Commit Graph

13 Commits

Author SHA1 Message Date
af37d1c78d OCD 2023-03-12 01:13:39 +01:00
559db0f13e Smol formatting changes 2023-03-12 01:11:56 +01:00
de33417c68 Merge pull request #2 from JezuzLizard/lobby-modes-and-campaign
Added lua file to handle different lobby modes via dvar.
2023-03-11 23:32:59 +01:00
0e45709565 Allow ignoring playlists for the first map.
If sv_skip_lobby dvar is 1 set the lobby map and gametype to what the first gametype and map in the sv_maprotation dvar is set to, and then launch the game. sv_skip_lobby is enabled by default but setting it to 0 enables default behavior.
2023-03-11 14:23:36 -08:00
9cb2f337fa Added lua file to handle different lobby modes via dvar.
Added campaign cfg and bat.
2023-03-11 09:21:25 -08:00
a3d740aa40 Update Readme 2023-02-25 15:17:05 +01:00
c8d079d76b Merge pull request #1 from efinst0rm/patch-1
Fixes Error: Can't find map "mp_airship".
2023-02-24 11:20:40 +01:00
24b8475205 Fixes Error: Can't find map "mp_airship". 2023-02-23 20:34:21 -06:00
48fed8eb94 it's com_maxclients, also add preliminary zombies config 2023-02-23 23:13:07 +01:00
5e40aac180 Add Fracture gamemode 2023-02-23 11:50:25 +01:00
2b927554ee Initial commit
Signed-off-by: Dss0 <7338300+Dss0@users.noreply.github.com>
2023-02-12 12:44:00 +01:00
7a97aa8b78 Update README.md 2023-02-12 12:41:11 +01:00
6f536b9ac4 Initial commit 2023-02-12 12:40:50 +01:00