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https://github.com/fedddddd/iw5-gsc-utils.git
synced 2025-07-03 01:31:49 +00:00
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100 Commits
v1.2.2
...
dependabot
Author | SHA1 | Date | |
---|---|---|---|
5f45acb202 | |||
1061c08829 | |||
c75cf561f7 | |||
3ea6050498 | |||
1551d7f1fd | |||
bf1d649bc1 | |||
71727a5197 | |||
530cd10466 | |||
978e251df8 | |||
cb96052638 | |||
9b217b20e3 | |||
136a723187 | |||
ad27dcb098 | |||
96acf0718e | |||
72f936e82a | |||
9a11ac82b3 | |||
8f36c271fd | |||
e952b8a0f7 | |||
f6d78fd815 | |||
cadcca22f9 | |||
c04a0a0d8c | |||
61706336ce | |||
eb08109392 | |||
b23cb2014b | |||
4d979bf659 | |||
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dd8c1ff71e | |||
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7f7fd016cf | |||
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6dd4d2651a | |||
b2f030f349 | |||
2690eeeece | |||
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2f474e979f | |||
2ab4da0ad9 | |||
28c5594094 | |||
6525bbb8bf | |||
1a9e3dfb15 | |||
c62f1995e7 | |||
883e38ae58 | |||
1b2d4dbc46 | |||
7dfb35233e | |||
d842022056 | |||
0a8ebc3058 | |||
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cfb143f0fd | |||
0281b5bef6 | |||
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a7576ea765 | |||
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d4ba37cde5 | |||
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1d94fdd88d | |||
0af6b1cb13 | |||
d72c6f7057 | |||
39b9e7e352 | |||
36fefa6bb5 | |||
4ffdb331b4 | |||
7b995b3348 | |||
14d0f401fb | |||
df23604b1e | |||
e2960bc895 | |||
db90d361a9 | |||
6ec0c5e23c | |||
c84d681a3a | |||
62d1c8671b | |||
877adfa4b6 | |||
12fd44d0da | |||
12562eb8fd | |||
286481cbcd | |||
e9a877bd74 | |||
3060df1f05 | |||
aa1ae8c574 | |||
ccd8176c25
|
|||
c230a1d916
|
|||
2785a60dc0
|
|||
1b65bda323 | |||
9ca07aca55 | |||
10b45027d0 | |||
d5c0063fee
|
|||
31920b0692 | |||
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379a21ff7e | |||
0ac5225114 | |||
e918bdf28f | |||
50b83787e7 | |||
e6ca925562 | |||
0f92a7ce25 | |||
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a508a7e3a4 | |||
640fb032ea | |||
eee68760e4 | |||
7526de9b76 |
7
.github/dependabot.yml
vendored
Normal file
7
.github/dependabot.yml
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: gitsubmodule
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: daily
|
||||
open-pull-requests-limit: 10
|
45
.github/workflows/build.yml
vendored
Normal file
45
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- "*"
|
||||
pull_request:
|
||||
branches:
|
||||
- "*"
|
||||
types: [opened, synchronize, reopened]
|
||||
jobs:
|
||||
build:
|
||||
name: Build binaries
|
||||
runs-on: windows-2022
|
||||
strategy:
|
||||
matrix:
|
||||
configuration:
|
||||
- Debug
|
||||
- Release
|
||||
steps:
|
||||
- name: Check out files
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: true
|
||||
fetch-depth: 0
|
||||
lfs: false
|
||||
|
||||
- name: Add msbuild to PATH
|
||||
uses: microsoft/setup-msbuild@v1.1.3
|
||||
|
||||
- name: Generate project files
|
||||
run: tools/premake5 vs2022
|
||||
|
||||
- name: Set up problem matching
|
||||
uses: ammaraskar/msvc-problem-matcher@master
|
||||
|
||||
- name: Build ${{matrix.configuration}} binaries
|
||||
run: msbuild /m /v:minimal /p:Configuration=${{matrix.configuration}} /p:PlatformTarget=x86 build/iw5-gsc-utils.sln
|
||||
|
||||
- name: Upload ${{matrix.configuration}} binaries
|
||||
uses: actions/upload-artifact@v3.1.0
|
||||
with:
|
||||
name: ${{matrix.configuration}} binaries
|
||||
path: |
|
||||
build/bin/${{matrix.configuration}}/iw5-gsc-utils.dll
|
13
.gitmodules
vendored
13
.gitmodules
vendored
@ -4,12 +4,13 @@
|
||||
[submodule "deps/GSL"]
|
||||
path = deps/GSL
|
||||
url = https://github.com/microsoft/GSL.git
|
||||
[submodule "deps/sol2"]
|
||||
path = deps/sol2
|
||||
url = https://github.com/ThePhD/sol2.git
|
||||
[submodule "deps/lua"]
|
||||
path = deps/lua
|
||||
url = https://github.com/lua/lua.git
|
||||
[submodule "deps/json"]
|
||||
path = deps/json
|
||||
url = https://github.com/nlohmann/json.git
|
||||
branch = develop
|
||||
[submodule "deps/gsc-tool"]
|
||||
path = deps/gsc-tool
|
||||
url = https://github.com/xensik/gsc-tool.git
|
||||
[submodule "deps/zlib"]
|
||||
path = deps/zlib
|
||||
url = https://github.com/madler/zlib.git
|
||||
|
2
deps/GSL
vendored
2
deps/GSL
vendored
Submodule deps/GSL updated: c31a9ad5e8...b39e7e4b09
1
deps/gsc-tool
vendored
Submodule
1
deps/gsc-tool
vendored
Submodule
Submodule deps/gsc-tool added at 0e6238a6ab
2
deps/json
vendored
2
deps/json
vendored
Submodule deps/json updated: e10a3fac8a...0457de21cf
2
deps/minhook
vendored
2
deps/minhook
vendored
Submodule deps/minhook updated: 423d1e45af...1cc46107ee
62
deps/premake/gsc-tool.lua
vendored
Normal file
62
deps/premake/gsc-tool.lua
vendored
Normal file
@ -0,0 +1,62 @@
|
||||
gsc_tool = {
|
||||
source = path.join(dependencies.basePath, "gsc-tool"),
|
||||
}
|
||||
|
||||
function gsc_tool.import()
|
||||
links { "xsk-gsc-iw5-pc", "xsk-gsc-utils" }
|
||||
gsc_tool.includes()
|
||||
end
|
||||
|
||||
function gsc_tool.includes()
|
||||
includedirs {
|
||||
path.join(gsc_tool.source, "include"),
|
||||
}
|
||||
end
|
||||
|
||||
function gsc_tool.project()
|
||||
project "xsk-gsc-utils"
|
||||
kind "StaticLib"
|
||||
language "C++"
|
||||
|
||||
files {
|
||||
path.join(gsc_tool.source, "include/xsk/utils/*.hpp"),
|
||||
path.join(gsc_tool.source, "src/utils/*.cpp"),
|
||||
}
|
||||
|
||||
includedirs {
|
||||
path.join(gsc_tool.source, "include"),
|
||||
}
|
||||
|
||||
zlib.includes()
|
||||
|
||||
project "xsk-gsc-iw5-pc"
|
||||
kind "StaticLib"
|
||||
language "C++"
|
||||
|
||||
filter "action:vs*"
|
||||
buildoptions "/Zc:__cplusplus"
|
||||
filter {}
|
||||
|
||||
files {
|
||||
path.join(gsc_tool.source, "include/xsk/stdinc.hpp"),
|
||||
|
||||
path.join(gsc_tool.source, "include/xsk/gsc/engine/iw5_pc.hpp"),
|
||||
path.join(gsc_tool.source, "src/gsc/engine/iw5_pc.cpp"),
|
||||
|
||||
path.join(gsc_tool.source, "src/gsc/engine/iw5_pc_code.cpp"),
|
||||
path.join(gsc_tool.source, "src/gsc/engine/iw5_pc_func.cpp"),
|
||||
path.join(gsc_tool.source, "src/gsc/engine/iw5_pc_meth.cpp"),
|
||||
path.join(gsc_tool.source, "src/gsc/engine/iw5_pc_token.cpp"),
|
||||
|
||||
path.join(gsc_tool.source, "src/gsc/*.cpp"),
|
||||
|
||||
path.join(gsc_tool.source, "src/gsc/common/*.cpp"),
|
||||
path.join(gsc_tool.source, "include/xsk/gsc/common/*.hpp"),
|
||||
}
|
||||
|
||||
includedirs {
|
||||
path.join(gsc_tool.source, "include"),
|
||||
}
|
||||
end
|
||||
|
||||
table.insert(dependencies, gsc_tool)
|
39
deps/premake/zlib.lua
vendored
Normal file
39
deps/premake/zlib.lua
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
zlib = {
|
||||
source = path.join(dependencies.basePath, "zlib"),
|
||||
}
|
||||
|
||||
function zlib.import()
|
||||
links { "zlib" }
|
||||
zlib.includes()
|
||||
end
|
||||
|
||||
function zlib.includes()
|
||||
includedirs {
|
||||
zlib.source
|
||||
}
|
||||
|
||||
defines {
|
||||
"ZLIB_CONST",
|
||||
}
|
||||
end
|
||||
|
||||
function zlib.project()
|
||||
project "zlib"
|
||||
language "C"
|
||||
|
||||
zlib.includes()
|
||||
|
||||
files {
|
||||
path.join(zlib.source, "*.h"),
|
||||
path.join(zlib.source, "*.c"),
|
||||
}
|
||||
|
||||
defines {
|
||||
"_CRT_SECURE_NO_DEPRECATE",
|
||||
}
|
||||
|
||||
warnings "Off"
|
||||
kind "StaticLib"
|
||||
end
|
||||
|
||||
table.insert(dependencies, zlib)
|
1
deps/zlib
vendored
Submodule
1
deps/zlib
vendored
Submodule
Submodule deps/zlib added at 5c42a230b7
@ -1,2 +1,3 @@
|
||||
@echo off
|
||||
tools\windows\premake5.exe vs2019
|
||||
call git submodule update --init --recursive
|
||||
tools\premake5.exe vs2022
|
||||
|
21
premake5.lua
21
premake5.lua
@ -36,32 +36,35 @@ workspace "iw5-gsc-utils"
|
||||
targetdir "%{wks.location}/bin/%{cfg.buildcfg}"
|
||||
targetname "%{prj.name}"
|
||||
|
||||
configurations { "Debug", "Release", }
|
||||
|
||||
language "C++"
|
||||
cppdialect "C++20"
|
||||
|
||||
architecture "x86"
