* chore: small adjustments to iw3 menu dumper
* chore: align iw4 menu loader closer to iw3
* chore: align iw4 menu dumper closer to iw3
* chore: adjust iw4 menu expression dumping
* chore: adjust iw4 menu expression converting
* chore: align iw5 menu loader closer to iw3
* chore: align iw4 menu dumper closer to iw3
* chore: adjust iw5 menu expression dumping
* chore: adjust iw5 menu expression converting
* fix: not respecting reference menus when inlining menu list menus
* fix: compilation on linux
* feat: IW3 menu dumping
* fix: IW3 menu dumper preserve menu ownerdraw flag masks
* fix: IW3 menu dumper preserve numeric script arguments
Emit numeric tokens without quotes so the linker keeps colour arguments separate.
Before: `"0.1" "0.1" "0.12" "0.5"` becomes `"0.10.10.120.5"`
After: `0.1 0.1 0.12 0.5`
This fixes `mouseExit` colour commands failing to clear menu hover borders.
* fix: IW3 menu dumper preserve empty item text
Keep explicit empty text distinct from null text when dumping menu items.
This fixes CD-key values overflowing their input boxes.
* test: cover IW3 menu dumper material case
* test: cover IW3 menu list path precedence
* chore: clang format
* fix: reverse order of union to avoid edge case bug in zcg
* feat: IW3 menu loading
* fix: validate menu expression name table
* chore: explain numeric token quoting in comment
* refactor: simplify menu dump fallback path
* chore: add more dynamic window flags
* refactor: reuse IW3 menu window flag constants
* refactor: use explicit menu item feature lookup
* refactor: represent menu item text as optional
* refactor: clarify shared IW3 and IW4 menu constants
IW4 only extends the type enum so they can be shared
* refactor: clarify IW3 menu zone state naming
* fix: log IW3 menu conversion failures
* refactor: align IW3 menu list loader with IW4
* refactor: align IW3 menu dumpers with IW4
* refactor: align IW3 menu converter with IW4
* chore: use default enum numeration for operationEnum
* chore: small optimization on edit field capability initialization
* fix: iw3 menu optimizations for rect not considering relative position to parent
* chore: align iw3 menu converting closer to iw4
* chore: align iw3 menu dumping closer to iw4
* fix: not dumping menu flags properties correctly
* chore: adjust iw3 expression dumping to work similar to iw4
* chore: adjust iw3 expression converting to work similar to iw4
* chore: use unordered_map for MenuExpressionMatchers
---------
Co-authored-by: Jan Laupetin <[email protected]>
* feat: QOS (007: Quantum of Solace) support
* feat: add qos localize loader
* feat: add qos stringtable loader
* chore: comment about official zones
* fix: add qos gfximage runtime fields
* chore: remove useless dev time comments
* fix: remove all `static_asserts`s from asset headers causing build fail on x64
* chore: change union ordering of qos `entryInternalData`
* chore: move qos asset type enum to qos.h
* fix: qos and t4 xsurface index buffer
* chore: implement qos MaterialInfo struct
* chore: adjust some gfxworld struct members
* chore: implement qos PhysPreset and PhysConstraints
* chore: fix and adjust slight inconsistencies with qos zone code
* chore: reorder qos ZoneCode.lua entries in order of asset type enum
* chore: remove asset types that are not actual asset types in zones
* chore: check common asset arrays with static_assert
* chore: rename qos assets
* chore: reorder qos in templates to be in alphabetical order
* chore: use function for CopyMipLevel in Dx9TextureLoader
* chore: use templates for qos MapEntsDumper
* chore: add missing braces in XModelToCommonConverter
* chore: add generic way to peek at zone data
* Qos does not use a classic ZoneHeader so code needs to be more generic
* fix: do not use raw_byte and raw_uint typedefs for qos
* fix: not being able to write clipmapmp
* chore: additional research on qos vertex property and stuff
---------
Co-authored-by: Jan Laupetin <[email protected]>
* feat: font loading and dumping
* chore: make font properties unsigned if possible
* chore: use merge_patch to dump json font
* chore: font material is required
* chore: move static methods from font loader and dumper to anonymous namespace
* chore: make sure loaded fonts have their glyphs sorted
* chore: add macros for json NLOHMANN_TO_JSON_METHOD and NLOHMANN_FROM_JSON_METHOD
* feat: encode printable letters as string in json
Co-authored-by: hindercanrun <[email protected]>
* chore: omit redundant glyph count from jsons
---------
Co-authored-by: Jan Laupetin <[email protected]>
Co-authored-by: hindercanrun <[email protected]>
Co-authored-by: MrIkso <[email protected]>
* refactor: use generic loader for iw3 xanims
* refactor: use generic dumper for iw3 xanims
* chore: use templating on XAnimDumper
* chore: use templating on XAnimLoader
* feat: dump xanims for T5
* feat: load binary t5 xanims
* feat: load and dump t6 xanims
* feat: load and dump iw4,iw5 xanims
* chore: make sure iw3 and t5 notify about unsupported delta3D
* chore: also use CommonVec3U8 and CommonVec3U16 for non delta trans track
* feat: IW3 dump xanim to cod4 mod tools compatible binary
* chore: add XAnimPartType enum to game headers
* chore: use XAnimPartType in XAnimDumperIW3
* chore: extract xanim filename into XAnimCommon
* chore: prefer emplace_back over push_back
* chore: small code style improvements
* chore: use proper unsigned types for XAnimParts structs
* chore: use better understandable calculations for bitfields
* chore: use game names for parts
* chore: rename method to WriteNoteTracks
* chore: adds comments and improve clearity of what the game does
* chore: extract stream writing methods into StreamUtils
* chore: use vec3 for XAnimPartTransFrames mins and size
* chore: properly differ between XQuat and XQuat2 structs
* chore: use constants for xanim flags
* chore: use optional for delta track quats and trans
* chore: split delta track writing methods into quat and trans
* chore: add assertion for bDelta
* chore: simplify quat frame encoding indexing
* chore: simplify float to int bit casting
* chore: do not throw exception on failing to reconstruct bone tracks
* feat: add xanim loader for iw3
* fix: make sure to sort quats and trans like the game
* chore: prevent empty dumped files on bad xanim data
* chore: ensure no exception on zero frames in xanim notifies
* test: add system test for iw3 xanims
---------
Co-authored-by: Jan Laupetin <[email protected]>