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34 lines
789 B
Plaintext
34 lines
789 B
Plaintext
#options GAME(IW3, IW4, T5, T6)
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#filename "Game/" + GAME + "/Techset/TechsetDumper" + GAME + ".h"
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#set GAME_HEADER "\"Game/" + GAME + "/" + GAME + ".h\""
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// This file was templated.
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// See TechsetDumper.h.template.
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// Do not modify, changes will be lost.
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#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include GAME_HEADER
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#set CLASS_NAME "Dumper" + GAME
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namespace techset
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{
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class CLASS_NAME final : public AbstractAssetDumper<GAME::AssetTechniqueSet>
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{
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public:
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explicit CLASS_NAME(bool debug);
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void Dump(AssetDumpingContext& context) override;
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protected:
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void DumpAsset(AssetDumpingContext& context, const XAssetInfo<GAME::AssetTechniqueSet::Type>& asset) override;
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private:
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bool m_debug;
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};
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} // namespace techset
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