Reverse comment for thinkers

This commit is contained in:
INeedBots 2020-12-21 21:55:19 -06:00
parent 622e60e21e
commit a311e0009b

View File

@ -452,6 +452,26 @@ teamBots()
/* /*
A server thread for monitoring all bot's in game. Will add and kick bots according to server settings. A server thread for monitoring all bot's in game. Will add and kick bots according to server settings.
Dedis only spawn bots when developer is not 0
This makes the dedi unstable and can crash
Patch the executable to skip the pregame and make it so bots can spawn
pregame:
in the ShouldDoPregame sub:
B8 01 00 00 00: mov eax, 1
change to: B8 00 00 00 00: mov eax, 0
0x4F6C77 in rektmp
0x4598A7 in bg
spawnbots:
in the SV_AddTestClient sub:
0F 85 A4 00 00 00: jnz
change to: 0F 84 A4 00 00 00: jz
0x6B6180 in rektmp
0x4682F0 in bg
*/ */
addBots() addBots()
{ {