|
||||
|
||||
buildoptions "/std:c++latest"
|
||||
systemversion "latest"
|
||||
symbols "On"
|
||||
staticruntime "On"
|
||||
editandcontinue "Off"
|
||||
warnings "Extra"
|
||||
characterset "ASCII"
|
||||
|
||||
flags
|
||||
{
|
||||
"NoIncrementalLink",
|
||||
"MultiProcessorCompile",
|
||||
}
|
||||
|
||||
configurations { "Debug", "Release", }
|
||||
|
||||
symbols "On"
|
||||
|
||||
configuration "Release"
|
||||
filter "configurations:Release"
|
||||
optimize "Full"
|
||||
defines { "NDEBUG" }
|
||||
configuration{}
|
||||
filter {}
|
||||
|
||||
configuration "Debug"
|
||||
filter "configurations:Debug"
|
||||
optimize "Debug"
|
||||
defines { "DEBUG", "_DEBUG" }
|
||||
configuration {}
|
||||
filter {}
|
||||
|
||||
startproject "iw5-gsc-utils"
|
||||
|
||||
|
@ -49,6 +49,7 @@ namespace command
|
||||
if (i > index) result.append(" ");
|
||||
result.append(this->get(i));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -96,7 +97,6 @@ namespace command
|
||||
public:
|
||||
void post_unpack() override
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -14,32 +14,6 @@
|
||||
|
||||
namespace gsc
|
||||
{
|
||||
function_args::function_args(std::vector<scripting::script_value> values)
|
||||
: values_(values)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned int function_args::size() const
|
||||
{
|
||||
return this->values_.size();
|
||||
}
|
||||
|
||||
std::vector<scripting::script_value> function_args::get_raw() const
|
||||
{
|
||||
return this->values_;
|
||||
}
|
||||
|
||||
scripting::script_value function_args::get(const int index) const
|
||||
{
|
||||
if (index >= this->values_.size())
|
||||
{
|
||||
throw std::runtime_error(utils::string::va("Insufficient arguments, got %i expected %i",
|
||||
this->values_.size(), index + 1));
|
||||
}
|
||||
|
||||
return this->values_[index];
|
||||
}
|
||||
|
||||
std::unordered_map<unsigned, script_function> functions;
|
||||
std::unordered_map<unsigned, script_method> methods;
|
||||
|
||||
@ -47,13 +21,13 @@ namespace gsc
|
||||
{
|
||||
std::string method_name(unsigned int id)
|
||||
{
|
||||
const auto map = *game::plutonium::method_map_rev;
|
||||
const auto& map = (*game::plutonium::gsc_ctx)->meth_map();
|
||||
|
||||
for (const auto& function : map)
|
||||
{
|
||||
if (function.second == id)
|
||||
{
|
||||
return function.first;
|
||||
return function.first.data();
|
||||
}
|
||||
}
|
||||
|
||||
@ -62,13 +36,13 @@ namespace gsc
|
||||
|
||||
std::string function_name(unsigned int id)
|
||||
{
|
||||
const auto map = *game::plutonium::function_map_rev;
|
||||
const auto& map = (*game::plutonium::gsc_ctx)->func_map();
|
||||
|
||||
for (const auto& function : map)
|
||||
{
|
||||
if (function.second == id)
|
||||
{
|
||||
return function.first;
|
||||
return function.first.data();
|
||||
}
|
||||
}
|
||||
|
||||
@ -79,8 +53,6 @@ namespace gsc
|
||||
{
|
||||
std::vector<scripting::script_value> args;
|
||||
|
||||
const auto top = game::scr_VmPub->top;
|
||||
|
||||
for (auto i = 0; i < game::scr_VmPub->outparamcount; i++)
|
||||
{
|
||||
const auto value = game::scr_VmPub->top[-i];
|
||||
@ -102,12 +74,24 @@ namespace gsc
|
||||
|
||||
auto function_map_start = 0x200;
|
||||
auto method_map_start = 0x8400;
|
||||
auto token_map_start = 0x8000;
|
||||
auto field_offset_start = 0xA000;
|
||||
|
||||
struct entity_field
|
||||
{
|
||||
std::string name;
|
||||
std::function<scripting::script_value(unsigned int entnum)> getter;
|
||||
std::function<void(unsigned int entnum, scripting::script_value)> setter;
|
||||
};
|
||||
|
||||
std::vector<std::function<void()>> post_load_callbacks;
|
||||
std::unordered_map<unsigned int, std::unordered_map<unsigned int, entity_field>> custom_fields;
|
||||
|
||||
void call_function(unsigned int id)
|
||||
{
|
||||
if (id < 0x200)
|
||||
{
|
||||
return reinterpret_cast<builtin_function*>(0x20689DD8)[id]();
|
||||
return reinterpret_cast<builtin_function*>(game::plutonium::function_table.get())[id]();
|
||||
}
|
||||
|
||||
try
|
||||
@ -123,8 +107,8 @@ namespace gsc
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
printf("************** Script execution error **************\n");
|
||||
printf("Error executing function %s\n", function_name(id).data());
|
||||
printf("%s\n", e.what());
|
||||
printf("Error executing function %s:\n", function_name(id).data());
|
||||
printf(" %s\n", e.what());
|
||||
printf("****************************************************\n");
|
||||
}
|
||||
}
|
||||
@ -133,7 +117,7 @@ namespace gsc
|
||||
{
|
||||
if (id < 0x8400)
|
||||
{
|
||||
return reinterpret_cast<builtin_method*>(0x2068A5A8)[id - 0x8000](ent);
|
||||
return reinterpret_cast<builtin_method*>(game::plutonium::method_table.get())[id - 0x8000](ent);
|
||||
}
|
||||
|
||||
try
|
||||
@ -149,8 +133,8 @@ namespace gsc
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
printf("************** Script execution error **************\n");
|
||||
printf("Error executing method %s\n", method_name(id).data());
|
||||
printf("%s\n", e.what());
|
||||
printf("Error executing method %s:\n", method_name(id).data());
|
||||
printf(" %s\n", e.what());
|
||||
printf("****************************************************\n");
|
||||
}
|
||||
}
|
||||
@ -199,16 +183,86 @@ namespace gsc
|
||||
retn
|
||||
}
|
||||
}
|
||||
|
||||
utils::hook::detour scr_get_object_field_hook;
|
||||
void scr_get_object_field_stub(unsigned int classnum, int entnum, unsigned int offset)
|
||||
{
|
||||
if (custom_fields[classnum].find(offset) == custom_fields[classnum].end())
|
||||
{
|
||||
return scr_get_object_field_hook.invoke<void>(classnum, entnum, offset);
|
||||
}
|
||||
|
||||
const auto& field = custom_fields[classnum][offset];
|
||||
|
||||
try
|
||||
{
|
||||
const auto result = field.getter(entnum);
|
||||
return_value(result);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
printf("************** Script execution error **************\n");
|
||||
printf("Error getting field %s:\n", field.name.data());
|
||||
printf(" %s\n", e.what());
|
||||
printf("****************************************************\n");
|
||||
}
|
||||
}
|
||||
|
||||
utils::hook::detour scr_set_object_field_hook;
|
||||
void scr_set_object_field_stub(unsigned int classnum, int entnum, unsigned int offset)
|
||||
{
|
||||
if (custom_fields[classnum].find(offset) == custom_fields[classnum].end())
|
||||
{
|
||||
return scr_set_object_field_hook.invoke<void>(classnum, entnum, offset);
|
||||
}
|
||||
|
||||
const auto args = get_arguments();
|
||||
const auto& field = custom_fields[classnum][offset];
|
||||
|
||||
try
|
||||
{
|
||||
field.setter(entnum, args[0]);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
printf("************** Script execution error **************\n");
|
||||
printf("Error setting field %s:\n", field.name.data());
|
||||
printf(" %s\n", e.what());
|
||||
printf("****************************************************\n");
|
||||
}
|
||||
}
|
||||
|
||||
utils::hook::detour scr_post_load_scripts_hook;
|
||||
void scr_post_load_scripts_stub()
|
||||
{
|
||||
for (const auto& callback : post_load_callbacks)
|
||||
{
|
||||
callback();
|
||||
}
|
||||
|
||||
return scr_post_load_scripts_hook.invoke<void>();
|
||||
}
|
||||
}
|
||||
|
||||
namespace function
|
||||
{
|
||||
void add(const std::string& name, const script_function& func)
|
||||
{
|
||||
const auto index = function_map_start++;
|
||||
auto index = 0u;
|
||||
auto& ctx = (*game::plutonium::gsc_ctx);
|
||||
|
||||
if (ctx->func_exists(name))
|
||||
{
|
||||
printf("[iw5-gsc-utils] Warning: function '%s' already defined\n", name.data());
|
||||
index = ctx->func_id(name);
|
||||
}
|
||||
else
|
||||
{
|
||||
index = function_map_start++;
|
||||
ctx->func_add(name, index);
|
||||
}
|
||||
|
||||
functions[index] = func;
|
||||
(*game::plutonium::function_map_rev)[name] = index;
|
||||
functions.insert(std::make_pair(index, func));
|
||||
}
|
||||
}
|
||||
|
||||
@ -216,18 +270,101 @@ namespace gsc
|
||||
{
|
||||
void add(const std::string& name, const script_method& func)
|
||||
{
|
||||
