777 Commits

Author SHA1 Message Date
Jan
af56d9193d ZoneLoading: Always initialize AssetPools as dynamic since not all loaded assets are contained inside the initial assetlist 2019-12-23 17:04:23 +01:00
Jan
8d8f60bf41 ZoneCode: Fix Commands for Material, GfxImage and Techset 2019-12-23 17:03:16 +01:00
Jan
db08cf5ebc ZoneLoading: Fix InsertPointer not increasing the buffer position by the size of the pointer 2019-12-23 17:02:22 +01:00
Jan
236108e5fb ZoneCodeGenerator: Add ability to split loading of a structure due to a dynamic member 2019-12-22 23:33:00 +01:00
Jan
0db6f90980 ZoneCodeGenerator: Add computations to check for dynamic array sizes and partially loaded structures 2019-12-22 16:16:21 +01:00
Jan
ec8c00a4b9 ZoneCodeGenerator: Make setting a dynamic array size only possible if the targeted member is the last entry of its structure 2019-12-22 16:15:45 +01:00
Jan
57ef79692a ZoneCodeGenerator: Add precompiler support for ifdef so a namespace can be defined in the t6_assets header for compiling in ZoneCommon without display errors 2019-12-21 16:37:57 +01:00
Jan
c8a2bec12b ZoneCodeGenerator: Fix commands for GfxImage 2019-12-21 13:16:17 +01:00
Jan
f3c9e6053f ZoneCodeGenerator: Fix not finalizing DataTypes of typedefs when calculating sizes 2019-12-21 12:04:35 +01:00
Jan
295d9543f7 ZoneCodeGenerator: Take account of temp blocks when loading single pointers 2019-12-18 15:31:59 +01:00
Jan
4d611f9770 ZoneCode: Add commands for clipMap 2019-12-18 15:31:10 +01:00
Jan
be17ae6a48 ZoneCodeGenerator: Make pointer counts be able to differ by array index 2019-12-18 15:30:47 +01:00
Jan
a7936c9eaa ZoneCodeGenerator: Fix LoadTempPtr method doing insertpointer and allocating in the wrong order 2019-12-18 15:26:12 +01:00
Jan
92e84e69f9 ZoneCodeGenerator: Remove spaces between array indices 2019-12-18 15:22:16 +01:00
Jan
5b8cd9cbc6 ZoneCode: Fix and enable menuDef and WeaponVariantDef 2019-12-07 13:40:27 +01:00
Jan
3e108c98b4 ZoneCodeGenerator: Fix TestReorder not being able to reorder members that came before a specified first entry 2019-12-07 13:39:30 +01:00
Jan
0f349e24c3 ZoneCodeGenerator: Improve toString debug output for memberinformation 2019-12-07 13:38:57 +01:00
Jan
e7725f6a9c ZoneLoading: Fix and enable xmodel, destructibledef, gameworldsp/mp, attachment_unique, weaponcamo, fx, vehicledef 2019-12-07 03:49:32 +01:00
Jan
739c2ff61d ZoneCodeGenerator: Fix PointerArrays not respecting that they might need to alloc space in the block 2019-12-07 03:48:49 +01:00
Jan
a7857172d7 ZoneLoading: Enable assets menuList, impactfx and footsteptablefx due to now working properly 2019-12-06 16:33:36 +01:00
Jan
9253ac14fa ZoneCodeGenerator: Make unions work with conditions and only load one union member at a time consistently 2019-12-06 16:33:05 +01:00
Jan
f4a2639e30 ZoneCodeGenerator: Make members have a block they are being loaded into instead of structures 2019-12-06 16:31:20 +01:00
Jan
8a99a49486 ZoneCodeGenerator: Implement template code for pointer array methods 2019-12-06 16:14:27 +01:00
Jan
406cfae0f5 ZoneCode: Fix Commands for FxEffectDef GameWorldSp and MaterialTechniqueSet 2019-12-06 15:41:44 +01:00
Jan
c386231576 ZoneCode: Fix and enable all already working assets 2019-12-05 04:05:44 +01:00
Jan
