Jan
|
595af125b9
|
Load state maps when loading techniques
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2022-08-13 20:50:40 +02:00 |
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Jan
|
886bcfeaf8
|
Add non static evaluation for simple expressions
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2022-08-13 14:13:11 +02:00 |
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Jan
|
364d801d3f
|
fix compilation on gcc
|
2022-08-07 19:23:30 +02:00 |
|
Jan
|
63e9dc0c43
|
Material loading effect base
|
2022-08-07 19:17:04 +02:00 |
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Jan
|
a8bb1a5ead
|
Load particle cloud materials
|
2022-08-07 15:45:40 +02:00 |
|
Jan
|
713eb77230
|
Add material loading for tools materials
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2022-08-07 12:06:02 +02:00 |
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Jan
|
f87039d324
|
Rename base statebits to base state bits
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2022-08-06 23:11:24 +02:00 |
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Jan
|
1e546d4a19
|
Write broken material statebits writing
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2022-08-06 19:08:45 +02:00 |
|
Jan
|
f3b175ab08
|
Handle material alphatest gt0
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2022-08-06 18:59:13 +02:00 |
|
Jan
|
c010355d4a
|
Dump material tile and filter properties
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2022-08-06 18:47:28 +02:00 |
|
Jan
|
028d8fde7d
|
Skip material loading for other types than 2d
|
2022-08-06 16:15:29 +02:00 |
|
Jan
|
347c1b3d68
|
Fix material loading sortkeys and cameraRegion
|
2022-08-06 15:40:00 +02:00 |
|
Jan
|
5771044c08
|
Material dumping and loading stuff
|
2022-08-06 10:52:52 +02:00 |
|
Jan
|
a3a01660d6
|
Add TechsetDefinitionCache to cache loaded techset definitions
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2022-08-06 10:52:35 +02:00 |
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Jan
|
b474109452
|
depthtest, depthwrite, polygonOffset for material loading
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2022-07-24 13:54:58 +02:00 |
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Jan
|
dd09027f0b
|
CullFace loading material
|
2022-07-23 22:16:46 +02:00 |
|
Jan
|
61b44070e4
|
alphatest, blendfunc, colorwrite material loading
|
2022-07-23 21:29:45 +02:00 |
|
Jan
|
2f948ea54a
|
More material loading constants
|
2022-07-23 15:50:35 +02:00 |
|
Jan
|
0cbf234faf
|
Use string constants for material loading
|
2022-07-23 14:33:27 +02:00 |
|
Jan
|
92d808b7a4
|
Use constants for material sort key names
|
2022-07-23 13:05:37 +02:00 |
|
Jan
|
ea79e60856
|
Load material sortkeys v1
|
2022-07-23 12:22:59 +02:00 |
|
Jan
|
80a66a5d2c
|
Finalize loaded material with textures
|
2022-07-15 11:25:38 +02:00 |
|
Jan
|
82349d3432
|
Material loading base
|
2022-07-15 11:21:54 +02:00 |
|
Jan
|
6ff86ae5e7
|
Set technique flags based on used constants, samplers and technique names
|
2022-04-16 22:51:38 +02:00 |
|
Jan
|
cb45bdaadc
|
Progress on reversing technique flags
|
2022-04-16 15:41:45 +02:00 |
|
Jan
|
0ae5afc197
|
Set technique flags based on argument code samplers
|
2022-04-15 17:53:12 +02:00 |
|
Jan
|
15fd1ae686
|
Order shader args like the game does
|
2022-04-15 17:52:32 +02:00 |
|
Jan
|
9990338130
|
Handle custom samplers
|
2022-04-15 16:34:44 +02:00 |
|
Jan
|
65c9267b06
|
Correctly identify update frequencies for shader arguments
|
2022-04-15 16:01:39 +02:00 |
|
Jan
|
cd8e6cf96a
|
Fix not being able to use StructuredDataDefSet assets from memory
|
2022-04-15 13:00:08 +02:00 |
|
Jan
|
12af03d77b
|
Do not output errors when use menus from loaded assets
|
2022-04-15 12:54:37 +02:00 |
|
Jan
|
0f3d1d3488
|
Load shader from disk if they are only available as referenced assets to write techniques using them
|
2022-04-15 12:54:10 +02:00 |
|
Jan
|
7d80ff670d
|
Convert technique passes
|
2022-04-14 20:11:51 +02:00 |
|
Jan
|
7f496ce478
|
Automatically handle unspecified shader arguments
|
2022-04-14 19:49:35 +02:00 |
|
Jan
|
3ba68eb2f4
|
Remember which vertex shader and pixel shader args have been handled already
|
2022-04-11 20:06:02 +02:00 |
|
Jan
|
99c7ebbe9b
|
Load vertex decl asset
|
2022-04-10 19:39:26 +02:00 |
|
Jan
|
e0bcf7aff0
|
Load Vertex Stream Routing
|
2022-04-10 17:48:12 +02:00 |
|
Jan
|
bd291a75a9
|
Accept technique material arguments
|
2022-04-10 14:51:38 +02:00 |
|
Jan
|
516878698d
|
Only accept sampler arguments for sampler shader arguments and constant argument for constant shader arguments
|
2022-04-10 13:58:08 +02:00 |
|
Jan
|
7d2ca46cb1
|
Dump known material argument hashes
|
2022-04-09 19:07:24 +02:00 |
|
Jan
|
13c5ea2986
|
Ignore shaders versions in technique files
|
2022-04-09 19:03:12 +02:00 |
|
Jan
|
bdb782a679
|
Fix issues with technique parser
|
2022-03-30 19:25:58 +02:00 |
|
Jan
|
4a52f3304e
|
Fix asset loaders for vertex and pixel shader not using correct file name
|
2022-03-30 19:25:41 +02:00 |
|
Jan
|
b5cd357014
|
WIP Technique loading
|
2022-03-30 18:38:50 +02:00 |
|
Jan
|
99d5caf1f2
|
Fix techset parsing naming issues
|
2022-03-27 16:21:06 +02:00 |
|
Jan
|
a47370613b
|
Reuse previously loaded techniques
|
2022-03-27 16:17:36 +02:00 |
|
Jan
|
eb5312899f
|
Parse techset files for IW4
|
2022-03-26 18:47:43 +01:00 |
|
Jan
|
d0e8e94561
|
Load vertex shader and pixel shader from raw
|
2022-03-25 18:35:22 +01:00 |
|
Jan
|
8133f4d57e
|
Fix accidentally setting size in bits value to a size in byte field when converting indexarray and enumedarray
|
2022-03-22 16:08:28 +01:00 |
|
Jan
|
ab5a998903
|
Sort StructuredDataDef members and entries alphabetically after parsing
|
2022-03-22 15:09:07 +01:00 |
|