20 Commits

Author SHA1 Message Date
Jan
132cccb971
refactor: use new line character instead of std::endl 2024-03-24 20:24:22 +01:00
Jan
4f0ee35740
refactor: use std::extent_v instead of std::extent 2024-03-24 19:46:43 +01:00
Jan
44b0f4da5e
Move DXGI_FORMAT definition into separate namespace to make it compatible to existing definitions 2024-01-06 20:41:50 +01:00
Jan
cd53c3cbe4
Move D3DFormat definition into separate namespace to make it compatible to existing definitions 2024-01-06 20:35:00 +01:00
Clang Format
6b4f5d94a8
Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan
bb3e7d9e88 Load T5 fastfiles 2021-05-12 21:47:34 +02:00
Jan
315790b638 Fix gcc compilation 2021-05-08 16:48:45 +02:00
Jan
775bf01752 Add Image loading for dds textures for iw3 2021-04-28 15:29:56 +02:00
Jan
12ac569bfa Dump images from GfxImageLoadDef 2021-04-28 00:05:56 +02:00
Jan
05303313be Load iwis of version 6 (cod4) 2021-04-02 18:15:33 +02:00
Jan
1a45cf2107 Fix more gcc compilation issues 2021-03-03 09:12:27 -08:00
Jan
1cd06668e0 Replace FileAPI with c++ streams and std::filesystem 2021-03-03 14:04:35 +01:00
Jan
ac022ee78a Add dumping of luminance textures from iwis 2020-10-18 17:39:22 +02:00
Jan
a1c965a4c0 Dump iw4 images 2020-10-16 15:57:39 +02:00
Jan
f0c50ce943 ObjLoading: Fix not being able to load cubemaps due to wrong calculation of mipsize
Now includes the face count into the calculation which is 6 for cube maps and 1 for everything else
2020-02-22 01:53:24 +01:00
Jan
6b59fcb5fe ObjCommon: Add Id to ImageFormats to be able to identify predefined formats without comparing pointers 2020-02-11 23:46:25 +01:00
Jan
76712328b2 ObjLoading: Add implementation for loading iwis of version 27 (T6) 2020-02-10 14:16:49 +01:00
Jan
4baca81210 ObjLoading: Implement IPakEntryReadStream as a linear stream 2020-02-09 09:51:57 +01:00
Jan
00d7997d0a ObjLoading: Add basis for IPakEntryReadStream to read ipak entries 2020-02-08 15:55:10 +01:00
Jan
5bda400acb ObjLoading: Add basis for Iwi loading 2020-02-07 20:55:10 +01:00