2024-11-16 - 2025-02-16

Overview

13 Active Pull Requests
0 Active Issues
Excluding merges, 2 authors have pushed 11 commits to master and 11 commits to all branches. On master, 58 files have changed and there have been 1650 additions and 466 deletions.

1 Release published by 1 user

Published v0.0.1 2025-02-06 11:34:59 +00:00

13 Pull requests proposed by 1 user

Proposed #3 Changed all game struct suffixes from _s to _t. 2024-12-31 19:07:37 +00:00

Proposed #5 Improved naming for function 'get_client_name_stub'. 2024-12-31 19:11:39 +00:00

Proposed #6 Added helper function to strip colors from strings. 2024-12-31 19:12:28 +00:00

Proposed #8 Added helper util functions for zlib (de)compression. 2024-12-31 19:13:10 +00:00

Proposed #9 Added functions to parse the command line arguments. 2024-12-31 19:13:31 +00:00

Proposed #10 Added fallback logic for current path / working directory. 2024-12-31 19:13:47 +00:00

Proposed #11 Updated game structs, variable symbols and references. 2024-12-31 19:14:24 +00:00

Proposed #12 Updated function symbols and references. 2024-12-31 19:14:43 +00:00

Proposed #13 Misc changes. 2024-12-31 19:15:24 +00:00

Proposed #14 Added workaround to enforce max fps limit. 2024-12-31 19:15:41 +00:00

Proposed #15 Added demo system code changes to existing code. 2024-12-31 19:16:22 +00:00

Proposed #16 Added code for demo system. 2024-12-31 19:16:46 +00:00

Proposed #17 Resolved merge conflicts. 2024-12-31 19:17:43 +00:00