const auto index = method_map_start++;
|
||||
auto index = 0u;
|
||||
auto& ctx = (*game::plutonium::gsc_ctx);
|
||||
|
||||
methods[index] = func;
|
||||
(*game::plutonium::method_map_rev)[name] = index;
|
||||
if (ctx->meth_exists(name))
|
||||
{
|
||||
printf("[iw5-gsc-utils] Warning: method '%s' already defined\n", name.data());
|
||||
index = ctx->meth_id(name);
|
||||
}
|
||||
else
|
||||
{
|
||||
index = method_map_start++;
|
||||
ctx->meth_add(name, index);
|
||||
}
|
||||
|
||||
methods.insert(std::make_pair(index, func));
|
||||
}
|
||||
}
|
||||
|
||||
namespace field
|
||||
{
|
||||
void add(const classid classnum, const std::string& name,
|
||||
const std::function<scripting::script_value(unsigned int entnum)>& getter,
|
||||
const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter)
|
||||
{
|
||||
const auto offset = field_offset_start++;
|
||||
custom_fields[classnum][offset] = {name, getter, setter};
|
||||
|
||||
post_load_callbacks.push_back([=]()
|
||||
{
|
||||
const auto name_str = game::SL_GetString(name.data(), 0);
|
||||
game::Scr_AddClassField(classnum, name_str, game::SL_GetCanonicalString(name.data()), offset);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function_args::function_args(std::vector<scripting::script_value> values)
|
||||
: values_(values)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned int function_args::size() const
|
||||
{
|
||||
return this->values_.size();
|
||||
}
|
||||
|
||||
std::vector<scripting::script_value> function_args::get_raw() const
|
||||
{
|
||||
return this->values_;
|
||||
}
|
||||
|
||||
scripting::value_wrap function_args::get(const int index) const
|
||||
{
|
||||
if (index >= this->values_.size())
|
||||
{
|
||||
throw std::runtime_error(utils::string::va("parameter %d does not exist", index));
|
||||
}
|
||||
|
||||
return {this->values_[index], index};
|
||||
}
|
||||
|
||||
class component final : public component_interface
|
||||
{
|
||||
public:
|
||||
void post_unpack() override
|
||||
{
|
||||
scr_get_object_field_hook.create(0x52BDB0, scr_get_object_field_stub);
|
||||
scr_set_object_field_hook.create(0x52BCC0, scr_set_object_field_stub);
|
||||
scr_post_load_scripts_hook.create(0x628B50, scr_post_load_scripts_stub);
|
||||
|
||||
field::add(classid::entity, "entityflags",
|
||||
[](unsigned int entnum) -> scripting::script_value
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
return entity->flags;
|
||||
},
|
||||
[](unsigned int entnum, const scripting::script_value& value)
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
entity->flags = value.as<int>();
|
||||
}
|
||||
);
|
||||
|
||||
field::add(classid::entity, "clientflags",
|
||||
[](unsigned int entnum) -> scripting::script_value
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
return entity->client->flags;
|
||||
},
|
||||
[](unsigned int entnum, const scripting::script_value& value)
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
entity->client->flags = value.as<int>();
|
||||
}
|
||||
);
|
||||
|
||||
function::add("executecommand", [](const function_args& args) -> scripting::script_value
|
||||
{
|
||||
game::Cbuf_AddText(0, args[0].as<const char*>());
|
||||
@ -260,6 +397,20 @@ namespace gsc
|
||||
return {};
|
||||
});
|
||||
|
||||
function::add("dropallbots", [](const function_args&) -> scripting::script_value
|
||||
{
|
||||
for (auto i = 0; i < *game::svs_clientCount; i++)
|
||||
{
|
||||
if (game::svs_clients[i].header.state != game::CS_FREE
|
||||
&& game::svs_clients[i].header.netchan.remoteAddress.type == game::NA_BOT)
|
||||
{
|
||||
game::SV_GameDropClient(i, "GAME_GET_TO_COVER");
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
@ -268,8 +419,13 @@ namespace gsc
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
const auto message = args[0].as<std::string>();
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto message = args[0].as<std::string>();
|
||||
game::SV_GameSendServerCommand(client, 0, utils::string::va("%c \"%s\"", 84, message.data()));
|
||||
|
||||
return {};
|
||||
@ -282,22 +438,62 @@ namespace gsc
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
const auto num = ent.entnum;
|
||||
const auto client = ent.entnum;
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto toggle = args[0].as<int>();
|
||||
auto flags = game::g_entities[client].client->ps.perks[0];
|
||||
|
||||
auto g_client = game::g_entities[num].client;
|
||||
auto playerState = &g_client->ps;
|
||||
auto flags = playerState->perks[0];
|
||||
|
||||
playerState->perks[0] = toggle
|
||||
? flags | 0x4000u
|
||||
: flags & ~0x4000u;
|
||||
game::g_entities[client].client->ps.perks[0] = toggle
|
||||
? flags | 0x4000u : flags & ~0x4000u;
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
utils::hook::jump(0x56C8EB, call_builtin_stub);
|
||||
utils::hook::jump(0x56CBDC, call_builtin_method_stub);
|
||||
method::add("isbot", [](const game::scr_entref_t ent, const function_args&) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
return game::svs_clients[client].bIsTestClient;
|
||||
});
|
||||
|
||||
method::add("arecontrolsfrozen", [](const game::scr_entref_t ent, const function_args&) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
return {(game::g_entities[client].client->flags & 4) != 0};
|
||||
});
|
||||
|
||||
// let other plugins read the pointers
|
||||
post_load_callbacks.push_back([]()
|
||||
{
|
||||
utils::hook::jump(0x56C8EB, call_builtin_stub);
|
||||
utils::hook::jump(0x56CBDC, call_builtin_method_stub);
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -1,7 +1,18 @@
|
||||
#pragma once
|
||||
#include "game/scripting/array.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
|
||||
namespace gsc
|
||||
{
|
||||
enum classid
|
||||
{
|
||||
entity,
|
||||
hudelem,
|
||||
pathnode,
|
||||
node,
|
||||
count
|
||||
};
|
||||
|
||||
class function_args
|
||||
{
|
||||
public:
|
||||
@ -9,9 +20,9 @@ namespace gsc
|
||||
|
||||
unsigned int size() const;
|
||||
std::vector<scripting::script_value> get_raw() const;
|
||||
scripting::script_value get(const int index) const;
|
||||
scripting::value_wrap get(const int index) const;
|
||||
|
||||
scripting::script_value operator[](const int index) const
|
||||
scripting::value_wrap operator[](const int index) const
|
||||
{
|
||||
return this->get(index);
|
||||
}
|
||||
@ -34,4 +45,11 @@ namespace gsc
|
||||
{
|
||||
void add(const std::string& name, const script_method& func);
|
||||
}
|
||||
|
||||
namespace field
|
||||
{
|
||||
void add(const classid classnum, const std::string& name,
|
||||
const std::function<scripting::script_value(unsigned int entnum)>& getter,
|
||||
const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter);
|
||||
}
|
||||
}
|
@ -2,12 +2,6 @@
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/event.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "game/scripting/functions.hpp"
|
||||
#include "game/scripting/array.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
#include "json.hpp"
|
||||
|
||||
@ -185,4 +179,4 @@ namespace io
|
||||
};
|
||||
}
|
||||
|
||||
REGISTER_COMPONENT(io::component)
|
||||
REGISTER_COMPONENT(io::component)
|
||||
|
@ -2,12 +2,6 @@
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/event.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "game/scripting/functions.hpp"
|
||||
#include "game/scripting/array.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
#include "json.hpp"
|
||||
|
||||
@ -28,18 +22,23 @@ namespace json
|
||||
const auto keys = array.get_keys();
|
||||
for (auto i = 0; i < keys.size(); i++)
|
||||
{
|
||||
const auto is_int = keys[i].is<int>();
|
||||
const auto is_string = keys[i].is<std::string>();
|
||||
|
||||
if (string_indexed == -1)
|
||||
{
|
||||
string_indexed = keys[i].is_string;
|
||||
string_indexed = is_string;
|
||||
}
|
||||
|
||||
if (!string_indexed && keys[i].is_integer)
|
||||
if (!string_indexed && is_int)
|
||||
{
|
||||
obj[keys[i].index] = gsc_to_json(array[keys[i].index]);
|
||||
const auto index = keys[i].as<int>();
|
||||
obj[index] = gsc_to_json(array[index]);
|
||||
}
|
||||
