OpenAssetTools/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderSoundAliasList.cpp
2023-11-19 21:07:21 +00:00

18 lines
477 B
C++

#include "AssetLoaderSoundAliasList.h"
#include "Game/IW4/IW4.h"
#include "ObjLoading.h"
#include "Pool/GlobalAssetPool.h"
#include <cstring>
using namespace IW4;
void* AssetLoaderSoundAliasList::CreateEmptyAsset(const std::string& assetName, MemoryManager* memory)
{
auto* sndAliasList = memory->Create<snd_alias_list_t>();
memset(sndAliasList, 0, sizeof(snd_alias_list_t));
sndAliasList->aliasName = memory->Dup(assetName.c_str());
return sndAliasList;
}