Jan Laupetin
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0103e4631f
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refactor: remove GetAssetName method from ZoneMark template
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2025-04-28 17:18:09 +02:00 |
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Jan Laupetin
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7f59d35e87
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refactor: replace GetAssetName method in ZoneLoad template
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2025-04-28 17:09:40 +02:00 |
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Jan
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547da3fdf9
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refactor: remove GetName method of ZoneWrite zcg template
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2025-04-28 12:53:14 +01:00 |
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Jan Laupetin
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1fe1b30831
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chore: use Asset definition instead of enum entry for zcg
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2025-04-28 12:53:02 +01:00 |
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Jan
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3adbe5a275
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refactor: fix additional zcg x64 warnings
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2025-04-28 12:07:41 +01:00 |
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Jan Laupetin
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d938f91541
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fix: crash on trying to generate for specific asset
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2025-04-28 11:55:47 +01:00 |
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Jan Laupetin
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2eefad105e
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chore: small code adjustments for generation code in zcg
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2025-04-28 11:55:46 +01:00 |
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Jan Laupetin
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4e9599aabf
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chore: detect structs that differ on different architectures
* and exclude them from assetstructtests
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2025-04-27 21:04:41 +02:00 |
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Jan
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60f5c1a18f
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refactor: adjust zcg code for working in x64
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2025-04-26 19:08:15 +02:00 |
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Jan
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10cbd47bdc
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chore: use std::format for zcg templates
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2025-04-24 21:37:43 +01:00 |
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Jan
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9f8a933277
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chore: update ZoneCodeGenerator code style
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2025-04-20 09:45:37 +02:00 |
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Jan
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9f738da517
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chore: remove duplicated alignment utility method
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2025-04-20 09:45:36 +02:00 |
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Jan
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785cf8c025
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chore: update code style in ZoneCodeGenerator entrypoint
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2025-04-20 09:45:32 +02:00 |
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Jan
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cc67f6e730
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refactor: use OutputPathFilesystem for writing fastfiles
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2025-01-14 22:03:44 +01:00 |
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Jan
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ffac925410
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fix: reallocate assets before adding to zone pool when loading from
fastfile
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2025-01-01 18:14:42 +01:00 |
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Jan
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5fee875495
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chore: use filename of argv0 in UsageInformation
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2024-09-23 23:05:04 +02:00 |
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Jan
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32480a75eb
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chore: give all args to arg parser instead of omitting arg0
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2024-09-23 22:38:18 +02:00 |
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Jan
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da18291c89
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chore: improve args code for other tools
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2024-09-23 20:00:00 +02:00 |
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Jan
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89074c8601
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fix: not reallocating IW5 clipMap pInfo from temp block
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2024-03-30 20:10:20 +01:00 |
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Jan
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fc18f81302
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fix: consider asset references when looking for assets of zone
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2024-03-30 17:44:55 +01:00 |
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Jan
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239001e6f2
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refactor: use std ranges functions where applicable
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2024-03-24 20:49:15 +01:00 |
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Jan
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132cccb971
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refactor: use new line character instead of std::endl
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2024-03-24 20:24:22 +01:00 |
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Jan
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4f0ee35740
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refactor: use std::extent_v instead of std::extent
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2024-03-24 19:46:43 +01:00 |
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Jan
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d3d7f1b6e5
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fix: not properly handling array of indirect asset ref pointers
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2024-02-07 01:27:54 +01:00 |
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Jan
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fef815e708
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feat: recognize indirect asset refs when marking assets
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2024-02-07 00:53:52 +01:00 |
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Jan
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87917caabc
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Merge pull request #97 from Laupetin/feature/version-cmd-arg
feat: add version command line arg
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2024-01-24 00:45:55 +01:00 |
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Jan
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3fd17fc6d3
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fix: calculate requiring marking for structs even when called recursively
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2024-01-24 00:16:09 +01:00 |
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Jan
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0b0b888b0d
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chore: make help command return exit code 0
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2024-01-23 23:14:52 +01:00 |
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Jan
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05437cfd7d
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feat: add version command line arg to all executables
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2024-01-23 23:14:52 +01:00 |
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Jan
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df2a5294e8
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fix: consider structures that are assets requiring marking
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2024-01-23 19:29:43 +01:00 |
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Jan
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70dba19484
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fix: do not consider a structure require marking when it contains a string member
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2024-01-23 19:29:09 +01:00 |
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Jan
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91cbfa2bbb
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chore: use marker template in loader for scriptstrings and dependencies
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2024-01-22 22:40:03 +01:00 |
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Jan
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685a99577b
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chore: remove scriptstring and dependency registration from ZoneLoad template
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2024-01-22 22:39:18 +01:00 |
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Jan
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9d7c0d3452
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feat: add asset marking
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2024-01-22 21:47:46 +01:00 |
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Clang Format
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c858695f0c
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Adjust further code formatting
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2023-11-19 21:07:28 +00:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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6c164eee61
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Update catch2 version
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2023-06-18 13:40:30 +02:00 |
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Jan
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61a42afe28
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Mark scriptstrings as used even when referencing them via zone pointer
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2022-12-03 12:44:33 +01:00 |
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Jan
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e7eb43a955
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Correctly parse binary operations that can be interpreted as sign prefixes for numbers
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2021-11-28 15:16:43 +01:00 |
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Jan
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69c08def7f
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Add expression parsing for menu parser
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2021-11-03 23:46:18 +01:00 |
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Jan
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4d674fac83
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Fix zonewriting not applying updated values for embedded scriptstrings
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2021-08-26 21:01:12 +02:00 |
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Jan
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ae9633b696
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Change ZoneCode zone writing template so it marks elements as following before writing them to ensure being able to write recursive structs
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2021-06-24 16:59:43 +02:00 |
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Jan
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a8c62de081
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Add written variable for zone writing code to be able to differ between written data and original data
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2021-05-08 16:41:42 +02:00 |
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Jan
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156d7aa5cd
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Make zone write add insert pointer even if reusable member does not have struct type
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2021-04-28 15:31:12 +02:00 |
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Jan
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dbcbb4a4b3
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Make sure assets need to be declared as temp block to be located in temp block to handle special case of iw3 stringtable not being in temp block
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2021-04-15 13:42:03 +02:00 |
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Jan
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4e05bc6b44
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Fix errors in iw3 commands and structs
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2021-04-15 10:37:39 +02:00 |
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Jan
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6b72ac080f
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Finish iw3 zone code generation
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2021-04-14 18:39:54 +02:00 |
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Jan
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d99eb0ab24
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Use asset identified by name and type when writing asset dependency to make sure that the pointer always matches one that would have been written to the zone already even when using an asset from another loaded zone
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2021-03-21 21:29:02 +01:00 |
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Jan
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a2ef445455
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Fix adding offsets on strings and assets
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2021-03-21 10:19:51 +01:00 |
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Jan
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1d33cf2adf
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Save offset for reusing for any type that has a reusable reference
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2021-03-20 16:04:17 +01:00 |
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