Jan
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5771044c08
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Material dumping and loading stuff
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2022-08-06 10:52:52 +02:00 |
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Jan
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a3a01660d6
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Add TechsetDefinitionCache to cache loaded techset definitions
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2022-08-06 10:52:35 +02:00 |
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Jan
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b474109452
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depthtest, depthwrite, polygonOffset for material loading
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2022-07-24 13:54:58 +02:00 |
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Jan
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dd09027f0b
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CullFace loading material
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2022-07-23 22:16:46 +02:00 |
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Jan
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61b44070e4
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alphatest, blendfunc, colorwrite material loading
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2022-07-23 21:29:45 +02:00 |
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Jan
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2f948ea54a
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More material loading constants
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2022-07-23 15:50:35 +02:00 |
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Jan
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0cbf234faf
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Use string constants for material loading
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2022-07-23 14:33:27 +02:00 |
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Jan
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92d808b7a4
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Use constants for material sort key names
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2022-07-23 13:05:37 +02:00 |
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Jan
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ea79e60856
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Load material sortkeys v1
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2022-07-23 12:22:59 +02:00 |
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Jan
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80a66a5d2c
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Finalize loaded material with textures
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2022-07-15 11:25:38 +02:00 |
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Jan
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82349d3432
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Material loading base
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2022-07-15 11:21:54 +02:00 |
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Jan
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bc91738ee9
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Dump materials in zone gdt
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2022-07-09 15:44:03 +02:00 |
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Jan
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5ee541c0ff
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Fix not being able to dump t6 xmodels without surface
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2022-07-09 14:16:24 +02:00 |
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Jan
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da79ce2463
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Dump material waterColor constant
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2022-05-15 16:37:44 +02:00 |
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Jan
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6862faa992
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Correctly mark unhandled constants as such
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2022-05-15 15:55:37 +02:00 |
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Jan
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0105c0d1bd
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Dump material info from constants
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2022-05-14 16:09:11 +02:00 |
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Jan
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38dedaf894
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Examine techset info from effect and unlit materials
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2022-05-10 19:03:36 +02:00 |
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Jan
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638b659a48
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Example material stencil values and blendfunc
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2022-05-08 12:44:34 +02:00 |
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Jan
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cc2f0ca487
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Write Statebits data to gdt materials
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2022-05-02 21:11:51 +02:00 |
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Jan
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b94c5b381d
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Extract more info from techset name
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2022-05-02 18:45:49 +02:00 |
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Jan
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01d9a4d912
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Improve recognition of material types
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2022-04-29 23:55:10 +02:00 |
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Jan
|
353ad52eba
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Add material dumping debug switches
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2022-04-23 16:41:30 +02:00 |
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Jan
|
cd34f8db39
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basics of material gdt dumping
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2022-04-22 23:21:39 +02:00 |
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Jan
|
bba96b248d
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Add skip obj unlinker arg
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2022-04-22 23:21:23 +02:00 |
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Jan
|
2823a46b92
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Add improvements from iw3 material dumping to iw4
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2022-04-21 19:58:49 +02:00 |
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Jan
|
c91d71e809
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Dump iw3 materials
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2022-04-21 19:58:31 +02:00 |
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Jan
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ebb13e18da
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Write additional details in iw4 material json
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2022-04-18 18:23:30 +02:00 |
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Jan
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03fe515fb0
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Fix compilation
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2022-04-18 15:37:08 +02:00 |
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Jan
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ce22a2fea6
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Add more details about material semantic and samplerState
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2022-04-18 15:26:24 +02:00 |
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Jan
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2114b761b0
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Dump iw4 materials as json for data investigation purposes
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2022-04-18 14:46:13 +02:00 |
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Jan
|
0f47e64486
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Add nlohmann json submodule third party dependency
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2022-04-18 11:23:05 +02:00 |
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Jan
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2ec65924c6
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Only dump model surfs once for iw5 as well
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2022-04-17 15:44:25 +02:00 |
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Jan
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30870c5e07
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Only dump model surfs once
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2022-04-17 15:38:07 +02:00 |
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Jan
|
6ff86ae5e7
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Set technique flags based on used constants, samplers and technique names
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2022-04-16 22:51:38 +02:00 |
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Jan
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6e57834dc6
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Warn user whenever specified asset type is unrecognized
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2022-04-16 17:13:28 +02:00 |
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Jan
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2108737f22
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Explicitly state whenever unloading zones in linker
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2022-04-16 16:42:33 +02:00 |
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Jan
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4a03efe636
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State whenever a zone is unloaded in unlinker
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2022-04-16 16:39:46 +02:00 |
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Jan
|
1a36912b44
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Fix unlinking every single asset in the global asset pools on unloading a zone
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2022-04-16 16:32:55 +02:00 |
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Jan
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4abb846ccd
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fix iw4 enum not having a name
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2022-04-16 15:44:57 +02:00 |
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Jan
|
cb45bdaadc
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Progress on reversing technique flags
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2022-04-16 15:41:45 +02:00 |
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Jan
|
9e063a30f0
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Dump technique sampler flags and technique flags
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2022-04-16 15:41:11 +02:00 |
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Jan
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0ae5afc197
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Set technique flags based on argument code samplers
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2022-04-15 17:53:12 +02:00 |
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Jan
|
7a89630a13
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Dump technique flags
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2022-04-15 17:52:56 +02:00 |
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Jan
|
15fd1ae686
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Order shader args like the game does
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2022-04-15 17:52:32 +02:00 |
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Jan
|
9990338130
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Handle custom samplers
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2022-04-15 16:34:44 +02:00 |
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Jan
|
65c9267b06
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Correctly identify update frequencies for shader arguments
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2022-04-15 16:01:39 +02:00 |
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Jan
|
cd8e6cf96a
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Fix not being able to use StructuredDataDefSet assets from memory
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2022-04-15 13:00:08 +02:00 |
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Jan
|
12af03d77b
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Do not output errors when use menus from loaded assets
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2022-04-15 12:54:37 +02:00 |
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Jan
|
0f3d1d3488
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Load shader from disk if they are only available as referenced assets to write techniques using them
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2022-04-15 12:54:10 +02:00 |
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Jan
|
7d80ff670d
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Convert technique passes
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2022-04-14 20:11:51 +02:00 |
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