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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-01 06:27:26 +00:00

fix: formatting

This commit is contained in:
Jan Laupetin
2025-08-03 21:35:44 +02:00
parent 93691a24f4
commit e9a7f43348
13 changed files with 10 additions and 13 deletions

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@@ -13,4 +13,4 @@ namespace shader
{ {
return std::format("shader_bin/vs_{}.cso", assetName); return std::format("shader_bin/vs_{}.cso", assetName);
} }
} // namespace phys_constraints } // namespace shader

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@@ -13,4 +13,4 @@ namespace techset
{ {
return std::format("techsets/{}.techset", assetName); return std::format("techsets/{}.techset", assetName);
} }
} // namespace phys_constraints } // namespace techset

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@@ -6,4 +6,4 @@ namespace techset
{ {
std::string GetFileNameForTechniqueName(const std::string& assetName); std::string GetFileNameForTechniqueName(const std::string& assetName);
std::string GetFileNameForTechsetName(const std::string& assetName); std::string GetFileNameForTechsetName(const std::string& assetName);
} } // namespace techset

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@@ -7,7 +7,6 @@
#include <format> #include <format>
#include <iostream> #include <iostream>
using namespace IW4; using namespace IW4;
using namespace ::light_def; using namespace ::light_def;

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@@ -1085,4 +1085,4 @@ namespace T6::sound
{ {
return std::make_unique<SoundBankLoader>(memory, searchPath); return std::make_unique<SoundBankLoader>(memory, searchPath);
} }
} // namespace T6 } // namespace T6::sound

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@@ -10,4 +10,4 @@
namespace T6::sound namespace T6::sound
{ {
std::unique_ptr<AssetCreator<AssetSoundBank>> CreateSoundBankLoader(MemoryManager& memory, ISearchPath& searchPath); std::unique_ptr<AssetCreator<AssetSoundBank>> CreateSoundBankLoader(MemoryManager& memory, ISearchPath& searchPath);
} // namespace T6 } // namespace T6::sound

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@@ -14,7 +14,6 @@
#include <cassert> #include <cassert>
#include <format> #include <format>
using namespace IW3; using namespace IW3;
using namespace ::image; using namespace ::image;

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@@ -11,4 +11,4 @@ namespace IW3::string_table
bool ShouldDump(XAssetInfo<StringTable>* asset) override; bool ShouldDump(XAssetInfo<StringTable>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset) override; void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset) override;
}; };
} // namespace IW3 } // namespace IW3::string_table

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@@ -11,4 +11,4 @@ namespace IW4::light_def
bool ShouldDump(XAssetInfo<GfxLightDef>* asset) override; bool ShouldDump(XAssetInfo<GfxLightDef>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxLightDef>* asset) override; void DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxLightDef>* asset) override;
}; };
} // namespace IW4 } // namespace IW4::light_def

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@@ -12,4 +12,4 @@ namespace IW4::phys_preset
bool ShouldDump(XAssetInfo<PhysPreset>* asset) override; bool ShouldDump(XAssetInfo<PhysPreset>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset) override; void DumpAsset(AssetDumpingContext& context, XAssetInfo<PhysPreset>* asset) override;
}; };
} // namespace IW4 } // namespace IW4::phys_preset

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@@ -12,4 +12,4 @@ namespace IW4::tracer
bool ShouldDump(XAssetInfo<TracerDef>* asset) override; bool ShouldDump(XAssetInfo<TracerDef>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset) override; void DumpAsset(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset) override;
}; };
} // namespace IW4 } // namespace IW4::tracer

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@@ -11,7 +11,6 @@
#include <cassert> #include <cassert>
#include <format> #include <format>
using namespace IW5; using namespace IW5;
using namespace ::image; using namespace ::image;

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@@ -11,4 +11,4 @@ namespace T6::raw_file
bool ShouldDump(XAssetInfo<RawFile>* asset) override; bool ShouldDump(XAssetInfo<RawFile>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset) override; void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset) override;
}; };
} // namespace T6 } // namespace T6::raw_file