mirror of
https://github.com/ineedbots/t5_bot_warfare.git
synced 2025-04-19 16:32:53 +00:00
Reverse comment for thinkers
This commit is contained in:
parent
622e60e21e
commit
a311e0009b
@ -452,6 +452,26 @@ teamBots()
|
||||
|
||||
/*
|
||||
A server thread for monitoring all bot's in game. Will add and kick bots according to server settings.
|
||||
|
||||
Dedis only spawn bots when developer is not 0
|
||||
This makes the dedi unstable and can crash
|
||||
|
||||
Patch the executable to skip the pregame and make it so bots can spawn
|
||||
|
||||
pregame:
|
||||
in the ShouldDoPregame sub:
|
||||
B8 01 00 00 00: mov eax, 1
|
||||
change to: B8 00 00 00 00: mov eax, 0
|
||||
0x4F6C77 in rektmp
|
||||
0x4598A7 in bg
|
||||
|
||||
|
||||
spawnbots:
|
||||
in the SV_AddTestClient sub:
|
||||
0F 85 A4 00 00 00: jnz
|
||||
change to: 0F 84 A4 00 00 00: jz
|
||||
0x6B6180 in rektmp
|
||||
0x4682F0 in bg
|
||||
*/
|
||||
addBots()
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user