mirror of
https://github.com/Laupetin/OpenAssetTools.git
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Split InfoString classes into multiple files depending on loading and writing code
This commit is contained in:
parent
9e00ad60e7
commit
abcce11b00
@ -1,171 +0,0 @@
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#include "InfoStringIW4.h"
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#include <cassert>
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using namespace IW4;
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void InfoStringToStructConverter::FillStructure()
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{
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}
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InfoStringToStructConverter::InfoStringToStructConverter(const InfoString& infoString, void* structure,
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const cspField_t* fields, const size_t fieldCount)
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: InfoStringToStructConverterBase(infoString, structure),
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m_fields(fields),
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m_field_count(fieldCount)
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{
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}
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void InfoStringFromStructConverter::FillFromBaseField(const cspField_t& field)
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{
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switch (static_cast<csParseFieldType_t>(field.iFieldType))
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{
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case CSPFT_STRING:
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FillFromString(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_STRING_MAX_STRING_CHARS:
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FillFromStringBuffer(std::string(field.szName), field.iOffset, 1024);
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break;
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case CSPFT_STRING_MAX_QPATH:
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FillFromStringBuffer(std::string(field.szName), field.iOffset, 64);
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break;
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case CSPFT_STRING_MAX_OSPATH:
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FillFromStringBuffer(std::string(field.szName), field.iOffset, 256);
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break;
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case CSPFT_INT:
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FillFromInt(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_QBOOLEAN:
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FillFromQBoolean(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_BOOL:
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FillFromBool(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_FLOAT:
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FillFromFloat(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_MPH_TO_INCHES_PER_SEC:
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{
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const auto* num = reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
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m_info_string.SetValueForKey(std::string(field.szName), std::to_string(*num / 17.6f));
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break;
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}
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case CSPFT_MILLISECONDS:
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FillFromMilliseconds(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_FX:
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{
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const auto* fx = *reinterpret_cast<FxEffectDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
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if (fx)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(fx->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_XMODEL:
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{
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const auto* model = *reinterpret_cast<XModel**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
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if (model)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(model->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_MATERIAL:
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{
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const auto* material = *reinterpret_cast<Material**>(reinterpret_cast<uintptr_t>(m_structure) + field.
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iOffset);
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if (material)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(material->info.name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_PHYS_COLLMAP:
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{
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const auto* physCollMap = *reinterpret_cast<PhysCollmap**>(reinterpret_cast<uintptr_t>(m_structure) + field.
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iOffset);
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if (physCollMap)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(physCollMap->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_SOUND:
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{
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const auto* sndAlias = reinterpret_cast<SndAliasCustom*>(reinterpret_cast<uintptr_t>(m_structure) + field.
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iOffset);
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if (sndAlias->name)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(sndAlias->name->soundName));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_TRACER:
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{
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const auto* tracer = *reinterpret_cast<TracerDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.
