2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-04-28 14:39:37 +00:00
Commit Graph

387 Commits

Author SHA1 Message Date
Jan 9009543c58 fix missing noexcept 2022-03-22 21:32:17 +01:00
Jan e8ce4570ad Fix pipeline compilation 2022-03-22 17:12:43 +01:00
Jan 2e5405deb5 Fix counting padding for root struct even when root struct has no properties 2022-03-22 16:15:42 +01:00
Jan 8133f4d57e Fix accidentally setting size in bits value to a size in byte field when converting indexarray and enumedarray 2022-03-22 16:08:28 +01:00
Jan f15e997f7b Fix not setting enum element count for enumedarrays when parsing 2022-03-22 16:07:43 +01:00
Jan ab5a998903 Sort StructuredDataDef members and entries alphabetically after parsing 2022-03-22 15:09:07 +01:00
Jan 1b6f2ab9fa Calculate StructuredDataDef sizes and offsets 2022-03-22 15:08:42 +01:00
Jan 77420495f6 Add base for calculation sizes of structs for StructuredDataDef 2022-03-22 14:12:48 +01:00
Jan c131c58bbe Replace references to undefined types after parsing entire StructuredDataDef 2022-03-22 12:34:21 +01:00
Jan 2fa1144425 Set remapped type for previously undefined types for StructuredDataDef 2022-03-22 12:14:30 +01:00
Jan dc075847ff When parsing StructuredDataDefs accept undefined types 2022-03-22 12:03:15 +01:00
Jan 49c774b1e6 Parse checksumoverride for StructuredDataDef 2022-03-21 11:05:48 +01:00
Jan 93fea39ddd Move StructuredDataDef Parsing to new package 2022-03-21 10:30:54 +01:00
Jan 0a226652f2 Rename CommonStructuredDataStructEntry to Property 2022-03-20 17:40:12 +01:00
Jan b2140260a4 Dump CommonStructuredDataDefSet instead of the game's internal structures 2022-03-19 23:39:50 +01:00
Jan c38367d55b Move common structureddatadef classes to objcommon 2022-03-12 14:02:52 +01:00
Jan dff7912dbc Parse padding instructions for StructuredDataDef 2022-02-06 10:49:58 +01:00
Jan f235ffc431 Fix structureddatadef loader not setting enum reserved size correctly 2022-01-29 12:42:28 +01:00
Jan 497c9fc6cf Rename StructuredDataDef classes to remove "Def" from classes that do not need it 2022-01-22 14:47:47 +01:00
Jan 2da6ab8479 Fix empty StructuredDataDef struct having a size of 8 when it is the root struct 2022-01-22 14:41:20 +01:00
Jan f061ff91f5 Create default StructuredDataDef struct when none was specified so there is always a root struct 2022-01-22 14:35:43 +01:00
Jan dd23e3f66d Fix StructuredDataDef multi dimensional arrays not getting parsed correctly 2022-01-22 13:57:10 +01:00
Jan 9ed169fcba Calculate StructuredDataDef sizes and offsets 2022-01-22 13:40:08 +01:00
Jan 96ef7a46fb Convert StructuredDataDef for IW4 2022-01-20 23:38:45 +01:00
Jan b894a524e8 Parse structured data def reserved enum count 2022-01-20 22:37:33 +01:00
Jan 944586fcde Parse StructuredDataDef structs 2022-01-19 19:58:41 +01:00
Jan 1c1fbd1007 Add initial draft of structured data def parser to parse enums only for now 2022-01-18 22:55:50 +01:00
Jan 91cfb2e8dd Move AbstractScopeSequenceHolder to Parse and make it a template class to be reusable 2022-01-18 22:55:25 +01:00
Jan daa7008038 Add dumper and reader for IW4 GfxLightDef 2022-01-02 18:01:24 +01:00
Jan 77b6b7c87a Load SoundCurve files for IW4 2022-01-02 13:27:29 +01:00
Jan bcafddd83a Dump and load iw4 physpresets 2022-01-02 10:25:48 +01:00
Jan 87c2e58c4b Add implementation for stringtable assetloader iw4 2022-01-02 01:34:42 +01:00
Jan 8e2b9f4a62 Update iw4 asset loader clipmap to use interface without asset_type_t specification 2022-01-02 01:10:57 +01:00
Jan 57f37ec0ea Add IW4 asset loader classes for all asset types that did not have one yet 2022-01-02 01:07:09 +01:00
Jan 98d62039eb If menu optimization is enabled, optimize away unnecessary if statements 2022-01-01 23:12:27 +01:00
Jan 8a3bbf948b Make sure you can specify event handlers more than once to be able to append script data 2022-01-01 20:00:09 +01:00
Jan d900b9cccd Fix not correctly setting type data for text scroll items 2022-01-01 19:40:08 +01:00
Jan 21f68c117e Fix float expression forecolors not setting dynamic forecolor flag 2022-01-01 18:44:04 +01:00
Jan 2df12e101e Disable static value evaluation for visible expression when optimizations are turned off 2022-01-01 16:59:27 +01:00
Jan 64a1e4c176 Fix menu visibility 2022-01-01 16:39:39 +01:00
Jan 4b80ed1e9e Do not parse menus more than once when they have already been parsed 2022-01-01 16:39:28 +01:00
Jan 657d32e5f6 Properly update menulist asset dependencies 2021-12-31 00:30:58 +01:00
Jan b5475e30f0 Only load menu files once 2021-12-31 00:09:25 +01:00
Jan 1e3946974c Fix menu converter not properly referencing functions 2021-12-30 19:22:17 +01:00
Jan 9136a7de3b Enable of usage of functions that were defined in the same menu file 2021-12-30 19:20:01 +01:00
Jan 538c4be839 Fix not supporting nullptr scriptstrings 2021-12-30 16:51:16 +01:00
Jan 7283cc5640 Always set parenthesis for operations inside operations because the game is unable to calculate operations behind each other without parenthesis and does also not know what precedence is 2021-12-29 18:50:34 +01:00
Jan 8e4b2bb057 Add non default forecolor flag if forecolor is not white 2021-12-29 18:08:38 +01:00
Jan f628d33a95 Properly dump and convert visible property for items 2021-12-29 17:04:18 +01:00
Jan 83492b907f Properly dump and render rect property for items 2021-12-29 17:04:03 +01:00