
||||||
|
const unsigned nodeIndex,
|
||||||
|
const std::optional<unsigned> parentIndex,
|
||||||
|
const float (&parentOffset)[3],
|
||||||
|
const XModelQuaternion& parentRotation,
|
||||||
|
const float (&parentScale)[3])
|
||||||
|
{
|
||||||
|
if (!jRoot.nodes || nodeIndex >= jRoot.nodes->size())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
const auto& node = jRoot.nodes.value()[nodeIndex];
|
||||||
|
|
||||||
|
XModelBone bone;
|
||||||
|
bone.name = node.name.value_or(std::string());
|
||||||
|
bone.parentIndex = parentIndex;
|
||||||
|
|
||||||
|
if (node.scale)
|
||||||
|
{
|
||||||
|
bone.scale[0] = parentScale[0] * (*node.scale)[0];
|
||||||
|
bone.scale[1] = parentScale[1] * (*node.scale)[1];
|
||||||
|
bone.scale[2] = parentScale[2] * (*node.scale)[2];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
bone.scale[0] = parentScale[0];
|
||||||
|
bone.scale[1] = parentScale[1];
|
||||||
|
bone.scale[2] = parentScale[2];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (node.translation)
|
||||||
|
{
|
||||||
|
bone.localOffset[0] = (*node.translation)[0];
|
||||||
|
bone.localOffset[1] = -(*node.translation)[2];
|
||||||
|
bone.localOffset[2] = (*node.translation)[1];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
bone.localOffset[0] = 0.0f;
|
||||||
|
bone.localOffset[1] = 0.0f;
|
||||||
|
bone.localOffset[2] = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
bone.globalOffset[0] = bone.localOffset[0] + parentOffset[0];
|
||||||
|
bone.globalOffset[1] = bone.localOffset[1] + parentOffset[1];
|
||||||
|
bone.globalOffset[2] = bone.localOffset[2] + parentOffset[2];
|
||||||
|
|
||||||
|
if (node.rotation)
|
||||||
|
{
|
||||||
|
bone.localRotation.x = (*node.rotation)[0];
|
||||||
|
bone.localRotation.y = (*node.rotation)[2];
|
||||||
|
bone.localRotation.z = -(*node.rotation)[1];
|
||||||
|
bone.localRotation.w = (*node.rotation)[3];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
bone.localRotation.x = 0.0f;
|
||||||
|
bone.localRotation.y = 0.0f;
|
||||||
|
bone.localRotation.z = 0.0f;
|
||||||
|
bone.localRotation.w = 1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto localRotationEigen = Eigen::Quaternionf(bone.localRotation.w, bone.localRotation.x, bone.localRotation.y, bone.localRotation.z);
|
||||||
|
const auto parentRotationEigen = Eigen::Quaternionf(parentRotation.w, parentRotation.x, parentRotation.y, parentRotation.z);
|
||||||
|
const auto globalRotationEigen = localRotationEigen * parentRotationEigen;
|
||||||
|
|
||||||
|
bone.globalRotation.x = globalRotationEigen.x();
|
||||||
|
bone.globalRotation.y = globalRotationEigen.y();
|
||||||
|
bone.globalRotation.z = globalRotationEigen.z();
|
||||||
|
bone.globalRotation.w = globalRotationEigen.w();
|
||||||
|
|
||||||
|
const auto commonIndex = common.m_bones.size();
|
||||||
|
common.m_bones.emplace_back(std::move(bone));
|
||||||
|
|
||||||
|
if (node.children)
|
||||||
|
{
|
||||||
|
for (const auto childIndex : *node.children)
|
||||||
|
{
|
||||||
|
if (!ConvertJoint(jRoot, common, childIndex, commonIndex, bone.globalOffset, bone.globalRotation, bone.scale))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool ConvertSkin(const JsonRoot& jRoot, const JsonSkin& skin, XModelCommon& common)
|
||||||
|
{
|
||||||
|
if (skin.joints.empty())
|
||||||
|
return true;
|
||||||
|
if (!jRoot.nodes)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!common.m_bones.empty())
|
||||||
|
throw GltfLoadException("Only scenes with at most one skin are supported");
|
||||||
|
|
||||||
|
const auto rootNode = GetRootNodeForSkin(jRoot, skin).value_or(skin.joints[0]);
|
||||||
|
|
||||||
|
constexpr float defaultTranslation[3]{0.0f, 0.0f, 0.0f};
|
||||||
|
constexpr XModelQuaternion defaultRotation{0.0f, 0.0f, 0.0f, 1.0f};
|
||||||
|
constexpr float defaultScale[3]{1.0f, 1.0f, 1.0f};
|
||||||
|
|
||||||
|
return ConvertJoint(jRoot, common, rootNode, std::nullopt, defaultTranslation, defaultRotation, defaultScale);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConvertObjects(const JsonRoot& jRoot, XModelCommon& common)
|
||||||
|
{
|
||||||
|
if (!jRoot.meshes)
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (const auto& loadObject : m_load_objects)
|
||||||
|
{
|
||||||
|
if (loadObject.skinIndex && jRoot.skins)
|
||||||
|
{
|
||||||
|
const auto& skin = jRoot.skins.value()[*loadObject.skinIndex];
|
||||||
|
if (!ConvertSkin(jRoot, skin, common))
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto& mesh = jRoot.meshes.value()[loadObject.meshIndex];
|
||||||
|
|
||||||
|
common.m_objects.reserve(common.m_objects.size() + mesh.primitives.size());
|
||||||
|
for (const auto& primitives : mesh.primitives)
|
||||||
|
{
|
||||||
|
XModelObject object;
|
||||||
|
if (!ConvertObject(jRoot, primitives, common, object))
|
||||||
|
return;
|
||||||
|
|
||||||
|
common.m_objects.emplace_back(std::move(object));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ConvertMaterials(const JsonRoot& jRoot, XModelCommon& common)
|
||||||
|
{
|
||||||
|
if (!jRoot.materials)
|
||||||
|
return;
|
||||||
|
|
||||||
|
common.m_materials.reserve(jRoot.materials->size());
|
||||||
|
for (const auto& jMaterial : *jRoot.materials)
|
||||||
|
{
|
||||||
|
XModelMaterial material;
|
||||||
|
material.ApplyDefaults();
|
||||||
|
|
||||||
|
if (jMaterial.name)
|
||||||
|
material.name = *jMaterial.name;
|
||||||
|
else
|
||||||
|
throw GltfLoadException("Materials must have a name");
|
||||||
|
|
||||||
|
common.m_materials.emplace_back(std::move(material));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreateBuffers(const JsonRoot& jRoot)
|
||||||
|
{
|
||||||
|
if (!jRoot.buffers)
|
||||||
|
return;
|
||||||
|
|
||||||
|
m_buffers.reserve(jRoot.buffers->size());
|
||||||
|
for (const auto& jBuffer : *jRoot.buffers)
|
||||||
|
{
|
||||||
|
if (!jBuffer.uri)
|
||||||
|
{
|
||||||
|
const void* embeddedBufferPtr = nullptr;
|
||||||
|
size_t embeddedBufferSize = 0u;
|
||||||
|
if (!m_input->GetEmbeddedBuffer(embeddedBufferPtr, embeddedBufferSize) || embeddedBufferSize == 0u)
|
||||||
|
throw GltfLoadException("Buffer tried to access embedded data when there is none");
|
||||||
|
|
||||||
|
m_buffers.emplace_back(std::make_unique<EmbeddedBuffer>(embeddedBufferPtr, embeddedBufferSize));
|
||||||
|
}
|
||||||
|
else if (DataUriBuffer::IsDataUri(*jBuffer.uri))
|
||||||
|
{
|
||||||
|
auto dataUriBuffer = std::make_unique<DataUriBuffer>();