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iOffset);
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if (tracer)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(tracer->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_NUM_BASE_FIELD_TYPES:
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default:
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assert(false);
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break;
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}
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}
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void InfoStringFromStructConverter::FillInfoString()
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{
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for (auto fieldIndex = 0u; fieldIndex < m_field_count; fieldIndex++)
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{
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const auto& field = m_fields[fieldIndex];
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assert(field.iFieldType >= 0);
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if (field.iFieldType < CSPFT_NUM_BASE_FIELD_TYPES)
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FillFromBaseField(field);
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else
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FillFromExtensionField(field);
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}
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}
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InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields,
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const size_t fieldCount)
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: InfoStringFromStructConverterBase(structure),
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m_fields(fields),
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m_field_count(fieldCount)
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{
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}
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InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields, const size_t fieldCount,
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std::function<std::string(scr_string_t)> scriptStringValueCallback)
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: InfoStringFromStructConverterBase(structure, std::move(scriptStringValueCallback)),
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m_fields(fields),
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m_field_count(fieldCount)
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{
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}
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@ -1,168 +0,0 @@
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#include "InfoStringT6.h"
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#include <cassert>
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using namespace T6;
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void InfoStringToStructConverter::FillStructure()
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{
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}
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InfoStringToStructConverter::InfoStringToStructConverter(const InfoString& infoString, void* structure,
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const cspField_t* fields, const size_t fieldCount)
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: InfoStringToStructConverterBase(infoString, structure),
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m_fields(fields),
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m_field_count(fieldCount)
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{
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}
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void InfoStringFromStructConverter::FillFromBaseField(const cspField_t& field)
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{
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switch (static_cast<csParseFieldType_t>(field.iFieldType))
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{
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case CSPFT_STRING:
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FillFromString(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_STRING_MAX_STRING_CHARS:
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FillFromStringBuffer(std::string(field.szName), field.iOffset, 1024);
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break;
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case CSPFT_STRING_MAX_QPATH:
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FillFromStringBuffer(std::string(field.szName), field.iOffset, 64);
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break;
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case CSPFT_STRING_MAX_OSPATH:
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FillFromStringBuffer(std::string(field.szName), field.iOffset, 256);
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break;
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case CSPFT_INT:
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FillFromInt(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_UINT:
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FillFromUint(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_BOOL:
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FillFromBool(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_QBOOLEAN:
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FillFromQBoolean(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_FLOAT:
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FillFromFloat(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_MILLISECONDS:
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FillFromMilliseconds(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_FX:
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{
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const auto* fx = *reinterpret_cast<FxEffectDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
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if (fx)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(fx->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_XMODEL:
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{
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const auto* model = *reinterpret_cast<XModel**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
