Jan
|
65c9267b06
|
Correctly identify update frequencies for shader arguments
|
2022-04-15 16:01:39 +02:00 |
|
Jan
|
cd8e6cf96a
|
Fix not being able to use StructuredDataDefSet assets from memory
|
2022-04-15 13:00:08 +02:00 |
|
Jan
|
12af03d77b
|
Do not output errors when use menus from loaded assets
|
2022-04-15 12:54:37 +02:00 |
|
Jan
|
0f3d1d3488
|
Load shader from disk if they are only available as referenced assets to write techniques using them
|
2022-04-15 12:54:10 +02:00 |
|
Jan
|
7d80ff670d
|
Convert technique passes
|
2022-04-14 20:11:51 +02:00 |
|
Jan
|
7f496ce478
|
Automatically handle unspecified shader arguments
|
2022-04-14 19:49:35 +02:00 |
|
Jan
|
3ba68eb2f4
|
Remember which vertex shader and pixel shader args have been handled already
|
2022-04-11 20:06:02 +02:00 |
|
Jan
|
99c7ebbe9b
|
Load vertex decl asset
|
2022-04-10 19:39:26 +02:00 |
|
Jan
|
e0bcf7aff0
|
Load Vertex Stream Routing
|
2022-04-10 17:48:12 +02:00 |
|
Jan
|
bd291a75a9
|
Accept technique material arguments
|
2022-04-10 14:51:38 +02:00 |
|
Jan
|
516878698d
|
Only accept sampler arguments for sampler shader arguments and constant argument for constant shader arguments
|
2022-04-10 13:58:08 +02:00 |
|
Jan
|
7a2fe6dc4f
|
Differentiate between argument sets when dumping techniques to find the actual matching shader argument
|
2022-04-10 13:23:44 +02:00 |
|
Jan
|
7d2ca46cb1
|
Dump known material argument hashes
|
2022-04-09 19:07:24 +02:00 |
|
Jan
|
13c5ea2986
|
Ignore shaders versions in technique files
|
2022-04-09 19:03:12 +02:00 |
|
Jan
|
8cc632f613
|
Move D3D9ShaderAnalyser to ObjCommon
|
2022-04-09 18:55:43 +02:00 |
|
Jan
|
bdb782a679
|
Fix issues with technique parser
|
2022-03-30 19:25:58 +02:00 |
|
Jan
|
4a52f3304e
|
Fix asset loaders for vertex and pixel shader not using correct file name
|
2022-03-30 19:25:41 +02:00 |
|
Jan
|
1d798647c3
|
Fix not reading hex numbers with integer only lexing for SimpleLexer
|
2022-03-30 19:25:07 +02:00 |
|
Jan
|
a092f76ec9
|
Add option to not parse floating point numbers when using SimpleLexer
|
2022-03-30 19:07:54 +02:00 |
|
Jan
|
b5cd357014
|
WIP Technique loading
|
2022-03-30 18:38:50 +02:00 |
|
Jan
|
b770360ee1
|
Parse techniques
|
2022-03-27 21:10:33 +02:00 |
|
Jan
|
7c9805b4ba
|
fix compilation issues
|
2022-03-27 16:28:25 +02:00 |
|
Jan
|
99d5caf1f2
|
Fix techset parsing naming issues
|
2022-03-27 16:21:06 +02:00 |
|
Jan
|
d8f490ec94
|
Base for technique loading
|
2022-03-27 16:17:50 +02:00 |
|
Jan
|
a47370613b
|
Reuse previously loaded techniques
|
2022-03-27 16:17:36 +02:00 |
|
Jan
|
99f3f6fe0c
|
Fix wrong techset reader dependency on structuredatadef
|
2022-03-27 16:16:41 +02:00 |
|
Jan
|
eb5312899f
|
Parse techset files for IW4
|
2022-03-26 18:47:43 +01:00 |
|
Jan
|
2fda10f133
|
Find vertexdecl to dump if the one in the asset is a referenced asset
|
2022-03-25 18:57:01 +01:00 |
|
Jan
|
a825a9df38
|
Remove unused dumper for vertex decls
|
2022-03-25 18:41:38 +01:00 |
|
Jan
|
d0e8e94561
|
Load vertex shader and pixel shader from raw
|
2022-03-25 18:35:22 +01:00 |
|
Jan
|
90eaf9c4a9
|
If pixel or vertex shader is only referenced asset, attempt to load asset from GlobalAssetPools to be able to use a shader from a previously loaded zone
|
2022-03-25 14:46:09 +01:00 |
|
Jan
|
324dead2e3
|
Disable warning about unscoped enums
|
2022-03-25 14:13:13 +01:00 |
|
Jan
|
f9fad26ccc
|
Handling of referenced shaders
|
2022-03-25 00:23:53 +01:00 |
|
Jan
|
b48fbb2b0e
|
Dump material constants and samplers
|
2022-03-25 00:04:27 +01:00 |
|
Jan
|
a06229042f
|
Dump material pass literal shader arguments
|
2022-03-24 23:54:24 +01:00 |
|
Jan
|
5fdde037a8
|
Dump code sampler for technique arguments
|
2022-03-24 23:42:10 +01:00 |
|
Jan
|
f386e82f89
|
Omit code constants that have the same source and dest accessor
|
2022-03-24 23:26:07 +01:00 |
|
Jan
|
ef936eba57
|
Dump IW4 techset code constant argument mappings
|
2022-03-24 23:04:35 +01:00 |
|
Jan
|
7760e1579c
|
fix compilation errors
|
2022-03-24 21:18:07 +01:00 |
|
Jan
|
d62cbb2e96
|
Consider shader constants when dumping techset args
|
2022-03-24 21:14:05 +01:00 |
|
Jan
|
55ccbfca9e
|
Add analyser for directx9 shaders to extract information about constants and other stuff
|
2022-03-24 18:58:30 +01:00 |
|
Jan
|
935e6ac060
|
Dump IW4 vertex and pixel shader binary data
|
2022-03-24 17:36:12 +01:00 |
|
Jan
|
5f44d95770
|
TODO IW4 Shader arg dumping
|
2022-03-23 18:22:23 +01:00 |
|
Jan
|
b0ed7e9544
|
Dump IW4 vertexdecl
|
2022-03-23 17:11:30 +01:00 |
|
Jan
|
8e76f05d05
|
Skeleton for IW4 MaterialTechnique dumping
|
2022-03-23 16:46:49 +01:00 |
|
Jan
|
25244bc3b0
|
Dump IW4 techset files
|
2022-03-23 14:42:17 +01:00 |
|
Jan
|
66b62611f3
|
Add basis for iw4 techset dumping
|
2022-03-23 13:45:01 +01:00 |
|
Jan
|
9009543c58
|
fix missing noexcept
|
2022-03-22 21:32:17 +01:00 |
|
Jan
|
0bca307208
|
Make gitlab pipeline jobs interruptible
|
2022-03-22 17:23:49 +01:00 |
|
Jan
|
e8ce4570ad
|
Fix pipeline compilation
|
2022-03-22 17:12:43 +01:00 |
|