|
||||||
|
if (!dataUriBuffer->ReadDataFromUri(*jBuffer.uri))
|
||||||
|
throw GltfLoadException("Buffer has invalid data uri");
|
||||||
|
|
||||||
|
m_buffers.emplace_back(std::move(dataUriBuffer));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw GltfLoadException("File buffers are not supported");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreateBufferViews(const JsonRoot& jRoot)
|
||||||
|
{
|
||||||
|
if (!jRoot.bufferViews)
|
||||||
|
return;
|
||||||
|
|
||||||
|
m_buffer_views.reserve(jRoot.bufferViews->size());
|
||||||
|
for (const auto& jBufferView : *jRoot.bufferViews)
|
||||||
|
{
|
||||||
|
if (jBufferView.buffer >= m_buffers.size())
|
||||||
|
throw GltfLoadException("Buffer view references invalid buffer");
|
||||||
|
|
||||||
|
const auto* buffer = m_buffers[jBufferView.buffer].get();
|
||||||
|
const auto offset = jBufferView.byteOffset.value_or(0u);
|
||||||
|
const auto length = jBufferView.byteLength;
|
||||||
|
const auto stride = jBufferView.byteStride.value_or(0u);
|
||||||
|
|
||||||
|
if (offset + length > buffer->GetSize())
|
||||||
|
throw GltfLoadException("Buffer view is defined larger as underlying buffer");
|
||||||
|
|
||||||
|
m_buffer_views.emplace_back(std::make_unique<BufferView>(buffer, offset, length, stride));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreateAccessors(const JsonRoot& jRoot)
|
||||||
|
{
|
||||||
|
if (!jRoot.accessors)
|
||||||
|
return;
|
||||||
|
|
||||||
|
m_accessors.reserve(jRoot.accessors->size());
|
||||||
|
for (const auto& jAccessor : *jRoot.accessors)
|
||||||
|
{
|
||||||
|
if (!jAccessor.bufferView)
|
||||||
|
{
|
||||||
|
m_accessors.emplace_back(std::make_unique<NullAccessor>(jAccessor.count));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (*jAccessor.bufferView >= m_buffer_views.size())
|
||||||
|
throw GltfLoadException("Accessor references invalid buffer view");
|
||||||
|
|
||||||
|
const auto* bufferView = m_buffer_views[*jAccessor.bufferView].get();
|
||||||
|
if (jAccessor.componentType == JsonAccessorComponentType::FLOAT)
|
||||||
|
m_accessors.emplace_back(std::make_unique<FloatAccessor>(bufferView, jAccessor.type, jAccessor.count));
|
||||||
|
else if (jAccessor.componentType == JsonAccessorComponentType::UNSIGNED_BYTE)
|
||||||
|
m_accessors.emplace_back(std::make_unique<UnsignedByteAccessor>(bufferView, jAccessor.type, jAccessor.count));
|
||||||
|
else if (jAccessor.componentType == JsonAccessorComponentType::UNSIGNED_SHORT)
|
||||||
|
m_accessors.emplace_back(std::make_unique<UnsignedShortAccessor>(bufferView, jAccessor.type, jAccessor.count));
|
||||||
|
else
|
||||||
|
throw GltfLoadException(std::format("Accessor has unsupported component type {}", static_cast<unsigned>(jAccessor.componentType)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<XModelCommon> Load() override
|
||||||
|
{
|
||||||
|
JsonRoot jRoot;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
jRoot = m_input->GetJson().get<JsonRoot>();
|
||||||
|
}
|
||||||
|
catch (const nlohmann::json::exception& e)
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Failed to parse GLTF JSON: {}\n", e.what());
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CreateBuffers(jRoot);
|
||||||
|
CreateBufferViews(jRoot);
|
||||||
|
CreateAccessors(jRoot);
|
||||||
|
|
||||||
|
TraverseNodes(jRoot);
|
||||||
|
|
||||||
|
auto common = std::make_unique<XModelCommon>();
|
||||||
|
ConvertObjects(jRoot, *common);
|
||||||
|
ConvertMaterials(jRoot, *common);
|
||||||
|
|
||||||
|
return common;
|
||||||
|
}
|
||||||
|
catch (const GltfLoadException& e)
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Failed to load GLTF: {}\n", e.Str());
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
const Input* m_input;
|
||||||
|
std::vector<ObjectToLoad> m_load_objects;
|
||||||
|
std::unordered_map<AccessorsForVertex, unsigned> m_vertex_offset_for_accessors;
|
||||||
|
std::vector<std::unique_ptr<Accessor>> m_accessors;
|
||||||
|
std::vector<std::unique_ptr<BufferView>> m_buffer_views;
|
||||||
|
std::vector<std::unique_ptr<Buffer>> m_buffers;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
std::unique_ptr<Loader> Loader::CreateLoader(const Input* input)
|
||||||
|
{
|
||||||
|
return std::make_unique<GltfLoaderImpl>(input);
|
||||||
|
}
|
24
src/ObjLoading/XModel/Gltf/GltfLoader.h
Normal file
24
src/ObjLoading/XModel/Gltf/GltfLoader.h
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "GltfInput.h"
|
||||||
|
#include "XModel/Gltf/JsonGltf.h"
|
||||||
|
#include "XModel/XModelLoader.h"
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
|
namespace gltf
|
||||||
|
{
|
||||||
|
class Loader : public XModelLoader
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Loader() = default;
|
||||||
|
~Loader() override = default;
|
||||||
|
Loader(const Loader& other) = default;
|
||||||
|
Loader(Loader&& other) noexcept = default;
|
||||||
|
Loader& operator=(const Loader& other) = default;
|
||||||
|
Loader& operator=(Loader&& other) noexcept = default;
|
||||||
|
|
||||||
|
static std::unique_ptr<Loader> CreateLoader(const Input* input);
|
||||||
|
};
|
||||||
|
} // namespace gltf
|
48
src/ObjLoading/XModel/Gltf/GltfTextInput.cpp
Normal file
48
src/ObjLoading/XModel/Gltf/GltfTextInput.cpp
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
#include "GltfTextInput.h"
|
||||||
|
|
||||||
|
#include <exception>
|
||||||
|
#include <format>
|
||||||
|
#include <iostream>
|
||||||
|
#include <nlohmann/json.hpp>
|
||||||
|
|
||||||
|
using namespace gltf;
|
||||||
|
|
||||||
|
TextInput::TextInput()
|
||||||
|
: m_buffer_size(0u)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool TextInput::GetEmbeddedBuffer(const void*& buffer, size_t& bufferSize) const
|
||||||
|
{
|
||||||
|
if (!m_buffer || !m_buffer_size)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
buffer = m_buffer.get();
|
||||||
|
bufferSize = m_buffer_size;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
const nlohmann::json& TextInput::GetJson() const
|
||||||
|
{
|
||||||
|
if (!m_json)
|
||||||
|
throw std::exception();
|
||||||
|
|
||||||
|
return *m_json;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool TextInput::ReadGltfData(std::istream& stream)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
m_json = std::make_unique<nlohmann::json>(nlohmann::json::parse(stream));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
