Jan
|
af56d9193d
|
ZoneLoading: Always initialize AssetPools as dynamic since not all loaded assets are contained inside the initial assetlist
|
2019-12-23 17:04:23 +01:00 |
|
Jan
|
8d8f60bf41
|
ZoneCode: Fix Commands for Material, GfxImage and Techset
|
2019-12-23 17:03:16 +01:00 |
|
Jan
|
db08cf5ebc
|
ZoneLoading: Fix InsertPointer not increasing the buffer position by the size of the pointer
|
2019-12-23 17:02:22 +01:00 |
|
Jan
|
236108e5fb
|
ZoneCodeGenerator: Add ability to split loading of a structure due to a dynamic member
|
2019-12-22 23:33:00 +01:00 |
|
Jan
|
0db6f90980
|
ZoneCodeGenerator: Add computations to check for dynamic array sizes and partially loaded structures
|
2019-12-22 16:16:21 +01:00 |
|
Jan
|
ec8c00a4b9
|
ZoneCodeGenerator: Make setting a dynamic array size only possible if the targeted member is the last entry of its structure
|
2019-12-22 16:15:45 +01:00 |
|
Jan
|
57ef79692a
|
ZoneCodeGenerator: Add precompiler support for ifdef so a namespace can be defined in the t6_assets header for compiling in ZoneCommon without display errors
|
2019-12-21 16:37:57 +01:00 |
|
Jan
|
c8a2bec12b
|
ZoneCodeGenerator: Fix commands for GfxImage
|
2019-12-21 13:16:17 +01:00 |
|
Jan
|
f3c9e6053f
|
ZoneCodeGenerator: Fix not finalizing DataTypes of typedefs when calculating sizes
|
2019-12-21 12:04:35 +01:00 |
|
Jan
|
295d9543f7
|
ZoneCodeGenerator: Take account of temp blocks when loading single pointers
|
2019-12-18 15:31:59 +01:00 |
|
Jan
|
4d611f9770
|
ZoneCode: Add commands for clipMap
|
2019-12-18 15:31:10 +01:00 |
|
Jan
|
be17ae6a48
|
ZoneCodeGenerator: Make pointer counts be able to differ by array index
|
2019-12-18 15:30:47 +01:00 |
|
Jan
|
a7936c9eaa
|
ZoneCodeGenerator: Fix LoadTempPtr method doing insertpointer and allocating in the wrong order
|
2019-12-18 15:26:12 +01:00 |
|
Jan
|
92e84e69f9
|
ZoneCodeGenerator: Remove spaces between array indices
|
2019-12-18 15:22:16 +01:00 |
|
Jan
|
5b8cd9cbc6
|
ZoneCode: Fix and enable menuDef and WeaponVariantDef
|
2019-12-07 13:40:27 +01:00 |
|
Jan
|
3e108c98b4
|
ZoneCodeGenerator: Fix TestReorder not being able to reorder members that came before a specified first entry
|
2019-12-07 13:39:30 +01:00 |
|
Jan
|
0f349e24c3
|
ZoneCodeGenerator: Improve toString debug output for memberinformation
|
2019-12-07 13:38:57 +01:00 |
|
Jan
|
e7725f6a9c
|
ZoneLoading: Fix and enable xmodel, destructibledef, gameworldsp/mp, attachment_unique, weaponcamo, fx, vehicledef
|
2019-12-07 03:49:32 +01:00 |
|
Jan
|
739c2ff61d
|
ZoneCodeGenerator: Fix PointerArrays not respecting that they might need to alloc space in the block
|
2019-12-07 03:48:49 +01:00 |
|
Jan
|
a7857172d7
|
ZoneLoading: Enable assets menuList, impactfx and footsteptablefx due to now working properly
|
2019-12-06 16:33:36 +01:00 |
|
Jan
|
9253ac14fa
|
ZoneCodeGenerator: Make unions work with conditions and only load one union member at a time consistently
|
2019-12-06 16:33:05 +01:00 |
|
Jan
|
f4a2639e30
|
ZoneCodeGenerator: Make members have a block they are being loaded into instead of structures
|
2019-12-06 16:31:20 +01:00 |
|
Jan
|
8a99a49486
|
ZoneCodeGenerator: Implement template code for pointer array methods
|
2019-12-06 16:14:27 +01:00 |
|
Jan
|
406cfae0f5
|
ZoneCode: Fix Commands for FxEffectDef GameWorldSp and MaterialTechniqueSet
|
2019-12-06 15:41:44 +01:00 |
|
Jan
|
c386231576
|
ZoneCode: Fix and enable all already working assets
|
2019-12-05 04:05:44 +01:00 |
|
Jan
|
10334266b3
|