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if (model)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(model->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_MATERIAL:
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case CSPFT_MATERIAL_STREAM:
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{
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const auto* material = *reinterpret_cast<Material**>(reinterpret_cast<uintptr_t>(m_structure) + field.
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iOffset);
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if (material)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(material->info.name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_PHYS_PRESET:
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{
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const auto* physPreset = *reinterpret_cast<PhysPreset**>(reinterpret_cast<uintptr_t>(m_structure) + field.
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iOffset);
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if (physPreset)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(physPreset->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_SCRIPT_STRING:
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FillFromScriptString(std::string(field.szName), field.iOffset);
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break;
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case CSPFT_TRACER:
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{
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const auto* tracer = *reinterpret_cast<TracerDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
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if (tracer)
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m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(tracer->name)));
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else
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m_info_string.SetValueForKey(std::string(field.szName), "");
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break;
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}
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case CSPFT_SOUND_ALIAS_ID:
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{
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// TODO: Search sound files for files matching the hash
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const auto* hash = reinterpret_cast<unsigned*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
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m_info_string.SetValueForKey(std::string(field.szName), "@" + std::to_string(*hash));
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break;
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}
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case CSPFT_NUM_BASE_FIELD_TYPES:
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default:
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assert(false);
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break;
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}
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}
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void InfoStringFromStructConverter::FillInfoString()
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{
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for (auto fieldIndex = 0u; fieldIndex < m_field_count; fieldIndex++)
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{
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const auto& field = m_fields[fieldIndex];
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assert(field.iFieldType >= 0);
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if (field.iFieldType < CSPFT_NUM_BASE_FIELD_TYPES)
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FillFromBaseField(field);
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else
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FillFromExtensionField(field);
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}
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}
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InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields,
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const size_t fieldCount)
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: InfoStringFromStructConverterBase(structure),
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m_fields(fields),
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m_field_count(fieldCount)
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{
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}
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InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields, const size_t fieldCount,
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std::function<std::string(scr_string_t)> scriptStringValueCallback)
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: InfoStringFromStructConverterBase(structure, std::move(scriptStringValueCallback)),
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m_fields(fields),
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m_field_count(fieldCount)
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{
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}
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105
src/ObjCommon/InfoString/InfoString.cpp
Normal file
105
src/ObjCommon/InfoString/InfoString.cpp
Normal file
@ -0,0 +1,105 @@
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#include "InfoString.h"
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#include <sstream>
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#include <cstring>
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const std::string InfoString::EMPTY_VALUE;
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bool InfoString::HasKey(const std::string& key) const
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{
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return m_values.find(key) != m_values.end();
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}
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const std::string& InfoString::GetValueForKey(const std::string& key) const
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{
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const auto& value = m_values.find(key);
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if (value == m_values.end())
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return EMPTY_VALUE;
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return value->second;