catch (nlohmann::json::exception& e)
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Failed to parse json of GLTF: {}", e.what());
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
23
src/ObjLoading/XModel/Gltf/GltfTextInput.h
Normal file
23
src/ObjLoading/XModel/Gltf/GltfTextInput.h
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "GltfInput.h"
|
||||||
|
|
||||||
|
#include <istream>
|
||||||
|
|
||||||
|
namespace gltf
|
||||||
|
{
|
||||||
|
class TextInput final : public Input
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
TextInput();
|
||||||
|
|
||||||
|
bool ReadGltfData(std::istream& stream) override;
|
||||||
|
bool GetEmbeddedBuffer(const void*& buffer, size_t& bufferSize) const override;
|
||||||
|
[[nodiscard]] const nlohmann::json& GetJson() const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unique_ptr<nlohmann::json> m_json;
|
||||||
|
std::unique_ptr<uint8_t[]> m_buffer;
|
||||||
|
size_t m_buffer_size;
|
||||||
|
};
|
||||||
|
} // namespace gltf
|
355
src/ObjLoading/XModel/Gltf/Internal/GltfAccessor.cpp
Normal file
355
src/ObjLoading/XModel/Gltf/Internal/GltfAccessor.cpp
Normal file
@ -0,0 +1,355 @@
|
|||||||
|
#include "GltfAccessor.h"
|
||||||
|
|
||||||
|
using namespace gltf;
|
||||||
|
|
||||||
|
NullAccessor::NullAccessor(const size_t count)
|
||||||
|
: m_count(count)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool NullAccessor::GetFloatVec2(const size_t index, float (&out)[2]) const
|
||||||
|
{
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out[0] = 0.0f;
|
||||||
|
out[1] = 0.0f;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool NullAccessor::GetFloatVec3(const size_t index, float (&out)[3]) const
|
||||||
|
{
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out[0] = 0.0f;
|
||||||
|
out[1] = 0.0f;
|
||||||
|
out[2] = 0.0f;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool NullAccessor::GetFloatVec4(const size_t index, float (&out)[4]) const
|
||||||
|
{
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out[0] = 0.0f;
|
||||||
|
out[1] = 0.0f;
|
||||||
|
out[2] = 0.0f;
|
||||||
|
out[3] = 0.0f;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool NullAccessor::GetUnsigned(const size_t index, unsigned& out) const
|
||||||
|
{
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out = 0u;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool NullAccessor::GetUnsignedVec4(const size_t index, unsigned (&out)[4]) const
|
||||||
|
{
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out[0] = 0u;
|
||||||
|
out[1] = 0u;
|
||||||
|
out[2] = 0u;
|
||||||
|
out[3] = 0u;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorComponentType> NullAccessor::GetComponentType() const
|
||||||
|
{
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorType> NullAccessor::GetType() const
|
||||||
|
{
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t NullAccessor::GetCount() const
|
||||||
|
{
|
||||||
|
return m_count;
|
||||||
|
}
|
||||||
|
|
||||||
|
FloatAccessor::FloatAccessor(const BufferView* bufferView, const JsonAccessorType type, const size_t count)
|
||||||
|
: m_buffer_view(bufferView),
|
||||||
|
m_type(type),
|
||||||
|
m_count(count)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorType> FloatAccessor::GetType() const
|
||||||
|
{
|
||||||
|
return m_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorComponentType> FloatAccessor::GetComponentType() const
|
||||||
|
{
|
||||||
|
return JsonAccessorComponentType::FLOAT;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t FloatAccessor::GetCount() const
|
||||||
|
{
|
||||||
|
return m_count;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FloatAccessor::GetFloatVec2(const size_t index, float (&out)[2]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC2 || m_type == JsonAccessorType::VEC3 || m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return m_buffer_view->ReadElement(&out, index, sizeof(float[2]));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FloatAccessor::GetFloatVec3(const size_t index, float (&out)[3]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC3 || m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return m_buffer_view->ReadElement(&out, index, sizeof(float[3]));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FloatAccessor::GetFloatVec4(const size_t index, float (&out)[4]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return m_buffer_view->ReadElement(&out, index, sizeof(float[4]));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FloatAccessor::GetUnsigned(size_t index, unsigned& out) const
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FloatAccessor::GetUnsignedVec4(size_t index, unsigned (&out)[4]) const
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
UnsignedByteAccessor::UnsignedByteAccessor(const BufferView* bufferView, const JsonAccessorType type, const size_t count)
|
||||||
|
: m_buffer_view(bufferView),
|
||||||
|
m_type(type),
|
||||||
|
m_count(count)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorType> UnsignedByteAccessor::GetType() const
|
||||||
|
{
|
||||||
|
return m_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorComponentType> UnsignedByteAccessor::GetComponentType() const
|
||||||
|
{
|
||||||
|
return JsonAccessorComponentType::UNSIGNED_BYTE;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t UnsignedByteAccessor::GetCount() const
|
||||||
|
{
|
||||||
|
return m_count;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedByteAccessor::GetFloatVec2(const size_t index, float (&out)[2]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC2 || m_type == JsonAccessorType::VEC3 || m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint8_t temp[2];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint8_t[2])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Return as normalized value between 0 and 1
|
||||||
|
out[0] = static_cast<float>(temp[0]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
out[1] = static_cast<float>(temp[1]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedByteAccessor::GetFloatVec3(const size_t index, float (&out)[3]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC3 || m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint8_t temp[3];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint8_t[3])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Return as normalized value between 0 and 1
|
||||||
|