else if (string_indexed && keys[i].is_string)
|
||||
else if (string_indexed && is_string)
|
||||
{
|
||||
obj.emplace(keys[i].key, gsc_to_json(array[keys[i].key]));
|
||||
const auto key = keys[i].as<std::string>();
|
||||
obj.emplace(key, gsc_to_json(array[key]));
|
||||
}
|
||||
}
|
||||
|
||||
@ -195,4 +194,4 @@ namespace json
|
||||
};
|
||||
}
|
||||
|
||||
REGISTER_COMPONENT(json::component)
|
||||
REGISTER_COMPONENT(json::component)
|
||||
|
@ -1,35 +1,51 @@
|
||||
#include <stdinc.hpp>
|
||||
#include "loader/component_loader.hpp"
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/entity.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "scheduler.hpp"
|
||||
#include "gsc.hpp"
|
||||
#include "scripting.hpp"
|
||||
|
||||
namespace notifies
|
||||
{
|
||||
namespace
|
||||
{
|
||||
std::vector<scripting::function> say_callbacks;
|
||||
utils::hook::detour client_command_hook;
|
||||
|
||||
void client_command_stub(int clientNum)
|
||||
{
|
||||
char cmd[1024] = { 0 };
|
||||
char cmd[1024] = {0};
|
||||
const auto* entity = &game::g_entities[clientNum];
|
||||
|
||||
if (entity->client == nullptr)
|
||||
{
|
||||
return; // Client is not fully in game yet
|
||||
}
|
||||
|
||||
game::SV_Cmd_ArgvBuffer(0, cmd, 1024);
|
||||
|
||||
auto hidden = false;
|
||||
if (cmd == "say"s || cmd == "say_team"s)
|
||||
{
|
||||
std::string message = game::ConcatArgs(1);
|
||||
message.erase(0, 1);
|
||||
|
||||
const scripting::entity level{*game::levelEntityId};
|
||||
const auto player = scripting::call("getEntByNum", {clientNum}).as<scripting::entity>();
|
||||
for (const auto& callback : say_callbacks)
|
||||
{
|
||||
const auto entity_id = game::Scr_GetEntityId(clientNum, 0);
|
||||
const auto result = callback(entity_id, {message, cmd == "say_team"s});
|
||||
|
||||
scripting::notify(level, cmd, {player, message});
|
||||
scripting::notify(player, cmd, {message});
|
||||
if (result.is<int>() && !hidden)
|
||||
{
|
||||
hidden = result.as<int>() == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return client_command_hook.invoke<void>(clientNum);
|
||||
if (!hidden)
|
||||
{
|
||||
client_command_hook.invoke<void>(clientNum);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -39,8 +55,20 @@ namespace notifies
|
||||
void post_unpack() override
|
||||
{
|
||||
client_command_hook.create(0x502CB0, client_command_stub);
|
||||
|
||||
scripting::on_shutdown([]()
|
||||
{
|
||||
say_callbacks.clear();
|
||||
});
|
||||
|
||||
gsc::function::add("onplayersay", [](const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto function = args[0].as<scripting::function>();
|
||||
say_callbacks.push_back(function);
|
||||
return {};
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
REGISTER_COMPONENT(notifies::component)
|
||||
REGISTER_COMPONENT(notifies::component)
|
||||
|
@ -29,6 +29,8 @@ namespace scripting
|
||||
|
||||
std::string current_file;
|
||||
|
||||
std::vector<std::function<void()>> shutdown_callbacks;
|
||||
|
||||
void vm_notify_stub(const unsigned int notify_list_owner_id, const unsigned int string_value,
|
||||
game::VariableValue* top)
|
||||
{
|
||||
@ -77,6 +79,12 @@ namespace scripting
|
||||
{
|
||||
userinfo::clear_overrides();
|
||||
command::clear_script_commands();
|
||||
|
||||
for (const auto& callback : shutdown_callbacks)
|
||||
{
|
||||
callback();
|
||||
}
|
||||
|
||||
g_shutdown_game_hook.invoke<void>(free_scripts);
|
||||
}
|
||||
|
||||
@ -87,7 +95,7 @@ namespace scripting
|
||||
const auto file_id = atoi(filename);
|
||||
if (file_id)
|
||||
{
|
||||
current_file = scripting::file_list[file_id];
|
||||
current_file = scripting::find_file(file_id);
|
||||
}
|
||||
|
||||
process_script_hook.invoke<void>(filename);
|
||||
@ -106,6 +114,11 @@ namespace scripting
|
||||
}
|
||||
}
|
||||
|
||||
void on_shutdown(const std::function<void()>& callback)
|
||||
{
|
||||
shutdown_callbacks.push_back(callback);
|
||||
}
|
||||
|
||||
class component final : public component_interface
|
||||
{
|
||||
public:
|
||||
@ -123,4 +136,4 @@ namespace scripting
|
||||
};
|
||||
}
|
||||
|
||||
REGISTER_COMPONENT(scripting::component)
|
||||
REGISTER_COMPONENT(scripting::component)
|
||||
|
@ -4,4 +4,6 @@ namespace scripting
|
||||
{
|
||||
extern std::unordered_map<int, std::unordered_map<std::string, int>> fields_table;
|
||||
extern std::unordered_map<std::string, std::unordered_map<std::string, const char*>> script_function_table;
|
||||
|
||||
void on_shutdown(const std::function<void()>& callback);
|
||||
}
|
106
src/component/signatures.cpp
Normal file
106
src/component/signatures.cpp
Normal file
@ -0,0 +1,106 @@
|
||||
#include <stdinc.hpp>
|
||||
#include "signatures.hpp"
|
||||
#include <utils/hook.hpp>
|
||||
|
||||
namespace signatures
|
||||
{
|
||||
size_t load_image_size()
|
||||
{
|
||||
MODULEINFO info{};
|
||||
GetModuleInformation(GetCurrentProcess(),
|
||||
GetModuleHandle("plutonium-bootstrapper-win32.exe"), &info, sizeof(MODULEINFO));
|
||||
return info.SizeOfImage;
|
||||
}
|
||||
|
||||
size_t get_image_size()
|
||||
{
|
||||
static const auto image_size = load_image_size();
|
||||
return image_size;
|
||||
}
|
||||
|
||||
void load_function_tables()
|
||||
{
|
||||
static const auto ptr = *reinterpret_cast<size_t*>(0x56CBDC + 0x1) + 0x56CBDC + 0x5;
|
||||
static const auto function_table = *reinterpret_cast<size_t*>(0x56C8EB + 0x3);
|
||||
static const auto method_table = *reinterpret_cast<size_t*>(ptr + 0xA);
|
||||
|
||||
game::plutonium::function_table.set(function_table);
|
||||
game::plutonium::method_table.set(method_table);
|
||||
}
|
||||
|
||||
size_t find_string_ptr(const std::string& string)
|
||||
{
|
||||
const char* string_ptr = nullptr;
|
||||
std::string mask(string.size(), 'x');
|
||||
const auto base = reinterpret_cast<size_t>(GetModuleHandle("plutonium-bootstrapper-win32.exe"));
|
||||
utils::hook::signature signature(base, get_image_size() - base);
|
||||
|
||||
auto found = false;
|
||||
signature.add({
|
||||
string,
|
||||
mask,
|
||||
[&](char* address)
|
||||
{
|
||||
if (found)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
found = true;
|
||||
string_ptr = address;
|
||||
}
|
||||
});
|
||||
|
||||
signature.process();
|
||||
return reinterpret_cast<size_t>(string_ptr);
|
||||
}
|
||||
|
||||
size_t find_string_ref(const std::string& string)
|
||||
{
|
||||
char bytes[4] = {0};
|
||||
const auto string_ptr = find_string_ptr(string);
|
||||
if (!string_ptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::memcpy(bytes, &string_ptr, sizeof(bytes));
|
||||
return find_string_ptr({bytes, 4});
|
||||
}
|
||||
|
||||
bool process_gsc_ctx()
|
||||
{
|
||||
const auto string_ref = find_string_ref("in call to builtin %s \"%s\"");
|
||||
if (!string_ref)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto gsc_ctx_ptr = *reinterpret_cast<size_t*>(string_ref - 0xAD);
|
||||
OutputDebugString(utils::string::va("gsc_ctx_ptr: %p\n", gsc_ctx_ptr));
|
||||
game::plutonium::gsc_ctx.set(gsc_ctx_ptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool process_printf()
|
||||
{
|
||||
const auto string_ref = find_string_ref("A critical exception occured!\n");
|
||||
if (!string_ref)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto offset = *reinterpret_cast<size_t*>(string_ref + 5);
|
||||
const auto printf_ptr = string_ref + 4 + 5 + offset;
|
||||
OutputDebugString(utils::string::va("printf_ptr: %p\n", printf_ptr));
|
||||
game::plutonium::printf.set(printf_ptr);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool process()
|
||||
{
|
||||
load_function_tables();
|
||||
return process_printf() && process_gsc_ctx();
|
||||
}
|
||||
}
|
6
src/component/signatures.hpp
Normal file
6
src/component/signatures.hpp
Normal file
@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
namespace signatures
|
||||
{
|
||||
bool process();
|
||||
}
|
46
src/component/string.cpp
Normal file
46
src/component/string.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
#include <stdinc.hpp>
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
|
||||
#include <utils/string.hpp>
|
||||
|
||||