10334266b3 ZoneLoading: Enable mapents assets 2019-12-05 02:59:04 +01:00
Jan
5853950888 ZoneCodeGenerator: Fixup templates and structs to be able to generate code for AddonMapEnts 2019-12-05 02:56:35 +01:00
Jan
42e571427b ZoneCodeGenerator: Fix forward declarations not being resolved for typedefs 2019-12-05 02:54:56 +01:00
Jan
ffda895f95 ZoneCodeGenerator: Fix being able to load strings for non const char pointers 2019-12-04 13:48:15 +01:00
Jan
a1546f3080 ZoneCodeGenerator: Fix generating code for arrays of scriptstrings 2019-12-04 13:47:24 +01:00
Jan
d5e52e5df8 ZoneCode: Extend command file 2019-12-03 23:55:19 +01:00
Jan
964b2c782c ZoneCommon: Add enums related to menu asset 2019-12-03 23:55:03 +01:00
Jan
96ceb76e46 ZoneCode: Change WeaponDef asset to have normal members instead of arrays for graph knots since the ordering of loading needs the array entries separated and the current code generation doesn't allow for that 2019-12-03 23:54:02 +01:00
Jan
c05f04e28a ZoneCodeGenerator: Add expression to apply a certain fastfile block to a structure 2019-12-03 23:40:22 +01:00
Jan
799a999a66 ZoneCodeGenerator: Extend reorder test to be able to specify first member and skip any members before to start reordering from a certain point 2019-12-03 23:39:09 +01:00
Jan
ce9d0d37de ZoneCodeGenerator: Add "." to be recognized as a single token by the lexer 2019-12-03 23:26:56 +01:00
Jan
3276050e45 ZoneCodeGenerator: Remove test comment from template 2019-11-24 02:47:10 +01:00
Jan
b8bd20f693 ZoneCodeGenerator: Add support for scriptstring array pointers 2019-11-24 02:46:40 +01:00
Jan
1606f62ee7 ZoneCode: Fix DestructibleDef commands to include all strings 2019-11-24 02:45:58 +01:00
Jan
8355ad4b76 ZoneCodeGenerator: Fix const char strings not being registered as strings yet in the commands file 2019-11-24 01:58:27 +01:00
Jan
5d3c13e833 ZoneCodeGenerator: Add computations for single references to be able to correctly handle arrays 2019-11-24 01:58:01 +01:00
Jan
6d1359c3d9 ZoneCodeGenerator: Extend count statement without being able to specify * to more precisely state which count should be set 2019-11-24 01:56:57 +01:00
Jan
032eb997ca ZoneCodeGenerator: Add renderer for DataType to be able to safely display typenames without spaces 2019-11-24 01:55:19 +01:00
Jan
377dc5c99b ZoneCodeGenerator: Set conditions on structs that make the build fail right now 2019-11-21 21:47:56 +01:00
Jan
27f92e6c33 ZoneCodeGenerator: Add Computations class for StructureInformation including IsUsed to check whether a structure has at least 1 usage 2019-11-21 21:46:03 +01:00
Jan
b79f237014 ZoneCodeGenerator: Make Usages PostProcessor only add usages when a member is used and not ignored 2019-11-21 21:42:07 +01:00
Jan
c547520ae8 ZoneCodeGenerator: Remove PostProcessor for asset names and instead add a statement for command files due to different member names for names 2019-11-21 13:35:38 +01:00
Jan
9b9256d2cb ZoneCommon: Fix EmblemSet asset struct 2019-11-21 01:46:58 +01:00
Jan
4f78570023 ZoneCodeGenerator: Add embedded reference handling to templates 2019-11-21 01:46:41 +01:00
Jan
b0780ca565 ZoneCodeGenerator: Add a preprocessor extracting a member chain to get the name of the asset in the template 2019-11-21 01:44:04 +01:00