out[0] = static_cast<float>(temp[0]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
out[1] = static_cast<float>(temp[1]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
out[2] = static_cast<float>(temp[2]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedByteAccessor::GetFloatVec4(const size_t index, float (&out)[4]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint8_t temp[4];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint8_t[4])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Return as normalized value between 0 and 1
|
||||||
|
out[0] = static_cast<float>(temp[0]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
out[1] = static_cast<float>(temp[1]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
out[2] = static_cast<float>(temp[2]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
out[3] = static_cast<float>(temp[3]) / static_cast<float>(std::numeric_limits<uint8_t>::max());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedByteAccessor::GetUnsigned(const size_t index, unsigned& out) const
|
||||||
|
{
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint8_t temp;
|
||||||
|
if (!m_buffer_view->ReadElement(&temp, index, sizeof(uint8_t)))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out = temp;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedByteAccessor::GetUnsignedVec4(const size_t index, unsigned (&out)[4]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint8_t temp[4];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint8_t[4])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out[0] = static_cast<unsigned>(temp[0]);
|
||||||
|
out[1] = static_cast<unsigned>(temp[1]);
|
||||||
|
out[2] = static_cast<unsigned>(temp[2]);
|
||||||
|
out[3] = static_cast<unsigned>(temp[3]);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
UnsignedShortAccessor::UnsignedShortAccessor(const BufferView* bufferView, const JsonAccessorType type, const size_t count)
|
||||||
|
: m_buffer_view(bufferView),
|
||||||
|
m_type(type),
|
||||||
|
m_count(count)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorType> UnsignedShortAccessor::GetType() const
|
||||||
|
{
|
||||||
|
return m_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<JsonAccessorComponentType> UnsignedShortAccessor::GetComponentType() const
|
||||||
|
{
|
||||||
|
return JsonAccessorComponentType::UNSIGNED_SHORT;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t UnsignedShortAccessor::GetCount() const
|
||||||
|
{
|
||||||
|
return m_count;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedShortAccessor::GetFloatVec2(const size_t index, float (&out)[2]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC2 || m_type == JsonAccessorType::VEC3 || m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint16_t temp[2];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint16_t[2])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Return as normalized value between 0 and 1
|
||||||
|
out[0] = static_cast<float>(temp[0]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
out[1] = static_cast<float>(temp[1]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedShortAccessor::GetFloatVec3(const size_t index, float (&out)[3]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC3 || m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint16_t temp[3];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint16_t[3])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Return as normalized value between 0 and 1
|
||||||
|
out[0] = static_cast<float>(temp[0]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
out[1] = static_cast<float>(temp[1]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
out[2] = static_cast<float>(temp[2]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedShortAccessor::GetFloatVec4(const size_t index, float (&out)[4]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint16_t temp[4];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint16_t[4])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Return as normalized value between 0 and 1
|
||||||
|
out[0] = static_cast<float>(temp[0]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
out[1] = static_cast<float>(temp[1]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
out[2] = static_cast<float>(temp[2]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
out[3] = static_cast<float>(temp[3]) / static_cast<float>(std::numeric_limits<uint16_t>::max());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedShortAccessor::GetUnsigned(const size_t index, unsigned& out) const
|
||||||
|
{
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint16_t temp;
|
||||||
|
if (!m_buffer_view->ReadElement(&temp, index, sizeof(uint16_t)))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out = temp;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UnsignedShortAccessor::GetUnsignedVec4(const size_t index, unsigned (&out)[4]) const
|
||||||
|
{
|
||||||
|
assert(m_type == JsonAccessorType::VEC4);
|
||||||
|
if (index >= m_count)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
uint16_t temp[4];
|
||||||
|
if (!m_buffer_view->ReadElement(temp, index, sizeof(uint8_t[4])))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
out[0] = static_cast<unsigned>(temp[0]);
|
||||||
|
out[1] = static_cast<unsigned>(temp[1]);
|
||||||
|
out[2] = static_cast<unsigned>(temp[2]);
|
||||||
|
out[3] = static_cast<unsigned>(temp[3]);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
111
src/ObjLoading/XModel/Gltf/Internal/GltfAccessor.h
Normal file
111
src/ObjLoading/XModel/Gltf/Internal/GltfAccessor.h
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "GltfBufferView.h"
|
||||||
|
#include "XModel/Gltf/JsonGltf.h"
|
||||||
|
|
||||||
|
namespace gltf
|
||||||
|
{
|
||||||
|
class Accessor
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
Accessor() = default;
|
||||||
|
|
||||||
|
public:
|
||||||
|
virtual ~Accessor() = default;
|
||||||
|
Accessor(const Accessor& other) = default;
|
||||||
|
Accessor(Accessor&& other) noexcept = default;
|
||||||
|
Accessor& operator=(const Accessor& other) = default;
|
||||||
|
Accessor& operator=(Accessor&& other) noexcept = default;
|
||||||
|
|
||||||
|
[[nodiscard]] virtual std::optional<JsonAccessorType> GetType() const = 0;
|
||||||
|
[[nodiscard]] virtual std::optional<JsonAccessorComponentType> GetComponentType() const = 0;
|
||||||
|
[[nodiscard]] virtual size_t GetCount() const = 0;
