OpenAssetTools/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderAddonMapEnts.cpp
2023-11-19 21:07:21 +00:00

18 lines
460 B
C++

#include "AssetLoaderAddonMapEnts.h"
#include "Game/IW4/IW4.h"
#include "ObjLoading.h"
#include "Pool/GlobalAssetPool.h"
#include <cstring>
using namespace IW4;
void* AssetLoaderAddonMapEnts::CreateEmptyAsset(const std::string& assetName, MemoryManager* memory)
{
auto* addonMapEnts = memory->Create<AddonMapEnts>();
memset(addonMapEnts, 0, sizeof(AddonMapEnts));
addonMapEnts->name = memory->Dup(assetName.c_str());
return addonMapEnts;
}