Jan
|
a3acba8bc0
|
chore: update all usages of memory manager allocation
|
2024-04-22 21:21:48 +02:00 |
|
Jan
|
0845cccd12
|
refactor: change memory manager API to use a type template
|
2024-04-22 21:21:47 +02:00 |
|
Jan
|
aa59768416
|
chore: remove previous manual lower case conversions of indirect asset references
|
2024-04-22 19:28:41 +02:00 |
|
Jan
|
6bd6635a83
|
feat: normalize asset names before loading
|
2024-04-22 19:23:54 +02:00 |
|
Jan
|
04b80b5208
|
chore: move AddAsset function shortcuts to interface
|
2024-04-22 18:52:47 +02:00 |
|
Jan
|
6ca7d892f9
|
fix: iw5 weapon attachment and override loading
|
2024-04-21 19:49:01 +02:00 |
|
Jan
|
94aee91592
|
chore: remove unnecessary weapon defaults
|
2024-04-21 19:49:01 +02:00 |
|
Jan
|
1601c87481
|
chore: set internal name earlier
|
2024-04-21 19:49:01 +02:00 |
|
Jan
|
e764373013
|
feat: load iw5 weapons
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
fedd955e68
|
fix: attachment loader not properly loading attributes
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
191965a970
|
chore: do not only load infostring arrays as pairs but n entries
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
199be31835
|
fix: bounce sound for iw4 weapons
|
2024-04-21 19:49:00 +02:00 |
|
Jan
|
49239f2007
|
chore: rename fx related override structs in iw5
|
2024-04-21 19:48:59 +02:00 |
|
Jan
|
d3c0325fea
|
feat: load iw5 weapon attachments from raw
|
2024-04-21 19:39:29 +02:00 |
|
Jan
|
28949f4ee8
|
chore: use constants for model array sizes in iw5 attachment writing
|
2024-04-21 19:39:28 +02:00 |
|
Jan
|
8587b495e7
|
docs: link documentation of currently supported assets in the README
|
2024-04-15 19:24:20 +02:00 |
|
Jan
|
49b1a94f7d
|
docs: clarity game names in supported asset types documentation
|
2024-04-15 19:21:53 +02:00 |
|
Jan
|
42b5270a78
|
docs: add documentation about supported asset types
|
2024-04-15 19:20:00 +02:00 |
|
Jan
|
9248cc323c
|
feat: dump iw5 weapon attachments as json
|
2024-04-14 12:48:18 +02:00 |
|
Jan
|
a2d649ed66
|
chore: change std optional json serialization to not include property if unset
|
2024-04-14 12:47:57 +02:00 |
|
Jan
|
f8c9e62624
|
chore: add missing iw5 weapon fields
|
2024-04-07 23:40:34 +02:00 |
|
Jan
|
f63e7c7f35
|
chore: dump missing WeaponCompleteDef fields
|
2024-04-07 23:09:29 +02:00 |
|
Jan
|
dc99acd3f6
|
chore: fix using extent of keys instead of values
|
2024-04-07 23:04:19 +02:00 |
|
Jan
|
cca67ebafa
|
chore: dump iw5 weapon notetrack overrides
|
2024-04-07 23:04:13 +02:00 |
|
Jan
|
7b23461e2a
|
chore: dump iw5 weapon reload overrides
|
2024-04-07 23:04:00 +02:00 |
|
Jan
|
c1a4874791
|
chore: add static assertions for weapon field names
|
2024-04-07 23:03:36 +02:00 |
|
Jan
|
4f0d9674ff
|
chore: dump iw5 weapon fx overrides
|
2024-04-07 23:03:30 +02:00 |
|
Jan
|
ea0cb66eae
|
chore: dump iw5 weapon sound overrides
|
2024-04-07 23:02:59 +02:00 |
|
Jan
|
8554939c91
|
chore: dump iw5 weapon anim overrides
|
2024-04-07 21:01:20 +02:00 |
|
Jan
|
a27241701b
|
chore: add iw5 weapon indirect asset references
|
2024-04-07 14:10:50 +02:00 |
|
Jan
|
fecd486f44
|
chore: dump iw5 attachments that are used by weapons
|
2024-04-07 14:10:50 +02:00 |
|
Jan
|
c68f4015d2
|
chore: add comment about iw5 missing weapon fields
|
2024-04-07 10:54:28 +02:00 |
|
Jan
|
3dad9d60da
|
chore: fix typo in structs
|
2024-04-07 10:54:04 +02:00 |
|
Jan
|
9c4128b830
|