|
||||||
|
|
||||||
|
[[nodiscard]] virtual bool GetFloatVec2(size_t index, float (&out)[2]) const = 0;
|
||||||
|
[[nodiscard]] virtual bool GetFloatVec3(size_t index, float (&out)[3]) const = 0;
|
||||||
|
[[nodiscard]] virtual bool GetFloatVec4(size_t index, float (&out)[4]) const = 0;
|
||||||
|
[[nodiscard]] virtual bool GetUnsigned(size_t index, unsigned& out) const = 0;
|
||||||
|
[[nodiscard]] virtual bool GetUnsignedVec4(size_t index, unsigned (&out)[4]) const = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
class NullAccessor final : public Accessor
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
explicit NullAccessor(size_t count);
|
||||||
|
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorType> GetType() const override;
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorComponentType> GetComponentType() const override;
|
||||||
|
[[nodiscard]] size_t GetCount() const override;
|
||||||
|
|
||||||
|
[[nodiscard]] bool GetFloatVec2(size_t index, float (&out)[2]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec3(size_t index, float (&out)[3]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec4(size_t index, float (&out)[4]) const override;
|
||||||
|
[[nodiscard]] bool GetUnsigned(size_t index, unsigned& out) const override;
|
||||||
|
[[nodiscard]] bool GetUnsignedVec4(size_t index, unsigned (&out)[4]) const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
size_t m_count;
|
||||||
|
};
|
||||||
|
|
||||||
|
class FloatAccessor final : public Accessor
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
FloatAccessor(const BufferView* bufferView, JsonAccessorType type, size_t count);
|
||||||
|
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorType> GetType() const override;
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorComponentType> GetComponentType() const override;
|
||||||
|
[[nodiscard]] size_t GetCount() const override;
|
||||||
|
|
||||||
|
[[nodiscard]] bool GetFloatVec2(size_t index, float (&out)[2]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec3(size_t index, float (&out)[3]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec4(size_t index, float (&out)[4]) const override;
|
||||||
|
[[nodiscard]] bool GetUnsigned(size_t index, unsigned& out) const override;
|
||||||
|
[[nodiscard]] bool GetUnsignedVec4(size_t index, unsigned (&out)[4]) const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
const BufferView* m_buffer_view;
|
||||||
|
JsonAccessorType m_type;
|
||||||
|
size_t m_count;
|
||||||
|
};
|
||||||
|
|
||||||
|
class UnsignedByteAccessor final : public Accessor
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
UnsignedByteAccessor(const BufferView* bufferView, JsonAccessorType type, size_t count);
|
||||||
|
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorType> GetType() const override;
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorComponentType> GetComponentType() const override;
|
||||||
|
[[nodiscard]] size_t GetCount() const override;
|
||||||
|
|
||||||
|
[[nodiscard]] bool GetFloatVec2(size_t index, float (&out)[2]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec3(size_t index, float (&out)[3]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec4(size_t index, float (&out)[4]) const override;
|
||||||
|
[[nodiscard]] bool GetUnsigned(size_t index, unsigned& out) const override;
|
||||||
|
[[nodiscard]] bool GetUnsignedVec4(size_t index, unsigned (&out)[4]) const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
const BufferView* m_buffer_view;
|
||||||
|
JsonAccessorType m_type;
|
||||||
|
size_t m_count;
|
||||||
|
};
|
||||||
|
|
||||||
|
class UnsignedShortAccessor final : public Accessor
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
UnsignedShortAccessor(const BufferView* bufferView, JsonAccessorType type, size_t count);
|
||||||
|
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorType> GetType() const override;
|
||||||
|
[[nodiscard]] std::optional<JsonAccessorComponentType> GetComponentType() const override;
|
||||||
|
[[nodiscard]] size_t GetCount() const override;
|
||||||
|
|
||||||
|
[[nodiscard]] bool GetFloatVec2(size_t index, float (&out)[2]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec3(size_t index, float (&out)[3]) const override;
|
||||||
|
[[nodiscard]] bool GetFloatVec4(size_t index, float (&out)[4]) const override;
|
||||||
|
[[nodiscard]] bool GetUnsigned(size_t index, unsigned& out) const override;
|
||||||
|
[[nodiscard]] bool GetUnsignedVec4(size_t index, unsigned (&out)[4]) const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
const BufferView* m_buffer_view;
|
||||||
|
JsonAccessorType m_type;
|
||||||
|
size_t m_count;
|
||||||
|
};
|
||||||
|
} // namespace gltf
|
80
src/ObjLoading/XModel/Gltf/Internal/GltfBuffer.cpp
Normal file
80
src/ObjLoading/XModel/Gltf/Internal/GltfBuffer.cpp
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
#include "GltfBuffer.h"
|
||||||
|
|
||||||
|
#include "XModel/Gltf/GltfConstants.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
#define LTC_NO_PROTOTYPES
|
||||||
|
#include <tomcrypt.h>
|
||||||
|
|
||||||
|
using namespace gltf;
|
||||||
|
|
||||||
|
EmbeddedBuffer::EmbeddedBuffer(const void* data, const size_t dataSize)
|
||||||
|
: m_data(static_cast<const uint8_t*>(data)),
|
||||||
|
m_data_size(dataSize)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool EmbeddedBuffer::ReadData(void* dest, const size_t offset, const size_t count) const
|
||||||
|
{
|
||||||
|
assert(m_data);
|
||||||
|
assert(m_data_size > 0u);
|
||||||
|
|
||||||
|
if (offset + count > m_data_size)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
std::memcpy(dest, &m_data[offset], count);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t EmbeddedBuffer::GetSize() const
|
||||||
|
{
|
||||||
|
return m_data_size;
|
||||||
|
}
|
||||||
|
|
||||||
|
DataUriBuffer::DataUriBuffer()
|
||||||
|
: m_data(nullptr),
|
||||||
|
m_data_size(0u)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DataUriBuffer::IsDataUri(const std::string& uri)
|
||||||
|
{
|
||||||
|
return uri.starts_with(GLTF_DATA_URI_PREFIX) && uri.size() > URI_PREFIX_LENGTH;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DataUriBuffer::ReadDataFromUri(const std::string& uri)
|
||||||
|
{
|
||||||
|
if (!IsDataUri(uri))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
const auto base64DataLength = uri.size() - URI_PREFIX_LENGTH;