ZoneLoading: Enable mapents assets
|
2019-12-05 02:59:04 +01:00 |
|
Jan
|
5853950888
|
ZoneCodeGenerator: Fixup templates and structs to be able to generate code for AddonMapEnts
|
2019-12-05 02:56:35 +01:00 |
|
Jan
|
42e571427b
|
ZoneCodeGenerator: Fix forward declarations not being resolved for typedefs
|
2019-12-05 02:54:56 +01:00 |
|
Jan
|
ffda895f95
|
ZoneCodeGenerator: Fix being able to load strings for non const char pointers
|
2019-12-04 13:48:15 +01:00 |
|
Jan
|
a1546f3080
|
ZoneCodeGenerator: Fix generating code for arrays of scriptstrings
|
2019-12-04 13:47:24 +01:00 |
|
Jan
|
d5e52e5df8
|
ZoneCode: Extend command file
|
2019-12-03 23:55:19 +01:00 |
|
Jan
|
964b2c782c
|
ZoneCommon: Add enums related to menu asset
|
2019-12-03 23:55:03 +01:00 |
|
Jan
|
96ceb76e46
|
ZoneCode: Change WeaponDef asset to have normal members instead of arrays for graph knots since the ordering of loading needs the array entries separated and the current code generation doesn't allow for that
|
2019-12-03 23:54:02 +01:00 |
|
Jan
|
c05f04e28a
|
ZoneCodeGenerator: Add expression to apply a certain fastfile block to a structure
|
2019-12-03 23:40:22 +01:00 |
|
Jan
|
799a999a66
|
ZoneCodeGenerator: Extend reorder test to be able to specify first member and skip any members before to start reordering from a certain point
|
2019-12-03 23:39:09 +01:00 |
|
Jan
|
ce9d0d37de
|
ZoneCodeGenerator: Add "." to be recognized as a single token by the lexer
|
2019-12-03 23:26:56 +01:00 |
|
Jan
|
3276050e45
|
ZoneCodeGenerator: Remove test comment from template
|
2019-11-24 02:47:10 +01:00 |
|
Jan
|
b8bd20f693
|
ZoneCodeGenerator: Add support for scriptstring array pointers
|
2019-11-24 02:46:40 +01:00 |
|
Jan
|
1606f62ee7
|
ZoneCode: Fix DestructibleDef commands to include all strings
|
2019-11-24 02:45:58 +01:00 |
|
Jan
|
8355ad4b76
|
ZoneCodeGenerator: Fix const char strings not being registered as strings yet in the commands file
|
2019-11-24 01:58:27 +01:00 |
|
Jan
|
5d3c13e833
|
ZoneCodeGenerator: Add computations for single references to be able to correctly handle arrays
|
2019-11-24 01:58:01 +01:00 |
|
Jan
|
6d1359c3d9
|
ZoneCodeGenerator: Extend count statement without being able to specify * to more precisely state which count should be set
|
2019-11-24 01:56:57 +01:00 |
|
Jan
|
032eb997ca
|
ZoneCodeGenerator: Add renderer for DataType to be able to safely display typenames without spaces
|
2019-11-24 01:55:19 +01:00 |
|
Jan
|
377dc5c99b
|
ZoneCodeGenerator: Set conditions on structs that make the build fail right now
|
2019-11-21 21:47:56 +01:00 |
|
Jan
|
27f92e6c33
|
ZoneCodeGenerator: Add Computations class for StructureInformation including IsUsed to check whether a structure has at least 1 usage
|
2019-11-21 21:46:03 +01:00 |
|
Jan
|
b79f237014
|
ZoneCodeGenerator: Make Usages PostProcessor only add usages when a member is used and not ignored
|
2019-11-21 21:42:07 +01:00 |
|
Jan
|
c547520ae8
|
ZoneCodeGenerator: Remove PostProcessor for asset names and instead add a statement for command files due to different member names for names
|
2019-11-21 13:35:38 +01:00 |
|
Jan
|
9b9256d2cb
|
ZoneCommon: Fix EmblemSet asset struct
|
2019-11-21 01:46:58 +01:00 |
|
Jan
|
4f78570023
|
ZoneCodeGenerator: Add embedded reference handling to templates
|
2019-11-21 01:46:41 +01:00 |
|
Jan
|
b0780ca565
|
ZoneCodeGenerator: Add a preprocessor extracting a member chain to get the name of the asset in the template
|
2019-11-21 01:44:04 +01:00 |
|