namespace string
|
||||
{
|
||||
class component final : public component_interface
|
||||
{
|
||||
public:
|
||||
void post_unpack() override
|
||||
{
|
||||
gsc::function::add("toupper", [](const gsc::function_args& args)
|
||||
{
|
||||
return utils::string::to_upper(args[0].as<std::string>());
|
||||
});
|
||||
|
||||
gsc::function::add("getchar", [](const gsc::function_args& args)
|
||||
{
|
||||
auto index = 0;
|
||||
if (args.size() > 1)
|
||||
{
|
||||
index = args[1].as<int>();
|
||||
}
|
||||
|
||||
const auto string = args[0].as<std::string>();
|
||||
if (index >= static_cast<int>(string.size()))
|
||||
{
|
||||
throw std::runtime_error("Char index out of bounds");
|
||||
}
|
||||
|
||||
return static_cast<int>(string[index]);
|
||||
});
|
||||
|
||||
gsc::function::add("chartostring", [](const gsc::function_args& args)
|
||||
{
|
||||
const auto char_ = static_cast<char>(args[0].as<int>());
|
||||
return std::string(1, char_);
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
REGISTER_COMPONENT(string::component)
|
@ -2,12 +2,6 @@
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/event.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "game/scripting/functions.hpp"
|
||||
#include "game/scripting/array.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
|
||||
namespace userinfo
|
||||
@ -19,12 +13,17 @@ namespace userinfo
|
||||
{
|
||||
utils::hook::detour sv_getuserinfo_hook;
|
||||
|
||||
userinfo_map userinfo_to_map(const std::string& userinfo)
|
||||
userinfo_map userinfo_to_map(std::string userinfo)
|
||||
{
|
||||
userinfo_map map;
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
userinfo_map map{};
|
||||
|
||||
for (auto i = 1; i < args.size() - 1; i += 2)
|
||||
if (userinfo[0] == '\\')
|
||||
{
|
||||
userinfo = userinfo.substr(1);
|
||||
}
|
||||
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
for (size_t i = 0; !args.empty() && i < (args.size() - 1); i += 2)
|
||||
{
|
||||
map[args[i]] = args[i + 1];
|
||||
}
|
||||
@ -34,7 +33,7 @@ namespace userinfo
|
||||
|
||||
std::string map_to_userinfo(const userinfo_map& map)
|
||||
{
|
||||
std::string buffer;
|
||||
std::string buffer{};
|
||||
|
||||
for (const auto& value : map)
|
||||
{
|
||||
@ -49,9 +48,8 @@ namespace userinfo
|
||||
|
||||
void sv_getuserinfo_stub(int index, char* buffer, int bufferSize)
|
||||
{
|
||||
char _buffer[1024];
|
||||
sv_getuserinfo_hook.invoke<void>(index, _buffer, 1024);
|
||||
auto map = userinfo_to_map(_buffer);
|
||||
sv_getuserinfo_hook.invoke<void>(index, buffer, bufferSize);
|
||||
auto map = userinfo_to_map(buffer);
|
||||
|
||||
if (userinfo_overrides.find(index) == userinfo_overrides.end())
|
||||
{
|
||||
@ -94,28 +92,36 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["name"] = name;
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
gsc::method::add("resetname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
gsc::method::add("resetname", [](const game::scr_entref_t ent, const gsc::function_args&) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("name");
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
@ -124,13 +130,18 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "1";
|
||||
@ -139,15 +150,18 @@ namespace userinfo
|
||||
return {};
|
||||
});
|
||||
|
||||
gsc::method::add("resetclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
gsc::method::add("resetclantag", [](const game::scr_entref_t ent, const gsc::function_args&) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("clantag");
|
||||
userinfo_overrides[ent.entnum].erase("ec_TagText");
|
||||
userinfo_overrides[ent.entnum].erase("ec_usingTag");
|
||||
@ -156,13 +170,18 @@ namespace userinfo
|
||||
return {};
|
||||
});
|
||||
|
||||
gsc::method::add("removeclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
gsc::method::add("removeclantag", [](const game::scr_entref_t ent, const gsc::function_args&) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "0";
|
||||
@ -174,4 +193,4 @@ namespace userinfo
|
||||
};
|
||||
}
|
||||
|
||||
REGISTER_COMPONENT(userinfo::component)
|
||||
REGISTER_COMPONENT(userinfo::component)
|
||||
|
@ -1,20 +1,27 @@
|
||||
#include <stdinc.hpp>
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
|
||||
#include "component/signatures.hpp"
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE /*hModule*/, DWORD ul_reason_for_call, LPVOID /*lpReserved*/)
|
||||
{
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
const auto value = *reinterpret_cast<DWORD*>(0x20800000);
|
||||
if (value != 0xB9C9566)
|
||||
if (!signatures::process())
|
||||
{
|
||||
printf("\x1b[31m\n**************************************************************************************\n\n");
|
||||
printf("This version of \x1b[33miw5-gsc-utils\x1b[31m is outdated.\n");
|
||||
printf("Download the latest dll from here:\x1b[34m https://github.com/fedddddd/iw5-gsc-utils/releases \x1b[31m\n");
|
||||
printf("\n**************************************************************************************\n\n\x1b[37m");
|
||||
MessageBoxA(NULL,
|
||||
"This version of iw5-gsc-utils is outdated.\n" \
|
||||
"Download the latest dll from here: https://github.com/fedddddd/iw5-gsc-utils/releases",
|
||||
"ERROR", MB_ICONERROR);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (game::plutonium::printf.get() != nullptr)
|
||||
{
|
||||
utils::hook::jump(reinterpret_cast<uintptr_t>(&printf), game::plutonium::printf);
|
||||
}
|
||||
|
||||
component_loader::post_unpack();
|
||||
}
|
||||
|
||||
|
@ -2,5 +2,11 @@
|
||||
|
||||
namespace game
|
||||
{
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason)
|
||||
{
|
||||
if (clientNum >= 0 && clientNum < sv_maxclients->current.integer)
|
||||
{
|
||||
SV_DropClient(&svs_clients[clientNum], reason, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,11 @@ namespace game
|
||||
return dedi_;
|
||||
}
|
||||
|
||||
void set(const size_t dedi)
|
||||
{
|
||||
this->dedi_ = reinterpret_cast<T*>(dedi);
|
||||
}
|
||||
|
||||
operator T* () const
|
||||
{
|
||||
return this->get();
|
||||
@ -29,6 +34,8 @@ namespace game
|
||||
private:
|
||||
T* dedi_;
|
||||
};
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason);
|
||||
}
|
||||
|
||||
#include "symbols.hpp"
|
@ -1,5 +1,6 @@
|
||||
#include <stdinc.hpp>
|
||||
#include "array.hpp"
|
||||
#include "script_value.hpp"
|
||||
#include "execution.hpp"
|
||||
|
||||
namespace scripting
|
||||
@ -59,13 +60,11 @@ namespace scripting
|
||||
array::array()
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
}
|
||||
|
||||
array::array(std::vector<script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
@ -76,7 +75,6 @@ namespace scripting
|
||||
array::array(std::unordered_map<std::string, script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
@ -129,9 +127,9 @@ namespace scripting
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<array_key> array::get_keys() const
|
||||
std::vector<script_value> array::get_keys() const
|
||||
{
|
||||
std::vector<array_key> result;
|
||||
std::vector<script_value> result;
|
||||
|
||||
const auto offset = 0xC800 * (this->id_ & 1);
|
||||
auto current = game::scr_VarGlob->objectVariableChildren[this->id_].firstChild;
|
||||
@ -149,16 +147,14 @@ namespace scripting
|
||||
const auto string_value = (unsigned int)((unsigned __int8)var.name_lo + (var.k.keys.name_hi << 8));
|
||||
const auto* str = game::SL_ConvertToString(string_value);
|
||||
|
||||
array_key key;
|
||||
script_value key;
|
||||
if (string_value < 0x40000 && str)
|
||||
{
|
||||
key.is_string = true;
|
||||
key.key = str;
|
||||
key = str;
|
||||
}
|
||||
else
|
||||
{
|
||||
key.is_integer = true;
|
||||
key.index = (string_value - 0x800000) & 0xFFFFFF;
|
||||
key = (string_value - 0x800000) & 0xFFFFFF;
|
||||
}
|
||||
|
||||
result.push_back(key);
|
||||
@ -206,16 +202,18 @@ namespace scripting
|
||||
return value;
|
||||
}
|
||||
|
||||
script_value array::get(const array_key& key) const
|
||||
script_value array::get(const script_value& key) const
|
||||
{
|
||||
if (key.is_integer)
|
||||
if (key.is<int>())
|
||||
{
