Commit Graph
20 Commits
Author SHA1 Message Date
moandJan Laupetin 9f49e0e31c feat: QOS (007: Quantum of Solace) support (#894)
* feat: QOS (007: Quantum of Solace) support

* feat: add qos localize loader

* feat: add qos stringtable loader

* chore: comment about official zones

* fix: add qos gfximage runtime fields

* chore: remove useless dev time comments

* fix: remove all `static_asserts`s from asset headers causing build fail on x64

* chore: change union ordering of qos `entryInternalData`

* chore: move qos asset type enum to qos.h

* fix: qos and t4 xsurface index buffer

* chore: implement qos MaterialInfo struct

* chore: adjust some gfxworld struct members

* chore: implement qos PhysPreset and PhysConstraints

* chore: fix and adjust slight inconsistencies with qos zone code

* chore: reorder qos ZoneCode.lua entries in order of asset type enum

* chore: remove asset types that are not actual asset types in zones

* chore: check common asset arrays with static_assert

* chore: rename qos assets

* chore: reorder qos in templates to be in alphabetical order

* chore: use function for CopyMipLevel in Dx9TextureLoader

* chore: use templates for qos MapEntsDumper

* chore: add missing braces in XModelToCommonConverter

* chore: add generic way to peek at zone data

* Qos does not use a classic ZoneHeader so code needs to be more generic

* fix: do not use raw_byte and raw_uint typedefs for qos

* fix: not being able to write clipmapmp

* chore: additional research on qos vertex property and stuff

---------

Co-authored-by: Jan Laupetin <[email protected]>
2026-08-05 00:32:23 +02:00
Jan Laupetin aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin c9e6a1fc64 feat: show zone and asset statistics in modman 2025-10-27 21:01:04 +01:00
Jan Laupetin 5b3664ad8c chore: add possibility to provide loading progress callback when loading zones 2025-10-14 16:48:20 +01:00
Jan Laupetin 02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin 734173066b refactor: only refer to game id in zone 2025-08-31 18:00:27 +01:00
Jan 377ef5ca5c fix: not passing correct zone ptr to content loader 2025-06-22 21:21:07 +01:00
Jan 03ccede91c refactor: implement base x64 fastfile loading for iw4 2025-06-19 18:59:20 +01:00
Jan Laupetin f6d7831e6e chore: implement base skeleton for architecture independent zone loading 2025-06-14 00:39:55 +01:00
Jan b92e85dc14 refactor: hide implementation of loading steps inside file 2025-05-02 22:08:08 +01:00
Jan 955df98279 refactor: hide implementation details of zone loading processors 2025-05-02 22:08:07 +01:00
Jan 9e940a6f53 refactor: use zone reference in AssetLoader 2025-05-02 22:08:06 +01:00
Jan 3b00c1d45b refactor: fix x64 compilation for ZoneLoading 2025-04-26 19:48:03 +02:00
Jan 5635470b6e refactor: cryptography component 2025-04-26 19:08:15 +02:00
Jan a1851b0ea0 chore: use method static array for zoneloaderfactory 2024-10-19 20:05:08 +01:00
Jan 1b13f1f1b4 refactor: only use sizeof with parenthesis 2024-03-24 19:56:06 +01:00
Jan 4f0ee35740 refactor: use std::extent_v instead of std::extent 2024-03-24 19:46:43 +01:00
Clang Format 6b4f5d94a8 Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan 88710cb3bf IW5 Fixups 2021-07-23 16:28:59 +02:00
Jan f201dfafd8 IW5 support initial commit 2021-07-23 01:12:36 +02:00