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}
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const std::string& InfoString::GetValueForKey(const std::string& key, bool* foundValue) const
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{
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const auto& value = m_values.find(key);
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if (value == m_values.end())
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{
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if (foundValue)
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*foundValue = false;
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return EMPTY_VALUE;
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}
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if (foundValue)
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*foundValue = true;
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return value->second;
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}
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void InfoString::SetValueForKey(const std::string& key, std::string value)
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{
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if (!HasKey(key))
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m_keys_by_insertion.push_back(key);
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m_values[key] = std::move(value);
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}
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void InfoString::RemoveKey(const std::string& key)
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{
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const auto& value = m_values.find(key);
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if (value != m_values.end())
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m_values.erase(value);
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}
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std::string InfoString::ToString() const
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{
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std::stringstream ss;
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bool first = true;
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for (const auto& key : m_keys_by_insertion)
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{
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const auto value = m_values.find(key);
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if (!first)
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ss << '\\';
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else
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first = false;
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ss << key << '\\' << value->second;
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}
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return ss.str();
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}
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std::string InfoString::ToString(const std::string& prefix) const
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{
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std::stringstream ss;
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ss << prefix;
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for (const auto& key : m_keys_by_insertion)
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{
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const auto value = m_values.find(key);
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ss << '\\' << key << '\\' << value->second;
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}
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return ss.str();
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}
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void InfoString::ToGdtProperties(const std::string& prefix, GdtEntry& gdtEntry) const
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{
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for (const auto& key : m_keys_by_insertion)
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{
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const auto value = m_values.find(key);
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gdtEntry.m_properties[key] = value->second;
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}
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gdtEntry.m_properties["configstringFileType"] = prefix;
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}
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void InfoString::FromString()
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{
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}
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void InfoString::FromString(const std::string& prefix)
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{
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}
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28
src/ObjCommon/InfoString/InfoString.h
Normal file
28
src/ObjCommon/InfoString/InfoString.h
Normal file
@ -0,0 +1,28 @@
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#pragma once
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#include <unordered_map>
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#include <string>
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#include <vector>
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#include "Utils/ClassUtils.h"
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#include "Obj/Gdt/GdtEntry.h"
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class InfoString
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{
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static const std::string EMPTY_VALUE;
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std::unordered_map<std::string, std::string> m_values;
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std::vector<std::string> m_keys_by_insertion;
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public:
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_NODISCARD bool HasKey(const std::string& key) const;
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_NODISCARD const std::string& GetValueForKey(const std::string& key) const;
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const std::string& GetValueForKey(const std::string& key, bool* foundValue) const;
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void SetValueForKey(const std::string& key, std::string value);
