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zone/OpenAssetTools
zone/OpenAssetTools
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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-05-14 08:24:56 +00:00
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OpenAssetTools/src/ObjLoading/Game/T5/AssetLoaders
History
Jan 132cccb971
refactor: use new line character instead of std::endl
2024-03-24 20:24:22 +01:00
..
AssetLoaderLocalizeEntry.cpp
chore: make localize common loaders const
2024-01-20 11:39:26 +01:00
AssetLoaderLocalizeEntry.h
Reduced duplicated code between localize asset loaders
2023-12-31 13:32:38 +01:00
AssetLoaderPhysPreset.cpp
Add T5 basis
2021-04-27 18:19:32 +02:00
AssetLoaderPhysPreset.h
Add T5 basis
2021-04-27 18:19:32 +02:00
AssetLoaderRawFile.cpp
refactor: use new line character instead of std::endl
2024-03-24 20:24:22 +01:00
AssetLoaderRawFile.h
Reformat code with clang format
2023-11-19 21:07:21 +00:00
AssetLoaderStringTable.cpp
chore: use generic loaders for iw4,iw5,t5,t6 instead of duplicating implementations
2024-01-20 15:38:38 +00:00
AssetLoaderStringTable.h
Reformat code with clang format
2023-11-19 21:07:21 +00:00
AssetLoaderWeapon.cpp
Add T5 basis
2021-04-27 18:19:32 +02:00
AssetLoaderWeapon.h
Add T5 basis
2021-04-27 18:19:32 +02:00
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