|
||||
return this->get(key.index);
|
||||
return this->get(key.as<int>());
|
||||
}
|
||||
else
|
||||
{
|
||||
return this->get(key.key);
|
||||
return this->get(key.as<std::string>());
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
script_value array::get(const std::string& key) const
|
||||
@ -253,23 +251,21 @@ namespace scripting
|
||||
return variable;
|
||||
}
|
||||
|
||||
void array::set(const array_key& key, const script_value& value) const
|
||||
void array::set(const script_value& key, const script_value& value) const
|
||||
{
|
||||
if (key.is_integer)
|
||||
if (key.is<int>())
|
||||
{
|
||||
this->set(key.index, value);
|
||||
this->set(key.as<int>(), value);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->set(key.key, value);
|
||||
this->set(key.as<std::string>(), value);
|
||||
}
|
||||
}
|
||||
|
||||
void array::set(const std::string& key, const script_value& _value) const
|
||||
void array::set(const std::string& key, const script_value& value_) const
|
||||
{
|
||||
const auto value = _value.get_raw();
|
||||
|
||||
const auto string_value = game::SL_GetString(key.data(), 0);
|
||||
const auto value = value_.get_raw();
|
||||
const auto variable_id = this->get_value_id(key);
|
||||
|
||||
if (!variable_id)
|
||||
@ -286,9 +282,9 @@ namespace scripting
|
||||
variable->u.u = value.u;
|
||||
}
|
||||
|
||||
void array::set(const unsigned int index, const script_value& _value) const
|
||||
void array::set(const unsigned int index, const script_value& value_) const
|
||||
{
|
||||
const auto value = _value.get_raw();
|
||||
const auto value = value_.get_raw();
|
||||
const auto variable_id = this->get_value_id(index);
|
||||
|
||||
if (!variable_id)
|
||||
|
@ -1,16 +1,9 @@
|
||||
#pragma once
|
||||
#include "game/game.hpp"
|
||||
#include "script_value.hpp"
|
||||
|
||||
namespace scripting
|
||||
{
|
||||
struct array_key
|
||||
{
|
||||
bool is_string = false;
|
||||
bool is_integer = false;
|
||||
unsigned int index{};
|
||||
std::string key{};
|
||||
};
|
||||
|
||||
class array_value : public script_value
|
||||
{
|
||||
public:
|
||||
@ -38,7 +31,7 @@ namespace scripting
|
||||
array& operator=(const array& other);
|
||||
array& operator=(array&& other) noexcept;
|
||||
|
||||
std::vector<array_key> get_keys() const;
|
||||
std::vector<script_value> get_keys() const;
|
||||
unsigned int size() const;
|
||||
|
||||
unsigned int push(script_value) const;
|
||||
@ -46,11 +39,11 @@ namespace scripting
|
||||
void erase(const std::string&) const;
|
||||
script_value pop() const;
|
||||
|
||||
script_value get(const array_key&) const;
|
||||
script_value get(const script_value&) const;
|
||||
script_value get(const std::string&) const;
|
||||
script_value get(const unsigned int) const;
|
||||
|
||||
void set(const array_key&, const script_value&) const;
|
||||
void set(const script_value&, const script_value&) const;
|
||||
void set(const std::string&, const script_value&) const;
|
||||
void set(const unsigned int, const script_value&) const;
|
||||
|
||||
@ -71,15 +64,17 @@ namespace scripting
|
||||
return {this->id_, this->get_value_id(key)};
|
||||
}
|
||||
|
||||
array_value operator[](const array_key& key) const
|
||||
template <typename I = int, typename S = std::string>
|
||||
array_value operator[](const script_value& key) const
|
||||
{
|
||||
if (key.is_integer)
|
||||
if (key.is<I>())
|
||||
{
|
||||
return {this->id_, this->get_value_id(key.index)};
|
||||
return { this->id_, this->get_value_id(key.as<I>()) };
|
||||
}
|
||||
else
|
||||
|
||||
if (key.is<S>())
|
||||
{
|
||||
return {this->id_, this->get_value_id(key.key)};
|
||||
return { this->id_, this->get_value_id(key.as<S>()) };
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -269,8 +269,6 @@ namespace scripting
|
||||
{
|
||||
return get_custom_field(entity, field);
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
unsigned int make_array()
|
||||
|
@ -1,6 +1,8 @@
|
||||
#pragma once
|
||||
#include "game/game.hpp"
|
||||
#include "entity.hpp"
|
||||
#include "array.hpp"
|
||||
#include "function.hpp"
|
||||
#include "script_value.hpp"
|
||||
|
||||
namespace scripting
|
||||
|
@ -23,7 +23,7 @@ namespace scripting
|
||||
return this->pos_;
|
||||
}
|
||||
|
||||
script_value function::call(entity self, std::vector<script_value> arguments) const
|
||||
script_value function::call(const entity& self, std::vector<script_value> arguments) const
|
||||
{
|
||||
return exec_ent_thread(self, this->pos_, arguments);
|
||||
}
|
||||
|
@ -12,9 +12,9 @@ namespace scripting
|
||||
script_value get_raw() const;
|
||||
const char* get_pos() const;
|
||||
|
||||
script_value call(entity self, std::vector<script_value> arguments) const;
|
||||
script_value call(const entity& self, std::vector<script_value> arguments) const;
|
||||
|
||||
script_value operator()(entity self, std::vector<script_value> arguments) const
|
||||
script_value operator()(const entity& self, std::vector<script_value> arguments) const
|
||||
{
|
||||
return this->call(self, arguments);
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -7,51 +7,20 @@ namespace scripting
|
||||
{
|
||||
namespace
|
||||
{
|
||||
std::unordered_map<std::string, unsigned> lowercase_map(
|
||||
const std::unordered_map<std::string, unsigned>& old_map)
|
||||
{
|
||||
std::unordered_map<std::string, unsigned> new_map{};
|
||||
for (auto& entry : old_map)
|
||||
{
|
||||
new_map[utils::string::to_lower(entry.first)] = entry.second;
|
||||
}
|
||||
|
||||
return new_map;
|
||||
}
|
||||
|
||||
const std::unordered_map<std::string, unsigned>& get_methods()
|
||||
{
|
||||
static auto methods = lowercase_map(method_map);
|
||||
return methods;
|
||||
}
|
||||
|
||||
const std::unordered_map<std::string, unsigned>& get_functions()
|
||||
{
|
||||
static auto function = lowercase_map(function_map);
|
||||
return function;
|
||||
}
|
||||
|
||||
int find_function_index(const std::string& name, const bool prefer_global)
|
||||
int find_function_index(const std::string& name, [[maybe_unused]] const bool prefer_global)
|
||||
{
|
||||
const auto target = utils::string::to_lower(name);
|
||||
auto const& first = (*game::plutonium::gsc_ctx)->func_map();
|
||||
auto const& second = (*game::plutonium::gsc_ctx)->meth_map();
|
||||
|
||||
const auto& primary_map = prefer_global
|
||||
? get_functions()
|
||||
: get_methods();
|
||||
const auto& secondary_map = !prefer_global
|
||||
? get_functions()
|
||||
: get_methods();
|
||||
|
||||
auto function_entry = primary_map.find(target);
|
||||
if (function_entry != primary_map.end())
|
||||
if (const auto itr = first.find(name); itr != first.end())
|
||||
{
|
||||
return function_entry->second;
|
||||
return static_cast<int>(itr->second);
|
||||
}
|
||||
|
||||
function_entry = secondary_map.find(target);
|
||||
if (function_entry != secondary_map.end())
|
||||
if (const auto itr = second.find(name); itr != second.end())
|
||||
{
|
||||
return function_entry->second;
|
||||
return static_cast<int>(itr->second);
|
||||
}
|
||||
|
||||
return -1;
|
||||
@ -59,8 +28,8 @@ namespace scripting
|
||||
|
||||
script_function get_function_by_index(const unsigned index)
|
||||
{
|
||||
static const auto function_table = 0x20689DD8;
|
||||
static const auto method_table = 0x2068A5A8;
|
||||
static const auto function_table = game::plutonium::function_table.get();
|
||||
static const auto method_table = game::plutonium::method_table.get();
|
||||
|
||||
if (index < 0x1C7)
|
||||
{
|
||||
@ -73,33 +42,26 @@ namespace scripting
|
||||
|
||||
std::string find_token(unsigned int id)
|
||||
{
|
||||
for (const auto& token : token_map)
|
||||
{
|
||||
if (token.second == id)
|
||||
{
|
||||
return token.first;
|
||||
}
|
||||
}
|
||||
return (*game::plutonium::gsc_ctx)->token_name(id);
|
||||
}
|
||||
|
||||
return {};
|
||||
std::string find_file(unsigned int id)
|
||||
{
|
||||
return find_token(id);
|
||||
}
|
||||
|
||||
int find_token_id(const std::string& name)
|
||||
{
|
||||
const auto result = token_map.find(name);
|
||||
|
||||
if (result != token_map.end())
|
||||
{
|