chore: update iw5 weapon fulldef sizes
|
2024-04-07 09:49:53 +02:00 |
|
Jan
|
7be21ebb20
|
feat: dump iw5 weapons on iw4 level
|
2024-04-06 11:46:39 +02:00 |
|
Jan
|
9b19b5f26f
|
fix: linux build
|
2024-04-03 00:10:06 +02:00 |
|
Jan
|
5474cc6655
|
fix: wrong preprocessing of technique templates
|
2024-04-03 00:02:45 +02:00 |
|
Jan
|
976fbf94f8
|
fix: make vertex decl asset references work when building
|
2024-04-02 23:52:38 +02:00 |
|
Jan
|
d1a189defc
|
chore: convert anim names to lower before adding as indirect asset references
|
2024-04-02 23:49:24 +02:00 |
|
Jan
|
a1cf4ef30b
|
feat: load iw4 weapons from raw
|
2024-04-02 23:49:06 +02:00 |
|
Jan
|
666ea2be9d
|
chore: change tests to reflect new action parsing behaviour
|
2024-03-30 20:10:20 +01:00 |
|
Jan
|
89074c8601
|
fix: not reallocating IW5 clipMap pInfo from temp block
|
2024-03-30 20:10:20 +01:00 |
|
Jan
|
fc18f81302
|
fix: consider asset references when looking for assets of zone
|
2024-03-30 17:44:55 +01:00 |
|
Jan
|
e7a9e4b528
|
chore: use const reference for assetName in GetAsset methods
|
2024-03-30 17:19:32 +01:00 |
|
Jan
|
f001107ad1
|
docs: update docs repo url
|
2024-03-29 11:14:13 +01:00 |
|
Jan
|
239001e6f2
|
refactor: use std ranges functions where applicable
|
2024-03-24 20:49:15 +01:00 |
|
Jan
|
132cccb971
|
refactor: use new line character instead of std::endl
|
2024-03-24 20:24:22 +01:00 |
|
Jan
|
1b13f1f1b4
|
refactor: only use sizeof with parenthesis
|
2024-03-24 19:56:06 +01:00 |
|
Jan
|
4f0ee35740
|
refactor: use std::extent_v instead of std::extent
|
2024-03-24 19:46:43 +01:00 |
|
Jan
|
e62e4c873e
|
fix: not loading t6 weapon camo shader consts from json
|
2024-03-24 16:57:47 +01:00 |
|
Jan
|
b1ff653dc8
|
style: fix formatting
|
2024-03-24 16:35:10 +01:00 |
|
Jan
|
742b8d5bc6
|
chore: restructure t6 weapon camo json
|
2024-03-24 16:24:05 +01:00 |
|
Jan
|
c881cd6fd3
|
feat: load t6 weapon camo from json
|
2024-03-24 16:24:05 +01:00 |
|
Jan
|
af37476e23
|
chore: make material json loader use anonymous namespace
|
2024-03-24 16:24:01 +01:00 |
|
Jan
|
73d6d2bf5c
|
feat: dump t6 WeaponCamo asset as json
|
2024-03-24 01:20:49 +01:00 |
|
Jan
|
cf02d7ac83
|
chore: use anonymous namespace for JsonMaterialWriter
|
2024-03-24 01:20:22 +01:00 |
|
Jan
|
cf891e458a
|
chore: move json classes to json folder
|
2024-03-24 00:51:33 +01:00 |
|
Jan
|
f7f44e972d
|
docs: fix broken examples link
|
2024-03-03 12:17:17 +01:00 |
|
Jan
|
5aec94048c
|
docs: add clarification about building yourself and downloading a release
|
2024-03-03 11:49:51 +01:00 |
|
Jan
|
105370f7eb
|
docs: move up the documentation and example section
|
2024-03-03 11:48:25 +01:00 |
|
Jan
|
6f5f8d92dc
|
docs: extend documentation section of readme with links to mods using OAT
|
2024-03-03 11:47:40 +01:00 |
|
Jan
|
a0a420f7f1
|
fix: build on linux
|
2024-02-29 17:27:48 +01:00 |
|
Jan
|
0bb17a33bd
|
feat: load materials from json
|
2024-02-29 17:27:48 +01:00 |
|
Jan
|
1f6d0ab51a
|
chore: replace material dumping with lib recommendation of serializing and deserializing json
|
2024-02-29 17:27:44 +01:00 |
|
Jan
|
0498c6e8be
|
chore: use gcc/g++ 13 in ci
|
2024-02-29 17:10:12 +01:00 |
|
Jan
|
3592d7216a
|
chore: upgrade c++ version to cpp20
|
2024-02-24 21:04:10 +01:00 |
|
Jan
|
81cb19dba2
|
chore: add hardcoded texture def and constant names
|
2024-02-24 13:27:23 +01:00 |
|
Jan
|
6b6fd7cb10
|