|
||||||
|
|
||||||
|
unsigned long outLength = base64DataLength / 4u;
|
||||||
|
m_data = std::make_unique<uint8_t[]>(outLength);
|
||||||
|
const auto result = base64_decode(&uri[URI_PREFIX_LENGTH], base64DataLength, m_data.get(), &outLength);
|
||||||
|
m_data_size = static_cast<size_t>(outLength);
|
||||||
|
|
||||||
|
assert(result == CRYPT_OK);
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DataUriBuffer::ReadData(void* dest, const size_t offset, const size_t count) const
|
||||||
|
{
|
||||||
|
assert(m_data);
|
||||||
|
assert(m_data_size > 0u);
|
||||||
|
|
||||||
|
if (offset + count > m_data_size)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
std::memcpy(dest, &m_data[offset], count);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t DataUriBuffer::GetSize() const
|
||||||
|
{
|
||||||
|
return m_data_size;
|
||||||
|
}
|
54
src/ObjLoading/XModel/Gltf/Internal/GltfBuffer.h
Normal file
54
src/ObjLoading/XModel/Gltf/Internal/GltfBuffer.h
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace gltf
|
||||||
|
{
|
||||||
|
class Buffer
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
Buffer() = default;
|
||||||
|
|
||||||
|
public:
|
||||||
|
virtual ~Buffer() = default;
|
||||||
|
Buffer(const Buffer& other) = default;
|
||||||
|
Buffer(Buffer&& other) noexcept = default;
|
||||||
|
Buffer& operator=(const Buffer& other) = default;
|
||||||
|
Buffer& operator=(Buffer&& other) noexcept = default;
|
||||||
|
|
||||||
|
virtual bool ReadData(void* dest, size_t offset, size_t count) const = 0;
|
||||||
|
[[nodiscard]] virtual size_t GetSize() const = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
class EmbeddedBuffer final : public Buffer
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
EmbeddedBuffer(const void* data, size_t dataSize);
|
||||||
|
|
||||||
|
bool ReadData(void* dest, size_t offset, size_t count) const override;
|
||||||
|
[[nodiscard]] size_t GetSize() const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
const uint8_t* m_data;
|
||||||
|
size_t m_data_size;
|
||||||
|
};
|
||||||
|
|
||||||
|
class DataUriBuffer final : public Buffer
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
DataUriBuffer();
|
||||||
|
|
||||||
|
static bool IsDataUri(const std::string& uri);
|
||||||
|
bool ReadDataFromUri(const std::string& uri);
|
||||||
|
|
||||||
|
bool ReadData(void* dest, size_t offset, size_t count) const override;
|
||||||
|
[[nodiscard]] size_t GetSize() const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unique_ptr<uint8_t[]> m_data;
|
||||||
|
size_t m_data_size;
|
||||||
|
};
|
||||||
|
} // namespace gltf
|
23
src/ObjLoading/XModel/Gltf/Internal/GltfBufferView.cpp
Normal file
23
src/ObjLoading/XModel/Gltf/Internal/GltfBufferView.cpp
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
#include "GltfBufferView.h"
|
||||||
|
|
||||||
|
using namespace gltf;
|
||||||
|
|
||||||
|
BufferView::BufferView(const Buffer* buffer, const size_t offset, const size_t length, const size_t stride)
|
||||||
|
: m_buffer(buffer),
|
||||||
|
m_offset(offset),
|
||||||
|
m_length(length),
|
||||||
|
m_stride(stride)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BufferView::ReadElement(void* dest, const size_t elementIndex, const size_t elementSize) const
|
||||||
|
{
|
||||||
|
const auto stride = std::max(elementSize, m_stride);
|
||||||
|
const auto bufferViewOffset = elementIndex * stride;
|
||||||
|
if (bufferViewOffset + elementSize > m_length)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
const auto bufferOffset = m_offset + bufferViewOffset;
|
||||||
|
|
||||||
|
return m_buffer->ReadData(dest, bufferOffset, elementSize);
|
||||||
|
}
|
19
src/ObjLoading/XModel/Gltf/Internal/GltfBufferView.h
Normal file
19
src/ObjLoading/XModel/Gltf/Internal/GltfBufferView.h
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "GltfBuffer.h"
|
||||||
|
|
||||||
|
namespace gltf
|
||||||
|
{
|
||||||
|
class BufferView
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BufferView(const Buffer* buffer, size_t offset, size_t length, size_t stride);
|
||||||
|
|
||||||
|
bool ReadElement(void* dest, size_t elementIndex, size_t elementSize) const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
const Buffer* m_buffer;
|
||||||
|
size_t m_offset;
|
||||||
|
size_t m_length;
|
||||||
|
size_t m_stride;
|
||||||
|
};
|
||||||
|
} // namespace gltf
|
18
src/ObjLoading/XModel/XModelLoader.h
Normal file
18
src/ObjLoading/XModel/XModelLoader.h
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "XModel/XModelCommon.h"
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
class XModelLoader
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
XModelLoader() = default;
|
||||||
|
virtual ~XModelLoader() = default;
|
||||||
|
XModelLoader(const XModelLoader& other) = default;
|
||||||
|
XModelLoader(XModelLoader&& other) noexcept = default;
|
||||||
|
XModelLoader& operator=(const XModelLoader& other) = default;
|
||||||
|
XModelLoader& operator=(XModelLoader&& other) noexcept = default;
|
||||||
|
|
||||||
|
virtual std::unique_ptr<XModelCommon> Load() = 0;
|
||||||
|
};
|
@ -652,7 +652,7 @@ void AssetDumperWeapon::CopyToFullDef(const WeaponCompleteDef* weapon, WeaponFul
|
|||||||
|
|
||||||
if (fullDef->weapDef.locationDamageMultipliers)
|
if (fullDef->weapDef.locationDamageMultipliers)
|
||||||
{
|
{
|
||||||
static_assert(std::extent_v<decltype(WeaponFullDef::locationDamageMultipliers)> == HITLOC_NUM);
|
static_assert(std::extent_v<decltype(WeaponFullDef::locationDamageMultipliers)> == HITLOC_COUNT);
|
||||||
assert(sizeof(WeaponFullDef::locationDamageMultipliers) >= sizeof(float) * std::extent_v<decltype(WeaponFullDef::locationDamageMultipliers)>);
|
assert(sizeof(WeaponFullDef::locationDamageMultipliers) >= sizeof(float) * std::extent_v<decltype(WeaponFullDef::locationDamageMultipliers)>);
|
||||||
memcpy(fullDef->locationDamageMultipliers,
|
memcpy(fullDef->locationDamageMultipliers,
|
||||||
fullDef->weapDef.locationDamageMultipliers,
|
fullDef->weapDef.locationDamageMultipliers,
|
||||||
|
@ -139,14 +139,17 @@ namespace
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
bone.localOffset[0] = model->trans[boneNum - model->numRootBones][0];
|
const auto& trans = model->trans[boneNum - model->numRootBones];
|
||||||
bone.localOffset[1] = model->trans[boneNum - model->numRootBones][1];
|
bone.localOffset[0] = trans.x;
|
||||||
