135 Commits

Author SHA1 Message Date
Jan
365b627523
refactor: fix remaining x64 compilation issues 2025-04-27 19:30:36 +02:00
Jan
3b00c1d45b
refactor: fix x64 compilation for ZoneLoading 2025-04-26 19:48:03 +02:00
Jan
5635470b6e
refactor: cryptography component 2025-04-26 19:08:15 +02:00
Jan
b4194eff28
chore: always use dynamic asset pools and remove static implementation 2025-01-21 22:14:24 +00:00
Jan
d9f23a0b76
fix: make file name verification consider max file name length in zone properly 2025-01-15 00:46:22 +01:00
Jan
4c09e94220
refactor: remove MemoryManager create method usages 2025-01-13 22:03:20 +00:00
Jan
a1851b0ea0
chore: use method static array for zoneloaderfactory 2024-10-19 20:05:08 +01:00
Jan
a3acba8bc0
chore: update all usages of memory manager allocation 2024-04-22 21:21:48 +02:00
Jan
89074c8601
fix: not reallocating IW5 clipMap pInfo from temp block 2024-03-30 20:10:20 +01:00
Jan
e7a9e4b528
chore: use const reference for assetName in GetAsset methods 2024-03-30 17:19:32 +01:00
Jan
239001e6f2
refactor: use std ranges functions where applicable 2024-03-24 20:49:15 +01:00
Jan
1b13f1f1b4
refactor: only use sizeof with parenthesis 2024-03-24 19:56:06 +01:00
Jan
4f0ee35740
refactor: use std::extent_v instead of std::extent 2024-03-24 19:46:43 +01:00
Jan
fef815e708
feat: recognize indirect asset refs when marking assets 2024-02-07 00:53:52 +01:00
Jan
ac0d8a83a0
chore: refactor pool allocation and add indirect references 2024-02-06 23:03:40 +01:00
Jan
c6c89140b2
fix: check correct array for emptyness when getting dependencies from marker 2024-01-23 23:59:08 +01:00
Jan
685a99577b
chore: remove scriptstring and dependency registration from ZoneLoad template 2024-01-22 22:39:18 +01:00
Jan
9d7c0d3452
feat: add asset marking 2024-01-22 21:47:46 +01:00
Clang Format
c858695f0c
Adjust further code formatting 2023-11-19 21:07:28 +00:00
Jan
d5f881be04
Fix more missing headers 2023-11-19 21:07:27 +00:00
Clang Format
6b4f5d94a8
Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan
dd56a57a3e Fix build with g++13 2023-10-01 10:50:39 +02:00
Jan
61a42afe28 Mark scriptstrings as used even when referencing them via zone pointer 2022-12-03 12:44:33 +01:00
Jan
3bbe5a4835 Remove outdated assertion for empty scriptstring list on loading 2021-12-30 19:19:42 +01:00
Jan
538c4be839 Fix not supporting nullptr scriptstrings 2021-12-30 16:51:16 +01:00
Jan
7afc5d42b0 Fix more IW5 command and struct mistakes 2021-07-24 10:54:13 +02:00
Jan
88710cb3bf IW5 Fixups 2021-07-23 16:28:59 +02:00
Jan
f201dfafd8 IW5 support initial commit 2021-07-23 01:12:36 +02:00
Jan
bb3e7d9e88 Load T5 fastfiles 2021-05-12 21:47:34 +02:00
Jan
e3a3d012e6 Add Commands for T5 2021-05-12 19:23:27 +02:00
Jan
2edca7a57e Add T5 basis 2021-04-27 18:19:32 +02:00
Jan
54579deea4 Fix IW4 XModel Surfaces not being copied even though they are being loaded into the temp block 2021-05-08 14:02:38 +02:00
Jan
843b861b1b Load GfxImageLoadDef for all supported games 2021-04-28 18:19:30 +02:00
Jan
687d1185a3 Add IW3 zone writing 2021-04-17 11:19:55 +02:00
Jan
73eb76c991 Only overflow block when align goes over block boundary instead of only hit it because load can be 0 2021-04-15 17:08:51 +02:00
Jan
ecef868903 Add loading of iw3 fastfiles 2021-04-14 19:41:41 +02:00
Jan
6b72ac080f Finish iw3 zone code generation 2021-04-14 18:39:54 +02:00
Jan
1267b8aa7b iw3 basis 2021-04-12 19:18:55 +02:00
Jan
1cc5be2f64 Load iw4x zones for iw4 2021-04-01 20:29:42 +02:00
Jan
590a108a1b Fix IW4 zone loading 2021-03-30 11:19:56 +02:00
Jan
4f995751ce Add load argument to unlinker to load zones before trying to unlink specified zones
this allows to make sure certain ipaks are loaded before dumping
2021-03-27 16:45:30 +01:00
Jan
6f6d25da4a Always duplicate temp loaddef for T6 instead of only duplicating it if resource size is bigger than 0 2021-03-22 12:30:02 +01:00
Jan
2a6d7c84c2 Add ZoneScriptString class to store zone script strings 2021-03-18 16:55:30 +01:00
Jan
f22012d282 Move XChunk processors to ZoneCommon 2021-03-16 20:42:48 +01:00
Jan
c9f88e5e93 Use ZoneConstants class for IW4 2021-03-16 13:19:56 +01:00
Jan
9d26c9c927 Add ZoneWriting basis 2021-03-15 22:36:07 +01:00
Jan
301f6e3e7a Use unique_ptr for ZoneLoading 2021-03-14 12:34:50 +01:00
Jan
88c48e8107 Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again 2021-03-05 09:23:37 +01:00
Jan
1a45cf2107 Fix more gcc compilation issues 2021-03-03 09:12:27 -08:00
Jan
1cd06668e0 Replace FileAPI with c++ streams and std::filesystem 2021-03-03 14:04:35 +01:00