chore: check if name for constant or texture def was already added
|
2024-02-24 11:53:34 +01:00 |
|
Jan
|
5bbab8ca79
|
chore: measure duration of material constant name extracting
|
2024-02-24 11:46:00 +01:00 |
|
Jan
|
d3b15aa86a
|
feat: use names from shaders to complete names in material constants and texturedefs
|
2024-02-24 11:42:47 +01:00 |
|
Jan
|
36ac8f02be
|
chore: fix d3d11 shader analyser errors
|
2024-02-24 11:41:34 +01:00 |
|
Jan
|
ad3f019dff
|
chore: add d3d11 enum types
|
2024-02-24 09:58:34 +01:00 |
|
Jan
|
d2420617f0
|
feat: add parser for dx11 shaders
|
2024-02-23 22:52:31 +01:00 |
|
Jan
|
bde54db328
|
feat: dump t6 shaders
|
2024-02-18 13:48:04 +01:00 |
|
Jan
|
df7b25b854
|
feat: dump t6 materials as json
|
2024-02-18 10:16:43 +01:00 |
|
Jan
|
62e08c29bd
|
fix: attachment unique overwrites handling being incorrect
|
2024-02-15 21:13:58 +01:00 |
|
Jan
|
b9bf4778fa
|
fix: fix weapon attachment unique hidetags
|
2024-02-13 23:53:59 +01:00 |
|
Jan
|
66e8f8fa78
|
chore: use cerr for error messages in weapon assets for t6
|
2024-02-13 23:53:42 +01:00 |
|
Jan
|
68dfac10db
|
fix: consider attachmentunique szXAnims an assetref
|
2024-02-13 16:57:15 +01:00 |
|
Jan
|
f6ee4790fa
|
fix: not dumping all sound aliases in aliases csv
|
2024-02-11 11:32:47 +01:00 |
|
Jan
|
4914eb552f
|
chore: fix linux build
|
2024-02-10 17:04:32 +01:00 |
|
Jan
|
4591787989
|
chore: drop third party lib for reading flac header
|
2024-02-10 16:38:20 +01:00 |
|
Jan
|
05ce73049d
|
chore: small code cleanups
|
2024-02-10 10:52:02 +01:00 |
|
Jan
|
45689a29a1
|
chore: make SoundBankEntryInfo a class without constructors
|
2024-02-10 10:01:55 +01:00 |
|
Jan
|
5a3aa8ca0f
|
fix: not adding correct condition to iw5 FxEffectVisuals lightDef
|
2024-02-08 23:39:23 +01:00 |
|
Jan
|
a3dfb9e431
|
fix: indirect asset references may not be fully lower case
|
2024-02-08 22:59:42 +01:00 |
|
Jan
|
d3d7f1b6e5
|
fix: not properly handling array of indirect asset ref pointers
|
2024-02-07 01:27:54 +01:00 |
|
Jan
|
54c37c318e
|
style: fix formatting
|
2024-02-07 01:18:00 +01:00 |
|
Jan
|
c9a6b10f58
|
chore: add assetrefs to other games
|
2024-02-07 01:12:03 +01:00 |
|
Jan
|
405cad06a8
|
feat: load T6 FxEffectDefRef as asset ref
|
2024-02-07 01:06:16 +01:00 |
|
Jan
|
37fad556c6
|
chore: load asset refs from assets taken from global asset pools
|
2024-02-07 01:00:43 +01:00 |
|
Jan
|
fef815e708
|
feat: recognize indirect asset refs when marking assets
|
2024-02-07 00:53:52 +01:00 |
|
Jan
|
2dd4eaf54f
|
feat: automatically load anims of weapons in t6
|
2024-02-06 23:56:31 +01:00 |
|
Jan
|
0a13281295
|
chore: load indirectly referenced assets if they are not ignored
|
2024-02-06 23:56:05 +01:00 |
|
Jan
|
ac0d8a83a0
|
chore: refactor pool allocation and add indirect references
|
2024-02-06 23:03:40 +01:00 |
|
Jan
|
ce31472f7f
|
fix: notetracksoundmap initialized with empty string instead of nullptr in t6
|
2024-02-04 21:16:01 +01:00 |
|
Jan
|
27cd703cbd
|
fix: weapon hidetags initialized with empty string instead of nullptr in t6
|
2024-02-04 21:10:29 +01:00 |
|
Jan
|
3fd17fc6d3
|
fix: calculate requiring marking for structs even when called recursively
|
2024-01-24 00:16:09 +01:00 |
|
Jan
|
c6c89140b2
|
fix: check correct array for emptyness when getting dependencies from marker
|
2024-01-23 23:59:08 +01:00 |
|
Jan
|
0b0b888b0d
|
chore: make help command return exit code 0
|
2024-01-23 23:14:52 +01:00 |
|