Jan
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c524cb007a
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chore: implement obj loading skeleton with localize asset
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2025-01-01 18:14:40 +01:00 |
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Jan
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4f0a405bdc
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chore: adjust asset creation process to use separated AssetCreators
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2025-01-01 18:14:40 +01:00 |
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Jan
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4c9a84777f
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chore: use IObjLoader directly instead of indirection of ObjLoading
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2024-10-19 13:46:47 +01:00 |
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Jan
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2dccd423af
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refactor: extract image code into single component
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2024-09-27 21:16:29 +02:00 |
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Jan
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5cc52c42cd
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refactor: image and obj data loading
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2024-09-26 07:22:35 +02:00 |
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Jan
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939f5b310f
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chore: log exception when parsing leaderboard json fails
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2024-08-08 18:49:25 +02:00 |
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Jan
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02e39a0361
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fix: not setting column ids for iw4 leaderboards
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2024-06-01 13:25:04 +02:00 |
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Jan
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b76bdabc75
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chore: use std::optional value_or
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2024-06-01 13:12:42 +02:00 |
|
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601494e515
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fix compilation
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2024-05-26 11:52:31 +02:00 |
|
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960a606a4b
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maint: use std::format here as well
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2024-05-26 11:40:26 +02:00 |
|
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2d28f423ef
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feat(iw4): load leaderboard definitions from raw
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2024-05-25 17:00:18 +02:00 |
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Jan
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5737f232e2
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chore: adjust name of leaderboard asset
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2024-05-25 11:23:13 +02:00 |
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Jan
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a166878f7d
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refactor: use template based asset structs for AssetLoaders
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2024-05-25 11:17:04 +02:00 |
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Jan
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68022eee05
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fix: IW4 xmodel surfs loader using wrong struct
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2024-05-24 19:18:13 +02:00 |
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Jan
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e68a7303b6
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feat: load accuracy graphs using generic 2d graph loader
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2024-05-20 13:41:01 +02:00 |
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Jan
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6f6a70c212
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chore: restructure sound curve loader to load generic 2D graphs instead
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2024-05-20 13:21:58 +02:00 |
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Jan
|
5d913acfef
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feat: improve error messages when parsing an info string file fails
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2024-05-12 22:29:40 +02:00 |
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Jan
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c89a6631b0
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chore: replace custom vector, quaternion, matrix implementation with eigen library
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2024-05-12 19:32:06 +02:00 |
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Jan
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28610ae7a9
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feat: log invalid enum values for infostring loaders
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2024-05-09 20:38:23 +02:00 |
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Jan
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ae43a994b9
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chore: update usages of AddAsset for template asset struct api
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2024-04-23 00:49:05 +02:00 |
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Jan
|
eb0cec1d81
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refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types
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2024-04-22 23:36:21 +02:00 |
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Jan
|
a3acba8bc0
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chore: update all usages of memory manager allocation
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2024-04-22 21:21:48 +02:00 |
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Jan
|
aa59768416
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chore: remove previous manual lower case conversions of indirect asset references
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2024-04-22 19:28:41 +02:00 |
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Jan
|
4fb00bf368
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Merge pull request #170 from diamante0018/main
maint(iw4): compress rawfiles just like on IW5 (fix zlib mem leak IW4, T5, IW5)
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2024-04-21 20:22:08 +02:00 |
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Jan
|
94aee91592
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chore: remove unnecessary weapon defaults
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2024-04-21 19:49:01 +02:00 |
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Jan
|
1601c87481
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chore: set internal name earlier
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2024-04-21 19:49:01 +02:00 |
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Jan
|
191965a970
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chore: do not only load infostring arrays as pairs but n entries
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2024-04-21 19:49:00 +02:00 |
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Jan
|
199be31835
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fix: bounce sound for iw4 weapons
|
2024-04-21 19:49:00 +02:00 |
|
|
6ed399be86
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maint(iw4): compress rawfiles just like on IW5
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2024-04-21 13:17:51 +02:00 |
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Jan
|
9b19b5f26f
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fix: linux build
|
2024-04-03 00:10:06 +02:00 |
|
Jan
|
976fbf94f8
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fix: make vertex decl asset references work when building
|
2024-04-02 23:52:38 +02:00 |
|
Jan
|
d1a189defc
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chore: convert anim names to lower before adding as indirect asset references
|
2024-04-02 23:49:24 +02:00 |
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Jan
|
a1cf4ef30b
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feat: load iw4 weapons from raw
|
2024-04-02 23:49:06 +02:00 |
|
Jan
|
239001e6f2
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refactor: use std ranges functions where applicable
|
2024-03-24 20:49:15 +01:00 |
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Jan
|
132cccb971
|
refactor: use new line character instead of std::endl
|
2024-03-24 20:24:22 +01:00 |
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Jan
|
4f0ee35740
|
refactor: use std::extent_v instead of std::extent
|
2024-03-24 19:46:43 +01:00 |
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Jan
|
2a1b64021b
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chore: use generic loaders for iw4,iw5,t5,t6 instead of duplicating implementations
|
2024-01-20 15:38:38 +00:00 |
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Jan
|
09f3313d76
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chore: make localize common loaders const
|
2024-01-20 11:39:26 +01:00 |
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Jan
|
cd53c3cbe4
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Move D3DFormat definition into separate namespace to make it compatible to existing definitions
|
2024-01-06 20:35:00 +01:00 |
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Jan
|
7c50dd84a7
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Reduced duplicated code between localize asset loaders
|
2023-12-31 13:32:38 +01:00 |
|
Jan
|
196e2edd8a
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Use ZoneState to check whether localize key is duplicated
|
2023-12-31 12:28:13 +01:00 |
|
Jan
|
e4cfda73dc
|
Move localize parsing into localize root folder
|
2023-12-31 11:09:45 +01:00 |
|
|
09f7473db4
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feat: add warning for dupe localize assets
|
2023-12-26 16:57:28 +01:00 |
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Jan
|
82f3d4925f
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Fix not respecting case-insensitive functions when converting menus
|
2023-12-14 19:32:51 +01:00 |
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Clang Format
|
6b4f5d94a8
|
Reformat code with clang format
|
2023-11-19 21:07:21 +00:00 |
|
Jan
|
5ee5056c5d
|
Fix considering string static value to not be true for visible expressions
|
2023-09-24 14:18:15 +02:00 |
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Jan
|
e56fa67e46
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Fix not setting dataType when loading menus
|
2023-09-24 10:30:03 +02:00 |
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Jan
|
4829a4206b
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Ensure correct expression type for static expressions in menu parsing but do not enforce when permissive
|
2023-08-24 20:12:57 +02:00 |
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Jan
|
ccc020ca7e
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Make key handler map a multimap to be able to support multiple handlers for the same key
|
2023-08-23 23:07:55 +02:00 |
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Jan
|
399d8e834d
|
Make IW4 menu rect def align be unsigned like IW5
|
2023-08-23 20:51:11 +02:00 |
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