Jan
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88710cb3bf
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IW5 Fixups
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2021-07-23 16:28:59 +02:00 |
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Jan
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f201dfafd8
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IW5 support initial commit
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2021-07-23 01:12:36 +02:00 |
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Jan
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eedfccc617
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Add IW4 localize asset loader
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2021-07-10 10:53:03 +02:00 |
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Jan
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0492a87cbd
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fix t5 rawfile loader not compressing gsc and csc files as the loader expects it
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2021-06-24 16:59:03 +02:00 |
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Jan
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b3029c0d28
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Fix T5 obj loader using wrong types for some assets
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2021-06-24 16:58:34 +02:00 |
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Jan
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bb3e7d9e88
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Load T5 fastfiles
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2021-05-12 21:47:34 +02:00 |
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Jan
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157e540302
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more t5 stuffs
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2021-04-27 19:31:26 +02:00 |
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Jan
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2edca7a57e
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Add T5 basis
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2021-04-27 18:19:32 +02:00 |
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Jan
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b1fce0f4fb
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Add T6 vehicle team value for neutral
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2021-04-27 15:22:56 +02:00 |
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Jan
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4e8d1806cc
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t6 alias dumping stuff
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2021-04-11 09:04:58 +02:00 |
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Jan
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775bf01752
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Add Image loading for dds textures for iw3
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2021-04-28 15:29:56 +02:00 |
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Jan
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12ac569bfa
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Dump images from GfxImageLoadDef
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2021-04-28 00:05:56 +02:00 |
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Jan
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6b72ac080f
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Finish iw3 zone code generation
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2021-04-14 18:39:54 +02:00 |
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Jan
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1267b8aa7b
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iw3 basis
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2021-04-12 19:18:55 +02:00 |
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Jan
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3cda71d1e7
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Dump SoundBank asset data files
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2021-04-05 18:50:42 +02:00 |
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Jan
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a42f75c85e
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Respect gdt parents when converting to infostring
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2021-03-28 12:21:47 +02:00 |
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Jan
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579c0747d0
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Add loading of gdt entries to info based assets
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2021-03-28 12:07:36 +02:00 |
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Jan
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7d4029b21f
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Add physconstraints loading
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2021-03-27 14:00:55 +01:00 |
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Jan
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0dd7de3a0d
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Fix missing break in ZBarrier loader when counting barriers
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2021-03-27 14:00:44 +01:00 |
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Jan
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8030a0238f
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Add phys preset loading
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2021-03-27 10:50:20 +01:00 |
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Jan
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679fb6d398
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Add tracer loading
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2021-03-27 10:50:09 +01:00 |
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Jan
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23653e3067
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Add ZBarrier loading
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2021-03-27 10:49:49 +01:00 |
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Jan
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888b33a9c6
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Add AssetLoader for attachments
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2021-03-27 00:01:33 +01:00 |
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Jan
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f226e6363d
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Remove unused headers from AssetLoaderWeapon
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2021-03-26 16:01:37 +01:00 |
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Jan
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055dd5e840
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Dump and read attachment and attachment uniques to and from weapon files
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2021-03-26 15:27:37 +01:00 |
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Jan
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3520a9bd2c
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Use new helper functions ParseAsArray and ParseAsPairs of InfoStringToStructConverterBase to parse notetracksoundmap and hidetags
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2021-03-26 12:12:32 +01:00 |
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Jan
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aaf350d088
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Add calculation of fields not specified via weapon fields to asset loader weapon
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2021-03-25 13:34:14 +01:00 |
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Jan
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cb3e4386a9
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Fix weapon asset loader not linking weaponfulldef attachment uniques to weaponvariantdef
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2021-03-25 13:33:05 +01:00 |
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Jan
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593493d5fc
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Fix weapon asset loader not using scriptstring value but instead field name as value
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2021-03-25 13:32:39 +01:00 |
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Jan
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620582aa18
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Add weapon infostring loading
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2021-03-25 11:15:26 +01:00 |
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Jan
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a04eb98df9
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Add vehicle infostring loading
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2021-03-25 11:15:11 +01:00 |
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Jan
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55f48c9bc2
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Add InfoString loading
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2021-03-25 11:14:51 +01:00 |
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Jan
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abcce11b00
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Split InfoString classes into multiple files depending on loading and writing code
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2021-03-24 13:51:21 +01:00 |
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Jan
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9e00ad60e7
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Add asset loader for font icon
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2021-03-24 12:33:42 +01:00 |
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Jan
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79c1284193
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Add asset loader for localize files
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2021-03-23 17:16:36 +01:00 |
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Jan
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3ed63415a7
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Add T6 assetloader for string tables
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2021-03-23 01:30:10 +01:00 |
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Jan
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0ff06cad72
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Add AssetLoaders for Qdb, ScriptParseTree and Slug
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2021-03-23 01:28:33 +01:00 |
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Jan
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74f2bff716
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Fix not using correct struct for ObjLoader for ddldef
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2021-03-23 00:44:24 +01:00 |
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Jan
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4380a6c9f2
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Set last byte of rawfile buffer to 0 when loading asset
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2021-03-22 23:32:55 +01:00 |
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Jan
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94230cefb0
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Make empty linking asset if asset is ignored
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2021-03-13 19:32:51 +01:00 |
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Jan
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a7860c7c76
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Add AssetLoader basis
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2021-03-13 14:27:20 +01:00 |
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Jan
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83080db991
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Include filesize when opening a file with searchpaths
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2021-03-13 10:27:18 +01:00 |
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Jan
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1cd06668e0
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Replace FileAPI with c++ streams and std::filesystem
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2021-03-03 14:04:35 +01:00 |
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Jan
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eed7164b5b
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Save scriptstrings per zone and not per asset since that solves all problems with multiple assets of the same zone referencing the same struct in memory that has scriptstring indices
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2020-10-23 15:54:27 +02:00 |
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Jan
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a1c965a4c0
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Dump iw4 images
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2020-10-16 15:57:39 +02:00 |
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Jan
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e7898a1f3c
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Fix Cubemap mipmap sizes
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2020-09-08 12:34:54 +02:00 |
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Jan
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9572391082
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Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
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2020-02-18 17:15:51 +01:00 |
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Jan
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992e9cea30
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ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency
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2020-02-18 13:16:39 +01:00 |
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Jan
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23f77bb335
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Unlinker: Make parsing specified command line arguments its own class
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2020-02-14 23:40:47 +01:00 |
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Jan
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dd4987c2f1
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ObjLoading: Fix not setting texture size on loading an image to signalize there's a valid texture object
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2020-02-11 20:45:57 +01:00 |
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