Jan
|
eedfccc617
|
Add IW4 localize asset loader
|
2021-07-10 10:53:03 +02:00 |
|
Jan
|
ae9633b696
|
Change ZoneCode zone writing template so it marks elements as following before writing them to ensure being able to write recursive structs
|
2021-06-24 16:59:43 +02:00 |
|
Jan
|
0492a87cbd
|
fix t5 rawfile loader not compressing gsc and csc files as the loader expects it
|
2021-06-24 16:59:03 +02:00 |
|
Jan
|
b3029c0d28
|
Fix T5 obj loader using wrong types for some assets
|
2021-06-24 16:58:34 +02:00 |
|
Jan
|
2ac1ec7cb0
|
Add zone writing for T5
|
2021-06-24 16:58:12 +02:00 |
|
Jan
|
910ffb3195
|
Fix T5 alignment issues
|
2021-05-19 18:30:12 +02:00 |
|
Jan
|
224da79cf4
|
Fix T5 command and alignment errors
|
2021-05-13 18:53:38 +02:00 |
|
Jan
|
8bd225afca
|
Fix gcc alignment issues
|
2021-05-12 22:07:41 +02:00 |
|
Jan
|
bb3e7d9e88
|
Load T5 fastfiles
|
2021-05-12 21:47:34 +02:00 |
|
Jan
|
e3a3d012e6
|
Add Commands for T5
|
2021-05-12 19:23:27 +02:00 |
|
Jan
|
4823fe036e
|
Fix gcc t5 asset structs errors
|
2021-05-09 09:42:29 +02:00 |
|
Jan
|
157e540302
|
more t5 stuffs
|
2021-04-27 19:31:26 +02:00 |
|
Jan
|
2edca7a57e
|
Add T5 basis
|
2021-04-27 18:19:32 +02:00 |
|
Jan
|
4f212562fc
|
Start dumping snd aliases
|
2021-04-27 15:23:24 +02:00 |
|
Jan
|
b1fce0f4fb
|
Add T6 vehicle team value for neutral
|
2021-04-27 15:22:56 +02:00 |
|
Jan
|
4e8d1806cc
|
t6 alias dumping stuff
|
2021-04-11 09:04:58 +02:00 |
|
Jan
|
315790b638
|
Fix gcc compilation
|
2021-05-08 16:48:45 +02:00 |
|
Jan
|
a8c62de081
|
Add written variable for zone writing code to be able to differ between written data and original data
|
2021-05-08 16:41:42 +02:00 |
|
Jan
|
acc11a1609
|
Fix IW4 fastfile writer factory steps
|
2021-05-08 16:41:21 +02:00 |
|
Jan
|
54579deea4
|
Fix IW4 XModel Surfaces not being copied even though they are being loaded into the temp block
|
2021-05-08 14:02:38 +02:00 |
|
Jan
|
4d37d37fd7
|
Add IW4 zone writing
|
2021-05-08 14:02:08 +02:00 |
|
Jan
|
843b861b1b
|
Load GfxImageLoadDef for all supported games
|
2021-04-28 18:19:30 +02:00 |
|
Jan
|
156d7aa5cd
|
Make zone write add insert pointer even if reusable member does not have struct type
|
2021-04-28 15:31:12 +02:00 |
|
Jan
|
775bf01752
|
Add Image loading for dds textures for iw3
|
2021-04-28 15:29:56 +02:00 |
|
Jan
|
8ca0eef429
|
Add MapEnts dumper for IW3
|
2021-04-28 15:28:49 +02:00 |
|
Jan
|
12ac569bfa
|
Dump images from GfxImageLoadDef
|
2021-04-28 00:05:56 +02:00 |
|
Jan
|
687d1185a3
|
Add IW3 zone writing
|
2021-04-17 11:19:55 +02:00 |
|
Jan
|
e6a10fb992
|
fix iw3 gcc compatibility
|
2021-04-15 18:35:36 +02:00 |
|
Jan
|
1c97c9beee
|
Remove unnecessary iw3 asset dumper comments
|
2021-04-15 17:09:38 +02:00 |
|
Jan
|
7c6d2f0f41
|
Add iw3 objloading
|
2021-04-15 17:09:04 +02:00 |
|
Jan
|
73eb76c991
|
Only overflow block when align goes over block boundary instead of only hit it because load can be 0
|
2021-04-15 17:08:51 +02:00 |
|
Jan
|
12c2629061
|
Make xmodel counts unsigned for iw3
|
2021-04-15 17:08:02 +02:00 |
|
Jan
|
248fef3d3c
|
fix iw3 gfxworld runtime sizes
|
2021-04-15 14:08:05 +02:00 |
|
Jan
|
07fb470466
|
add iw3 asset dumping basics
|
2021-04-15 13:42:19 +02:00 |
|
Jan
|
dbcbb4a4b3
|
Make sure assets need to be declared as temp block to be located in temp block to handle special case of iw3 stringtable not being in temp block
|
2021-04-15 13:42:03 +02:00 |
|
Jan
|
742cb596e6
|
Fix iw3 xanim not using different structs for dynamic indices
|
2021-04-15 11:45:17 +02:00 |
