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feat: Added console print when no spawns were found
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@@ -69,6 +69,7 @@ namespace
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{
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if (bsp->spawnpoints.size() == 0)
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{
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con::info("No spawnpoints found, setting all spawns to (0, 0, 0)");
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BSP::BSPSpawnPoint defaultSpawnPoint;
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defaultSpawnPoint.origin.x = 0.0f;
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defaultSpawnPoint.origin.y = 0.0f;
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