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void RemoveKey(const std::string& key);
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_NODISCARD std::string ToString() const;
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_NODISCARD std::string ToString(const std::string& prefix) const;
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void ToGdtProperties(const std::string& prefix, GdtEntry& gdtEntry) const;
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void FromString();
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void FromString(const std::string& prefix);
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};
|
@ -0,0 +1,15 @@
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#include "InfoStringToStructConverter.h"
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using namespace IW4;
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void InfoStringToStructConverter::FillStructure()
|
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{
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}
|
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InfoStringToStructConverter::InfoStringToStructConverter(const InfoString& infoString, void* structure,
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const cspField_t* fields, const size_t fieldCount)
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: InfoStringToStructConverterBase(infoString, structure),
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m_fields(fields),
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||||
m_field_count(fieldCount)
|
||||
{
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
#include "InfoString/InfoStringToStructConverterBase.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
|
||||
namespace IW4
|
||||
{
|
||||
class InfoStringToStructConverter : public InfoStringToStructConverterBase
|
||||
{
|
||||
const cspField_t* m_fields;
|
||||
size_t m_field_count;
|
||||
|
||||
protected:
|
||||
void FillStructure() override;
|
||||
|
||||
public:
|
||||
InfoStringToStructConverter(const InfoString& infoString, void* structure, const cspField_t* fields, size_t fieldCount);
|
||||
};
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
#include "InfoStringToStructConverter.h"
|
||||
|
||||
#include <cassert>
|
||||
|
||||
using namespace T6;
|
||||
|
||||
void InfoStringToStructConverter::FillStructure()
|
||||
{
|
||||
}
|
||||
|
||||
InfoStringToStructConverter::InfoStringToStructConverter(const InfoString& infoString, void* structure,
|
||||
const cspField_t* fields, const size_t fieldCount)
|
||||
: InfoStringToStructConverterBase(infoString, structure),
|
||||
m_fields(fields),
|
||||
m_field_count(fieldCount)
|
||||
{
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
#include "InfoString/InfoStringToStructConverterBase.h"
|
||||
#include "Game/T6/T6.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
class InfoStringToStructConverter : public InfoStringToStructConverterBase
|
||||
{
|
||||
const cspField_t* m_fields;
|
||||
size_t m_field_count;
|
||||
|
||||
protected:
|
||||
void FillStructure() override;
|
||||
|
||||
public:
|
||||
InfoStringToStructConverter(const InfoString& infoString, void* structure, const cspField_t* fields, size_t fieldCount);
|
||||
};
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
#include "InfoStringToStructConverterBase.h"
|
||||
|
||||
InfoStringToStructConverterBase::InfoStringToStructConverterBase(const InfoString& infoString, void* structure)
|
||||
: m_info_string(infoString),
|
||||
m_structure(structure)
|
||||
{
|
||||
}
|
||||
|
||||
InfoStringToStructConverterBase::~InfoStringToStructConverterBase()
|
||||
= default;
|
||||
|
||||
void InfoStringToStructConverterBase::Convert()
|
||||
{
|
||||
FillStructure();
|
||||
}
|
22
src/ObjLoading/InfoString/InfoStringToStructConverterBase.h
Normal file
22
src/ObjLoading/InfoString/InfoStringToStructConverterBase.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
class InfoStringToStructConverterBase
|
||||
{
|
||||
protected:
|
||||
const InfoString& m_info_string;
|
||||
void* m_structure;
|
||||
|
||||
virtual void FillStructure() = 0;
|
||||
|
||||
public:
|
||||
InfoStringToStructConverterBase(const InfoString& infoString, void* structure);
|
||||
virtual ~InfoStringToStructConverterBase();
|
||||
InfoStringToStructConverterBase(const InfoStringToStructConverterBase& other) = delete;
|
||||
InfoStringToStructConverterBase(InfoStringToStructConverterBase&& other) noexcept = delete;
|
||||
InfoStringToStructConverterBase& operator=(const InfoStringToStructConverterBase& other) = delete;
|
||||
InfoStringToStructConverterBase& operator=(InfoStringToStructConverterBase&& other) noexcept = delete;
|
||||
|
||||
void Convert();
|
||||
};
|
@ -5,7 +5,7 @@
|
||||
#include <type_traits>
|
||||
|
||||
#include "Game/IW4/CommonIW4.h"
|
||||
#include "Game/IW4/InfoStringIW4.h"
|
||||
#include "Game/IW4/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace IW4;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace IW4
|
||||
{
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <type_traits>
|
||||
|
||||
#include "Game/IW4/CommonIW4.h"
|
||||
#include "Game/IW4/InfoStringIW4.h"
|
||||
#include "Game/IW4/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace IW4;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace IW4
|
||||
{
|
||||
|
@ -0,0 +1,159 @@
|
||||
#include "InfoStringFromStructConverter.h"
|
||||
|
||||
#include <cassert>
|
||||
|
||||
using namespace IW4;
|
||||
|
||||
void InfoStringFromStructConverter::FillFromBaseField(const cspField_t& field)
|
||||
{
|
||||
switch (static_cast<csParseFieldType_t>(field.iFieldType))
|
||||
{
|
||||
case CSPFT_STRING:
|
||||
FillFromString(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_STRING_MAX_STRING_CHARS:
|
||||
FillFromStringBuffer(std::string(field.szName), field.iOffset, 1024);
|
||||
break;
|
||||
|
||||
case CSPFT_STRING_MAX_QPATH:
|
||||
FillFromStringBuffer(std::string(field.szName), field.iOffset, 64);
|
||||
break;
|
||||
|
||||
case CSPFT_STRING_MAX_OSPATH:
|
||||
FillFromStringBuffer(std::string(field.szName), field.iOffset, 256);
|
||||
break;
|
||||
|
||||
case CSPFT_INT:
|
||||
FillFromInt(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_QBOOLEAN:
|
||||
FillFromQBoolean(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_BOOL:
|
||||
FillFromBool(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_FLOAT:
|
||||
FillFromFloat(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_MPH_TO_INCHES_PER_SEC:
|
||||
{
|
||||
