Jan
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00d7997d0a
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ObjLoading: Add basis for IPakEntryReadStream to read ipak entries
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2020-02-08 15:55:10 +01:00 |
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Jan
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5bda400acb
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ObjLoading: Add basis for Iwi loading
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2020-02-07 20:55:10 +01:00 |
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Jan
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9f8022c2ca
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ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object
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2020-02-07 20:52:24 +01:00 |
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Jan
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b8de90a675
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ObjLoading: Do not attempt to load textures that already have a loaddef
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2020-02-04 19:52:23 +01:00 |
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Jan
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96f2067030
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ObjLoading: Read index section of ipaks and try to open images from it when loading obj data
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2020-01-03 01:13:07 +01:00 |
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Jan
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0abdb64832
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ObjLoading: Be able to load and index IWD files
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2020-01-01 18:46:33 +01:00 |
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Jan
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153f8f2e89
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Unlinker/ObjLoading: Add skeleton for dynamically loading search paths based on current zone
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2019-12-30 23:52:33 +01:00 |
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Jan
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af55c202cf
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ObjLoading/ObjWriting: Initial skeleton for loading and writing obj files
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2019-12-29 16:40:03 +01:00 |
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