bone.localOffset[2] = model->trans[boneNum - model->numRootBones][2];
|
bone.localOffset[1] = trans.y;
|
||||||
|
bone.localOffset[2] = trans.z;
|
||||||
|
|
||||||
|
const auto& quat = model->quats[boneNum - model->numRootBones];
|
||||||
bone.localRotation = {
|
bone.localRotation = {
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][0]),
|
QuatInt16::ToFloat(quat.v[0]),
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][1]),
|
QuatInt16::ToFloat(quat.v[1]),
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][2]),
|
QuatInt16::ToFloat(quat.v[2]),
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][3]),
|
QuatInt16::ToFloat(quat.v[3]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -229,15 +232,15 @@ namespace
|
|||||||
vertex.coordinates[0] = v.xyz[0];
|
vertex.coordinates[0] = v.xyz[0];
|
||||||
vertex.coordinates[1] = v.xyz[1];
|
vertex.coordinates[1] = v.xyz[1];
|
||||||
vertex.coordinates[2] = v.xyz[2];
|
vertex.coordinates[2] = v.xyz[2];
|
||||||
vertex.normal[0] = normalVec[0];
|
vertex.normal[0] = normalVec.x;
|
||||||
vertex.normal[1] = normalVec[1];
|
vertex.normal[1] = normalVec.y;
|
||||||
vertex.normal[2] = normalVec[2];
|
vertex.normal[2] = normalVec.z;
|
||||||
vertex.color[0] = color[0];
|
vertex.color[0] = color.r;
|
||||||
vertex.color[1] = color[1];
|
vertex.color[1] = color.g;
|
||||||
vertex.color[2] = color[2];
|
vertex.color[2] = color.b;
|
||||||
vertex.color[3] = color[3];
|
vertex.color[3] = color.a;
|
||||||
vertex.uv[0] = uv[0];
|
vertex.uv[0] = uv.x;
|
||||||
vertex.uv[1] = uv[1];
|
vertex.uv[1] = uv.y;
|
||||||
|
|
||||||
out.m_vertices.emplace_back(vertex);
|
out.m_vertices.emplace_back(vertex);
|
||||||
}
|
}
|
||||||
|
@ -397,8 +397,8 @@ void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFull
|
|||||||
|
|
||||||
if (fullDef->weapDef.locationDamageMultipliers)
|
if (fullDef->weapDef.locationDamageMultipliers)
|
||||||
{
|
{
|
||||||
assert(sizeof(WeaponFullDef::locationDamageMultipliers) >= sizeof(float) * HITLOC_NUM);
|
assert(sizeof(WeaponFullDef::locationDamageMultipliers) >= sizeof(float) * HITLOC_COUNT);
|
||||||
memcpy(fullDef->locationDamageMultipliers, fullDef->weapDef.locationDamageMultipliers, sizeof(float) * HITLOC_NUM);
|
memcpy(fullDef->locationDamageMultipliers, fullDef->weapDef.locationDamageMultipliers, sizeof(float) * HITLOC_COUNT);
|
||||||
fullDef->weapDef.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
fullDef->weapDef.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -101,8 +101,8 @@ void AssetDumperWeaponAttachmentUnique::CopyToFullDef(const WeaponAttachmentUniq
|
|||||||
|
|
||||||
if (attachment->locationDamageMultipliers)
|
if (attachment->locationDamageMultipliers)
|
||||||
{
|
{
|
||||||
assert(sizeof(WeaponAttachmentUniqueFull::locationDamageMultipliers) >= sizeof(float) * HITLOC_NUM);
|
assert(sizeof(WeaponAttachmentUniqueFull::locationDamageMultipliers) >= sizeof(float) * HITLOC_COUNT);
|
||||||
memcpy(fullDef->locationDamageMultipliers, attachment->locationDamageMultipliers, sizeof(float) * HITLOC_NUM);
|
memcpy(fullDef->locationDamageMultipliers, attachment->locationDamageMultipliers, sizeof(float) * HITLOC_COUNT);
|
||||||
fullDef->attachment.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
fullDef->attachment.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "AssetDumperXModel.h"
|
#include "AssetDumperXModel.h"
|
||||||
|
|
||||||
#include "Game/T6/CommonT6.h"
|
#include "Game/T6/CommonT6.h"
|
||||||
|
#include "Game/T6/XModel/JsonXModelWriter.h"
|
||||||
#include "ObjWriting.h"
|
#include "ObjWriting.h"
|
||||||
#include "Utils/DistinctMapper.h"
|
#include "Utils/DistinctMapper.h"
|
||||||
#include "Utils/QuatInt16.h"
|
#include "Utils/QuatInt16.h"
|
||||||
@ -132,14 +133,24 @@ namespace
|
|||||||
bone.scale[1] = 1.0f;
|
bone.scale[1] = 1.0f;
|
||||||
bone.scale[2] = 1.0f;
|
bone.scale[2] = 1.0f;
|
||||||
|
|
||||||
bone.globalOffset[0] = model->baseMat[boneNum].trans.x;
|
if (model->partClassification[boneNum])
|
||||||
bone.globalOffset[1] = model->baseMat[boneNum].trans.y;
|
{
|
||||||
bone.globalOffset[2] = model->baseMat[boneNum].trans.z;
|
if (boneNum < model->numRootBones
|
||||||
|
|| model->partClassification[model->parentList[boneNum - model->numRootBones]] != model->partClassification[boneNum])
|
||||||
|
{
|
||||||
|
std::cerr << std::format("Part: {:02} = {}\n", model->partClassification[boneNum], bone.name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto& baseMat = model->baseMat[boneNum];
|
||||||
|
bone.globalOffset[0] = baseMat.trans.x;
|
||||||
|
bone.globalOffset[1] = baseMat.trans.y;
|
||||||
|
bone.globalOffset[2] = baseMat.trans.z;
|
||||||
bone.globalRotation = {
|
bone.globalRotation = {
|
||||||
model->baseMat[boneNum].quat.x,
|
baseMat.quat.x,
|
||||||
model->baseMat[boneNum].quat.y,
|
baseMat.quat.y,
|
||||||
model->baseMat[boneNum].quat.z,
|
baseMat.quat.z,
|
||||||
model->baseMat[boneNum].quat.w,
|
baseMat.quat.w,
|
||||||
};
|
};
|
||||||
|
|
||||||
if (boneNum < model->numRootBones)
|
if (boneNum < model->numRootBones)
|
||||||
@ -151,14 +162,17 @@ namespace
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
bone.localOffset[0] = model->trans[boneNum - model->numRootBones][0];
|
const auto& trans = model->trans[boneNum - model->numRootBones];
|
||||||
bone.localOffset[1] = model->trans[boneNum - model->numRootBones][1];
|
bone.localOffset[0] = trans.x;
|
||||||
bone.localOffset[2] = model->trans[boneNum - model->numRootBones][2];
|
bone.localOffset[1] = trans.y;
|
||||||
|
bone.localOffset[2] = trans.z;
|
||||||
|
|
||||||
|
const auto& quat = model->quats[boneNum - model->numRootBones];
|
||||||
bone.localRotation = {
|
bone.localRotation = {
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][0]),
|
QuatInt16::ToFloat(quat.v[0]),
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][1]),
|
QuatInt16::ToFloat(quat.v[1]),
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][2]),
|
QuatInt16::ToFloat(quat.v[2]),
|
||||||
QuatInt16::ToFloat(model->quats[boneNum - model->numRootBones][3]),
|
QuatInt16::ToFloat(quat.v[3]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -234,10 +248,12 @@ namespace
|
|||||||
const auto& v = surface.verts0[vertexIndex];
|
const auto& v = surface.verts0[vertexIndex];
|
||||||
vec2_t uv{};
|
vec2_t uv{};
|
||||||
vec3_t normalVec{};
|
vec3_t normalVec{};
|
||||||
|
vec3_t tangentVec{};
|
||||||
vec4_t color{};
|
