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@@ -1,7 +1,7 @@
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#pragma once
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#include "Asset/IZoneAssetCreationState.h"
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#include "Asset/AssetCreationContext.h"
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#include "Asset/IZoneAssetCreationState.h"
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#include "Game/IW5/IW5.h"
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namespace IW5
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@@ -18,4 +18,4 @@ namespace IW5
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private:
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int m_lmap_pixels_used_for_falloff;
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};
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} // namespace light_def
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} // namespace IW5
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