||||
return result->second;
|
||||
}
|
||||
|
||||
return -1;
|
||||
return (*game::plutonium::gsc_ctx)->token_id(name);
|
||||
}
|
||||
|
||||
script_function find_function(const std::string& name, const bool prefer_global)
|
||||
{
|
||||
const auto index = find_function_index(name, prefer_global);
|
||||
if (index < 0) return nullptr;
|
||||
if (index < 0)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return get_function_by_index(index);
|
||||
}
|
||||
|
@ -3,14 +3,10 @@
|
||||
|
||||
namespace scripting
|
||||
{
|
||||
extern std::unordered_map<std::string, unsigned> method_map;
|
||||
extern std::unordered_map<std::string, unsigned> function_map;
|
||||
extern std::unordered_map<std::string, unsigned> token_map;
|
||||
extern std::unordered_map<unsigned, std::string> file_list;
|
||||
|
||||
using script_function = void(*)(game::scr_entref_t);
|
||||
|
||||
script_function find_function(const std::string& name, const bool prefer_global);
|
||||
int find_token_id(const std::string& name);
|
||||
std::string find_token(unsigned int id);
|
||||
std::string find_file(unsigned int id);
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace scripting::safe_execution
|
||||
bool call(const script_function function, const game::scr_entref_t& entref)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
*game::g_script_error_level -= 1;
|
||||
return false;
|
||||
@ -39,7 +39,7 @@ namespace scripting::safe_execution
|
||||
bool set_entity_field(const game::scr_entref_t& entref, const int offset)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
*game::g_script_error_level -= 1;
|
||||
return false;
|
||||
@ -54,7 +54,7 @@ namespace scripting::safe_execution
|
||||
bool get_entity_field(const game::scr_entref_t& entref, const int offset, game::VariableValue* value)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
value->type = game::SCRIPT_NONE;
|
||||
value->u.intValue = 0;
|
||||
|
@ -15,6 +15,11 @@ namespace scripting
|
||||
{
|
||||
}
|
||||
|
||||
script_value::script_value(const value_wrap& value)
|
||||
: value_(value.get_raw())
|
||||
{
|
||||
}
|
||||
|
||||
script_value::script_value(void* value)
|
||||
{
|
||||
game::VariableValue variable{};
|
||||
@ -315,4 +320,10 @@ namespace scripting
|
||||
{
|
||||
return this->value_.get();
|
||||
}
|
||||
|
||||
value_wrap::value_wrap(const scripting::script_value& value, int argument_index)
|
||||
: value_(value)
|
||||
, argument_index_(argument_index)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -8,12 +8,100 @@ namespace scripting
|
||||
class entity;
|
||||
class array;
|
||||
class function;
|
||||
class value_wrap;
|
||||
|
||||
namespace
|
||||
{
|
||||
std::unordered_map<int, std::string> typenames =
|
||||
{
|
||||
{0, "undefined"},
|
||||
{1, "object"},
|
||||
{2, "string"},
|
||||
{3, "localized string"},
|
||||
{4, "vector"},
|
||||
{5, "float"},
|
||||
{6, "integer"},
|
||||
{7, "codepos"},
|
||||
{8, "precodepos"},
|
||||
{9, "function"},
|
||||
{10, "builtin function"},
|
||||
{11, "builtin method"},
|
||||
{12, "stack"},
|
||||
{13, "animation"},
|
||||
{14, "pre animation"},
|
||||
{15, "thread"},
|
||||
{16, "thread"},
|
||||
{17, "thread"},
|
||||
{18, "thread"},
|
||||
{19, "struct"},
|
||||
{20, "removed entity"},
|
||||
{21, "entity"},
|
||||
{22, "array"},
|
||||
{23, "removed thread"},
|
||||
{24, "count"},
|
||||
{25, "<free>"},
|
||||
{26, "thread list"},
|
||||
{27, "endon list"},
|
||||
};
|
||||
|
||||
std::string get_typename(const game::VariableValue& value)
|
||||
{
|
||||
if (value.type == game::SCRIPT_OBJECT)
|
||||
{
|
||||
const auto type = game::scr_VarGlob->objectVariableValue[value.u.uintValue].w.type;
|
||||
return typenames[type];
|
||||
}
|
||||
else
|
||||
{
|
||||
return typenames[value.type];
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T, typename A = array>
|
||||
std::string get_c_typename()
|
||||
{
|
||||
auto& info = typeid(T);
|
||||
|
||||
if (info == typeid(std::string))
|
||||
{
|
||||
return "string";
|
||||
}
|
||||
|
||||
if (info == typeid(const char*))
|
||||
{
|
||||
return "string";
|
||||
}
|
||||
|
||||
if (info == typeid(entity))
|
||||
{
|
||||
return "entity";
|
||||
}
|
||||
|
||||
if (info == typeid(array))
|
||||
{
|
||||
return "array";
|
||||
}
|
||||
|
||||
if (info == typeid(function))
|
||||
{
|
||||
return "function";
|
||||
}
|
||||
|
||||
if (info == typeid(vector))
|
||||
{
|
||||
return "vector";
|
||||
}
|
||||
|
||||
return info.name();
|
||||
}
|
||||
}
|
||||
|
||||
class script_value
|
||||
{
|
||||
public:
|
||||
script_value() = default;
|
||||
script_value(const game::VariableValue& value);
|
||||
script_value(const value_wrap& value);
|
||||
|
||||
script_value(void* value);
|
||||
|
||||
@ -43,7 +131,9 @@ namespace scripting
|
||||
{
|
||||
if (!this->is<T>())
|
||||
{
|
||||
throw std::runtime_error("Invalid type");
|
||||
const auto type = get_typename(this->get_raw());
|
||||
const auto c_type = get_c_typename<T>();
|
||||
throw std::runtime_error(std::string("has type '" + type + "' but should be '" + c_type + "'"));
|
||||
}
|
||||
|
||||
return get<T>();
|
||||
@ -52,16 +142,12 @@ namespace scripting
|
||||
template <typename T, typename I = int>
|
||||
T* as_ptr()
|
||||
{
|
||||
if (!this->is<I>())
|
||||
{
|
||||
throw std::runtime_error("Invalid type");
|
||||
}
|
||||
|
||||
const auto value = this->get<I>();
|
||||
const auto value = this->as<I>();
|
||||
|
||||
if (!value)
|
||||
{
|
||||
throw std::runtime_error("Null pointer");
|
||||
throw std::runtime_error("is null");
|
||||
}
|
||||
|
||||
return reinterpret_cast<T*>(value);
|
||||
@ -74,4 +160,50 @@ namespace scripting
|
||||
template <typename T>
|
||||
T get() const;
|
||||
};
|
||||
|
||||
class value_wrap
|
||||
{
|
||||
public:
|
||||
value_wrap(const scripting::script_value& value, int argument_index);
|
||||
|
||||
template <typename T>
|
||||
T as() const
|
||||
{
|
||||
try
|
||||
{
|
||||
return this->value_.as<T>();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
throw std::runtime_error(utils::string::va("parameter %d %s", this->argument_index_, e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T, typename I = int>
|
||||
T* as_ptr()
|
||||
{
|
||||
try
|
||||
{
|
||||
return this->value_.as_ptr<T>();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
throw std::runtime_error(utils::string::va("parameter %d %s", this->argument_index_, e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T is() const
|
||||
{
|
||||
return this->value_.is<T>();
|
||||
}
|
||||
|
||||
const game::VariableValue& get_raw() const
|
||||
{
|
||||
return this->value_.get_raw();
|
||||
}
|
||||
|
||||
int argument_index_{};
|
||||
scripting::script_value value_;
|
||||
};
|
||||
}
|
||||
|
@ -26,20 +26,35 @@ namespace game
|
||||
const char** argv[8];
|
||||
};
|
||||
|
||||
enum netsrc_t
|
||||
{
|
||||
NS_CLIENT1 = 0x0,
|
||||
NS_CLIENT2 = 0x1,
|
||||
NS_CLIENT3 = 0x2,
|
||||
NS_CLIENT4 = 0x3,
|
||||
NS_MAXCLIENTS = 0x4,
|
||||
NS_SERVER = 0x4,
|
||||
NS_PACKET = 0x5,
|
||||
NS_INVALID_NETSRC = 0x6
|
||||
};
|
||||
|
||||
struct msg_t
|
||||
{
|
||||
int overflowed;
|
||||
int readOnly;
|
||||
char* data;
|
||||
char* splitData;
|
||||
unsigned char* data;
|
||||
unsigned char* splitData;
|
||||
int maxsize;
|
||||
int cursize;
|
||||
int splitSize;
|
||||
int readcount;
|
||||
int bit;
|
||||
int lastEntityRef;
|
||||
netsrc_t targetLocalNetID;
|
||||
};
|
||||
|
||||
static_assert(sizeof(msg_t) == 0x2C);
|
||||
|
||||
struct XZoneInfo
|
||||
{
|
||||
const char* name;
|
||||
@ -305,21 +320,110 @@ namespace game
|
||||
|
||||
struct playerState_s
|
||||
{
|
||||
char __pad0[1260];
|
||||
unsigned int perks[2];
|
||||
unsigned int perkSlots[9];
|
||||
char __pad1[11752];
|
||||
char __pad0[0x4EC];
|
||||
unsigned int perks[0x2];
|
||||
unsigned int perkSlots[0x9];
|
||||
char __pad1[0x2DE8];
|
||||
};
|
||||
|
||||
struct gclient_s
|
||||
{
|
||||
playerState_s ps;
|
||||
char __pad0[0x2CC];
|
||||
int flags;
|
||||
};
|
||||
|
||||
struct gentity_s
|
||||
{
|
||||
int entnum;
|
||||
char __pad0[340];
|
||||