|
Jan
|
4e05bc6b44
|
Fix errors in iw3 commands and structs
|
2021-04-15 10:37:39 +02:00 |
|
Jan
|
ecef868903
|
Add loading of iw3 fastfiles
|
2021-04-14 19:41:41 +02:00 |
|
Jan
|
15c896862c
|
fix soundbank conversion warning
|
2021-04-14 18:40:34 +02:00 |
|
Jan
|
6b72ac080f
|
Finish iw3 zone code generation
|
2021-04-14 18:39:54 +02:00 |
|
Jan
|
adae75a7a6
|
add rest of iw3 commands
|
2021-04-14 16:49:17 +02:00 |
|
Jan
|
ce61ef8a45
|
iw3 clipmap, sounds, image commands
|
2021-04-14 12:07:45 +02:00 |
|
Jan
|
8342395823
|
IW3 Material Commands
|
2021-04-12 22:07:55 +02:00 |
|
Jan
|
1267b8aa7b
|
iw3 basis
|
2021-04-12 19:18:55 +02:00 |
|
Jan
|
62d9309922
|
Remove SndBankDumper commented out code
|
2021-04-05 18:52:27 +02:00 |
|
Jan
|
3cda71d1e7
|
Dump SoundBank asset data files
|
2021-04-05 18:50:42 +02:00 |
|
Jan
|
05303313be
|
Load iwis of version 6 (cod4)
|
2021-04-02 18:15:33 +02:00 |
|
Jan
|
8fbda2d1bb
|
Fix iwiwriter8 using size of header for iwi27
|
2021-04-02 18:13:47 +02:00 |
|
Jan
|
1cc5be2f64
|
Load iw4x zones for iw4
|
2021-04-01 20:29:42 +02:00 |
|
Jan
|
590a108a1b
|
Fix IW4 zone loading
|
2021-03-30 11:19:56 +02:00 |
|
Jan
|
31407e62e2
|
Fix InfoString not properly iterating through gdt entry parents when converting
|
2021-03-28 13:15:29 +02:00 |
|
Jan
|
6acbd0e2be
|
Make asset loading context assets in gdts override their previously defined assets with the same name
|
2021-03-28 13:08:28 +02:00 |
|
Jan
|
648fed20a6
|
Fix zone definition parser adding spaces after field to field value
|
2021-03-28 13:07:45 +02:00 |
|
Jan
|
49f19d95c2
|
Fix error messages on error when loading gdt
|
2021-03-28 13:07:14 +02:00 |
|
Jan
|
41b4fb8c9a
|
Apply gdt parent entry gdf to children
|
2021-03-28 12:27:23 +02:00 |
|
Jan
|
a42f75c85e
|
Respect gdt parents when converting to infostring
|
2021-03-28 12:21:47 +02:00 |
|
Jan
|
579c0747d0
|
Add loading of gdt entries to info based assets
|
2021-03-28 12:07:36 +02:00 |
|
Jan
|
d9abf12b16
|
Move unlinked gdt files to source_data and reference unlinked gdts in zone definition file
|
2021-03-28 10:20:24 +02:00 |
|
Jan
|
4f995751ce
|
Add load argument to unlinker to load zones before trying to unlink specified zones
this allows to make sure certain ipaks are loaded before dumping
|
2021-03-27 16:45:30 +01:00 |
|
Jan
|
7d4029b21f
|
Add physconstraints loading
|
2021-03-27 14:00:55 +01:00 |
|
Jan
|
0dd7de3a0d
|
Fix missing break in ZBarrier loader when counting barriers
|
2021-03-27 14:00:44 +01:00 |
|
Jan
|
8030a0238f
|
Add phys preset loading
|
2021-03-27 10:50:20 +01:00 |
|
Jan
|
679fb6d398
|
Add tracer loading
|
2021-03-27 10:50:09 +01:00 |
|
Jan
|
23653e3067
|
Add ZBarrier loading
|
2021-03-27 10:49:49 +01:00 |
|
Jan
|
7d7fdb16aa
|
Fix not dumping sound alias hash as hex
|
2021-03-27 10:49:19 +01:00 |
|
Jan
|
888b33a9c6
|
Add AssetLoader for attachments
|
2021-03-27 00:01:33 +01:00 |
|
Jan
|
f226e6363d
|
Remove unused headers from AssetLoaderWeapon
|
2021-03-26 16:01:37 +01:00 |
|
Jan
|
055dd5e840
|
Dump and read attachment and attachment uniques to and from weapon files
|
2021-03-26 15:27:37 +01:00 |
|
Jan
|
540e631fd5
|
Make sure last field in infostring is still output even if it is empty
|
2021-03-26 15:26:44 +01:00 |
|
Jan
|
3520a9bd2c
|
Use new helper functions ParseAsArray and ParseAsPairs of InfoStringToStructConverterBase to parse notetracksoundmap and hidetags
|
2021-03-26 12:12:32 +01:00 |
|
Jan
|
aaf350d088
|
Add calculation of fields not specified via weapon fields to asset loader weapon
