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refactor: streamline vehicle dumping
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@@ -23,7 +23,7 @@
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#include "StructuredDataDef/AssetDumperStructuredDataDefSet.h"
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#include "Techset/TechsetDumperIW4.h"
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#include "Tracer/TracerDumperIW4.h"
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#include "Vehicle/AssetDumperVehicle.h"
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#include "Vehicle/VehicleDumperIW4.h"
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#include "Weapon/AssetDumperWeapon.h"
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using namespace IW4;
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@@ -75,7 +75,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
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DUMP_ASSET_POOL(leaderboard::JsonDumper, m_leaderboard, ASSET_TYPE_LEADERBOARD)
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DUMP_ASSET_POOL(AssetDumperStructuredDataDefSet, m_structed_data_def_set, ASSET_TYPE_STRUCTURED_DATA_DEF)
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DUMP_ASSET_POOL(tracer::Dumper, m_tracer, ASSET_TYPE_TRACER)
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DUMP_ASSET_POOL(AssetDumperVehicle, m_vehicle, ASSET_TYPE_VEHICLE)
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DUMP_ASSET_POOL(vehicle::Dumper, m_vehicle, ASSET_TYPE_VEHICLE)
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DUMP_ASSET_POOL(addon_map_ents::Dumper, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)
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return true;
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