char __pad0[0x154];
|
||||
gclient_s* client;
|
||||
char __pad1[0x28];
|
||||
int flags;
|
||||
char __pad2[0xEC];
|
||||
};
|
||||
|
||||
enum netadrtype_t
|
||||
{
|
||||
NA_BOT = 0x0,
|
||||
NA_BAD = 0x1,
|
||||
NA_LOOPBACK = 0x2,
|
||||
NA_BROADCAST = 0x3,
|
||||
NA_IP = 0x4
|
||||
};
|
||||
|
||||
struct netadr_s
|
||||
{
|
||||
netadrtype_t type;
|
||||
unsigned char ip[4];
|
||||
unsigned __int16 port;
|
||||
unsigned char ipx[10];
|
||||
unsigned int addrHandleIndex;
|
||||
};
|
||||
|
||||
static_assert(sizeof(netadr_s) == 24);
|
||||
|
||||
struct netchan_t
|
||||
{
|
||||
int outgoingSequence;
|
||||
netsrc_t sock;
|
||||
int dropped;
|
||||
int incomingSequence;
|
||||
netadr_s remoteAddress;
|
||||
int qport;
|
||||
int fragmentSequence;
|
||||
int fragmentLength;
|
||||
unsigned char* fragmentBuffer;
|
||||
int fragmentBufferSize;
|
||||
int unsentFragments;
|
||||
int unsentFragmentStart;
|
||||
int unsentLength;
|
||||
unsigned char* unsentBuffer;
|
||||
int unsentBufferSize;
|
||||
unsigned char __pad0[0x5E0];
|
||||
};
|
||||
|
||||
static_assert(sizeof(netchan_t) == 0x630);
|
||||
|
||||
enum clientState_t
|
||||
{
|
||||
CS_FREE = 0,
|
||||
CS_ZOMBIE = 1,
|
||||
CS_RECONNECTING = 2,
|
||||
CS_CONNECTED = 3,
|
||||
CS_CLIENTLOADING = 4,
|
||||
CS_ACTIVE = 5
|
||||
};
|
||||
|
||||
struct clientHeader_t
|
||||
{
|
||||
clientState_t state; // 0
|
||||
int sendAsActive; // 4
|
||||
int deltaMessage; // 8
|
||||
int rateDealyed; // 12
|
||||
int hasAckedBaselineData; // 16
|
||||
int hugeSnapshotSent; // 20
|
||||
netchan_t netchan; // 24
|
||||
vec3_t predictedOrigin;
|
||||
int predictedOriginServerTime;
|
||||
int migrationState;
|
||||
vec3_t predictedVehicleOrigin;
|
||||
int predictedVehicleServerTime;
|
||||
};
|
||||
|
||||
static_assert(sizeof(clientHeader_t) == 0x66C);
|
||||
|
||||
struct client_s
|
||||
{
|
||||
clientHeader_t header;
|
||||
const char* dropReason;
|
||||
char userinfo[1024];
|
||||
char __pad0[0x41242];
|
||||
unsigned __int16 scriptId; // 269490
|
||||
int bIsTestClient; // 269492
|
||||
int serverId; // 269496
|
||||
char __pad1[0x369DC];
|
||||
};
|
||||
|
||||
static_assert(sizeof(client_s) == 0x78698);
|
||||
}
|
@ -49,18 +49,21 @@ namespace game
|
||||
WEAK symbol<unsigned int(unsigned int threadId)> Scr_GetSelf{0x5655E0};
|
||||
WEAK symbol<void()> Scr_MakeArray{0x56ADE0};
|
||||
WEAK symbol<void(unsigned int stringValue)> Scr_AddArrayStringIndexed{0x56AE70};
|
||||
WEAK symbol<void(unsigned int classnum, unsigned int name, unsigned int canonicalString, unsigned int offset)> Scr_AddClassField{0x567CD0};
|
||||
|
||||
WEAK symbol<unsigned int(const char* str, unsigned int user)> SL_GetString{0x5649E0};
|
||||
WEAK symbol<unsigned int(const char* str)> SL_GetCanonicalString{0x5619A0};
|
||||
WEAK symbol<const char*(unsigned int stringValue)> SL_ConvertToString{0x564270};
|
||||
|
||||
WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220};
|
||||
WEAK symbol<void(int arg, char* buffer, int bufferLength)> SV_Cmd_ArgvBuffer{0x5459F0};
|
||||
WEAK symbol<void(client_s* drop, const char* reason, bool tellThem)> SV_DropClient{0x570980};
|
||||
|
||||
WEAK symbol<void(unsigned int notifyListOwnerId, unsigned int stringValue, VariableValue* top)> VM_Notify{0x569720};
|
||||
WEAK symbol<unsigned int(unsigned int localId, const char* pos, unsigned int paramcount)> VM_Execute{0x56DFE0};
|
||||
|
||||
WEAK symbol<void* (jmp_buf* Buf, int Value)> longjmp{0x7363BC};
|
||||
WEAK symbol<int(jmp_buf* Buf)> _setjmp{0x734CF8};
|
||||
WEAK symbol<int(jmp_buf* Buf, int a2, int a3, int a4)> _setjmp{0x734CF8};
|
||||
|
||||
// Variables
|
||||
|
||||
@ -77,9 +80,15 @@ namespace game
|
||||
WEAK symbol<gentity_s> g_entities{0x1A66E28};
|
||||
WEAK symbol<unsigned int> levelEntityId{0x208E1A4};
|
||||
|
||||
WEAK symbol<dvar_t> sv_maxclients{0x1BA0E4C};
|
||||
WEAK symbol<int> svs_clientCount{0x4B5CF8C};
|
||||
WEAK symbol<client_s> svs_clients{0x4B5CF90};
|
||||
|
||||
namespace plutonium
|
||||
{
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x20691228};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x20691248};
|
||||
WEAK symbol<std::unique_ptr<xsk::gsc::iw5_pc::context>> gsc_ctx{0};
|
||||
WEAK symbol<int(const char* fmt, ...)> printf{0};
|
||||
WEAK symbol<void*> function_table{0};
|
||||
WEAK symbol<void*> method_table{0};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,8 @@
|
||||
#pragma warning(disable: 4996)
|
||||
#pragma warning(disable: 26812)
|
||||
|
||||
#include <xsk/gsc/engine/iw5_pc.hpp>
|
||||
|
||||
#define DLL_EXPORT extern "C" __declspec(dllexport)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
@ -28,6 +30,7 @@
|
||||
#include <map>
|
||||
#include <csetjmp>
|
||||
#include <atlcomcli.h>
|
||||
#include <Psapi.h>
|
||||
|
||||
#pragma comment(lib, "urlmon.lib")
|
||||
|
||||
@ -36,6 +39,7 @@ using namespace std::literals;
|
||||
#include <gsl/gsl>
|
||||
#include <MinHook.h>
|
||||
|
||||
|
||||
#include "utils/memory.hpp"
|
||||
#include "utils/string.hpp"
|
||||
#include "utils/hook.hpp"
|
||||
@ -45,4 +49,4 @@ using namespace std::literals;
|
||||
#include "utils/http.hpp"
|
||||
|
||||
#include "game/structs.hpp"
|
||||
#include "game/game.hpp"
|
||||
#include "game/game.hpp"
|
||||
|
@ -4,6 +4,48 @@
|
||||
|
||||
namespace utils::hook
|
||||
{
|
||||
// open-iw5
|
||||
|
||||
void signature::process()
|
||||
{
|
||||
if (this->signatures_.empty()) return;
|
||||
|
||||
const auto start = static_cast<char*>(this->start_);
|
||||
|
||||
const unsigned int sig_count = this->signatures_.size();
|
||||
const auto containers = this->signatures_.data();
|
||||
|
||||
for (size_t i = 0; i < this->length_; ++i)
|
||||
{
|
||||
const auto address = start + i;
|
||||
|
||||
for (unsigned int k = 0; k < sig_count; ++k)
|
||||
{
|
||||
const auto container = &containers[k];
|
||||
|
||||
unsigned int j;
|
||||
for (j = 0; j < static_cast<unsigned int>(container->mask.size()); ++j)
|
||||
{
|
||||
if (container->mask[j] != '?' && container->signature[j] != address[j])
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j == container->mask.size())
|
||||
{
|
||||
container->callback(address);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void signature::add(const container& container)
|
||||
{
|
||||
signatures_.push_back(container);
|
||||
}
|
||||
|
||||
|
||||
namespace
|
||||
{
|
||||
[[maybe_unused]] class _
|
||||
|
@ -4,6 +4,37 @@
|
||||
|
||||
namespace utils::hook
|
||||
{
|
||||
class signature final
|
||||
{
|
||||
public:
|
||||
struct container final
|
||||
{
|
||||
std::string signature;
|
||||
std::string mask;
|
||||
std::function<void(char*)> callback;
|
||||
};
|
||||
|
||||
signature(void* start, const size_t length) : start_(start), length_(length)
|
||||
{
|
||||
}
|
||||
|
||||
signature(const DWORD start, const size_t length) : signature(reinterpret_cast<void*>(start), length)
|
||||
{
|
||||
}
|
||||
|
||||
signature() : signature(0x400000, 0x800000)
|
||||
{
|
||||
}
|
||||
|
||||
void process();
|
||||
void add(const container& container);
|
||||
|
||||
private:
|
||||
void* start_;
|
||||
size_t length_;
|
||||
std::vector<container> signatures_;
|
||||
};
|
||||
|
||||
class detour
|
||||
{
|
||||
public:
|
||||
|
@ -1,8 +1,14 @@
|
||||
#include <stdinc.hpp>
|
||||
#include <fstream>
|
||||
#include "io.hpp"
|
||||
|
||||
namespace utils::io
|
||||
{
|
||||
bool remove_file(const std::string& file)
|
||||
{
|
||||
return DeleteFileA(file.data()) == TRUE;
|
||||
}
|
||||
|
||||
bool file_exists(const std::string& file)
|
||||
{
|
||||
return std::ifstream(file).good();
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
namespace utils::io
|
||||
{
|
||||
bool remove_file(const std::string& file);
|
||||
bool file_exists(const std::string& file);
|
||||
bool write_file(const std::string& file, const std::string& data, bool append = false);
|
||||
bool read_file(const std::string& file, std::string* data);
|
||||
|
BIN
tools/premake5.exe
Normal file
BIN
tools/premake5.exe
Normal file
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user