* feat: QOS (007: Quantum of Solace) support
* feat: add qos localize loader
* feat: add qos stringtable loader
* chore: comment about official zones
* fix: add qos gfximage runtime fields
* chore: remove useless dev time comments
* fix: remove all `static_asserts`s from asset headers causing build fail on x64
* chore: change union ordering of qos `entryInternalData`
* chore: move qos asset type enum to qos.h
* fix: qos and t4 xsurface index buffer
* chore: implement qos MaterialInfo struct
* chore: adjust some gfxworld struct members
* chore: implement qos PhysPreset and PhysConstraints
* chore: fix and adjust slight inconsistencies with qos zone code
* chore: reorder qos ZoneCode.lua entries in order of asset type enum
* chore: remove asset types that are not actual asset types in zones
* chore: check common asset arrays with static_assert
* chore: rename qos assets
* chore: reorder qos in templates to be in alphabetical order
* chore: use function for CopyMipLevel in Dx9TextureLoader
* chore: use templates for qos MapEntsDumper
* chore: add missing braces in XModelToCommonConverter
* chore: add generic way to peek at zone data
* Qos does not use a classic ZoneHeader so code needs to be more generic
* fix: do not use raw_byte and raw_uint typedefs for qos
* fix: not being able to write clipmapmp
* chore: additional research on qos vertex property and stuff
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Co-authored-by: Jan Laupetin <[email protected]>
* chore: upgrade webwindowed for dynamic assets
* chore: make enums in ModMan lowercase
* chore: add missing platform wiiu in ModMan
* fix: register asset handler on all windows
* chore: properly localize game and platform
* chore: render example cube as xmodel preview
* chore: allow origin * in debug
* feat: show preview of xmodels with ModMan
* feat: show images in xmodel preview
* feat: auto load search paths in ModMan
* chore: load objcontainer of loaded zones in ModMan
* chore: add iw4x specific recognized zone dirs
* chore: show when models are loading
* fix: make sure webwindowed handles window and app destruction in correct order
* chore: track and properly free threejs resources
* chore: add skybox for 3d preview
* chore: add small border radius to preview
* fix: linting
* fix: linux compilation
* chore: update package lock