Logo
Explore Help
Sign In
zone/OpenAssetTools
Watch 2
Star 0
Fork 0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-08-20 14:04:30 +00:00
Code Activity
Files
d0ee167d2d845a65b0e5ed07b5fa4f1fa0453b18
OpenAssetTools/src/ObjWriting
T
History
Jan Laupetin d0ee167d2d fix: not properly setting common technique shader type
2026-03-02 22:09:01 +00:00
..
Dumping
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
Game
fix: not properly setting common technique shader type
2026-03-02 22:09:01 +00:00
InfoString
Reformat code with clang format
2023-11-19 21:07:21 +00:00
Material
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
Menu
refactor: streamline menu dumping
2025-08-03 20:12:01 +01:00
Sound
refactor: streamline IW4 asset loading
2025-08-05 01:14:20 +02:00
StructuredDataDef
chore: fix compilation issues with x64
2025-04-06 18:02:47 +01:00
Techset
chore: handle flag 80 on t6 techniques
2026-03-02 22:09:01 +00:00
Weapon
chore: update all logging to use centralized logging component
2025-09-11 20:25:51 +02:00
XModel
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
ObjWriter.cpp
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
ObjWriter.h
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
ObjWriting.cpp
chore: use IObjWriter directly instead of indirection of ObjWriting
2024-10-19 13:46:47 +01:00
ObjWriting.h
feat: verbose option sets log level to debug
2025-09-11 22:18:59 +02:00
Powered by Gitea Page: 640ms Template: 90ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API