|
2021-03-25 13:34:14 +01:00 |
|
Jan
|
cb3e4386a9
|
Fix weapon asset loader not linking weaponfulldef attachment uniques to weaponvariantdef
|
2021-03-25 13:33:05 +01:00 |
|
Jan
|
593493d5fc
|
Fix weapon asset loader not using scriptstring value but instead field name as value
|
2021-03-25 13:32:39 +01:00 |
|
Jan
|
d8bd6fc11d
|
Make AssetLoadingManager try to find referenced assets from global asset pools if non referencing asset was not found
|
2021-03-25 13:31:23 +01:00 |
|
Jan
|
620582aa18
|
Add weapon infostring loading
|
2021-03-25 11:15:26 +01:00 |
|
Jan
|
a04eb98df9
|
Add vehicle infostring loading
|
2021-03-25 11:15:11 +01:00 |
|
Jan
|
55f48c9bc2
|
Add InfoString loading
|
2021-03-25 11:14:51 +01:00 |
|
Jan
|
613943b28c
|
Move GDT and info string prefix constants into objconstants file
|
2021-03-25 11:12:46 +01:00 |
|
Jan
|
5551ff8df7
|
Move InfoString headers from Common to ObjCommon
|
2021-03-24 16:35:12 +01:00 |
|
Jan
|
628abd9b12
|
Fix missing cstring header for InfoStringFromStructConverter
|
2021-03-24 15:56:52 +01:00 |
|
Jan
|
2d97185c8f
|
Move fields and string arrays for info string assets to common component
|
2021-03-24 15:50:36 +01:00 |
|
Jan
|
abcce11b00
|
Split InfoString classes into multiple files depending on loading and writing code
|
2021-03-24 13:51:21 +01:00 |
|
Jan
|
9e00ad60e7
|
Add asset loader for font icon
|
2021-03-24 12:33:42 +01:00 |
|
Jan
|
79c1284193
|
Add asset loader for localize files
|
2021-03-23 17:16:36 +01:00 |
|
Jan
|
3ed63415a7
|
Add T6 assetloader for string tables
|
2021-03-23 01:30:10 +01:00 |
|
Jan
|
3529214596
|
Fix CsvStream not reading values properly
|
2021-03-23 01:28:54 +01:00 |
|
Jan
|
0ff06cad72
|
Add AssetLoaders for Qdb, ScriptParseTree and Slug
|
2021-03-23 01:28:33 +01:00 |
|
Jan
|
74f2bff716
|
Fix not using correct struct for ObjLoader for ddldef
|
2021-03-23 00:44:24 +01:00 |
|
Jan
|
5fbcbaf3c7
|
Fix not straight up inserting scriptstrings on loading from zone
|
2021-03-23 00:42:41 +01:00 |
|
Jan
|
4380a6c9f2
|
Set last byte of rawfile buffer to 0 when loading asset
|
2021-03-22 23:32:55 +01:00 |
|
Jan
|
a18f001130
|
Dump zones in zone_dump/zone_raw subfolder
|
2021-03-22 13:23:24 +01:00 |
|
Jan
|
6f6d25da4a
|
Always duplicate temp loaddef for T6 instead of only duplicating it if resource size is bigger than 0
|
2021-03-22 12:30:02 +01:00 |
|
Jan
|
1058ee7881
|
Write null memory at end of t6 fastfiles like the original linker does because the game's reader needs it for some reason
|
2021-03-22 09:49:42 +01:00 |
|
Jan
|
d99eb0ab24
|
Use asset identified by name and type when writing asset dependency to make sure that the pointer always matches one that would have been written to the zone already even when using an asset from another loaded zone
|
2021-03-21 21:29:02 +01:00 |
|
Jan
|
a2ef445455
|
Fix adding offsets on strings and assets
|
2021-03-21 10:19:51 +01:00 |
|
Jan
|
c4aec3e147
|
Preserve zone definition meta data order
|
2021-03-21 10:19:27 +01:00 |
|
Jan
|
1d33cf2adf
|
Save offset for reusing for any type that has a reusable reference
|
2021-03-20 16:04:17 +01:00 |
|
Jan
|
5cd5ae5533
|
Add metadata from zone definition as keyvaluepairs to zone for T6
|
2021-03-20 14:08:22 +01:00 |
|
Jan
|
5e08469635
|
Use custom parser values instead of simple parser values for parsing Zone definitions
|
2021-03-20 14:07:48 +01:00 |
|
Jan
|
ef36d6cdc5
|
Use _strdup instead of strdup when using msvc
|
2021-03-19 16:41:18 +01:00 |
|