const auto* num = reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::to_string(*num / 17.6f));
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_MILLISECONDS:
|
||||
FillFromMilliseconds(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_FX:
|
||||
{
|
||||
const auto* fx = *reinterpret_cast<FxEffectDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||
|
||||
if (fx)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(fx->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_XMODEL:
|
||||
{
|
||||
const auto* model = *reinterpret_cast<XModel**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||
|
||||
if (model)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(model->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_MATERIAL:
|
||||
{
|
||||
const auto* material = *reinterpret_cast<Material**>(reinterpret_cast<uintptr_t>(m_structure) + field.
|
||||
iOffset);
|
||||
|
||||
if (material)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(material->info.name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_PHYS_COLLMAP:
|
||||
{
|
||||
const auto* physCollMap = *reinterpret_cast<PhysCollmap**>(reinterpret_cast<uintptr_t>(m_structure) + field.
|
||||
iOffset);
|
||||
|
||||
if (physCollMap)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(physCollMap->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_SOUND:
|
||||
{
|
||||
const auto* sndAlias = reinterpret_cast<SndAliasCustom*>(reinterpret_cast<uintptr_t>(m_structure) + field.
|
||||
iOffset);
|
||||
|
||||
if (sndAlias->name)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(sndAlias->name->soundName));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_TRACER:
|
||||
{
|
||||
const auto* tracer = *reinterpret_cast<TracerDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.
|
||||
iOffset);
|
||||
|
||||
if (tracer)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(tracer->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_NUM_BASE_FIELD_TYPES:
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InfoStringFromStructConverter::FillInfoString()
|
||||
{
|
||||
for (auto fieldIndex = 0u; fieldIndex < m_field_count; fieldIndex++)
|
||||
{
|
||||
const auto& field = m_fields[fieldIndex];
|
||||
assert(field.iFieldType >= 0);
|
||||
|
||||
if (field.iFieldType < CSPFT_NUM_BASE_FIELD_TYPES)
|
||||
FillFromBaseField(field);
|
||||
else
|
||||
FillFromExtensionField(field);
|
||||
}
|
||||
}
|
||||
|
||||
InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields,
|
||||
const size_t fieldCount)
|
||||
: InfoStringFromStructConverterBase(structure),
|
||||
m_fields(fields),
|
||||
m_field_count(fieldCount)
|
||||
{
|
||||
}
|
||||
|
||||
InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields, const size_t fieldCount,
|
||||
std::function<std::string(scr_string_t)> scriptStringValueCallback)
|
||||
: InfoStringFromStructConverterBase(structure, std::move(scriptStringValueCallback)),
|
||||
m_fields(fields),
|
||||
m_field_count(fieldCount)
|
||||
{
|
||||
}
|
@ -1,21 +1,9 @@
|
||||
#pragma once
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoStringFromStructConverterBase.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
|
||||
namespace IW4
|
||||
{
|
||||
class InfoStringToStructConverter : public InfoStringToStructConverterBase
|
||||
{
|
||||
const cspField_t* m_fields;
|
||||
size_t m_field_count;
|
||||
|
||||
protected:
|
||||
void FillStructure() override;
|
||||
|
||||
public:
|
||||
InfoStringToStructConverter(const InfoString& infoString, void* structure, const cspField_t* fields, size_t fieldCount);
|
||||
};
|
||||
|
||||
class InfoStringFromStructConverter : public InfoStringFromStructConverterBase
|
||||
{
|
||||
protected:
|
@ -5,7 +5,7 @@
|
||||
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -5,7 +5,7 @@
|
||||
#include <cmath>
|
||||
#include <type_traits>
|
||||
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include <type_traits>
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <cstring>
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <cstring>
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <cstring>
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -3,7 +3,7 @@
|
||||
#include <cassert>
|
||||
#include <type_traits>
|
||||
|
||||
#include "Game/T6/InfoStringT6.h"
|
||||
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
|
@ -0,0 +1,156 @@
|
||||
#include "InfoStringFromStructConverter.h"
|
||||
|
||||
#include <cassert>
|
||||
|
||||
using namespace T6;
|
||||
|
||||
void InfoStringFromStructConverter::FillFromBaseField(const cspField_t& field)
|
||||
{
|
||||
switch (static_cast<csParseFieldType_t>(field.iFieldType))
|
||||
{
|
||||
case CSPFT_STRING:
|
||||
FillFromString(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_STRING_MAX_STRING_CHARS:
|
||||
FillFromStringBuffer(std::string(field.szName), field.iOffset, 1024);
|
||||
break;
|
||||
|
||||
case CSPFT_STRING_MAX_QPATH:
|
||||
FillFromStringBuffer(std::string(field.szName), field.iOffset, 64);
|
||||
break;
|
||||
|
||||
case CSPFT_STRING_MAX_OSPATH:
|
||||
FillFromStringBuffer(std::string(field.szName), field.iOffset, 256);
|
||||
break;
|
||||
|
||||
case CSPFT_INT:
|
||||
FillFromInt(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_UINT:
|
||||
FillFromUint(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_BOOL:
|
||||
FillFromBool(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_QBOOLEAN:
|
||||
FillFromQBoolean(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_FLOAT:
|
||||
FillFromFloat(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_MILLISECONDS:
|
||||
FillFromMilliseconds(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_FX:
|
||||
{
|
||||
const auto* fx = *reinterpret_cast<FxEffectDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||
|
||||
if (fx)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(fx->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_XMODEL:
|
||||
{
|
||||
const auto* model = *reinterpret_cast<XModel**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||
|
||||
if (model)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(model->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_MATERIAL:
|
||||
case CSPFT_MATERIAL_STREAM:
|
||||
{
|
||||
const auto* material = *reinterpret_cast<Material**>(reinterpret_cast<uintptr_t>(m_structure) + field.
|
||||
iOffset);
|
||||
|
||||
if (material)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(material->info.name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_PHYS_PRESET:
|
||||
{
|
||||
const auto* physPreset = *reinterpret_cast<PhysPreset**>(reinterpret_cast<uintptr_t>(m_structure) + field.
