2024-08-30 - 2025-08-30

Overview

10 Active Pull Requests
4 Active Issues
Excluding merges, 2 authors have pushed 14 commits to master and 14 commits to all branches. On master, 66 files have changed and there have been 1750 additions and 688 deletions.

1 Release published by 1 user

Published v0.0.1 2025-06-04 08:58:19 +00:00

10 Pull requests proposed by 1 user

Proposed #8 Added helper util functions for zlib (de)compression. 2024-12-31 19:13:10 +00:00

Proposed #9 Added functions to parse the command line arguments. 2024-12-31 19:13:31 +00:00

Proposed #10 Added fallback logic for current path / working directory. 2024-12-31 19:13:47 +00:00

Proposed #11 Updated game structs, variable symbols and references. 2024-12-31 19:14:24 +00:00

Proposed #12 Updated function symbols and references. 2024-12-31 19:14:43 +00:00

Proposed #13 Misc changes. 2024-12-31 19:15:24 +00:00

Proposed #14 Added workaround to enforce max fps limit. 2024-12-31 19:15:41 +00:00

Proposed #15 Added demo system code changes to existing code. 2024-12-31 19:16:22 +00:00

Proposed #16 Added code for demo system. 2024-12-31 19:16:46 +00:00

Proposed #17 Resolved merge conflicts. 2024-12-31 19:17:43 +00:00

4 Issues created by 1 user

Opened #20 Port BOIII tactical heap memory allocation code 2025-07-02 18:27:43 +00:00

Opened #21 IW6 Modding: custom models do not precache like weapons 2025-07-02 18:32:43 +00:00

Opened #22 IW6 Modding: custom sounds do not work 2025-07-02 18:33:26 +00:00

Opened #23 Gameplay: Client side stuttering 2025-07-15 12:58:53 +00:00