vec4_t color{};
|
||||||
|
|
||||||
Common::Vec2UnpackTexCoords(v.texCoord, &uv);
|
Common::Vec2UnpackTexCoords(v.texCoord, &uv);
|
||||||
Common::Vec3UnpackUnitVec(v.normal, &normalVec);
|
Common::Vec3UnpackUnitVec(v.normal, &normalVec);
|
||||||
|
Common::Vec3UnpackUnitVec(v.tangent, &tangentVec);
|
||||||
Common::Vec4UnpackGfxColor(v.color, &color);
|
Common::Vec4UnpackGfxColor(v.color, &color);
|
||||||
|
|
||||||
XModelVertex vertex{};
|
XModelVertex vertex{};
|
||||||
@ -546,6 +562,15 @@ namespace
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DumpXModel(AssetDumpingContext& context, XAssetInfo<XModel>* asset)
|
||||||
|
{
|
||||||
|
const auto assetFile = context.OpenAssetFile(std::format("xmodel/{}.json", asset->m_name));
|
||||||
|
if (!assetFile)
|
||||||
|
return;
|
||||||
|
|
||||||
|
DumpXModelAsJson(*assetFile, asset->Asset(), context);
|
||||||
|
}
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
bool AssetDumperXModel::ShouldDump(XAssetInfo<XModel>* asset)
|
bool AssetDumperXModel::ShouldDump(XAssetInfo<XModel>* asset)
|
||||||
@ -556,4 +581,5 @@ bool AssetDumperXModel::ShouldDump(XAssetInfo<XModel>* asset)
|
|||||||
void AssetDumperXModel::DumpAsset(AssetDumpingContext& context, XAssetInfo<XModel>* asset)
|
void AssetDumperXModel::DumpAsset(AssetDumpingContext& context, XAssetInfo<XModel>* asset)
|
||||||
{
|
{
|
||||||
DumpXModelSurfs(context, asset);
|
DumpXModelSurfs(context, asset);
|
||||||
|
DumpXModel(context, asset);
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,10 @@
|
|||||||
|
|
||||||
#include "Game/T6/CommonT6.h"
|
#include "Game/T6/CommonT6.h"
|
||||||
#include "Game/T6/Json/JsonXModel.h"
|
#include "Game/T6/Json/JsonXModel.h"
|
||||||
|
#include "ObjWriting.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <format>
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
#include <nlohmann/json.hpp>
|
#include <nlohmann/json.hpp>
|
||||||
|
|
||||||
@ -40,9 +43,36 @@ namespace
|
|||||||
return input;
|
return input;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static const char* GetExtensionForModelByConfig()
|
||||||
|
{
|
||||||
|
switch (ObjWriting::Configuration.ModelOutputFormat)
|
||||||
|
{
|
||||||
|
case ObjWriting::Configuration_t::ModelOutputFormat_e::XMODEL_EXPORT:
|
||||||
|
return ".XMODEL_EXPORT";
|
||||||
|
case ObjWriting::Configuration_t::ModelOutputFormat_e::OBJ:
|
||||||
|
return ".OBJ";
|
||||||
|
case ObjWriting::Configuration_t::ModelOutputFormat_e::GLTF:
|
||||||
|
return ".GLTF";
|
||||||
|
case ObjWriting::Configuration_t::ModelOutputFormat_e::GLB:
|
||||||
|
return ".GLB";
|
||||||
|
default:
|
||||||
|
assert(false);
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void CreateJsonXModel(JsonXModel& jXModel, const XModel& xmodel) const
|
void CreateJsonXModel(JsonXModel& jXModel, const XModel& xmodel) const
|
||||||
{
|
{
|
||||||
jXModel.collLod = xmodel.collLod;
|
if (xmodel.collLod >= 0)
|
||||||
|
jXModel.collLod = xmodel.collLod;
|
||||||
|
|
||||||
|
for (auto lodNumber = 0u; lodNumber < xmodel.numLods; lodNumber++)
|
||||||
|
{
|
||||||
|
JsonXModelLod lod;
|
||||||
|
lod.file = std::format("model_export/{}_lod{}{}", xmodel.name, lodNumber, GetExtensionForModelByConfig());
|
||||||
|
|
||||||
|
jXModel.lods.emplace_back(std::move(lod));
|
||||||
|
}
|
||||||
|
|
||||||
if (xmodel.physPreset && xmodel.physPreset->name)
|
if (xmodel.physPreset && xmodel.physPreset->name)
|
||||||
jXModel.physPreset = AssetName(xmodel.physPreset->name);
|
jXModel.physPreset = AssetName(xmodel.physPreset->name);
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "GltfTextOutput.h"
|
#include "GltfTextOutput.h"
|
||||||
|
|
||||||
#include "Utils/Alignment.h"
|
|
||||||
#include "XModel/Gltf/GltfConstants.h"
|
#include "XModel/Gltf/GltfConstants.h"
|
||||||
|
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
@ -18,7 +17,6 @@ TextOutput::TextOutput(std::ostream& stream)
|
|||||||
|
|
||||||
std::optional<std::string> TextOutput::CreateBufferUri(const void* buffer, const size_t bufferSize) const
|
std::optional<std::string> TextOutput::CreateBufferUri(const void* buffer, const size_t bufferSize) const
|
||||||
{
|
{
|
||||||
static constexpr auto URI_PREFIX_LENGTH = std::char_traits<char>::length(GLTF_DATA_URI_PREFIX);
|
|
||||||
const auto base64Length = 4u * ((bufferSize + 2u) / 3u);
|
const auto base64Length = 4u * ((bufferSize + 2u) / 3u);
|
||||||
const auto base64BufferSize = URI_PREFIX_LENGTH + base64Length;
|
const auto base64BufferSize = URI_PREFIX_LENGTH + base64Length;
|
||||||
|
|
||||||
|
@ -101,7 +101,7 @@ set string szUseHintString;
|
|||||||
set string dropHintString;
|
set string dropHintString;
|
||||||
set string szScript;
|
set string szScript;
|
||||||
set reusable locationDamageMultipliers;
|
set reusable locationDamageMultipliers;
|
||||||
set count locationDamageMultipliers HITLOC_NUM;
|
set count locationDamageMultipliers HITLOC_COUNT;
|
||||||
set string fireRumble;
|
set string fireRumble;
|
||||||
set string meleeImpactRumble;
|
set string meleeImpactRumble;
|
||||||
set string turretBarrelSpinRumble;
|
set string turretBarrelSpinRumble;
|
||||||
|
@ -139,7 +139,7 @@ set count originalAiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
|
|||||||
set string szUseHintString;
|
set string szUseHintString;
|
||||||
set string dropHintString;
|
set string dropHintString;
|
||||||
set string szScript;
|
set string szScript;
|
||||||
set count locationDamageMultipliers HITLOC_NUM;
|
set count locationDamageMultipliers HITLOC_COUNT;
|
||||||
set reusable locationDamageMultipliers;
|
set reusable locationDamageMultipliers;
|
||||||
set string fireRumble;
|
set string fireRumble;
|
||||||
set string meleeImpactRumble;
|
set string meleeImpactRumble;
|
||||||
|
@ -160,7 +160,7 @@ set count originalAiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
|
|||||||
set string szUseHintString;
|
set string szUseHintString;
|
||||||
set string dropHintString;
|
set string dropHintString;
|
||||||
set string szScript;
|
set string szScript;
|
||||||
set count locationDamageMultipliers HITLOC_NUM;
|
set count locationDamageMultipliers HITLOC_COUNT;
|
||||||
set reusable locationDamageMultipliers;
|
set reusable locationDamageMultipliers;
|
||||||
set string fireRumble;
|
set string fireRumble;
|
||||||
set string meleeImpactRumble;
|
set string meleeImpactRumble;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user