|
||||
iOffset);
|
||||
|
||||
if (physPreset)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(physPreset->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_SCRIPT_STRING:
|
||||
FillFromScriptString(std::string(field.szName), field.iOffset);
|
||||
break;
|
||||
|
||||
case CSPFT_TRACER:
|
||||
{
|
||||
const auto* tracer = *reinterpret_cast<TracerDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||
|
||||
if (tracer)
|
||||
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(tracer->name)));
|
||||
else
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "");
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_SOUND_ALIAS_ID:
|
||||
{
|
||||
// TODO: Search sound files for files matching the hash
|
||||
const auto* hash = reinterpret_cast<unsigned*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||
m_info_string.SetValueForKey(std::string(field.szName), "@" + std::to_string(*hash));
|
||||
break;
|
||||
}
|
||||
|
||||
case CSPFT_NUM_BASE_FIELD_TYPES:
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InfoStringFromStructConverter::FillInfoString()
|
||||
{
|
||||
for (auto fieldIndex = 0u; fieldIndex < m_field_count; fieldIndex++)
|
||||
{
|
||||
const auto& field = m_fields[fieldIndex];
|
||||
assert(field.iFieldType >= 0);
|
||||
|
||||
if (field.iFieldType < CSPFT_NUM_BASE_FIELD_TYPES)
|
||||
FillFromBaseField(field);
|
||||
else
|
||||
FillFromExtensionField(field);
|
||||
}
|
||||
}
|
||||
|
||||
InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields,
|
||||
const size_t fieldCount)
|
||||
: InfoStringFromStructConverterBase(structure),
|
||||
m_fields(fields),
|
||||
m_field_count(fieldCount)
|
||||
{
|
||||
}
|
||||
|
||||
InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields, const size_t fieldCount,
|
||||
std::function<std::string(scr_string_t)> scriptStringValueCallback)
|
||||
: InfoStringFromStructConverterBase(structure, std::move(scriptStringValueCallback)),
|
||||
m_fields(fields),
|
||||
m_field_count(fieldCount)
|
||||
{
|
||||
}
|
@ -1,21 +1,9 @@
|
||||
#pragma once
|
||||
#include "Utils/InfoString.h"
|
||||
#include "InfoString/InfoStringFromStructConverterBase.h"
|
||||
#include "Game/T6/T6.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
class InfoStringToStructConverter : public InfoStringToStructConverterBase
|
||||
{
|
||||
const cspField_t* m_fields;
|
||||
size_t m_field_count;
|
||||
|
||||
protected:
|
||||
void FillStructure() override;
|
||||
|
||||
public:
|
||||
InfoStringToStructConverter(const InfoString& infoString, void* structure, const cspField_t* fields, size_t fieldCount);
|
||||
};
|
||||
|
||||
class InfoStringFromStructConverter : public InfoStringFromStructConverterBase
|
||||
{
|
||||
protected:
|
@ -1,123 +1,6 @@
|
||||
#include "InfoString.h"
|
||||
#include "InfoStringFromStructConverterBase.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <sstream>
|
||||
#include <cstring>
|
||||
|
||||
const std::string InfoString::EMPTY_VALUE;
|
||||
|
||||
bool InfoString::HasKey(const std::string& key) const
|
||||
{
|
||||
return m_values.find(key) != m_values.end();
|
||||
}
|
||||
|
||||
const std::string& InfoString::GetValueForKey(const std::string& key) const
|
||||
{
|
||||
const auto& value = m_values.find(key);
|
||||
|
||||
if (value == m_values.end())
|
||||
return EMPTY_VALUE;
|
||||
|
||||
return value->second;
|
||||
}
|
||||
|
||||
const std::string& InfoString::GetValueForKey(const std::string& key, bool* foundValue) const
|
||||
{
|
||||
const auto& value = m_values.find(key);
|
||||
|
||||
if (value == m_values.end())
|
||||
{
|
||||
if (foundValue)
|
||||
*foundValue = false;
|
||||
return EMPTY_VALUE;
|
||||
}
|
||||
|
||||
if (foundValue)
|
||||
*foundValue = true;
|
||||
return value->second;
|
||||
}
|
||||
|
||||
void InfoString::SetValueForKey(const std::string& key, std::string value)
|
||||
{
|
||||
if (!HasKey(key))
|
||||
m_keys_by_insertion.push_back(key);
|
||||
|
||||
m_values[key] = std::move(value);
|
||||
}
|
||||
|
||||
void InfoString::RemoveKey(const std::string& key)
|
||||
{
|
||||
const auto& value = m_values.find(key);
|
||||
|
||||
if (value != m_values.end())
|
||||
m_values.erase(value);
|
||||
}
|
||||
|
||||
std::string InfoString::ToString() const
|
||||
{
|
||||
std::stringstream ss;
|
||||
bool first = true;
|
||||
|
||||
for (const auto& key : m_keys_by_insertion)
|
||||
{
|
||||
const auto value = m_values.find(key);
|
||||
if (!first)
|
||||
ss << '\\';
|
||||
else
|
||||
first = false;
|
||||
|
||||
ss << key << '\\' << value->second;
|
||||
}
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
std::string InfoString::ToString(const std::string& prefix) const
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << prefix;
|
||||
|
||||
for (const auto& key : m_keys_by_insertion)
|
||||
{
|
||||
const auto value = m_values.find(key);
|
||||
ss << '\\' << key << '\\' << value->second;
|
||||
}
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
void InfoString::ToGdtProperties(const std::string& prefix, GdtEntry& gdtEntry) const
|
||||
{
|
||||
for (const auto& key : m_keys_by_insertion)
|
||||
{
|
||||
const auto value = m_values.find(key);
|
||||
gdtEntry.m_properties[key] = value->second;
|
||||
}
|
||||
|
||||
gdtEntry.m_properties["configstringFileType"] = prefix;
|
||||
}
|
||||
|
||||
void InfoString::FromString()
|
||||
{
|
||||
}
|
||||
|
||||
void InfoString::FromString(const std::string& prefix)
|
||||
{
|
||||
}
|
||||
|
||||
InfoStringToStructConverterBase::InfoStringToStructConverterBase(const InfoString& infoString, void* structure)
|
||||
: m_info_string(infoString),
|
||||
m_structure(structure)
|
||||
{
|
||||
}
|
||||
|
||||
InfoStringToStructConverterBase::~InfoStringToStructConverterBase()
|
||||
= default;
|
||||
|
||||
void InfoStringToStructConverterBase::Convert()
|
||||
{
|
||||
FillStructure();
|
||||
}
|
||||
|
||||
InfoStringFromStructConverterBase::InfoStringFromStructConverterBase(const void* structure)
|
||||
: m_structure(structure),
|
@ -1,52 +1,9 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include <unordered_map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Obj/Gdt/GdtEntry.h"
|
||||
#include "InfoString/InfoString.h"
|
||||
#include "Zone/ZoneTypes.h"
|
||||
|
||||
class InfoString
|
||||
{
|
||||
static const std::string EMPTY_VALUE;
|
||||
std::unordered_map<std::string, std::string> m_values;
|
||||
std::vector<std::string> m_keys_by_insertion;
|
||||
|
||||
public:
|
||||
bool HasKey(const std::string& key) const;
|
||||
const std::string& GetValueForKey(const std::string& key) const;
|
||||
const std::string& GetValueForKey(const std::string& key, bool* foundValue) const;
|
||||
void SetValueForKey(const std::string& key, std::string value);
|
||||
void RemoveKey(const std::string& key);
|
||||
|
||||
std::string ToString() const;
|
||||
std::string ToString(const std::string& prefix) const;
|
||||
void ToGdtProperties(const std::string& prefix, GdtEntry& gdtEntry) const;
|
||||
|
||||
void FromString();
|
||||
void FromString(const std::string& prefix);
|
||||
};
|
||||
|
||||
class InfoStringToStructConverterBase
|
||||
{
|
||||
protected:
|
||||
const InfoString& m_info_string;
|
||||
void* m_structure;
|
||||
|
||||
virtual void FillStructure() = 0;
|
||||
|
||||
public:
|
||||
InfoStringToStructConverterBase(const InfoString& infoString, void* structure);
|
||||
virtual ~InfoStringToStructConverterBase();
|
||||
InfoStringToStructConverterBase(const InfoStringToStructConverterBase& other) = delete;
|
||||
InfoStringToStructConverterBase(InfoStringToStructConverterBase&& other) noexcept = delete;
|
||||
InfoStringToStructConverterBase& operator=(const InfoStringToStructConverterBase& other) = delete;
|
||||
InfoStringToStructConverterBase& operator=(InfoStringToStructConverterBase&& other) noexcept = delete;
|
||||
|
||||
void Convert();
|
||||
};
|
||||
|
||||
class InfoStringFromStructConverterBase
|
||||
{
|
||||
protected:
|
Loading…
x
Reference in New Issue
Block a user